By MenrvaSpeech Enhancement
February 13th, 2019 (1st Release)
>For Strike Fighters 2 games
This package is my personal enhancement meant to improve the consistency and quality of the in-game speech. I tweaked the SpeechSystem.ini file to include the additional SF2NA voices ("call the ball" and "Vampire") separately from those of the TACC; the additional SF2NA voices are now meant to be those of a Navy Controller, or something like that. By chance, I have found and fixed a stock bug in the original SF2 SpeechSystem.ini file.
With some .wav editing, I created a generic Hawkeye TACC using the original, female Red Crown voice. Additional .wav files have been created so that in-game flights and Departure mention Hawkeye instead of Red Crown. For those who prefer Red Crown instead of the more generic Hawkeye, alternative files are provided.
I hex-edited the .str file so that subtitles properly display Hawkeye instead of Red Crown (and viceversa, if you choose to use the alternative files). Other little fixes were also made; for instance, you'll no longer see "Call the ball" (capital letter after a comma), now it correctly is "call the ball".
This enhancement is a mixture of Polak's beautiful speech pack for SF1 games, and of SkateZilla's and Rends' improved Hawkeye voices; my thanks for their work!
By default, the package uses my new Hawkeye TACC. If you want Red Crown back, just copy the files inside the "Alternative TACC - Red Crown" folder over the default ones.
You need to tweak the NATIONS.ini file so that each country has the following:
Otherwise, the countries using the SpeechUSN.cat will be using the stock (and horrible) SF2NA speech. Alternatively, you can create a SpeechUSN subfolder inside the Speech folder, containing all of the new .wav files; basically, a copy of the Speech folder named SpeechUSN, placed inside the Speech folder. If you want to conserve space and optimise your own mod folder, I highly suggest the mentioned tweak to the NATIONS.ini file. You have been warned.
>Credits (in no particular order):
-Polak, for his SF1 mod which enhances all of the original SFP1 speech sound files.
-Rends and SkateZilla, for the improved SF2NA Hawkeye voices, which I have tweaked a bit.
I included the original readme files from the mentioned mods, to the end of giving proper credit to everyone involved directly or not.
This is a freeware; yet it can be redistributed ONLY in other CombatACE mods/mod packages.
This mod may NOT in any way, shape or form be used in any payware additions.
>My Terrain Packages:
Timor, North Oceania (1950-2018)
Ecuador, Northwest South America (1981-1998)
Texas, American South Central (1968-2018)
Sweden, Baltic Rim (2004-2018)
Sweden, Baltic Rim (1952-1994)
Libya, Central Mediterranean (1980-2011)
Madagascar, Southeast Africa (1977-2018)
Iraq, Western Asia (2003-2018)
Alaska, Bering Strait (1955-2018)
Iraq, Western Asia (1980-2003)
>My Miscellaneous Packages:
Nations & Medals Expansion
Wings Over World Menu Screens
By JosefKDOGFIGHTS Soundtrack Converted to WAV
Although this is my conversion, all the credit really should go to FranK11 on YouTube who put both volumes of the two "Dogfights" episodic series soundtrack there plus YouTuber Mobius 176 who placed "Dogfights History Channel Soundtrack Deadly Skies Main Theme" on YouTube also. I just downloaded the clips and converted to MP3, then WAV. If the WAV is insufficient, I have the MP3s.
Of course, you're going to have to rename the files to which background music you want in SF2. That's up to you, but some pointers from recent experience & going over Viper63's awesome work:
1) You will want to put a WAV in the Flight folder to call "Loading.wav" and a screen called "LoadingScreen.jpg"
2) You will want to rename these files to the names below and park in the Menu folder:
You also should create many JPGs for the menu folder like at the least:
There you go. Probably more information than you wanted, but information you need in modding menus for SF2.
By viper63aStrikefighters2 HQ Menu Music and Sound files...
From Viper 05/14/2020
So, I found some of the stock music and sounds alittle flat...so I resampled some higher quailty ones...
* To install...
1) Back up your Menu folder
2) Copy and paste the files from the Menu folder into yours and overwrite.
~ Part 1
* For the files in the Hangar Sounds folder...Listen to them and if you like one...
1) Rename the file to HANGARSCREEN.WAV
2) Copy and paste the file from the Hangar Sounds folder into your Menu folder and overwrite.
3) These are good for LOADOUT and LOADING sounds as well...
By Dexter249Menu music from "Tornado" for Strike Fighters 2, replaces the standard menu music with that from the DOS Sim by Digital Integration.
Features 9 out of 10 tracks as I could not find a use for "Freedom".
Drag and drop the .wav files in Part 1 and Part 2 to
C:\[user]\Saved Games\ThirdWire\Strike Fighters 2 [Name of Installation]\Menu
and that's it! Simple as that, some INI editing might be required.
Tested on Strike Fighters 2 North Atlantic June 2013 version, should work on any Strike Fighters 2 Version.
By zade1990Well I honestly thought it would be cool to add a little bit of suspense music to the in -game planning map where the 'down-town' strike missions are being planned with a little bit of classic 60s pure blues Guitar music and the main theme sound track of 'Vietcong Red Dawn' game is one of my favourite.
So I added it as the Strike Fighters 2 Vietnam in-game planning map sound track.
To install simply extract the contents of this file to your mod folder:
C:\Users\[Your User Name]\Saved Games\ThirdWire\StrikeFighters2 Vietnam\
and when prompted to overwrite, Click 'yes'.
Many thanks to 'prejdak' for uploading it on youtube.
Note: If other menu/sound mods are installed, make sure to back-up the previous 'PLANNINGMAPSCREEN.INI' file before installing this mod!
By zade1990Classic Strike Fighters Project 1 Main Menu, Debrief Screens and Hangar Radio Sounds Add-on for Strike Fighters 2.
Thanks to 'Feyen92' for uploading these sound tracks on youtube:-
Just extract the contents of the rar file and copy the 'Menu' folder into your mod folder location:
C:\Users\[Your User Name]\Saved Games\ThirdWire\StrikeFighters2
Perfectly compatible with a clean merged SF2 install.
By ALVAROIDEALTHAT LITTLE SOUND PACKAGE I MADE SMALL MODIFICATIONS I EXPECT TO REMEMBER TO BACK UP SOUND BEFORE REPLACING
By guuruuTornado Sounds
New in 1.1 version:
Beter sounds levels. Correct stall sound. Improved BK-27 sound.
Wind sounds for RAF, Luftwaffe and AMI.
1st, check wav files. It's possible you dont like them and there is no sense to replace files you like.
Always BACKUP your older files !
1. Unpack and copy sound files to MODS/Sounds
2. Modify DATA.INI and AVIONICS.INI files
3. Modify BK-27 cannon.
DATA.INI / [Sounds]
WindSoundName=RAFComms_3 <-- RAF ;tor_luftwaffe <-- German ; tor_Italian <-- Italian
WindSoundName is radio communication file.
RAFComms_3 is RAF Tonkas and Buccaners strike radio in Desert Storm
tor_luftwaffe is German Tonkas training radio
tor_Italian is Italian Tonka refueling in 'DS' operation radio
AVIONICS.INI / RWR
Changing sound file.
ADD TO FLIGHT/SOUNDLIST.INI
// Tornado GR.1 sounds
By SundownerThis is a little in cockpit sound mod I've been using to replace the stock sounds, I feel it adds a little extra immersion by adding background radio comms to the cockpit environment..
With the appropriate comms you can set up virtually any aircraft from any nation to play background sounds in the language of your choice, this pack uses RAF/US comms but other languages can easily be added by the end user following my examples.
Sorry , but reading the readme is a must with this mod.
You WILL need to BACKUP some of your files first. !!
This is a bonus pack for Strike Fighters 2 War for Israel in order to provide more options.
I hope you enjoy.
This is a music pack for Strike Fighters 2 War for Israel. It contains mostly epic music.
I hope you enjoy.
By emresukhoiNew SovComms sound, real dogfight, su-27 vs su-27 training :)
By yakarov79New sounds for guns that comes with AH-1G/Q Cobra pack.
Included are gundata.ini files for guns. I have reduced tracer for 40mm grenades. Looks better in my opinion.
Just copy and paste files and folders.
Do some backup in case you don't like new sounds.
Also included new engine sound for Cobra. I like it more than previous.
Don't forget to edit soundlist.ini (should be in 'Flight' folder)
Change xxx to correct number on the list.
Chcek EffectClassNames and GunFireEffects in guns data ini if it match with your SF2 installed effects. This may need adjustment for your preference,
Hope it is ok.
By tonipm99This is a music mod that will replace the default music with Ace Combat 5 music. It's very easy to install and uninstall. In the case you want to uninstall it, just delete the music from your "Menu" folder.
List of songs used:
BASESCREEN: Briefing 1
CREDITSSCREEN: New Emblem
DEBRIEFKILLED: Sand Island
OPTIONSSCREEN: Arcade Stage Select
RECORDSCREEN: Tutorial Result
SINGLEMISSIONSCREEN: Hangar 1
Ace Combat and all realted trademarks are property of Namco-Bandai.
Thanks for downloading!
By RendsThis is an updated version of the awacs voice made by SkateZilla based on the original Thirdwire voice samples.
Tweaked it to match better with other radio transmissions.
If you run NorthAtlantic Standalone then copy the wav files you find in the SpeechUSN folder to your :
<Username>\Saved Games\Thirdwire\StrikeFighters2 NorthAtlantic\Speech\
If you are are running a merged install and want to keep Red Crown female voice for other terrains then copy the SpeechUSN folder and it’s content to your
By comradThis is soundmod, which replaces speech in SF2 from F-22 ADF (DID) _ (old simulator))
By RomflyerReplaces the overly enthusiastic approach and departure controller
By BrennusMenu Music (ODS) is a menu music project created to compliment Operation Desert Storm.
The file contains a small program by the name JSGME (JoneSoft Generic Mod Enabler) which can enable or disable the mod when used correctly. It's optional but highly recommended.
The Saved Games folder should be extracted to C:\Users\(Your User Name). If you don't wish to use the JSGME program simply copy the various folders from the folder MODS and move them to C:\Users\(Your User Name)\Saved Games\ThirdWire\OperationDesertStorm.
By pcpilot****World War Two period music for SF2****
Ever since I first attempted a WW2 install for SF2 many moons ago, I have strove to make it as much "period" as possible. Of course, the music on each screen was modern and didnt fit in with WW2 in my estimation. I decided to try to locate some music from the era. Well, it wasnt hard at all! My first search located a wonderful plethora of websites and stations that still play and love the era and its music. It was all quite fun and interesting. Out of them all, my favorite has quickly become the VI corps music website located at http://www.6thcorpsmusic.us/. This is only a small part of a website put together by a woman in honor of her father who fought during WW2 in the 6th engineer corps.
I was able to download a number of songs from this website, my favorite being Glenn Miller, and convert them to .wav format for use in SF2. Install is simple. Just unzip the file into your StrikeFighters2 folder. Let it overwrite your menu folder. For the hangar music, I have included my hangarscreen.ini. As long as you havent extracted yours from your SF2 install for any other purpose, simply do nothing. If you have extrated it for whatever reason, its still simple. Just open the ini in a txt editor and add this...
And there ya have it. Hope you enjoy this music as much as I do. If not, visit the VI corps website and download and convert your own favorites, it was fun! Of course, this is oriented towards U.S. tastes at the time. I'd love to see a German, British, or even Japanese version of menu music come out. The .mpg files can be converted here... http://media.io
These music files are considered public domain and are released under the CombatAce Freeware Licensing agreement. You are free to modify these files and use them as you wish as long as the files are not used in payware of any kind. If you use them, please remember to give credit. These files are released to a great community of simmers at CombatAce and SimHq. Have fun and God bless.
Jeff "pcpilot" Gerald
PS. Dont sit under the apple tree is dedicated to my mother Mary.
By BrennusStrike Fighters 2: Sounds (+) is a default sound replacement project that has expanded to include unique engine and mechanical (Gear, Flaps, ...) sounds for various default aircraft for Strike Fighters 2, Strike Fighters 2: Vietnam, Strike Fighters 2: Europe, Strike Fighters 2: Israel, and Strike Fighters 2: North Atlantic. The focus of the project is to re-create a realistic cockpit environment, however, since the engine doesn't (?) support multiple audio environments (Internal vs External), this may negatively affect the external environment as a consequence.
The download contains a small program by the name of JSGME (JoneSoft Generic Mod Enabler) which can enable or disable the mod when used correctly. It's optional but highly recommended.
The Saved Games folder should be extracted to "C:\Users\(Your User Name)". If you don't wish to use the JSGME program simply copy the various folders from the folder "MODS" (Flight, Objects, Sounds) and paste them to "C:\Users\(Your User Name)\Saved Games\ThirdWire\StrikeFighters2", or your custom "Saved Games" folder of choice.
I have also included optional radio chatter that replaces the default "Windloop" w/ radio chatter from various sources. This can be enabled via JSGME, or manually as described above.