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Strike Fighters by Thirdwire

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All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons

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    1. F16A_15 skin of 60th anniversary of 323 SQ "Dianas"
       
      Thanks and credit to Team Viper for the F16A_15 model.
       
      Read Me file included in the zip so please READ IT!
       
      EDIT: The screenshot is of a "C" model this is for the "A" model F-16... the zip has an "A" model shot included.
      285 0
    2. F16A_15 skin of 50th anniversary of NATO.
       
      Thanks and credit to Team Viper for the F16A_15 model.
       
      Read Me file included in the zip so please READ IT!
       
      ***The screenshot is of a"C" model. this is for the "A" model***
       
      EDIT: I thought this was the 323 SQ, it's the 312 SQ. Sorry guys!
      130 0
    3. Found a pic on the web of this and decided to try it. I'm pretty sure it's a fictional skin, but who knows.
       
      F16B_10 skin of 323 SQ "Dirty Diana"
       
      Thanks and credit to Team Viper for the F16B_10 model.
       
      Read Me file included in the zip so please READ IT!
      185 1
    4. FINAL: Can't remember where I got button images but I do thank whomever you are...great work. Rest by me. Just place contents into WOV menu folder.
       
      This zip includes:
      All main menu screens:
       
      As always backup originals ;)
      463 0
    5. Final: Changed sequence and cleaned up a bit (removed various tone sounds to lessen confusion with ingame tones). Now includes Stock Soundlist.ini with adjustments to it for this mod. Already in proper folders so unzip-drag and drop and it will overwrite.
       
      2.0 UPDATE: Longer 23 minutes worth
       
      This replaces stock windloop with 23 minutes of actual vietnam/modern era communications. Gives the game a really cool feel while in flight.
       
      Changes needed in respective aircraft data.ini which need to be extracted via SFP1 extractor located in D/l utilities section.
       
      EXAMPLE: A-4B Data.ini
      [sound]
      EngineSoundName=A4Engine
      AfterburnerSoundName=
      DamagedEngineSoundName=Planefire
      FlapsSoundName=Flaps
      AirbrakesSoundName=Airbrakes
      GearsSoundName=Gear
      WindSoundName=windloop <----- This line needs to be added in aircraft data.ini
       
      NOTE: Engine noise may overshadow this sound...you will need to decrease volume level for all engine sounds including afterburner.
       
      This can be done with sound recorder which is included in windows...it can be found under start/programs/accessories/entertainment. Open the engine sound and decrease volume level to your liking then save.
       
      As always backup originals in case you don't like it.
      1,882 0
    6. Skinpack for the F-16A, B and C with the tiger meet paint scheme of KLu 313sqn. Many thanks to Bibbolicious for all the help!
      196 0
    7. Burning Sands 1983
       
      This is the original Burning Sands Campaign set in 1983. You can fly for the USAF, USN, USMC or the RAF. All USN aircraft are carrier based. The aircraft available to fly are:
       
      USAF: F-15A, F-16A, F-19, F-111A, A-10
       
      USN: F-14A, FA-18A, A-7E
       
      USMC: FA-18A, AV-8C
       
      RAF: SEPECAT Jaguar GR Mk1, Tornado GR.Mk1, Tornado F.Mk3, F-111K
      4,983 4
    8. Mission start on carriers: You will now hear flight deck communications.
       
      FINAL ver.1.0 : Complete with underlying noise and added additional voice.
       
      I've included modded stock WOV soundlist ini. to include as follows:
       
      SoundFile0XX=CVNAmbient
      SoundFile0XX=CVNMovement
       
      Original sounds were provided with Digital Overload CVN-75 which is available here:
       
      http://forum.combatace.com/index.php?download=1788
       
      You must change any/all carrier addons or stock as per below in the respective carrier data.ini
       
      [sound]
      EngineSoundName=CVNAmbient
      MovementSoundName=CVNMovement
       
      Stock data.ini can be extracted via SFP1 extract utility.
       
      CVNAmbient.WAV Goes into sounds folder
       
      Soundlist.ini Goes into flight folder
       
      MUCH THANKS TO DIGITAL OVERLOAD!!!
      954 0
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