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Strike Fighters by Thirdwire

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All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons

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    1. B-1B Lancer aka "The Bone" by Dels and the Bone Team
       
      SF2 Version for Dec 2009 Patch and beyond
       
      Nov 2010
      Model by Dels
      Skins by ST0RM, Syrinx Jat81500 and my boy Jimmy B!!!!
      Decals, units and testing, etc by Dave (USAFMTL) and ST0RM
      Sounds by Spillone
      Updated FM by Fubar512 and FastCargo
      Weapon Station arrangements by FastCargo
      Destroyed LOD by Klavs81, Dels and FastCargo
      B-1B Pit by Dels (Its a bloody masterpiece)
      ACES 2 Seats by Julhelm
      Mod USAF pilot by Diego
      Technical Adviser/Loadouts ans new weapons models by FastCargo
       
      Package contains:
      B-1B 86 Turkey Feathers and pure nuke
      B-1B 92 Blk A - Nuke and Conventional role
      B-1B 96 Blk C - CBU capability,
      B-1B 98 Blk D - JDAM and ALE-50 added
      B-1B 03 Blk E - JSOW, CMUP PIT, JASSM
       
      To install:
       
      Sounds go into your main mod folder.
      Example:
      C:\Users\username\Saved Games\ThirdWire\StrikeFighters2\Sounds
       
      Effects go into your main mod folder.
      Example:
      C:\Users\username\Saved Games\ThirdWire\StrikeFighters2\Effects
       
      Planes go into your Objects/Aircraft folder.
      Example:
      C:\Users\username\Saved Games\ThirdWire\StrikeFighters2\Objects\Aircraft
       
      Decals go into your Objects/Decals folder.
      Example:
      C:\Users\username\Saved Games\ThirdWire\StrikeFighters2\Objects\Decals
       
      Pilots go into your Objects/Pilots folder
      Example:
      C:\Users\username\Saved Games\ThirdWire\StrikeFighters2\Objects\Pilots
       
      Weapons go into your Objects/Weapons folder
      Example:
      C:\Users\username\Saved Games\ThirdWire\StrikeFighters2\Objects\Weapons
       
      If do not have any of these folders, then by installing this into your main install, it will make them for you.
      Example:
      C:\Users\username\Saved Games\ThirdWire\StrikeFighters2
       
      Additional Notes by FastCargo:
       
      Each model of B-1B has the ability to carry the specific weapons it was authorized for during that time frame. Most of these weapons are included in this package...the preset loadouts represent typical arrangements. The weapon stations have been setup so that you can only load the type and number of weapons for each bay in the loadout screen, reflecting real life limitations.
       
      Also, the maximum gross weight for takeoff at sea level is 470000 pounds...you can easily exceed this just with the default loadouts at full internal fuel weight. It is HIGHLY recommended to lower your internal fuel to 75% to get under the gross weight.
       
      At full gross weight, the AI and you will require the whole runway to takeoff...you will probably not 'unstick' until close to 200 knots. At minimum weight, it should only take about half the runway and about 160 knots unstick. Also, do not rotate above 9 degrees pitch on takeoff before you leave the runway...or you will scrape the tail and may crash.
       
      The FM has been through some major rework to get around the limitation that the sim has with large swing wings. The current FM setup is a compromise to allow docile handling with realistic performance. There are some weaknesses with it, mainly during mid altitude cruise flight tends to take more power than the real aircraft needs. You will find that the FM mimics the real thing in most limitations...lower altitude ceiling at full gross weight, faster roll rates with wings swept back, etc. Also, 'at the limit' handling has been much improved...much more difficult to stall at high speed. Handling is fairly carefree, simulating the real aircraft's fly by wire helping you keep the aircraft within limits. It is still possible to overG or stall...with bad consequences for both.
       
      For mission planning and the AI, the sim uses the 'CruiseSpeed' parameter to determine attack speed, and the LevelBombAI, ReleaseAlt to determine how high it's attack run is. Because of this, you may find the parameters for both to be different for each model. Here is the current list for each one:
       
      B-1B_86 - Speed-540 knots / Alt 1500 feet
      B-1B_92 - Speed-540 knots / Alt 1500 feet
      B-1B_96 - Speed-540 knots / Alt 600 feet
      B-1B_98 and 03 - Speed-320 knots / Alt 15000 feet
       
      The 2 later models are high and slow because they mostly do standoff and PGMs, which usually require altitude.
      The 2 earliest models are low alt, high speed for the nuke mission to get away from the blast (btw, you will NEED .9 mach and 1300 AGL to drop a gravity nuke...or you won't make it out of the blast radius).
      The middle model is same speed, but lower altitude because they didn't carry nukes anymore.
       
      We did our best. Enjoy.
      4,604 9
    2. F-106A Skin revamp/ treatment by Sundowner. Decals by Dave.
       
      These are high res skins 2048x2048. So weak systems might not be
       
      able to handle it. Just drop into your F-106A folder and fly.
       
      Enjoy
       
      Dave
      355 0
    3. F-4D 1971 from the 48th TFW, RAF Lakenheath By USAFMTL
       
      Skins and Decals: Sundowner, Spinners (thanks for the decals and skins fellas)
      Technical advisor: Fubar512
      Historical Advisor: mppd
      Weapons, from the SF2 weps pack via 331killerbee, via wpnssgt.....via alot of people.
       
      This started out as a project 3 years ago and finally got around to getting it done. This mod has all 70 aircraft with real tail codes of the Liberty Wing. For the fun factor each squadron has all 70 decals assigned so you don't ever run out. The swapped fighters between squadrons so much they could all of been in each one at one time or another. Who knows.
       
      This will create a whole new aircraft depicting the F-4D the Liberty Wing flew from late 1971 to 1977. So if you want to use it in a campaign those are the years you will be able to fly it before you have to use the F-111F. This comes with a custom strike loadout.
      561 0
    4. Hawkeye skin pack for SF2:North Atlantic by Dave and JSF Aggie.
       
      Just add to your C:\Users\XXXXXXXXX\Saved Games\ThirdWire\StrikeFighters2 NorthAtlantic folder and go fly.
       
      VAW-123/124 by Dave, VAW-121 by JSF Aggie.
       
      Enjoy
      Dave and Brian
      209 2
    5. RAF C-130's for SF2 Series by The Mirage Factory.
       
      Original Model by Dels, additional work by bpao (RIP Oli)
      Skins and sounds by Sundowner
      Screens and testing by USAFMTL
       
      Installation:
       
      Drag and drop into your:
       
      C:\Users\<Name>\Saved Games\ThirdWire\StrikeFighters2 folder and go fly.
      If you want to do something really cool put a few on the runway and listen to the engines. It's so freakin' cool.
       
      Enjoy
      Dave (USAFMTL)
      1,029 0
    6. 179th FIS MNANG Skin Sundowner
       
      A skin for the F-4D_78 Low Vis of the 179th FIS. Decals by Dave
       
      To install just put into your objects folder and let it overwrite. Thats all there is to it. Enjoy
       

      Dave
      259 0
    7. Mirage Factory A-7 Corsair Superpack for SF2 Feb 2010 Patch.
       
      Install information:
       
      Just put into your SF2 saved games/thirdwire/StrikeFighters2 and let it overwrite folders as needed.
       
      For my friend Oli, we miss you greatly.
       
      Original Readme
      +----------------------------------------------------------+
       
      SFP1 model
       
      Took part in this project :
       
      Aircraft
      3D : initial : Pedro, Rebuild : BPAo
      Skin : Column5
      FM : Column5
      Avionnic : Moonjumper
       
      Cockpit : Pedro, BPao
       
      Effects : Column5
       
      Test team
       
      Manetsim, Gaston, Sony Tuckson, Actarus, Column5, DamWaar, _Thomas_, Camouflage, USAFMTL, Moonjumper, UF Josse, Typhoid, Jimbib, Crab_02
       
      +----------------------------------------------------------+
       
      The content of this file may not be used in a commercial product or any other.
      Any use requires my authorization
      2,456 0
    8. 56th FW for TMF F-16CB40
       
      Contains 17 decal jobs as a sample of the 56th FW, Luke AFB, Arizona.
       
      To install just drop into your
       
      StrikeFighters2\Objects\Aircraft\F-16CB40 folder and go fly.
       
      Enjoy
       
      Dave USAFMTL
      322 0
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