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Su-35S cockpit by Insky, light update
By OlWilly
A light overhaul of old Su-35S cockpit by Insky. Sadly, it is of lower fidelity than Su-27SKM cockpit from YeYeYe which is often used for modern Su-27 derivatives, but it follows the general layout of Su-35S cockpit and is worth a try. Updated textures, sorted out various indication and HUD, some other small fixes.
It is tailored for Su-35S by GKAB, but could be adapted for any other aircraft.
Caution: there is no "launch authorized" indication on the HUD, not possible to add it with resources I have - it will be displayed on the radar.
Real Su-35 pipes both radar and RWR information straight to the HUD, which is not possible to recreate in SF2 engine - so we have what we have.
To install, delete original files in Su-35 folder and put new ones inside
78 downloads
0 comments
Submitted
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MiG 25 Series Cockpits Small Upgrade
By michaelk
MiG 25 Series Cockpits (Old) Small Upgrade.
Use if needed.
Currently (07/23/2023) not relevant, the only actual cockpit is made by Centurion1.
Version 1.0.0
1.MiG 25 P / PD - Interceptors Cockpits.
- Correct Cyrillic/Russian Markers/Labels.
- Small Visual Updates.
- Avionic.
2. MiG 25 RB / BM - Recon / "Soviet Wild Weasel" Cockpits.
- Correct Cyrillic/Russian Markers/Labels.
- Small Visual Updates.
- Small Upgrades (System Lights, Hide cockpit bits, etc.)
- Avionic.
Thanks This Cockpits Autors.
153 downloads
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MiG-25 cockpit fixes (actual MiG-25 cockpit by Centurion-1)
By OlWilly
MiG-25PD cockpit by Centurion-1 with fixes
Notable fixes include:
- removed gunsight. 25 doesn't really need it, most of the footage shows 25s without gunsight
- fixed G-meter: added negative Gs and redid the layout to be more in line with the real thing
- original model actually had airspeed indicator and altimeter confused - this was corrected. Altimeter is above (shorter needle shows thousands, longer hundreds, plus analogue counter), airspeed indicator is below (likewise - shorter needle shows thousands, longer hundreds)
- fixed vertical velocity indicator. It wasn't working due to "values" being put in the wrong order (could be that it was working on older patches)
- fixed compass and course arrow. They were calling non-existing nodes
- added over-G and too much AoA lights above G-meter: not sure if realistic, but will do
- added afterburner light near nozzle indicator
- removed some lights and switch animations: they are cute, but very incorrect
- MiG-25PD version gets new radar layout taken from MiG-23 radar: it makes sense as PD radar "Sapphire-25" was developed from "Sapphire-23" on MiG-23
- can't do anything about warning lights and gear/flaps indicators not working - cockpit model just lacks any light nodes
- added some labels on instruments
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Install: remove old cockpit folder, *cockpit and *avionics files, drop in new ones, rename accordingly.
Cockpit versions:
25P - for MiG-25P
25PD - for MiG-25PD/PDS
25PD uses avionics70 dll! Make sure to address it in the init file:
AvionicsDLL=Avionics70.dll
25PD is tuned for MiG-25PD from Coyote Airspace. It is easily adaptable for older versions of PD/PDS, just change position values in *cockpit file.
125 downloads
0 comments
Submitted
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MiG-23 cockpit fixes
By OlWilly
Correction of typos and misspelling for Stary's MiG-23 pit. Plus reworked the HUD a little.
All files converted to JPG to save space, it's 46mb now. Tuned for Mirage Factory MiGs, but could be used for stock ones with little tweaking.
Some changes of HUD:
Removed unnecessary ПР (launch authorized) marks - now it will flash only when you are actually in range
Changed ОТВ (break) - now it will flash when you are too close
Removed РЛ/ТП marks - they make no sense as the game doesn't support IRST. Now you will have Р (for search), З (for lock), B (for air-combat mode)
Changed selected weapon display - now you will have type of weapon and amount remaining. Not really authentic but more useful
Things I couldn't do:
can't fix RWR - can't copy working RWR from MiG-21MF cockpit
MiG-29 pit has authentic and working selected weapon display - can't copy that
can't add proper IRST - game doesn't support it. tried with non-launching heatseeker missile on hidden pylon, it could lock targets but not really useful for anything else
Readme inside.
213 downloads
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Su-7/Su-17 cockpit variant + new cockpit for M4
By OlWilly
Small package of cockpit improvements for Su-7/17
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Su-7: cockpit by Stary - fixed misspelling and typos on labels, converted files to reduce size, fixed flaps/airbrake indicators, pilot's POV - nothing too drastic
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Su-17 - original cockpit for Su-17 looks old (judging by the files, it was made in 2003), here possible replacements:
First gen Su-17s (Su-17, Su-17M (Su-20), Su-17M1 (Su-22)) get aforementioned Su-7 pit. It fits fine considering the time period.
Second gen Su-17s (Su-17M3 (Su-22M, Su-22M3), Su-17M4 (Su-22M4)) get pit from Su-25. While not a fully accurate replacement, pits of those two jets do share a lot of similarities.
Su-25K pit adapted for Su-17:
- changed airspeed and Mach indicators
- correct weapon stations indicators
Also fixed a couple of other problems:
- original fuel indicator doesn't work - missing nodes; adapted former second engine exhaust temp indicator to show fuel quantity - it is in the lower right corner
- altimeter missing hand for thousands (Soviet altimeters have two hands - one for hundreds, other for thousands) - just changed the single hand to show both with adapted altimeter texture
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Installation: remove old cockpit folder, cockpit_ and avionics_ files; drop in new files. new cockpit_ and avionics_ inis should be renamed accordingly to work properly
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Su-25K cockpit is taken from here:
https://combatace.com/files/file/17601-su-25_frogfoot/
243 downloads
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Cockpit Detailing for MF MiG-29
By orsin
Mirage Factory MiG-29 Cockpit Detailing
This mod will bring the MF MiG-29 a better look in the cockpit. The package includes reprocessed texture for all instruments, radar screen and wall.
Installation
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1. In case you may regret, back up your cockpit folder and avionics.ini in your MiG-29 directory
2. Drop the cockpit folder to your MiG-29 directory, cover the files and folders as asked.
3. The wall texture in the cockpit directory is 4x enlarged with bump texture and color tweak (which require unlimited setting in the cockpit texture setting to enjoy), if you are unhappy with the performance or look, replace with the file included in the "optional wall texture", that will give you flat walls closer to the real-world one although not as eye-candy.
4. You might find the radar looks too bright and also want to replace with the radar texture in the "optional radar" folder, by dropping all 3 files and 1 folder to your cockpit folder. And then change the color of your radar character in your xxxx_avionics.ini
find below section
[RadarFont]
Change the line
Color= xxxxxx
to
Color=0.45,94,0.49,1.0
then save and exit
Credit
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original mig-29 pit by The Mirage Factory
texture reprocess by orsin
934 downloads
0 comments
Updated
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Yak-28P/PM Firebar Stary's Cockpit minor tweak.
By michaelk
Yak-28P/PM Firebar Stary's Cockpit minor tweak.
1.Russian Cyrillic Marks/Labels (as possible).
2.Static Reticle (K-10).
3.Avionic tweak ("Oryol-D" System, used also early Su-15).
Thanks Stary for this cockpit.
Thanks FLOGGER 23 (Oryol-D Avionics).
Thanks Pasko (Plane 3D)
This cockpit is only a modification of the Stary's cockpit for the Yak 28.
For usage, read the original note from Stary.
https://combatace.com/files/file/15318-yakovlev-yak-28p-firebar-cockpit/
**
Installation options:
You can use it like Yak-28P with these mods:
1. Saunders Roe by Spinners (Yak-28P LOD by Pasko):
2. Use Data and other files (included) with Lod files Yak-28P/PM by lindr2 for SF1, it works in SF2.
80 downloads
0 comments
Updated
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La-17 Drone Soviet Optical Television Visual Control System as Cockpit (What If).
By michaelk
I propose an "Television-Optical Control System" (as Cockpit) in the minimalist Soviet style of the 60s for the wonderful drones La-17 by Spillone 104.
La-17
https://combatace.com/forums/topic/83164-sf2-lavochkin-la-17n-la-17r/?tab=comments#comment-668397
63 downloads
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TW EE Lightning (All) Gunsight corrections
By dtmdragon
After michaelk's F.1 Cockpit Tweak uploaded recently I realised I never released my TW EE Lightning Gunsight corrections from 2020! So here you are:
So after reading the pilots notes for the F.1, F.2A and F.6 and looking at gunsight camera pictures it turns out the gun sights and event markers are all based off the Lightning F.53
So here they are corrected:
- F.1, F.1A, F.2, F.2A fitted with "Pilot Attack Sight"
- F.3 fitted with "Light Fighter Sight Type 2 Mk. 2"
- F.6 fitted with "Light Fighter Sight Type 2 Mk. 3"
To Install simply un-pack and drop into the 'objects' folder in your main mods folder.
Credit: me (dtmdragon)
66 downloads
0 comments
Updated
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TW EE Lightning F.1 Cockpit Tweak
By michaelk
TW EE Lightning F.1 Cockpit Tweak
1. Early "Pilot Attack Sight".
2. Early Acq/Lock Marks.
3. Radar Texture (Original TW include).
Thanks TW
Thanks TW/SF Community.
64 downloads
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Yak-38 Series Cockpit by Stary & Fubar visual tweak.
By michaelk
Version 1.0.0
Yak-38 Series Cockpit by Stary & Fubar minor visual tweak.
1.True Russian Cyrillic Markers/Labels (As far as it was possible to do this,some inscriptions were replaced with similar ones).
2.Minor visual Tweaks (Reticles).
Thanks Cockpit autors.
P.S. Please make a backup of your cockpit before installation, as I redid the brightness/color of the reticle, (it looks more realistic in my opinion).
90 downloads
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Su-9/11 Cockpit fix and upgrade
By michaelk
Su - 9/11 cockpit by Stary small fix ("as is", more realistic).
1."PKI" gunsight (with static reticle).
2.Radar/weapon lights indicators only (no HUD).
3.Realistic Cyrillic Markings/Words analogs (non full complete).
Thanks this great cockpits autor (Stary).
166 downloads
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Su-15TM Cockpit upgrade.
By michaelk
Su-15TM Small cockpit tweak.
Version 1.0.1
1. Siatic Reticle (No HUD, Indicators/lights only).
2. Correct/Real Russian Cyrillic Markings/Labels (As far as possible to match with this cockpit model).
3. Avionic.
Thanks Autor this cockpit.
135 downloads
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MiG-19P/PT Cockpit Upgrade
By michaelk
MiG-19 P/P(late)/PT, Stary's cockpts small tweak.
1.ASP-5N/AR-18-8 Sight with working systems (looks like a real scope as far as possible).
2.Correct Cyrillic Markings/Words analogs (some have been replaced by similar ones).
Thanks this great cockpits autor (Stary).
128 downloads
0 comments
Updated
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A-37 Cockpit Repaint
By NIELS
Here is a repaint of Crusaders A-37 pit included in the Daddyairplanes A-37 package.
Credits:
Centurion-1: original model, template and mapping work
Crusader:Cockpit and data.ini tweaks
Sophocles:Cockpit parts & Textures
Wrench:various FM and ini tweaks, original hangar screens
Eole: Vietnamese versions (North and South), loading screens, additional template work
VA56Champ: tga work that helped expedite the process from Thai skins
KillerBee331: all weapons except for the A-37 Tanks
Daddyairplanes:USAF, Peru, Thai and Dhimar skins, final wrap up, template tweaks and decal.ini setup
Engine sound: currently unknown, added by Eole. if this was you let me know so I can give you proper credit.
168 downloads
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Simple Cockpit - Fly the unflyable aircrafts
By MrMaxterX
This mods allows you to fly the following aircraft (doesn't include all the variants);
Many thanks to Trevisol for making the mod and sending me the file with his permission to download
A-1 A-6 AN-12 B-57 F-104 E-2C EA-6B F-84F IL-28 J-6 MIG-15 MIG-17 MIG-19 MIG-21 MIG-23 MIG-27 Mirage 5 Spitfire SU-7 TU-16 TU-22 TU-95 Vampire Vautour YAK-23 YAK-38 This mod is just a simple addon that adds a few pre existing cockpit into a lot of aircraft that was not allowed for the player to use, only the AI.
Since it's lightweight, it use the already included cockpits of the F-8, P-51, Mirage and a few other aircraft, with a couple of changes here and there;
164 downloads
- lightweight
- simple
- (and 4 more)
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Kesselbrut & russouk2004 ME 109 COCKPIT JABO for SF 2
Kesselbrut & russouk2004 Me 109 cockpit textures pack for Strike Fighters 2 (WW2 modded games).
I finished a pack for Kesselbrut & russouk2004 Me 109 cockpit, with new textures and new painting approach.
I worked in one edition that russouk2004 did in this cockpit to represent a Me 109 "Jabo" versions with the "ZSK 244 A-2/Zünderschaltkasten" (ignition switch box for bombs). This is a switch box, more realistic for 109E/F/G/K versions, but you of course, are free to use wherever you wish.
The size of some instruments was slightly increased and TGA figures as well, for a better view of them. The cockpit 3D LODs are setted to use jpg files.
I'm including also, 5 optional textures for the pilot's legs (Ger_legs). You will find it in the folder (OPTIONAL LEGS).
To use one of them just rename the file at your choice to ----> Ger_legs.
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Installation instructions Strike Fighters 2:
First make a back-up or rename your "original cockpit folder". This is just in case you wish return with your former cockpit later. Then just drop or copy my folder "cockpit" in your Bf 109 aircraft folder of your choice.
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*OPTIONAL*
I slightly modded my MinPitchFront & my GunsightMilSize for a better cockpit and Gunsight views (see the screenshots).
If you wish to use my MinPitchFront & GunsightMilSize edition ini, Open your Bf-109 cockpit data.ini and make these following editions:
[GunsightFront]
GunsightMilSize=125 <----------------- you must to add this valor.
[CockpitSeat001]
MinPitchFront=-57 <----------------- you must to add this valor.
This is not mandatory. All cockpit files will work normally without this edition as well
That's all.
__________________________________________________________________________________________________________
Credits:
- Julio Junqueira skin textures (JPG & TGA files) for Me 109 cockpit.
- Kesselbrut & russouk2004 for the Cockpit 3D LODs.
__________________________________________________________________________________________________________
- Thanks to Kesselbrut & russouk2004 for the excellent Me 109 cockpit model.
- special thanks to CombatAce.com hosting the files.
__________________________________________________________________________________________________________
These textures are freeware; you are allowed to use it as you wish, but The names of all contributors listed here, must be added in any new released readmes. These textures may not in any way, be used in any payware additions.
__________________________________________________________________________________________________________
62 downloads
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Kesselbrut ME 109 COCKPIT RLM 66 for SF 2
Kesselbrut Me 109 cockpit textures pack for Strike Fighters 2 (WW2 modded games).
I finished a pack for Kesselbrut's Me 109 cockpit, with new textures and new painting approach.
The size of some instruments was slightly increased and TGA figures as well, for a better view of them. The cockpit 3D LODs are setted to use jpg files.
I'm including also, 5 optional textures for the pilot's legs (Ger_legs). You will find it in the folder (OPTIONAL LEGS).
To use one of them just rename the file at your choice to ----> Ger_legs.
__________________________________________________________________________________________________________
Installation instructions for Strike Fighters 2:
First make a back-up or rename your "original cockpit folder". This is just in case you wish return with your former cockpit later. Then just drop or copy my folder "cockpit" in your Bf 109 aircraft folder of your choice.
__________________________________________________________________________________________________________
*OPTIONAL*
I slightly modded my MinPitchFront & my GunsightMilSize for a better cockpit and Gunsight views (see the screenshots).
If you wish to use my MinPitchFront & GunsightMilSize edition ini, Open your Bf-109 cockpit data.ini and make these following editions:
[GunsightFront]
GunsightMilSize=125 <----------------- you must to add this valor.
[CockpitSeat001]
MinPitchFront=-57 <----------------- you must to add this valor.
This is not mandatory. All cockpit files will work normally without this edition as well
That's all.
__________________________________________________________________________________________________________
Credits:
- Julio Junqueira skin textures (JPG & TGA files) for Me 109 cockpit.
- Kesselbrut for the Cockpit 3D LODs.
__________________________________________________________________________________________________________
- Thanks to Kesselbrut for the excellent Me 109 cockpit model.
- special thanks to CombatAce.com hosting the files.
__________________________________________________________________________________________________________
These textures are freeware; you are allowed to use it as you wish, but The names of all contributors listed here, must be added in any new released readmes. These textures may not in any way, be used in any payware additions.
__________________________________________________________________________________________________________
51 downloads
0 comments
Submitted
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Kesselbrut ME 109 COCKPIT RLM 63 For SF 2
Kesselbrut Me 109 cockpit textures pack for Strike Fighters 2 (WW2 modded games).
I finished a pack for Kesselbrut's Me 109 cockpit, with new textures and new painting approach.
Releasing, optional textures for early Me 109 cockpit. The first Me 109s (B/C/D and early Es versions) had their interiors painted with the RLM 63 (grüngrau) which was later replaced by the RLM 66 (schwarzgrau). This option could be, very useful for the Me 109 made by Monty CZ.
The size of some instruments was slightly increased and TGA figures as well, for a better view of them. The cockpit 3D LODs are setted to use jpg files.
I'm including also, 5 optional textures for the pilot's legs (Ger_legs). You will find it in the folder (OPTIONAL LEGS).
To use one of them just rename the file at your choice to ----> Ger_legs.
__________________________________________________________________________________________________________
Installation instructions for Strike Fighters 2:
First make a back-up or rename your "original cockpit folder". This is just in case you wish return with your former cockpit later. Then just drop or copy my folder "cockpit" in your Bf 109 aircraft folder of your choice.
__________________________________________________________________________________________________________
*OPTIONAL*
I slightly modded my MinPitchFront & my GunsightMilSize for a better cockpit and Gunsight views (see the screenshots).
If you wish to use my MinPitchFront & GunsightMilSize edition ini, Open your Bf-109 cockpit data.ini and make these following editions:
[GunsightFront]
GunsightMilSize=125 <----------------- you must to add this valor.
[CockpitSeat001]
MinPitchFront=-57 <----------------- you must to add this valor.
This is not mandatory. All cockpit files will work normally without this edition as well
That's all.
__________________________________________________________________________________________________________
Credits:
- Julio Junqueira skin textures (JPG & TGA files) for Me 109 cockpit.
- Kesselbrut for the Cockpit 3D LODs.
__________________________________________________________________________________________________________
- Thanks to Kesselbrut for the excellent Me 109 cockpit model.
- special thanks to CombatAce.com hosting the files.
__________________________________________________________________________________________________________
These textures are freeware; you are allowed to use it as you wish, but The names of all contributors listed here, must be added in any new released readmes. These textures may not in any way, be used in any payware additions.
__________________________________________________________________________________________________________
51 downloads
0 comments
Submitted
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TMF F-14 radar...sort of
By bop1701
Update - sorry, forgot to mention you also have to go into the Cockpit INI and change the [RadarScope] NodeName from =radar_screen to =vdi; see pic.
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Third Wire's F-14 was nice but didn't have a dedicated RWR display. The Mirage Factory's F-14 was fantastic, but the radar doesn't work anymore. Both are needed, and a fleet defender that's sans-radar is pretty useless.
I edited the INI for TMF's F-14 (see first pic) and spliced in the avionics from TW's F-14_82. So now TMF's awesome cockpit has a working radar, sort of....
Problem: TW's radar image is too large for TMF's radar display screen, so the edges are cut off. I'm guessing you can only see about half to two-thirds of the radar image. See pics for comparison. Besides not seeing the full radar display, important target data along the edges are cut off also.
Does anyone know how to scale down the TW radar image to get it to properly fit in the TMF cockpit display? I haven't had any luck
Thanks
57 downloads
0 comments
Updated
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F-15C MSIP Cockpit Repaint
By orsin
This is a quick repaint of the existing F-15C cockpit released on F-15 Superpack Redux 2016. I believe it has already been repainted by Viper63 back a while, however a few artifacts lead to my decision to redo the color and give it a TW color tone.
Installation
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Extract the entire folder to <your SF2 mod folder>/Objects/Aircraft /F-15C . When prompt to overwrite existing files, choose "Yes"
Credit
________________________________
Original Cockpit Texture: Kesselburt
Last Repaint: Viper63
Legal Stuff
________________________________
This file is released under Combatace Community Freeware Licence and shall not be used in any payware without prior consent.
204 downloads
0 comments
Updated
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F-104 Cockpit Texture Improvement
By orsin
This cockpit repaint is purposed to improve the existing F-104 A/C/G cockpit texture distributed through the F-104 packs available in Combatace.
Many improvements took place to make a more unified look of the cockpit and remove some photographic feel of the existing pit texture set
installation
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1. Locate your F-104 subfolder under your mod/Objects/Aircraft folder
2. Overwrite the files under Cockpit folder.
180 downloads
0 comments
Submitted
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Better CCIP mod v1.1
By orsin
Better CCIP mod for SF1/2 series.
This mod will prevent the CCIP and Gunsight dot from showing through any solid part of your cockpit. Leading to a much authentic bombing procedure.
In SF1, this is done without any harm.
In SF2, I have to remove 2 effect shaders which are used when your effect setting is at "Unlimited". So you lose some not-so-obvious effect.
Installation
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For SF1, just extract the file to the 'objects' folder
For SF2, first extract the file in the 'objects' folder in your mod folder, then follow the procedure mentioned in the "Special note for SF2 users" to complete it.
Credit
-------
Create: orsin (china insky team)
Beta testing: HoneyFox (china insky team)
Update
---------
V1.0 initial release
V1.1 fixed a problem in SF2
1,019 downloads
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TW A-4A Cockpit repaint and ini tweaks
By NIELS
Repaint of the Third Wire A-4A Cockpit and cockpit.ini tweaks. (TW DLC009 A-4A reuired for 'A' model pit components) Go to your A-4A and drop in – allow files to overwrite. Thanks to Nyghtfall and Wrench for their help in working the cockpit techniques/tweaks. Thanks to Third Wire and TK for the DLC009 A-4A. Thanks to all the Modders and Staff here at Combat Ace. A little tiny piece of pay back for all the outstanding work offered here at this great site! Enjoy, NIELS82 downloads
0 comments
Updated
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Lightweight placeholders: Starfighters
By macelena
Proper mods take a severe toll in my laptop, so these are ini edits to provide a cockpit and make stock aircraft flyable using only stock resources. That being said, there are much better mods that are much closer to the real thing, i only provide this in case normal mods cause performance issues in your install
These are a few edits to make DLC28 and stock Starfighters flyable
Basically, i used stock Crusader cockpits and tweaked them a little bit to serve as placeholders, so you will need SF2V, and to already have the aircraft themselves
either (or both) from SF2E and DLC28
F-104As are a basic F-8C cockpit with an F-4E gunsight
Most others (F-104C, F-104C(61), F-104G, CF104 and CF104(72)) are the same plus a ground search radar
And F-104C (66) and CF104(76) add an audio only RWR
If any issue arises, please tell me, will try to fix ASAP.
73 downloads
0 comments
Updated
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