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    1. TW A-4A Cockpit repaint and ini tweaks

      Repaint of the Third Wire A-4A Cockpit and cockpit.ini tweaks. (TW DLC009 A-4A reuired for 'A' model pit components) Go to your A-4A and drop in – allow files to overwrite. Thanks to Nyghtfall and Wrench for their help in working the cockpit techniques/tweaks. Thanks to Third Wire and TK for the DLC009 A-4A. Thanks to all the Modders and Staff here at Combat Ace. A little tiny piece of pay back for all the outstanding work offered here at this great site! Enjoy, NIELS

      49 downloads

         (0 reviews)

      0 comments

      Updated

    2. Lightweight placeholders: Starfighters

      Proper mods take a severe toll in my laptop, so these are ini edits to provide a cockpit and make stock aircraft flyable using only stock resources. That being said, there are much better mods that are much closer to the real thing, i only provide this  in case normal mods cause performance issues in your install
      These are a few edits to make DLC28 and stock Starfighters flyable
      Basically, i used stock Crusader cockpits and tweaked them a little bit to serve as placeholders, so you will need SF2V, and to already have the aircraft themselves
      either (or both) from SF2E and DLC28
      F-104As are a basic F-8C cockpit with an F-4E gunsight
      Most others (F-104C, F-104C(61), F-104G, CF104 and CF104(72)) are the same plus a ground search radar
      And F-104C (66) and CF104(76) add an audio only RWR
      If any issue arises, please tell me, will try to fix ASAP.
       

      51 downloads

         (0 reviews)

      0 comments

      Updated

    3. Lighweight placeholders: Arab Mirages

      Proper mods take a severe toll in my laptop, so these are ini edits to provide a cockpit and make stock aircraft flyable using only stock resources. That being said, there are much better mods that are much closer to the real thing, i only provide this  in case normal mods cause performance issues in your install
      These are a few files to make DLC28 LARAF and EAF Mirages flyable
      Requires SF2I and Mirage3EL DLC, as it uses Nesher and Mirage3EL cockpits
      I just added dtmdragon's sight fixes for Nesher and Mirage3Os, and audio RWR.
      There are more juicy mods around, but if you like keeping it down to a few INI fixes, this does the trick.
      Just drop contents in your SF2 mod folder and everything should go where it has to.
      If something goes wrong, blame me and me alone, and please send a PM with the issue, will fix ASAP. Can't promise anything 
      since I've become a mature and dependable professional and I'm supposed to be busy all day, but tell me anyway. 

      67 downloads

         (0 reviews)

      0 comments

      Updated

    4. Lightweight placeholders: F-84F

      Proper mods take a severe toll in my laptop, so these are ini edits to provide a cockpit and make stock aircraft flyable using only stock resources. That being said, there are much better mods that are much closer to the real thing, i only provide this  in case normal mods cause performance issues in your install
      You will need SF2 (the basic, desert one) since this uses both A-4B and F-100D elements (the manual says SF2V doesn't include A-4Bs, and the compressed 
      files seem to agree, i can't tell since i'm on the complete edition) 
      It should just drop in the mods folder and ask you to overwrite a couple of things, if you have any issue with the fix just tell me.

      32 downloads

         (0 reviews)

      0 comments

      Updated

    5. Lightweight placeholders: Vautour

      Proper mods take a severe toll in my laptop, so these are ini edits to provide a cockpit and make stock aircraft flyable using only stock resources. That being said, there are much better mods that are much closer to the real thing, i only provide this  in case normal mods cause performance issues in your install
      It uses the MystereIVA cockpit with Mirage sights, so besides SF2I you need
      EXP 1. It has certain issues, among other things, it is basically a single engine, 
      two cannon cockpit with a two engine, four cannon aircraft, so you only get 
      gauges for one engine, and i don't even want to look at the ammo counter.
      Any other issues or suggestions, don't hesitate to send me a message

      45 downloads

         (0 reviews)

      0 comments

      Updated

    6. Florian's AlphaJet-A cockpit Fix

      This fix is for Florian's AlphaJet-A to improve the cockpit.
      To use with this addon :
      Back-up your files first because you may not like it.
      Reminder : the 3D model source of this cockpit is lost and won't be redone.
      Read the readme files first.
      You will have edited files :
      - the cockpit and avionics ini files
      - 3 textures for the cockpit folder
      In the In the AlphaJet_Data.ini file, change to
      "CGPosition=0.0,0.0,0.0"
      (because the original entry "CGPosition=0.0,0.0,-0.3" won't give the right position of the cockpit view)

      79 downloads

         (0 reviews)

      0 comments

      Updated

    7. Bae HawkT1a Cockpit.7z

      Bae HawkTmk1A cockpit for SF2 by me Russouk
      Hawk cockpit contents...
      Accurate ish pit of ealy Hawk cockpit before the SatNav box fitted to later versions.
      Instructions................
      copy Cockpit folder,and avionics and Cockpit.ini to Hawk folder.
      Add this to the Hawk ini 
      CockpitDataFile=T1A_Cockpit.ini
      AvionicsDLL=Avionics70.dll
      AvionicsDataFilename=HAWK_AVIONICS.INI
      Tested in new hawk model,so if you use my current model....open its data.in and copy pilots position to the new cockpit.ini...so...
      [CockpitSeat001]
      ModelName=
      OpenCockpit=FALSE
      Position=x.x,x.x,x.x
      Animations...controls...
      Shift and Zero opens canopy....
      H (hook) ket turns on gauges lights....basic but works...
      Animated canopy latches,brake lever,pilot feet and rudders,and working stick.
      also notice pilots digital watch....scoth taped to hud lol......
      Cockpit uses opencockpit=False
      to use default value remove the line from the cockpit.ini.
      [CockpitSeat001]
      ModelName=Hawk_Cockpit.LOD
      OpenCockpit=FALSE
      I prefer the setting included as it give illusion of real ish shadows etc.....
      Files are freeware and NOT to be used for any other purpose...
      also Files herein NOT to be uploaded outsie of CombatAce.com,under ayn circumstance,unless permission given.
      contact me at Russouk2004@gmail.com.
      Hope you like flying this pit....new hawk out soon...ish...time permitting.
      cheers.
       

      143 downloads

         (1 review)

      1 comment

      Updated

    8. DC-3 Cockpits.7z

      DC-3 \ C-47 Cockpit for SF2
      Converted from FSX Freeware DC-3 model.from http://flyawaysimulation.com
      I remade quite a few bits as they were poor...some parts remapped and moved...there are some recoloured pit textures too...will upload when later after ive altered them to fit what Ive moved...
      2 versions included....
      pilot only..
      and with copilot.
      Install............
      Drop selected cockpit folder into stock C-47A folder,after 1st deleting any cockpit installed....
      IF using as C-47A cockpit...
      Copy over details in suppled DC-3.ini to the C-47A ini and replace them with the lines supplied...
      CockpitDataFile=DC3_COCKPIT.ini
      then add supplied DC3_Cockpit.ini into C-47a folder.....
      If using Pilot only just copy cockpit folder in the C-47A folder supplied
      if using copilot LOD, replace the line in the cockpit.ini
      ModelName=DC3 cockpit.LOD   with...
      ModelName=DC3 CoP.LOD
      Then move the DC3 CoP.LOD into cockpit folder
      ......................................................................
      or,if converting to a DC-3.  (uses stock c47a.data.ini until new DC3 available)
      .......................................................................
      Rename C-47A Main Folder DC-3,and the C-47A.ini to DC-3.ini then replace some lines with these..
      [AircraftData]
      AircraftFullName=DC-3 "Dakota"
      AircraftShortName=DC-3
      CockpitDataFile=DC3_COCKPIT.ini
      then add supplied DC3_Cockpit.ini into C-47a\DC-3 folder.....
      If using Pilot only just copy cockpit folder in the DC-3 folder supplied
      if using copilot LOD, replace the line in the cockpit.ini
      ModelName=DC3 cockpit.LOD   with...
      ModelName=DC3 CoP.LOD
      Then move the DC3 CoP.LOD into cockpit folder
      Thats it...
      Windows open and close with gears as no option to link them...
      Animated.....Pilot feet,Rudder pedals,Flap,brake and gear levers...
      When I get around to doing the DC-3 will update the cockpit.
      lights...some are always on...ie,oil,fuel lights....
      autoplilot,gears and cab doors lights work but not manually...nightlight does work as I based this cockpit.ini on  basically default entries.
      any problems feel free to pm me and will try to answer asap...
      hope you like it and enjoy flying it...I think it looks good in game....im very happy with it...
      Thanks to...below for assistance and guidance..after me pestering them lol....not done many pits so thanks gents.
      Logan4...
      Yakarov79...
      Crusader.....
      Swambast.......
      cheers
      Russouk

      126 downloads

         (3 reviews)

      2 comments

      Submitted

    9. SF2_F35_HUD_Steerpoint

      Incorporates a waypoint marker in the middle of the HUD of the F-35.
       
      Installation :
      Extract files to Objects/Aircraft/F-35 (Any version) and overwrite when prompted.
      If required, rename the avionics.ini file to suit the version, e.g. F-35A_AVIONICS.ini to F-35B_AVIONICS.ini
       
      Credits :
      Fastcargo - Original F-35A/B/C Lightning II V 2.5 for SF2 pack
      JAT81500 - Armée de l'air Rafale Mod for SFP V2 (SteeringCue.tga and Steerpoint.tga)
       

      22 downloads

         (0 reviews)

      0 comments

      Updated

    10. 0.9 OPEN BETA FOR F-111 CCIP BY JOSEFK

      Here is a wad of avionics.ini mods for the SF2 F-111s by @FastCargo.  Now granted I recommend @viper63a's F-111 add-ons to graft on top of 'em you can get here: https://combatace.com/files/category/630-f-111/ 
      Basically what I've done is add a CCIP or Continuously Calculated Impact Point to the HUD.  The intent is to give you the chance to be a lot more accurate droping Mk 80-series dumb bombs in the F-111.  Especially since  there is no feedback when bombing from the Weapons System Operator/WSO in SF2.  
      Now I realize this isn't realistic for the days of the F-111 when there was absolutely NO helmet-mounted display that could project on top of a cockpit like now in 2020 with the Lightning IIs, Flankers, Fulcrums and arguably other front-line jets like the Super Hornet & Typhoon.  Frankly from the research I've done most of the F-111 variants with the exception of the D likely never got a CCIP.  The fact later models got a PAVE TACK to drop laser-guided bombs was a factor and of course, the F-111 had the Lead Computing Optical Sight that one can't program in SF2.  So this copy-paste job of mine could very well be the next best thing with at least a realistic icon big enough to have some decent risk of circular error.
      Maybe there is better, hence this being an open beta.  I would also like to incorporate terrain following into a bigger avionics upgrade... ;-).

      66 downloads

         (0 reviews)

      0 comments

      Submitted

    11. La-5FN (Avia S-95 Cockpit)

      The La-5FN is the last of the La-5 modifications before improved La-7 and was one of the best prop planes. Designed to be contemporary to the universally feared German Bf-109, it maintains excellent energy retention, adequate speed, brutal acceleration, and an amazing turn rate. 
      Consider this pit as is, therefore consider it as beta. As issued, the cockpit position in the cockpit ini is for the Dev-A Team's La-5. If used on any other, the position will require some positioning adjustments.

      66 downloads

         (0 reviews)

      0 comments

      Updated

    12. Yak-9P "Frank" Cockpit

      This is YaK-9P Cockpit. I hope that you will like the mod.
      Cheers, Starfighter2

      121 downloads

         (0 reviews)

      0 comments

      Submitted

    13. Spitfire 9e Cockpit

      Spitfire IX (E Type) Cockpit, and for other late Merlin-powered variants.
      I hope that you will like this mod.
      Cheers, Starfighter2

      180 downloads

         (4 reviews)

      0 comments

      Submitted

    14. S-199 Cockpit

      Avia S-99/ S-199 Cockpit, may be used with later Bf-109 models as well - G...etc
      I hope that you will like the mod,
      Cheers, Starfighter2

      160 downloads

         (2 reviews)

      0 comments

      Submitted

    15. Mig-9 "Fargo" Cockpit

       
      This cockpit was too long on my computer and it wasn't uploaded, I just forgot about it. It should work with:
       
       
       
      The cockpit.ini file name may need to be renamed,and there may be a need to adjust the position of the cabin itself. 
      I am sure that even a less skilled user can do it with ease.
      I hope that you will like the mod.
      Cheers, Starfighter2 

      128 downloads

         (0 reviews)

      0 comments

      Submitted

    16. Mirage III & Nesher Gun Sight Fix.

      Mirage III and Nesher Gun Sight Fix.
      This mod corrects the Stock Third Wire Gun Sights for the Mirage IIICJ Shahak, Mirage IIICJ Shahak (71), Nesher and as a bonus the DLC 17 RAAF Mirage fighters.
      I recently read the Osprey book Israeli 'Mirage and Nesher Aces' and 'Mirage III vs Mig-21 Six Day War 1967.' Both books are full of gun camera images of Israeli Mirage IIICJ and Nesher fighters killing MIGs.
      From these I realised Third Wire has made an error on all the Mirage gun sights by aligning the (horizontally elongated) aircraft reference cross with the gun bore-sight and thus the gun piper. In the Nesher and Mirage IIIO that leaves the actual gun bore-sight cross sitting above the gun piper doing nothing.
      This mod corrects the position and alignment of the aircraft reference cross, gun piper and gun bore-sight cross (Nesher and Mirage IIIO).
      This correction should be applied to any other version of Mirage III, Mirage 5, Nesher or Dagger you have that uses a Third Wire Mirage cockpit and/ or Mirage gun sight.
      CombatAce fair use agreement applies.
      Cheers,
      Dan.

      200 downloads

         (0 reviews)

      2 comments

      Updated

    17. Tornado_F3_HUD_update_10oct2018

      Small update for the Tornado F3 HUD
      Adds new gunsight / HUD symbols.
      Not fully finished (WIP)

      118 downloads

         (0 reviews)

      0 comments

      Submitted

    18. F-16 Cockpits with NVG

      based on a request here are all F-16 Cockpis from the Team Viper with NVG
      the red cockpit light is removed for better NVG results , if you want it back you have to add the lines below in the , cockpit.ini / CockpitSeat001 , below the DiffuseLightFactor=0.5 entry
      NightLightOn=0.25
      NightLightColor=0.88,0.25,0.25
      to install simply select the aircraft you need from the included file and overwrite the existing aircraft in your mod folder
      if you have any problems feel free to kontakt me
       
      have fun , ravenclaw_007

      230 downloads

         (2 reviews)

      9 comments

      Submitted

    19. F-15C MSIP Cockpit Repaint

      This is a quick repaint of the existing F-15C cockpit released on F-15 Superpack Redux 2016. I believe it has already been repainted by Viper63 back a while, however a few artifacts lead to my decision to redo the color and give it a TW color tone.
       
      Installation
      ________________________________
      Extract the  entire folder to <your SF2 mod folder>/Objects/Aircraft /F-15C    . When prompt to overwrite existing files, choose "Yes"    
       
      Credit
      ________________________________
      Original Cockpit Texture: Kesselburt
      Last Repaint: Viper63
       
      Legal Stuff
      ________________________________
      This file is released under Combatace Community Freeware Licence and shall not be used in any payware without prior consent.

      120 downloads

         (0 reviews)

      0 comments

      Updated

    20. Mig-15 / Mig-15 bis / Mig-17 cockpit

      This is updated version of Mig-15 cockpit
      This package is preset to be used with stock Thirdwire Mig-15 bis. "Expansion Pack I" required for Mig-15
       
      several things changed in version 2.0 among them:
      stick added
      pedals added
      corrected gunsight a bit
      slightly adjusted, smoother canopy framing
      new slightly better and higher resolution textures for baked materials
      more real-size lamps
      other tweaks here and there
       
      original mod description:
       
      Credits:
      TK,Thirdwire
      CrazyHorseB34 -betatesting
      Crusader, Ravenclaw_007,RussoUK, Zurawski -for max examples and help on the way
       
      Mod description:
      This is simplified Mig-15/Mig-15Bis cockpit. Very similar to non-radar equiped Mig-17 one. Please note there are some issues with some instruments despite my battling with the ini horror -feel free to tweak and share!

      1,933 downloads

         (20 reviews)

      27 comments

      Updated

    21. TMF Mirage 5F cockpit

      Mirage 5F cockpit made in 2007 by Olivier ANGUILLE (RIP)
       
      Read README.txt contained in the file for the details.
       
      The Mirage Factory

      165 downloads

         (4 reviews)

      0 comments

      Submitted

    22. SF2_F-4E_Austere_HUD

      F-4E_75_AHUD (Austere HUD) mod
       
      The real Austere HUD modification has been tested on F-4E 68-0304 during 1974-76.
      The goal was to have a better sight display, primarily for air to air combat.
      Further modifications were made to the radar for a quicker boresight lock-on and new dogfight
      scan modes.
      The Austere HUD modification remained a F-4E test and didnt went into production aircraft
      or upgrades.
       

      Ive re-created the Austere HUD, using the TW F-4E_75 (required for the mod to work).
      Ive used the
      Wraparound desert skin for stock F-4E
      by amariani
      http://combatace.com/files/file/12057-wraparound-desert-skin-for-stock-f-4e/
      for a quick "make it fly" setup (we dont have a proper Edwards Test Unit white with red trimmings
      skin)
       
      The real Austere HUD was a test setup, so its no problem to add/remove readouts to the HUD modes
      to ones personal liking.

      208 downloads

         (3 reviews)

      3 comments

      Submitted

    23. Hawk T1 Stand-in cockpit

      This is a Stand-in Hawk T1 Pit I made for my own use.
      I thought I share it with you guys.
      It is based on the TW Mystere cockpit.

      134 downloads

         (6 reviews)

      4 comments

      Updated

    24. F-106_Project_Six_Shooter_Canopy

      This mod will get rid of the CanopyFrame mesh of the F-106_Pit.LOD so that you can have the equivalent of a proper Project Six Shooter canopy for your F-106.
       
      By KJakker, 8/9/2016.
       
      Credits: Original "F-106A_COCKPIT.INI" by Kesselbrut.
       
      See ReadMe file for installation instructions.

      112 downloads

         (1 review)

      1 comment

      Submitted

    25. MiG-15 Bis cockpit HD

      This is highly detailed, high poly cockpit model of iconic soviet jet fighter MiG-15 Bis.
       
      Thanks to Do335 and Coupi for some very nice tweaks to my previous MiG-15 cockpits which were incorporated into this mod; also to Swambast for some reference materials.
      I made my best to make most of the instruments working; possibly includes some new never before seen creative solutions ;)
       
      Read the readme for the boring stuff and additional info.
       
      Have fun
      Stary

      467 downloads

         (16 reviews)

      14 comments

      Submitted

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