73 files
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Squadron Editor V0.6
Squadron Editor version 0.6
For Campaigns in Third Wire Series Flight Simulators:
Strike Fighters, Wings over Vietnam, Wings over Europe, First Eagles
V.6 Adds the ability to edit the Player's Pilot
Name
Rank
Air and Ground Kills
Missions
You can edit the following for AI Pilots only:
Pilot Names
Rank
Air and Ground Kills
Missions
Pilot Characteristics (Skill, Experience, Morale and Condition)
Pilot Status (Active, WIA, MIA, POW, KIA)
You can also change the:
Current Date
Number of Available Aircraft
Squadron Supply Level
Please note you must have MS Excel 2000 or newer installed to use this editor. Please read the Readme file included for complete instructions.
746 downloads
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3D Studio Max Exporter Notes
By Guest
3D Studio Max Exporter Notes in Word .doc format. This is a mini-tutorial on creating and importing 3D objects into Strike Fighters and is a must-read for all buddings modellers.
742 downloads
0 comments
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Strike Fighters Campaign Data
By Southernap
This is an MS excel spreadsheet and accompanying text file that covers Strike Fighters Project 1, Wings Over Vietnam, and Wings over Europe. It just lists the various campaigns, the squadrons that are in each campaign, what aircraft they fly at the time and finally if they upgrade aircraft during the campaign and if they move to another base. Thought this would be useful for most people so they can know what squadron flys an F-4B or the F-15A or the F-104A. There are also additional tabs for additional campaigns as they come along. If you would like to add your own campagin Squadron data to this please feel free to email me the data and I will add a tab for it in the spreadsheet.
Southern Air Pirate
708 downloads
0 comments
Submitted
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Mustang Tutorial #9: Assigning Key Controllers
By DWCAce
See title...
I (DWC Ace) DID NOT MAKE THIS TUTORIAL. PLEASE DO NOT PM ASKING FOR HELP.
Thank you!
696 downloads
0 comments
Updated
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3D Studio Max (R6/7/8) Exporter Plug-in v08.25.06
By BUFF
3D Studio Max (R6/7/8) Exporter Plug-in v08.25.06
These are development tools we use to create our game. They are made available here for download so they can be used for creating mods and expanding the possibilities of your Third Wire games.
Please note that all tools are provided "as is", and they may or may not work on all system. Some may require Win98 Compatibility mode to run, and additional software and data may be required to create data usable in the game.
Any questions regarding their use should be posted on Third Wire's Modders Corner forum.
Make sure to back up your game before attempting to create any mods, and have fun!
684 downloads
0 comments
Submitted
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Mustang Tutorial #3: Creating The Fuselage
By DWCAce
#3 in Mustang's series. He covers fuselage creation in this tutorial.
I (DWC Ace) DID NOT MAKE THIS TUTORIAL. PLEASE DO NOT PM ASKING FOR HELP.
Thank you!
682 downloads
0 comments
Updated
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Mustang Tutorial #12: Converting Gmax Models
By DWCAce
Convert from Gmax to 3DS models.
I (DWC Ace) DID NOT MAKE THIS TUTORIAL. PLEASE DO NOT PM ASKING FOR HELP.
Thank you!
655 downloads
0 comments
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Mustang Tutorial #2 - Importing 3-Views
By DWCAce
#2 in Mustang's series. This one covers importing 3-views from the previous tutorial into 3ds Max.
I (DWC Ace) DID NOT MAKE THIS TUTORIAL. PLEASE DO NOT PM ASKING FOR HELP.
Thank you!
638 downloads
0 comments
Updated
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3D Studio Max (R9) Exporter Plug-in v12.12.06
By BUFF
These are development tools we use to create our game. They are made available here for download so they can be used for creating mods and expanding the possibilities of your Third Wire games.
3D Studio Max (R9) Exporter Plug-in v12.12.06 (46.6 KB)
Please note that all tools are provided "as is", and they may or may not work on all system. Some may require Win98 Compatibility mode to run, and additional software and data may be required to create data usable in the game.
Any questions regarding their use should be posted on Third Wire's Modders Corner forum.
Make sure to back up your game before attempting to create any mods, and have fun!
621 downloads
0 comments
Submitted
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FmTool
By p10ppy
Little tool for analyzing First Eagles Aircraft_Data.ini
(not sure about other 3rd wire aircraft, some of the estimated calcs would be surely wrong)
see readme for a few more details
616 downloads
0 comments
Submitted
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Mustang Tutorial #8: Animations
By DWCAce
Get a move on! :)
I (DWC Ace) DID NOT MAKE THIS TUTORIAL. PLEASE DO NOT PM ASKING FOR HELP.
Thank you!
594 downloads
0 comments
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0 comments
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Mustang Tutorial #11: Installing TW Plug-In
By DWCAce
Covers how to install and set up TW's plug-in for 3DS Max.
Here is a link to the plug-in:
3DS Max 9 Plug In
I (DWC Ace) DID NOT MAKE THIS TUTORIAL. PLEASE DO NOT PM ASKING FOR HELP.
Thank you!
554 downloads
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Mustang Tutorial #10: Unwrapping
By DWCAce
In #10 (Mustang says it's #4 in the video, but I renamed it to a higher number as it deals with completed models, etc.) Mustang covers how to 'un-wrap' objects and use Lithunwrap so that skins can be made.
Lithunwrap is available for FREE here:
http://www.sharecg.com/v/5169/software-and...per-for-Windows
I (DWC Ace) DID NOT MAKE THIS TUTORIAL. PLEASE DO NOT PM ASKING FOR HELP.
Thank you!
539 downloads
0 comments
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orderchaos.zip
By rebel ryder
Tool to put order to the chaos, is a good help to add objects in a campaign and its data can leave enlarging with a html editor.
535 downloads
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Mustang Tutorial #5 - The Wing
By DWCAce
This covers creating and adjusting wing shapes.
I (DWC Ace) DID NOT MAKE THIS TUTORIAL. PLEASE DO NOT PM ASKING FOR HELP.
Thank you!
520 downloads
0 comments
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Mustang Tutorial # 7: Cutting The Canopy
By DWCAce
Learn how to trim out the canopy.
I (DWC Ace) DID NOT MAKE THIS TUTORIAL. PLEASE DO NOT PM ASKING FOR HELP.
Thank you!
513 downloads
0 comments
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Cockpit Photo Addon for the ThirdWire Series
By FastCargo
Version 1.0
This mod will allow you to add a personalized photo attached with a piece of tape to just about any cockpit.
Things you will need:
1. Any version of a ThirdWire sim patched to Oct 08 or newer.
2. A graphics editing program (Gimp, Paint.net, Adobe Photoshop, etc) that can work with .bmp files.
3. (Optional) CAT Extractor, located here: http://forum.combatace.com/index.php?autoc...mp;showfile=343
*********************CAUTION CAUTION CAUTION*********************************
This mod will change how the cockpit interacts with the external model. You may need to do multiple adjustments depending on how they relate to each other. If you are NOT willing to be ready to do this, DO NOT install this mod.
The technique used is similiar to what was done in this thread (and can have the same pitfalls): http://forum.combatace.com/index.php?showtopic=32148
*********************CAUTION CAUTION CAUTION*********************************
Notes:
This still relies on the FE Open Cockpit method to make outside parts visible inside the cockpit.
The 'photo' will be visible externally as well, but only for a very short distance...in other words, you won't see it outside unless you're very close up.
Questions? Contact me at CombatAce.
FastCargo
8 Dec 08
502 downloads
0 comments
Submitted
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Mustang Tutorial #6: The Rudder
By DWCAce
Covers cutting the rudder out of the vertical stabilizer and setting animation.
I (DWC Ace) DID NOT MAKE THIS TUTORIAL. PLEASE DO NOT PM ASKING FOR HELP.
Thank you!
500 downloads
0 comments
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Mustang Tutorial #4: Cutting Objects
By DWCAce
This video covers cutting objects in 3D Max.
I (DWC Ace) DID NOT MAKE THIS TUTORIAL. PLEASE DO NOT PM ASKING FOR HELP.
Thank you!
499 downloads
0 comments
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WeapdataV0
By rivalta
This macro will put all weapon datas in the differents sheets
the guidance type is transformed in text
the label type is transformed in text
shhets
txt copy of the weapondata text file bomb bomb, gun pods
mis missiles
Rpod Rocket pods
div weapons rack and pods
fuel t fuel tanks
calc calculation sheet adds and removes by the macro type code list
important
col 1 must be Weapondataxxxx
col 2 number of weapondata is writen automatically by the macro you can change the others col
1 line must remain with the weapon labels like in txt file new labels col are add on the right
macro works automatically
some format are adds (borders, blu for weaopon code) others formats can be changed in excel file and will remain
thanks
to thirdwire for the main job
to combat ace and modders for the infomations / adds-on
thanks for your help and sorry for my poor english
RIVALTA
oct-09
497 downloads
0 comments
Submitted
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AeoConvert
By Fubar512
A neat little utility created by Kreelin, that allows you to input data (wingtip and centerline chord, wing sweep angle, wing area, etc.) and will calculate CL, CLa, mac and Ymac for you.
FYI, TK from Thirdwire uses Mach 0.4 as a reference speed.
This file is available as is, without documentation.
494 downloads
0 comments
Submitted
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WOE Deutschland Terrain ground objects pics
By jumiro
Using KMD, I found myself a little lost with the 44 ground object's list, so here it is a table with the pictures of each item, hope it will be useful for someone else.
488 downloads
0 comments
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Previews of stock Ground Objects
By gerwin
Previews of stock Ground Objects
As present in SFP1, WOV, WOE, WOI with oct 2008 patch.
This is a collection of 52 small screenshots,
comes with a web-page layout for convenient viewing.
compiled by Gerwin 24-11-2008
471 downloads
0 comments
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Ruler Tool for the ThirdWire sims
By FastCargo
Readme for Ruler tool for the TW series.
********************************* Version 1.0 Original Release ********************************
Version 1.0
Notes:
This tool is for use in trying to find the coordinates for the a object model where you don't have access to the original MAX file.
The large one is 20 meters in length and 1 meter in 'tallness'...each large number a meter, each small number a decimeter, and each 'tick' mark the thickness of a centimeter. It may be slightly off by about 5 millimeters due to the thickness of the 'O' tickmark.
The small one is 2 meters in length...basically scale the large one down by a decimal point.
The idea is to use the big one to get you close, then use the small one to get the exact position you need...taking screenshots to help remember what the measurement was.
This is FREEWARE only, NO money is allowed to be made on the contents of these files, in whole or in part.
Feel free to redistribute, as long as the original authors are given appropriate credit.
Questions? Contact me at Combatace.
FastCargo
29 Mar 08
469 downloads
0 comments
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