59 files
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Buildings_for_NAfrica_WWII
Al igual que en terreno de europa, darle algo de detalle al suelo.
97 downloads
0 comments
Submitted
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Buildings_for_Tunisia_WWII_V1.0
Un poco de detalle extra al hacer un vuelo rasante sobre Tunez...
Proximamente: "Buildings&trees for Battle of Britain" y "EuroWW2 V2.0"
103 downloads
0 comments
Submitted
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Buildings&trees for Battle of Britain
Bueno, como habia comentado, aqui esta la oportunidad de salir de debajo de esos impresionantes globos alabeando por las "calles" de Londres... No es perfecto, pero espero que os guste.
130 downloads
0 comments
Submitted
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Buildings&trees for EuroWW2 V2.0 prewiew
Bueno, empece intentando llenar un poco, el suelo de este estupendo terreno, y al final lo estoy "repintando" entero. Estoy usando para ello los magnificos tiles para Germany de Brain32. Todavia no esta terminado, pero cuelgo unas capturas de pantalla a ver que os parece. Se agradecen las sugerencias...
108 downloads
0 comments
Submitted
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Map ini tweaks for Israel, Germany, Vietnam, AE and Libya
By orsin
Map ini Tweaks for SF1 series
This is an extraction from a super vannila pack of WOX that we share in the small circle of Insky team.
It includes ini tweaks for Israel, Germany (4season mod), Vietnam (Greenhell2), AE(with Tree mod) and
Libya(3.0 Ultimate final) maps.
What the tweak does:
1. fixing water shimmering problem
2. bringing latest shader effect
3. Introducing tree blending effect for a smoothier terrain look
4. bringing sun shadows for hills on terrain. as the sun moves the hills cast shadows of different angle.
enjoy it and feel free to report any problem
Insky_orsin
449 downloads
0 comments
Submitted
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GermanyCE Typo fix_WoE
By Uhu
The german city of Leipzig is erroneously called "Liepzig" in game. Hence a little corrective fix of the 2 affected INI's (_movement.ini and _targets.ini).
You have to simple unzip the 2 files in a temporary place and drop them in your GermanyCE terrain folder (or you may go for the "hard way", extracting these two files, searching manually for "Liepzig" and replacing this by the correct spelling "Leipzig").
Uhu
109 downloads
0 comments
Submitted
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City_tiles_for_EuroWW2_SPRING
Lo primero y como siempre, he de agradecer sus trabajos a TOD@S los que haceis las mod, pues sin vosotros nada de esto seria lo mismo.
Igualmente, recordar que todo lo que he presentado son adaptaciones de trabajos ya existentes, que he confeccionado para disfrute propio, pero que me parece
justo compartir. Por lo tanto corresponde a otros el merito de este trabajo.
Dejo esta 2ª, y en principio, ultima actualizacion del repintado de EuroWW2. En ella no hay mas que 4 nuevos azulejos que corresponden a las zonas que
rodean a las ciudades. Con estos azulejos los edificios y arboles de las afueras de las ciudades se corresponden con lo que hay dibujado en el suelo.
Instalacion: descomprimir en la carpeta "Terrain".
Un detalle que olvide en "Water_for_EuroWW2", tener en cuenta que hay que instalar EN ESTE ORDEN:
1º, "Buildings&trees for euro WW2 SPRING".
2º, "Water For EuroWW2 SPRING".
3º, "City tiles for EuroWW2 SPRING".
Saludos a tod@s.
128 downloads
0 comments
Submitted
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DBS Water Fix
By Wrench
DBS Water Upgrade/Update for SF/Wo* (08+) and SF2
This is a little package contains newly rebuilt sea and sea/land transition tiles for Major Lee's "Bering Straits" terrain, and is designed for use on the enhanced targets upgrade I released Nov, 2008. It can be used on either the original OR the upgrade. If you don't have the upgrade, it's available at the following URL:
http://forum.combatace.com/files/file/7684-bering-straits-terrain-targets-upgrade/
What this package is, are all the 'waterish' tiles rebuilt with new alpha channels, thereby allowing for more water action to be visible (even with all that cursed ice!!). A new waternormal bmp is also included, for enhanced wave action.
It has been tested in all 1st Gen Sims (SF/WoV/WoE/ at 10/08 patch levels) and SF2 (merged, 2/10 patch, withOUT SF2:I).. But, as I'm on XP, I can't take advantage of the DX10 shaders....
As always, READ the enclosed readme FIRST for full, detailed instructions for BOTH 1st and NextGen sims game installs. It reccomened you read this document through before installing to either SF/Wo* or SF2 series, to make sure you know what's to be done, and how to do it.
Consider this as my birthday present to all of YOU!!
Good Hunting!
Wrench
Kevin Stein
ps: the screenie above was taken in SF2, with me piloting that CF-104 (easily made flyable), so I know it do work in NextGens!! I'd like feedback from our Vista/Win7 DX10 users, with screenies if possible, so I can see it looks OK there, as well.
TIA!
W
402 downloads
0 comments
Submitted
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Graphics DX plugin
By frtn
Graphics DX plugin 1.0
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Suddenly I found that it can also be used in Strike Fighter Game.
It can improve your quality, color, and it seems to have with antialiasing.
You can open which enbseries.ini to adjust some graphics parameters,
but whenever you screenshots, it also generated in flight picture.
The sf2 no tests do not know whether to use.
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Copy dx package ?Put it in flight folder
Run Game!
loading when the upper-left corner will appear enb his words plug normally open
shift +F12 open/Close plugin
in enbseries.ini
UseEffect = (0,1) [choose 0, press shift + f12 to open, the election directly open by default. ?
Have Fun!
frtn
296 downloads
0 comments
Submitted
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