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SF/WO* Weapons Mods/Skins


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Weapons Mods/Skins

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    1. AIM-132 ASRAAM

      This is my model of AIM-132 Asraam IRM missile. Warning - this is not accurate technical model ! Some dimensions may be not correct !
       
      I made two versions of this missile - big ( with oryginal dimension ) and small ( fictional ).
       
      There are Max and PSD files attached for future modifications.

      335 downloads

         (4 reviews)

      0 comments

      Updated

    2. LAPES_ParaCargo.zip

      LAPES_ParaCargo For SF1,WOX Patch 08
      This mod is a LAPES (Low Altitude Parachute Extraction System) and a HCU-6/E or 463L Master Pallet Cargo loads set up to be dropped from a C-130A.
      This mod requires end-user .ini edits for installation.
      First you need the TW C-130A Flyable With the cockpit of your choice. (Not tested with any other aircraft).
      --------------------------------------------------------------------------
      To install: !!! Backup any and all files this mod may/will overwrite!!!
      --------------------------------------------------------------------------
      Unzip to a convenient location .
      Drag and Drop Folders:
      1. Objects Folder
      2. Effects Folder
      3. Sounds Folder
       
      Editing of each file is covered in separate Readme's . I have included Referance coipes of the .ini’s I used in creating this mod.
      .ini
       
      Edits Required to files:
      -----------------------------------
      Extracted from: ObjectData.cat
      1. MISSILEOBJECT.ini
      2. WRECKOBJECT.ini
      3. C-130A_DATA.ini
      ----------------------------------
      Extracted from: FlightData.cat
      1. SOUNDLIST.ini
      ---------------------------------
      Optional:
      1. C-130A_LOADOUT.ini
      2. _Cockpit.ini
      ---------------------------------
      WEAPONDATA.ini: Add weapons data using the 0/8 patch level Weapons Editor.
      ----------------------------------------------------------------------------
      Note on the craters: The impact effects/sounds work for both weapons/cargo loads, The HUC6E (HUCCrater) has only showed up for me 30% of the time on any terrain I tested with. The M-113 APC (APCCRATER) has only showed up if I assigned the crater type (7) to a 500lb_Bomb, so I know they work.
       
      Note on HUC6E: The parachute deploy animation it timed to the “Subsonic Drag Cd” and the”Drag Area Multiplier”. If these values are change unsatisfactory results may accrue.
      --------------------------------------------------------------------------------------------
      Credits:
      TW: c-130A
      LAPSE 3D Model's and Textures: Myself
      Effects Created with info by : Old Diego
       
      This Mod is Freeware and not to be sold!
      Anyone wishing to refine this mod or convert it to SF2 and re-upload it may do so.
       
      Raven
      02/28/13

      141 downloads

         (1 review)

      8 comments

      Updated

    3. F-5ANOR Chaff/Flare Dispenser

      this addon is for the F-5ANOR and adds the Chaff and Flare dispenser to the tail section
       
       
      modeled by apache1106 (airvee001)-Virtual Aeropspace Industry
      modified by JAT-VAI
      Edit by ravenclaw_007

      314 downloads

         (2 reviews)

      0 comments

      Submitted

    4. NukeBeta

      Nuclear weapons effects for SFP1 & WoV (SFP1 SP3 & WoV SP1 are required). Works with latest weaponspack for SF/WoV, dated 11/19/2004.
       
      Includes sound.

      3,617 downloads

         (1 review)

      1 comment

      Updated

    5. B-17's Over the Channel Bombsight Pack

      ********************************
      This is a bomb sight package for the B-17 Flying Fortress, F & G models.
       
      It includes a data ini,cockpit ini,sight tga, & a test mission using EAWEuro terrain..
       
      Instructions for bomb sight operation in the Readme.
       
      *It will require the original bomb sight set up that's posted here.. http://forum.combatace.com/index.php?act=A...pe=post&id=1264
       
      Thanks to the SFP1 Dev A-Team for making the bombers & granting me permission to give em a bombsight..
       
      Load em up!

      484 downloads

         (1 review)

      0 comments

      Updated

    6. B-29's Over Pyongyang bombsight pack

      A bombsight & bombing method pack for the B-29B & Washington B.1 heavy bombers...
       
      The basic bomb sights Zip has to be installed and operating for this bombsight to work,...it can be found here: http://forum.combatace.com/index.php?act=A...pe=post&id=1264
       
      Instructions for installing & operating included.
       
      There is also a test mission using the B-29B & Korean terrain,...a bomb run on the Pyongyang AB..
       
      Thanks to MontyCZ,Howling1, & Pasko for their help and approval.. :)

      616 downloads

         (1 review)

      0 comments

      Updated

    7. Making Your Dumb Bombs Smart...er... level bombing sight

      This is the original level bombsight Zip that's necessary to be set up and working first ,before installing any of the other bombsight packs...
       
       
      Im sure someone has devised a level bombing method,,,but i just haven't seen it
       
      The sight can be implemented on any aircraft fairly easy..Just edit the aircraft cockpit.ini,ViewList,add a new sight.tga,& map a joy stick hat switch or key...

      2,184 downloads

         (0 reviews)

      0 comments

      Updated

    8. TOP SECRET NORDEN BOMBSIGHT...a sight for the B-24D/J Liberator

      This is a bombsight package for the B-24D/J models.
       
      It includes data ini's,cockpit ini's,sight tga's,a viewlist.ini & a test mission using PTO Okinawa terrain..
       
      Instructions for bombsight operation in the Readme.
       
      **It will require the original bombsight setup that's posted ** Here
       
      Thanks to Pasko,Starfighter2,Kesselbrut,& Gramps for the fine B-24's

      647 downloads

         (1 review)

      0 comments

      Updated

    9. F-100D Camo Drop Tanks

      Some Camo tanks for your Hun...
       
      Thanks to Pasko & Starfighter2 for these....
       
      Install instructions included...

      392 downloads

         (1 review)

      0 comments

      Updated

    10. A-A Missiles Part 2

      My second attempt at missile skins. The Aim-7M, Aim-9JNP, Aim-120.
       
      Tested in SFP1 and WOV.

      1,361 downloads

         (5 reviews)

      0 comments

      Updated

    11. Complete Russian A2A Missile Overview

      Complete Russian A2A Missile Overview with Realname & Date, 11-2006 v.1

      785 downloads

         (2 reviews)

      0 comments

      Submitted

    12. Enhanced Stock Weapons Skins

      Enhanced Stock WOE Weapons Skins.
      --------------------------------------------
       
      THESE SKINS ARE FOR THE STOCK WEAPONS ONLY. DON’T INSTALL IF YOU ARE RUNNING ANY OF THE WEAPONS PACKS
       
      I have attempted to enhance some of the stock weapons skins. They are not accurate and only meant to achieve a better look.
      To Install copy the weapons folder to your …………\Wings Over Europe\Objects folder. If you don’t like them just remove the weapons folder.
       
      They should also work with WOV or SFP1 patched up to (v08.30.06)
       
       
      Enjoy
       
      SF

      789 downloads

         (2 reviews)

      0 comments

      Updated

    13. F-104 Starfighter series Recon Pod

      This is just a littly quicky fix to create a generic Recon Pod for all the different Starfighters out there. It's alwyas bugged me we didn't have anything, and all the Zipper call for one in their loadout inis.
      The shape is pretty generic, too. Rather bullet like, as it's based off the BLU-27 napalm canister. Since we don't actually have a proper shape, especially for the Canadian Vikon pod, this will have to suffice until a 3d modeler steps up and creates a real one.
       
      I'm pretty sure I've got everybody covered, end user wise. You'll note the fairly complete listing of countries in the Attachemnt types:
       
      USAF, ITALY, W_Germany, Norway, Japan, WP - this is for Pakistani and possibly Jordanian Starfighters - if you've created a country specific version for Jordan. I figgured it couldn't hurt to add it, right?
      Dutch and Belgian users (of the Zipper, not players!) shouldn't have any problems loading it.
       
      I've also included the layered psd file, in case anyone wants to mess with it. I think I got a pretty good 'sampling' of camera ports; 2 vertical, 2 staggered oblique panoramic. I mean, after all, it don't work anyway; its just for show!
       
      Happy Photoing!
      Wrench
      Kevin Stein

      468 downloads

         (1 review)

      0 comments

      Submitted

    14. Strike Fighters - three weapon models pack

      This is a pack of three Strike Fighters weapon models : for AGM-45 Shrike missile, Soviet IRM AA missle, and small laser guided bomb. All 3 3DMax project files are included for modellers. Also a small guide how to modify a default weapon view , which allow look around launched weapons ( inside ).

      1,498 downloads

         (6 reviews)

      1 comment

      Updated

    15. SA-5 (S-200) Gammon (Version 1.1)

      ************************ NOTE! NOTE! NOTE! *********************************
       
      Version 1.1 has significant changes. Please read it fully! If you have the previous version of this weapon, allow all overwrites when copying the 'Objects' directory, and 'cut and paste' the Weapondata.ini entry to get up to date on the newest changes.
       
      ************************ NOTE! NOTE! NOTE! *********************************
       
      Version 1.1
       
      Thanks to the following folks:
       
      TK - For the ThirdWire series of sims.
      Bunyap and Wpnssgt - For the original Weapons Pack.
      Mustang - For the great video tutorials.
      Capun - For helping me fix the SA-5 booster issues...I owe you two!!
      Fubar512 - For revising the SA-5 Weapondata.ini entry to more challenging values.
      To my fellow Combatace moderators - For helping me beta test and work out bugs.
      Any errors or mistakes are entirely mine.
       
      What you will need first:
       
      Bunyap's Weapon's Pack - http://forum.combatace.com/index.php?autom...p;showfile=2672
       
      Thirdwire Weapons Editor - http://www.thirdwire.com/downloads_tools.htm
       
      Copy of SFP1/WOE/WOV patched to the latest standard (as of 03 Oct 07)
       
      Notes and limitations:
       
      The SA-5 in reality is a very big, long range SAM that's made to kill high altitude, slow manuvering targets. However, the TW engine may not support such a long range SAM.
       
      And, though I didn't make one, there was a version of the SA-5 with a nuclear warhead! Maybe something you'll want to play with...
       
      I have included all the texture templates along with the reference materials I used to build the models. Note there were several paint schemes...plus pictures of missiles in various states of repair. The templates should make it easier to make paint schemes for specific theatres...and to make better skins for the launch rail and Square Pair radar.
       
      The Square Pair radar was VERY hard to find pictures of (I only found 2) so the model is very basic and most guesstimating.
       
      I have included an experimental Barlock_data.ini file. It's a beta test of using the Barlock as a EW radar for the SA-5/Square Pair system...allowing for possibly VERY long engagement ranges for the SA-5. Just copy into your Objects/Groundobject/Barlock directory. Use at your own risk!!
       
      This is FREEWARE only, NO money is allowed to be made on the contents of these files, in whole or in part.
       
      Feel free to redistribute, as long as the original authors are given appropriate credit.
       
      Questions? Contact me at Combatace.
       
      FastCargo
      18 Nov 07

      1,430 downloads

         (6 reviews)

      0 comments

      Updated

    16. AGM-142 for SFP1/WOV/WOE (Version 1.1)

      ************************ NOTE! NOTE! NOTE! ***************************************
       
      This update has made several changes, including additional weapons and a data pod. The readme has been revised heavily! If you have the previous version of this weapon, there are changes to the inis of the original AGM-142A and B. Recommend substituting the AGM-142 weapondata.ini entries you currently have for the entries listed below.
       
      Please read this readme carefully to note the new changes!
       
      ************************ NOTE! NOTE! NOTE! ***************************************
       
      Version 1.1
       
      Thanks to the following folks:
       
      TK - For the ThirdWire series of sims.
      Bunyap and Wpnssgt - For the original Weapons Pack.
      Mustang - For the great video tutorials.
      To my fellow Combatace moderators - For helping me beta test and work out bugs.
      Any errors or mistakes are entirely mine.
       
      What you will need first:
       
      Bunyap's Weapon's Pack - http://forum.combatace.com/index.php?autom...p;showfile=2672
       
      Thirdwire Weapons Editor - http://www.thirdwire.com/downloads_tools.htm
       
      Copy of SFP1/WOE/WOV patched to the latest standard (as of 03 Oct 07)
       
      Notes and limitations:
       
      The AGM-142A, AGM-142B, Popeye 2 missiles are TV/IR guided via a data link that transmits the nose view of the missile to be manually guided by the pilot. However, the TW engine doesn't simulate this combination, so I made the missiles laser guided with the 'Data Pod' a laser designator. This realistically simulates the need to carry the pod in order to be able to use the missiles (assuming the aircraft doesn't already have a laser designator). Therefore, to carry the pod, you need the weapon station to be able to carry LP, and LGR for the missiles.
       
      Right now, the other users of these missiles besides the USAF is Israel (who developed the missile) and the RAAF for the F-111.
       
      I have included the paint template for the missile if you want to tweak the paint scheme.
       
      This is FREEWARE only, NO money is allowed to be made on the contents of these files, in whole or in part.
       
      Feel free to redistribute, as long as the original authors are given appropriate credit.
       
      Questions? Contact me at Combatace.
       
      FastCargo
      14 Oct 07

      1,229 downloads

         (1 review)

      1 comment

      Updated

    17. FIM-92 Air to Air Stinger and Missile Rack

      Version 1.0
       
      Thanks to the following folks:
       
      TK - For the ThirdWire series of sims.
      Bunyap and Wpnssgt - For the original Weapons Pack.
      Mustang - For the great video tutorials.
      Capun - For helping me troubleshoot and fix some errors...that's 3 I owe you now!
      To my fellow Combatace moderators - For helping me beta test and work out bugs.
      Any errors or mistakes are entirely mine.
       
      What you will need first:
       
      Bunyap's Weapon's Pack - http://forum.combatace.com/index.php?autom...p;showfile=2672
       
      Thirdwire Weapons Editor - http://www.thirdwire.com/downloads_tools.htm
       
      Copy of SFP1/WOE/WOV patched to the latest standard (as of 03 Oct 07)
       
      Notes and limitations:
       
      The weapons stations where you want to carry the missile must have 2IR and IRM as allowable types.
       
      The Stinger is a very small, short range IR missile...to be used in self defense. Mainly against similiarly armed opponents. Don't be thinking this is something to go on the offense with...
       
      This is FREEWARE only, NO money is allowed to be made on the contents of these files, in whole or in part.
       
      Feel free to redistribute, as long as the original authors are given appropriate credit.
       
      Questions? Contact me at Combatace.
       
      FastCargo
      6 Nov 07

      784 downloads

         (4 reviews)

      0 comments

      Submitted

    18. Improved Small Diameter Bomb (SDB) and Rack

      Readme for the Small Diameter Bomb (SDB) for SFP1/WOV/WOE
       
      Version 1.0
       
      Thanks to the following folks:
       
      TK - For the ThirdWire series of sims.
      Bunyap and Wpnssgt - For the original Weapons Pack.
      Mustang - For the great video tutorials.
      To my fellow Combatace moderators - For helping me beta test and work out bugs.
      Any errors or mistakes are entirely mine.
       
      What you will need first:
       
      Bunyap's Weapon's Pack - http://forum.combatace.com/index.php?autom...p;showfile=2672
       
      Thirdwire Weapons Editor - http://www.thirdwire.com/downloads_tools.htm
       
      Copy of SFP1/WOE/WOV patched to the latest standard (as of 10 Jan 08)
       
      Notes and limitations:
       
      I have included the reference materials I used to make the weapons. And for advanced modelers, I have also included the skin templates if you want to make your own or improve on mine.
       
      Aircraft weapons stations must have EOGR,TLR to be able to carry the SDB and use the BRU-61 rack.
       
      The GBU-40 (SDB II) is a improved model that has an infrared sensor to help attack mobile targets. Also, it has a proposed terminal phase booster to maximize kinetic penetration. This booster will not engage until 1 minute after drop. So, if you want it...you gotta get some range first.
       
      Paint schemes are approximations. The SDB has a LOT of different varients in schemes, so I went with the most reasonable. Early SDBs were orange for test, but more modern versions are gray variants.
       
      For multi-pack carry, if the TW engine finds a multi-rack that is listed eariler in the Weapondata.ini that can carry the missile, it will use that rack instead. You WILL HAVE to fiddle with your loadout.ini files to get it to use the right rack.
       
      This is FREEWARE only, NO money is allowed to be made on the contents of these files, in whole or in part.
       
      Feel free to redistribute, as long as the original authors are given appropriate credit.
       
      Questions? Contact me at Combatace.
       
      FastCargo
      10 Jan 08

      838 downloads

         (5 reviews)

      0 comments

      Submitted

    19. BLU-82 Daisy Cutter

      This is Heavy 15000lb BLU-82 Daisy Cutter Bomb that MUST lunch from an AC-130.
      This model has not complete one but try it.I'm working on its 3D model And when I done it you will find it right here!

      1,020 downloads

         (2 reviews)

      0 comments

      Submitted

    20. APKWS2 and launcher

      This is my LAU-61C Mk151 and APKWS2 mode for WOE. It features the launcher
      and APKWS system.
       
      The APKWS is a precision guided rocket based on the Hydra 70 . It was
      created and is being developed by BAE Systems, Northrop Grumman and
      General Dynamics.
       
      As illistrated in the picture it is a powerful weapon, with a range of up to
      5.5 km.
       
      You have my permission to use the APKWS rocket in any other launcher
      system.
       
      Scrapper

      580 downloads

         (2 reviews)

      0 comments

      Updated

    21. Weapons pack (part 1)

      Weapons pack (part1) LOD by Lindr2, texture & UVW mapping by Ravenclaw_007
       
      Weapons list:
       
      Soviet Union / Russia:
       
      KAB-500S - GPS Honming Bomb
       
      KAB-1500TK - TV command Guided Bomb
       
      Kh-15 - Nuclear Inertial Homing Missile
       
      Kh-20 - Nuclear Cruise Missile Kometa-20 (Early)
       
      Kh-20M - Nuclear Cruise Missile Kometa-20
       
      Kh-59, Kh-59M, Kh-59 (Cluster) - TV Homing Long Range Missiles
       
      Kh-59MK - ASM
       
      Kh-61 - ASM Inertial/Active Radar
       
      R-37 - AHM (MiG-31M)
       
      R-4R, R-4T - SAHM (Tu-128, E-152A,M(P))
       
      R-4MR, R-4MT - SAHM (Tu-128M)
       
      PTB-2500 - FT (MiG-31 Family), on wing
       
      PTB-3000 - FT (Su-24,35,37,34,30)
       
      PTB-5500 - FT (MiG-25 Family)
       
      ODAB-500PM FAE bomb
       
      R-9 (K-9) SAHM experimental
       
      India:
       
      BrahMos - ASM, indian version of Kh-61
       
      Israel:
       
      Gabriel Mk3 A/S - ASM
       
      Japan:
       
      ASM-1, ASM-1C - ASM inertial/Active Radar Homing, ASM-2 TV Homing
       
      Sweden:
       
      RB04 - ASM, RB05 RC Giuded Missile
       
      Taiwan:
       
      TC-2 SAHM, HF-2 - ASM inertial/radar H/TV Homing

      3,689 downloads

         (4 reviews)

      0 comments

      Submitted

    22. Weapon Pack (Part2)

      Weapons pack (part2) LOD by Lindr2, texture & UVW mapping by Ravenclaw_007, Lindr2
       
      Weapons list:
       
      Soviet Union / Russia:
       
      R-88 - Heat Seeking Missile (K-51+R-8T clone), very rare used on Su-9 only
       
      KAB-1500S - GPS Homing Bomb (Inertial + Sat correction)
       
      Kh-15P - Anti Radiation Missile
       
      Kh-15S - Anti Ship Missile (Inertial/Active Radar Homing)
       
      Kh-55 - Nuclear cruise Missile (Inertial)
       
      Kh-55SM - Nuclear cruise Missile (Inertial)
       
      RAT-52 - Inertial Homing Rocket-Torpedo used on Il-28T
       
      PTB-1150 - FT (MiG-29 Family), on wing
       
      PTB-2000 - FT (Su-24 on fuselage, Su-35,37,34,30 on wings)
       
      China:
       
      Yu-2 - Inertial Homing Rocket-Torpedo (RAT-52 analog), used on H-5, Q-5B
       
      India:
       
      Astra - BVRAAM missile ( for >2010 year)
       
      Yugoslavia:
       
      Grom-2 TV Homing Missile (Kh-23 modification + AGM-65B seeker)
       
      France:
       
      R-510 - Heat Seeking Missile (TV-homing on real) small series
       
      R-511 - Radar Guided Missile
       
      South Africa:
       
      V3R - A Darter Heat Seeking Missile (IRIS-T seeker) used on S-Africa, Pakistan
       
      UK:
       
      Blue Steel - Nuclear cruise Missile (see .txt for help)
       
      US:
       
      AGM-28 Hound Dog - Nuclear Cruise Missile (see AGM-129.txt for help)
       
      AGM-123 Skipper 2 - (GBU-16 + AGM-45 engine) used on USN planes, add LGR class weapon to pylon for USE
       
      AGM-129 ACM - Nuclear Cruise Missile (see AGM-129.txt for help)
       
      GAM-63 Rascal - Nuclear Cruise Missile (see GAM-63.txt for help)
       
      VB-1,VB-2 Azon - US guided bomb 1945-55, used on B-24, B-29 (WWII, Korea War), add CGR class to bomb bay
       
      VB-3,VB-4 Azon - US guided bomb 1945-55, used on B-29 (Korea War), add CGR class to bomb bay
       
      VB-13 Tarzon - US heavy guided bomb, used on B-29 (Korea War), add CGR class to bomb bay need tallboy.bmp texture to use

      3,514 downloads

         (2 reviews)

      1 comment

      Submitted

    23. Mirage Factory Weapons Pack 01/25/2009

      This weapons pack is compatible with the latest patched versions (Oct2008) of SF1 and WOE. Of course use at your own risk.

      15,746 downloads

         (11 reviews)

      18 comments

      Updated

    24. Weapons Pak for WW2 Installs


      WW2 Weapons Pak: for SF/WoV/WoE



      FOR USE -ONLY- IN INSTALLS PATCHED TO 10/2006 LEVELS!!!


       
      Since there seems to have been a small upsurge in interest in WW2-based installs of the 3rd Wire series, and a distinct lack of a 'dedicated' weapons pack for such usage, this is a project that I'd been working on for some time, albeit very slowly.
       
      It is based off the '06 Bunyap Pak, pared down to the bare bone with ALL other weapons removed that have a start date later than 1950. I've tried to include everything I could find that fits this era, and without a doubt probably missed a few. You can search out and add any of the missing items, if any, yourselves. OOTH, I've probably left in a few 'era inappropiate' devices as well. As their service dates are beyond the time limit of WW2, they should create no interferences.
       
      As was with the BunyPak, all the weapons are 'nationalized' to the best of my ability, to the WW2 Nations ini. You'll have the usual suspects, Nazi Germany, Japanese Empire, RAF (ie:UK), France, USAF, USN, etc. Please note that WW2 Italy uses Luftwaffe weapons, as no one has ever created any RA specific types.
      It is designed to cover all the WW2 Theaters of Operation: PTO (including Southeast Asia), MTO, ETO (incuding all WW2 Soviet in case the Eastern Front ever open up), and some allied nations, for both sides.
       
      Included is also a GunData.ini and GunData.dat that should contain ALL the guns, from all eras, most expecially all the large caliber naval guns for the battleships and such like.
       
      As always, unzip this to a temp folder somwhere, and you'll have access to the rest of the readme for it's instructions. These instructions are CRITICAL to installation, so it's suggested you REALLLLLY read them through.
       
      Happy Hunting!
      Wrench
      Kevin Stein

      1,992 downloads

         (4 reviews)

      0 comments

      Submitted

    25. Weapons Pack for MiG-23/27

      Weapons Pack for MiG-23/27 (Upgated 13.08.2009) {Update: BVP-50-60 texture bug fixed.}
       
      Readme update 14.08.2009: PTB-800 can be download HERE http://forum.combatace.com/index.php?autoc...p;showfile=6976
       
      This pack contents New weapons, ini entries, data.ini, loadout tweaks for MiG-23-27 planes series.
       
      Pack will be used for some my new mods.
       
      New data ini, loadout.ini's required, because specific stations codes used for some weapons.
       
      Notes:
       
      - Kh-66 can used on MiG-23S only, Mig-23MS can't use Kh-66 and Kh-23
       
      - in RL Mig-23 palnes can use only 2 R-23(24)R or R-23(24)T on glove stations, R & T can't be used on same time because, need CU change on Radar (used CU N1 for R, or CU N2 for T).
       
      - CM dispensers used since 1982-83, can be mounted on all 23's
       
      - MLD has no ECM on RL, ECM pod was build, not for tests only.
       
      - Early 23's used Dlta control pod (need for use Kh-23) on wing, but since MF,ML used Delta-2NG pod on fusellage station.
       
      To install
       
      - open weapondata.ini
       
      - remove weapons: R-3R,R-13M,R-60M,R-23R,R-23T,R-24R,R-24T,Kh-23**,Kh-25**,Kh-27PS, if exist.
       
      - copy weapons for weapons folder.
       
      - click 'Merge' use MiG-23_27_weapons.ini
       
      Weapons list:
       
      R-3R Atoll-B {Updated INI}
       
      R-13M Atoll-C {Model by Krizis}
       
      R-13M1 Atoll-E {Model by Krizis}
       
      R-60 Aphid {Model by Krizis}
       
      R-60K Aphid {Model by Krizis}
       
      R-60M Aphid {Model by Krizis}
       
      R-60MK Aphid {Model by Krizis}
       
      R-73 Archer {Model by Krizis}
       
      R-73E Archer {Model by Krizis}
       
      R-73M Archer {Model by Krizis}
       
      R-73M2 Archer {Model by Krizis}
       
      R-73ME Archer {Model by Krizis}
       
      R-23R Apex-A {Model by Krizis}
       
      R-23T Apex-B {Model by Krizis}
       
      R-24R Apex-C {Updated LOD,Model by Krizis}
       
      R-24T Apex-D {Updated LOD,Model by Krizis}
       
      R-24MR Apex-E {Updated LOD,Model by Krizis}
       
      Kh-66 Grom Guided Missile {New LOD}
       
      Kh-23 Grom Guided Missile {New LOD}
       
      Kh-23L Grom Laser Guided Missile {New LOD}
       
      Kh-23M Grom Guided Missile {New LOD}
       
      Kh-23D-25 Grom Anti-Radiation Missile
       
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      4 comments

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