This terrain mod for Wings Over Israel changes the color of the mountains so they are not such a reddish hue. The WOI terrain is otherwise excellent, but the mountain color just seemed a bit off to me.
Forests and farms modification for Wings Over Europe
Version 1.01
-quick fix to repair wrong texture entry no. 102 in germanyce_data.ini
(missing texture bug)
This is a set of new bitmaps and .TOD files for Germany map in Wings over Europe.
It's aim is to create new, realistic looking ground environment, still maintaining acceptable framerate.
Adds lot of trees in woodland areas, some new farm buildings in farmlands, powerlines along the roads, and other little features on the ground.
American SouthWest Terrain for SF, WoE & WoV
This semi-fictional terrain represents Southern Texas and part of Northeastern Mexico (Tampilas/Monterrey) region, along with part of the western Gulf of Mexico. I use the term 'semi-fictional', as for the most part, the cities and airfields are relatively close to their real life locations, but some fictional target areas have been added for playability. I've designed this to be used in the alternative world of the "Global Sedition" vs the "North American Alliance"; it is, however, usable in any era from 1940-2040, with minor changes in the targets and types inis. The terrain could use some more work, but I'm releasing it "as is", as there's pretty much not more I can do with it.
This terrain is a rebuild of a partly completed build found via a discussion at SimHQ. It should also be noted at this time, =I DID NOT BUILD THE TERRAIN!!= I'm only completing someone elses work...and couldn't have done it without the assistance of some superb people. The original readme is included. So the =ONLY= credit I can and will take, is for simply finishing the job.
This package ONLY includes the necessary inis, HFD, TFD and a few add-on objects that are needed for the necessary eye-candy. 3 Planning Maps are included, for the varying zooms, but they are very basic and won't show the cities and 'other' target areas. NO terrain tiles are included (see Notes below for reccomendations)
It has been -almost- completly rebuilt, the creation of briefing, movement, a completely NEW targets ini, and upgrading the data ini to the latest standards (ie: one that works). Water effects are active, so Vista users take note...more information for you is below in the Install Instructions. See "Notes for Vista Users".
It is set up to use the SF desert tiles. You WoE and WoV users WILL have to get a suitable 'alternative' set of tiles; See the NOTES section below for more information, and my reccomendations for tile sets.
It is reccomended (read: REQUIRED) that you have Pasko's SAMs and Vehicles Pak installed in your GroundObject folder; either or both the Desert or Euro skinned vehicles, plus any additional vehicles such as Kesselbrut's ZIL truck pak, Infantry paks, Moonjumper's fix for the BM-14-16 (adds working Kytusha rockets) and any other SAMS or AAA, vehicles or whatever strikes your fancy. With such an 'open ended' time frame for use, any and all GroundObjects should be available for use.
PLEASE!!! Read the enclosed 'asw_readme.txt' for full, detailed step-by-step install instructions. Also, the "Notes" section which has further detailed information pertaining to tile sets and Vista users. EVERYTHING you need to know is in there..I wrote it so you'd have as little problems as possible
Happy Hunting!
Wrench
Kevin Stein
Planning Maps for WoV
(calibrated for the Golf of Tonkin)
to Install:
drop VIETNAMSEA_MAP1 and VIETNAMSEA_MAP2 into Terrain/VietnamSEA folder
to Un-install:
Delete VIETNAMSEA_MAP1 and VIETNAMSEA_MAP2
included:
VIETNAMSEA_MAP1 (512x512)
VIETNAMSEA_MAP2 (1024x1024 with map overlay)
VIETNAMSEA_MAP2 geo (optional 1024x1024 w/o map)
Hello, here is a replacement map for the desert terrain of Strike Fighters. It is the small map (512x512) that is used as the moving map. I've repainted it to represent the yellow colour seen in moving maps in modern cockpits (see pic)
Thanks to TK for his permission to upload this file.
Large Satellite Planningmap3 for WoE. note: you must edit the GermanyCE.INI file found in the Terrain/GermanyCE folder to read the following: under NumZoomLevels=2 <- change this to three.
Satellite with towns Planning map 2 for the Wings over Europe Terrain.
This terrain set is based on the Wings Over Europe default terrain tiles. It maintains the layout of the original terrain, and leverages many of the base textures. However, the overall color scheme, graininess, and shading of the original has been improved, along with many tweaks here and there. In addition, the tiles have been converted to 512x512 tiles, which improves some of the jagged edges and allows for some additional detail.