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First Eagles - WWI and Early Years - Missions and Campaigns

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  1. Armchair Aces over Italy

    Welcome WWI buffs! This is a mammoth compilation of a series covering the (mostly) complete air war in Italian Front in WWI. 
    The entire war is divided in mini-campaigns of a month-10 missions. I'm using the shockingly beautiful CaporettoV2 map by Gterl. You'll have about 25 mini-campaigns and 250 missions per pilot!
    The beauty of this approach is that you can simulate unit transfers for your pilot. You can start as a two seater pilot (as most Austro-Hungarians did), and then be "transferred" to a fighter unit. 
    This mod is intended for FE2. FE1 pilots will need to edit the campaigns to fly them, for example changing the name of the planes like AlbatrosD5_170 to AlbatrosD5 or something like that....Please, don't ask me for a FE1 version. I'm doing 117 campaigns for the entire series and it's a lot of work!!!! Nevertheless, if someone want to make an FE1 version it has my agreement (if it's free for the people, of course).
    So, be ready for a downloading fest.
    Before installing this mod it's better you have an Italy only install for your FE2

    96 downloads

       (1 review)

    0 comments

    Submitted

  2. FE2_and_FE1_Dogfightv2.3

    Dogfight version 2.3 for Thirdwire Simulators (Series 1 and Series 2)
     
    If you had problems with the previous version not seeing your install this version
    is far better at finding the files it needs and will produce a log file to help identify problems
     
    Dogfight is a quick mission generator much like Microsofts Quick Combat and
    Ubisofts Quick Mission Builder.
    This simple little program is an attempt to add similar facility to Thirdwire products
    without editing Mission files by hand, or struggling with a complex Mission Editor.
    So, using it you should be up and flying against a selected opponent within a few
    seconds (once you're use to the system anyway!).
     
    The action begins at a seperation of 2-4 km.
     
    To use you:
    1) Start Dogfight.
    2) Select aircraft types, numbers and heights, Pilot training etc.
    3) Press the Red WRITE MISSION button.
    4) LEAVE Dogfight running.
    5) Start the Thirdwire Simulator.
    6) Go to the Single Mission page and then Load Mission Menu.
    7) Click on the name of the mission that you just created in dogfight(default is "0 Dogfight").
     
    8) When you want to change the mission click on Alt and Tab simultaneously.
    9) Select Dogfight, make your changes and then press the red WRITE MISSION button.
    10) Return to the Thirdwire Simulator by clicking it on the task bar (or alt tabbing if you prefer).
    11) ALWAYS RESELECT THE MISSION from the Single Mission-Load Misiion Menu to update the information.
    12) Play the mission!
     
    Repeat 8-12 as many times as you want
     
    This sounds a bit long winded but you do soon get used to it.
     
    Installion
    -------------
    Unzip Dogfight.zip.
     
    Find the folder called Dogfightv2.3 containing:
    templates (folder)
    df.cfg
    df.exe
    readme.txt
     
    COPY Dogfightv2.3 INTO THE TOP LEVEL OF THE DIRECTORY WHERE YOU INSTALL YOUR MODS. There is
    an Options.ini file in this directory as well.
     
    i.e Dogfightv2.3 and Objects are at the same level.
     
    OPEN THE Dogfightv2.3 FOLDER AND CREATE A SHORTCUT FROM DF.exe TO YOUR DESKTOP
    (or wherever you want to launch if from).
     
    Testing
    --------
    DogFight has been tested with:
    FE1 and FE2 (Viurtually all of the aircraft from CombatAce and the Skunkworks with Peter01 fms)
    SF1 (chiefly SCW)
    WOE (Principally Wings Over Russia and Wings Over Africa).
    SF2, and SFNA2, (Skunkworks PTO) (CombatAce BOB) and with additional aircraft thrown in.
    I've also tried it with some early Korean War era jets.
    Only briefly tried it with more modern types.
     
    The program was written using Microsoft Visual Studio Express 2010 C++ and FLTK.
    FLTK (Fast Light Toolkit) is a great free package for constructing GUIs really quickly and easily.
    Without it I doubt that I would have had time to write this program.
     
    Thanks
     
    Thanks to TK for creating a marvellous set of Sims. I love the way they work with TrackIR.
     
    I would also like to take this opportunity to thank the many add on creators at Combatace and
    the Skunkworks who have given me many hours of great gaming.
     
    I hope Dogfight helps to provide some entertainment for Thirdwire Simulator Users.
     
    Gary Ireland

    133 downloads

       (5 reviews)

    4 comments

    Updated

  3. FE2_and_FE1_Dogfightv2.2.zip

    Dogfight version 2.2 for Thirdwire Simulators (Series 1 and Series 2)
     
    Dogfight is a quick mission generator much like Microsofts Quick Combat and
    Ubisofts Quick Mission Builder.
    This simple little program is an attempt to add similar facility to Thirdwire products
    without editing Mission files by hand, or struggling with a complex Mission Editor.
    So, using it you should be up and flying against a selected opponent within a few
    seconds (once you're use to the system anyway!).
     
    As a template for the Missions I used a standard 1v1 fighter encounter so the action
    begins very close together (2 km seperation for WWI types, slightly further for faster types).
     
    To use you:
    1)Start Dogfight.
    2)Select aircraft types, numbers and heights, Pilot training etc.
    3)Press the Red WRITE MISSIONbutton.
    4)LEAVE Dogfight running.
    5)Start the Thirdwire Simulator.
    6)Go to the Single Mission page and then Load Mission Menu.
    7)Click on the name of the mission that you just created in dogfight(default is "0 Dogfight").
     
    8)When you want to change the mission click on Alt and Tab simultaneously.
    9)Select Dogfight, make your changes and then press the red GENERATE button.
    10)Return to the Thirdwire Simulator by clicking it on the task bar (or alt tabbing if you prefer).
    11)ALWAYS RESELECT THE MISSION from the Single Mission-Load Misiion Menu to update the information.
    12)Play the mission!
     
    Repeat 8-12 as many times as you want
     
    This sounds a bit long winded but you do soon get used to it.
     
    Installion
    -------------
    Unzip Dogfight.zip.
     
    Find the folder called Dogfightv2.2 containing:
    templates (folder)
    df.cfg
    df.exe
    readme.txt
     
    COPY Dogfightv2.2 INTO THE TOP LEVEL OF THE DIRECTORY WHERE YOU INSTALL YOUR MODS
    i.e Dogfightv2.2 and Objects are at the same level.
     
    OPEN THE Dogfightv2.2 FOLDER AND CREATE A SHORTCUT FROM DF.exe TO YOUR DESKTOP
    (or wherever you want to launch if from).
     
    Testing
    --------
    DogFight has been tested with:
    FE1 and FE2 (Viurtually all of the aircraft from CombatAce and the Skunkworks with Peter01 fms)
    SF1 (chiefly SCW)
    WOE (Principally Wings Over Russia and Wings Over Africa).
    SF2, and SFNA2, (Skunkworks PTO) (CombatAce BOB) and with additional aircraft thrown in.
    I've also tried it with some early Korean War era jets.
    Only briefly tried it with more modern types.
     
    The program was written using Microsoft Visual Studio Express 2010 C++ and FLTK.
    FLTK (Fast Light Toolkit) is a great free package for constructing GUIs really quickly and easily.
    Without it I doubt that I would have had time to write this program.
     
     
     
    Thanks
     
    Thanks to TK for creating a marvellous set of Sims. I love the way they work with TrackIR.
     
    I would also like to take this opportunity to thank the many add on creators at Combatace and
    the Skunkworks who have given me many hours of great gaming.
     
    I hope Dogfight helps to provide some entertainment for Thirdwire Simulator Users.

    83 downloads

       (2 reviews)

    1 comment

    Submitted

  4. Armchair Aces over Galicia

    Welcome WWI buffs! This new series is a compilation covering 15 months of air war in Galicia Front in WWI.
     
    The entire war is divided in mini-campaigns of a month-10 missions. I'm using the brand new Galicia 2 terrain by Stephen1918. You'll have about 15 mini-campaigns and 150 missions per pilot!
     
    The beauty of this approach is that you can follow your fav unit throught the war, or you can simulate unit transfers for your pilot. You can start as a two seater pilot (as most Germans did), and then be "transferred" to a fighter unit.
    This mod is intended for FE2, but I think it works fine in FE with a little text edit (change all SPAD7_150 references for SPAD7 ones).

    192 downloads

       (1 review)

    1 comment

    Updated

  5. dogfight 1.0.zip

    Dogfight for Thirdwire Simulators (Series 1)
     
    Dogfight is a quick mission generator much like Microsofts Quick Combat and
    Ubisofts Quick Mission Builder.
    This simple little program is an attempt to add similar facility to Thirdwire products
    without editing Mission files by hand, or struggling with a complex Mission Editor.
    So, using it you should be up and flying against a selected opponent within a few
    seconds (once you're use to the system anyway!).
     
    As a template for the Missions I used a standard 1v1 fighter encounter so the action
    begins very close together (2 km seperation for WWI types, slightly further for faster types).
     
    To use you:
    1)Start Dogfight.
    2)Setup mission.
    3)Press the Red GENERATE button.
    4)LEAVE Dogfight running.
    5)Start the Thirdwire Simulator.
    6)Go to the Single Mission page and then Load Mission Menu.
    7)Click on the name of the mission that you just created in dogfight(default is "0 Dogfight").
     
    8)When you want to change the mission click on Alt and Tab simultaneously.
    9)Select Dogfight, make your changes and then press the red GENERATE button.
    10)Return to the Thirdwire Simulator by clicking it on the task bar (or alt tabbing if you prefer).
    11)ALWAYS RESELECT THE MISSION from the Single Mission-Load Misiion Menu to update the information.
    12)Play the mission!
     
    Repeat 8-12 as many times as you want
     
    This sounds a bit long winded but you do soon get used to it.
     
    Testing
    DogFight has been tested with FE1 extensively (with virtually all the add on aircraft from
    CombatAce, the Skunkworks and Peter01 fms), SFP1 (chiefly SCW) and WOE1 (chiefly WOR and WOA).
    I've also tried it with some early Korean War era jets (SFP1).
    I have only briefly tried it with more modern types (WOE) and though it works I'm not too sure
    how useful regular fliers of these types will find it (it's the one period that I never really fly).
    I have no access to any Thirdwire Series 2 sims so I really don't know if it will work with them.
     
     
    The program was written using Microsoft Visual Studio Express 2010 C++ and FLTK.
    FLTK (Fast Light Toolkit) is a great free package for constructing GUIs really quickly and easily.
    Without it I doubt that I would have had time to write this program.
     
     
    Thanks
     
    Thanks to TK for creating a marvellous set of Sims. I love the way they work with TrackIR.
     
    I would also like to take this opportunity to thank the many add on creators at Combatace and
    the Skunkworks who have given me many hours of great gaming.
     
    I hope Dogfight helps to provide some entertainment for Thirdwire Simulator Users.
     
    Gary Ireland

    115 downloads

       (2 reviews)

    6 comments

    Submitted

  6. "Battle of Caporetto" Ver 1.0 Part 1

    This is ONLY Part 1 of the "Battle of Caporetto" Campaign, Version 1.0, made by quack74
     
    Part2 is a necessary download for it carries ALL the ENEMY (Austrian) aircraft files
     
    This Campaign takes place in Northern Italy in the Fall of 1917. Austria vs Italy.
     
    All info is in the readme files
     
    The Vogesen terrain ( by Gepard ) is needed to run this campaign.
    I highly recommend Jan Tuma's visual upgrade pack as well.
     
    I would like to thank ***** and the skunworks A team for many of the WWI models
    I would like to thank sinbad for allowing me to repost some of his Hanriot HD-1 Italian skins
    I also would like to thank Gepard for the terrain and the help he gave me
    And thanks to JanTuma for the beautiful terrain upgrade.
     
    Thanks especially to all those guys that took the time to build all the aircraft and ground objects.
    Without them this campaign wouldnt have come to mind. Actually Laton's Austrian and Italian planes triggered it.
    They needed a place to fly. So thanks Laton.
     
    Enjoy, quack74

    672 downloads

       (1 review)

    1 comment

    Updated

  7. Armchair aces 1915

    From the Readme and installation notes:
     
    Welcome WWI buffs! This is the first chapter in a series covering the (mostly) complete air war in Western Front in WWI. Next chapters coming in the standard two weeks!
     
    The entire war is divided in mini-campaigns of a month-10 missions. I'm using the two stock maps plus the Vogesen map. This first chapter starts in August 1915, so until end of 1915 you'll have 50 missions per pilot! (and be in mind this is the shortest chapter)
     
    The beauty of this approach is that you can follow your fav unit throught all maps, or you can simulate unit transfers for your pilot. You can start as a two seater pilot (as most Germans did), and then be "transferred" to a fighter unit. You can start as a RNAS pilot, and be in the RAF at the proper time, you can start in Escadrille 124 (the La Fayette escadrille) in French Army and end the war ir a USAS unit......A lot of possibilities.
     
    This mod is intended for FE2, because in 1917 and 1918 you'll need the different Albatros, Strutters, SPADS et al with different engines that FE2 has. FE1 pilots will need to edit the campaigns to fly them, for example changing the name of the planes like AlbatrosD5_180 to AlbatrosD5....Please, don't ask me for a FE1 version. I'm doing 117 campaigns for the entire series and it's a lot of work!!!! Nevertheless, if someone want to make an FE1 version it has my agreement (if it's free for the people, of course).
     
    So, be ready for a downloading fest.
     
    Very important!!!! Read the Readme!!!!

    315 downloads

       (1 review)

    1 comment

    Updated

  8. Rene Fonck: 'Ace Of Aces'. Parts 1 & 2

    Updated 18/4/08.
    Just a quick note to confirm that this mission will work with the expansion pack and
    April 08 patch, as long as you have ALL required skins, terrain etc installed.
     
     
     
    A Mission For First Eagles.
     
    Bucky's Quick Mission No.5. Rene Fonck: 'Ace Of Aces'. Parts 1 & 2.
     
    Released: 09/05/07... The 89th anniversary of the action depicted in this mission.
     
    ============================================================
     
    Introduction:
     
    Ask any student of the first air war to name their top ten WW1 fighter pilots and all the usual
    names will crop up, plus maybe, a few lesser knowns. Chances are though, the name Rene
    Fonck won't be among them... He's been largely forgotten... Even in his own country.
    A true case of criminal neglect IMHO, because Rene Fonck was probably THE greatest fighter
    pilot of WW1. The only problem is/was, Fonck knew how good he was and wouldn't let anyone
    forget it...He was regarded as a boastful, boorish, braggart, and generally not well liked by
    his comrades.
    But when you talk the talk, you've got to be able to walk the walk...Fonck could and did!
     
    This mission, which comes in two parts, depicts the events of Thursday, May 9th, 1918. This
    was the date that Sous-Lt Rene Fonck of escadrille SPA103, shot down six German aircraft
    in a single day...An outstanding feat in itself , but amazingly, he was to repeat it again on
    September 26th!
    In fact, he brought down two or more enemy planes in one day, an incredible eighteen times
    in one year!
     
    His marksmanship was of olympic gold medal standard. He usually expended very little
    ammunition when bringing down enemy aircraft. About nine rounds on average.
     
    His official end of war total was 75 confirmed victories, but in his book 'Ace Of Aces', he gave
    all the dates for a further 52 unconfirmed victories, which would give him an actual score
    of 127.
     
     
    ============================================================
     
    To set the scene:
     
    On May 9th, Fonck didn't even begin flying until 3:45pm because of bad weather, but soon
    after crossing the allied lines with his two wingmen, he spotted three enemy two-seaters. He
    shot down all three in a fight that lasted just 45 seconds...They all crashed within 400 metres
    of each other!
     
    After landing to refuel, he took off again at 5:30pm. It was very cloudy and eventually Fonck
    became separated from his two wingmen. He emerged from a dense cloud and immediately
    came across another German two-seater and shot that down.
    Continuing his patrol, he spotted a flight of four Fokker D.VII's, escorted by five Albatros
    D.V's flying slightly above, and ahead of the D.VII's. Weighing up the odds and feeling brave,
    Fonck put his SPAD into a dive, positioned himself amongst the nine enemy planes and shot
    down the rearmost D.VII.
    Alerted by the machine gun noise, the remaining E/A attempted to turn and bring their guns
    to bear on Fonck, but this manoeuvre slowed them down, and his momentum allowed him to
    pass between them. He then shot down the leader of the patrol and bolted for home, with
    seven enemy planes in hot pursuit!
     
    ============================================================
     
    Mission guidelines:
     
    As already stated, this mission comes in two parts to more accurately depict the events,
    weather and timing of Thursday, May 9th, 1918.
     
    PART 1.
    You'll join the action at about 7500 feet, having just crossed the allied lines at 4:15pm. The
    weather, which has kept you grounded for most of the day has cleared nicely, Although it's
    still quite cloudy.
    You're accompanied by your two able wingmen; Lt Fontaine and Cpt Battle. Suddenly, you
    spot three specks in the distance...Bosche two-seaters!... Manouevre yourself into a
    favourable position and dive into the fray!
    Fonck managed to shoot down all three German two-seaters himself...Can you do the same?
     
    Having achieved the mission goal, feel free to press 'ALT+N' to fast forward to your
    aerodrome...You can then land, and wait while your ground crew refuel and re-arm your
    SPAD...You may want to grab yourself a coffee and a croissant while you wait...
     
    PART 2.
    We join the action at 12,500 feet. It's 6:10pm, and you've been in the air for 40 minutes. It's
    very cloudy and you've lost your two wingmen, and the light is fading...
    You emerge from a dense cloud to find a German reconnaisance plane very close by...Once
    you send him down, prepare yourself to dive into the midst of the Fokker D.VII's and
    Albatros D.V's!
    Fonck shot down two Fokker D.VII's before making a break for home, but do feel free to try
    and better him if you think you can!
     
    If you survive, you can navigate your way back to Villers Bretonneaux airfield (or press
    ALT+N like I always do!) and land to a rapturous reception from your comrades...Just as
    Fonck did.
     
    ============================================================
     
    Compromises and game limitations:
     
    1. During the spring and summer of 1918 the German offensive had pushed the allies back
    much further than the actual front line depicted in the game. Also, the FE map is very sparsely
    populated around the Montdidier area where these combats actually took place. This means
    that I've not been able to place the action as accurately on the map as I would've liked.
     
    2. FE won't allow multiple 'named wingmen' in the players flight. This means the game will
    recognise only the players plane. consequently, there will be no record of your wingmen's
    actions in the 'stats' screen at end of mission. It also means you can't issue orders via the
    'tab' button.
    The good news is; this doesn't stop your wingmen from participating in the action, although
    for this mission you won't want any help anyway!
     
    3. In Fonck's second patrol, about 45 minutes passed between him shooting down the
    two-seater and the dogfight with the flight of German fighters...Here, I've condensed the
    action to save you flying around aimlessly for the best part of an hour.
     
    4. Again, in the second patrol, Fonck was able to dive into the German fighter formation
    undetected before causing havoc...As far as I can tell, the AI in First Eagles is 'all seeing'...
    This makes it impossible (I think!) to sneak up on 'em! You'll just have to take your chances
    mixing it with 'em I'm afraid!
     
    ============================================================
     
    Mission requirements:
     
    To fly this mission as intended, you'll need:
     
    Flanders terrain.
    By Edward.
    To be found in the Combat Ace, Downloads, 'Maps/Terrains' section.
     
    Rene Fonck SPAD XIII skin.
    By HerGr.
    To be found in the Combat Ace, Downloads, 'WW1 Aircraft Skins' section
     
    Many thanks to all the above artists for their most excellent contributions to this great game.
     
    For maximum realism, the mission should be played with all gameplay settings set to 'Hard'.
     
    ============================================================
     
    Installation instructions:
     
    Install the mission by unzipping the downloaded file to the following path:
    C:/Program Files/Thirdwire/WW1/Missions
     
    Alternatively, you can drag and drop the unzipped MSN file directly into your 'Missions' folder.
     
    ============================================================
     
    I hope you enjoy flying this mission and find it both challenging and enjoyable enough to play
    it more than once...I've tried to make it as historically accurate and authentic as the game
    will allow.
    Feel free to change any of the parameters as you wish.
     
    I would welcome any suggestions or general feedback, good, bad or indifferent, via any one
    of the FE forums.
     
    Bon chance!
     
    Bucky.
     
    9/5/07

    336 downloads

       (6 reviews)

    1 comment

    Updated

  9. "Battle of Caporetto" Version 2.0

    ********* The Battle of Caporetto **********
     
    *Version 2.0*
     
    By quack74
     
    November 2010
     
    This download contains a new campaign data.ini and Config.ini for the "Battle of Caporetto" campaign made by quack74.
     
    The upgrade to 2.0 contains German air units that participated in the great battle. Along with a few aces.
    Most of the markings are not historically accurate due to lack of detailed information and photographs. The names of the aces are accurate. All the units that I have included are accurate.
     
    **You MUST have "The Battle of Caporetto" Version 1.0 (the original download, part1 and part2) for this to work properly**
     
    These German units were sent to reinforce the Austrian campaign against the Italians soon after the collapse of the Eastern (Russian) Front. These units would start to appear in September of 1917 and last till the end of February 1918.
     
    Jagdstaffeln (fighters):
     
    Jasta 1 - Albatros D.V
    Jasta 31 - Albatros D.III
    Jasta 39 - Albatros D.IIIOAW
     
    FeldFleigerAbteilung (ground attack):
     
    FFA.2
    FFA.14 - All DFWC5
    FFA.17 -
    FFA.39
     
    Kampfgeschwader 4 units (bombers):
     
    Kagohl 19
    Kagohl 20 - All AEG G.IV
    Kagohl 21
     
     
    Also included are one more French air unit and one more Italian air unit.
     
    French: Escadrille N392 (N24bis) standard markings
     
    Italian: Squadriglia 79a (N27) Camouflage pattern with four known aces, including one ace skin.
     
    Enjoy everyone, quack74
     
     

    325 downloads

       (0 reviews)

    1 comment

    Submitted

  10. 'Voss vs 56'

    A mission for First Eagles + Expansion Pack 1 + either; Nov 08 patch or Peter01 FM's pack
    without patch.
     
    Bucky's Quick Mission No.9: 'Voss vs 56'.
     
    Released 23/9/08. The 91st anniversary of the action depicted in this mission.
     
    ============================================================
     
    Introduction:
     
    This Mission is a re-enactment of an actual aerial combat that took place at about 6:30pm,
    on Sunday, 23rd September, 1917, in the skies above Poelcapelle and Westroosebeke,
    about 7-8 miles NE of Ypres, in Belgium.
     
    The action involved seven SE5a's of 56 Sqn, the RFC's premier fighter unit, and Lt. Werner
    Voss, a 48 victory ace and a holder of the coveted Ordre Pour Le Merite (Blue Max).
     
    This epic encounter, arguably the most famous dogfight in history, has been the subject of
    much speculation and controversy for ninety odd years now, and shows no signs of abating
    any time soon. This is evidenced by the fact that even though the combat reports of all the
    allied pilots involved (and other aircrew that witnessed it) still exist, there are some
    historians and enthusiasts that think Voss had run out of fuel and/or ammunition, and even
    that he was trying to surrender(!) before he was killed.
    Whatever the truth of the matter, the allied pilots combat reports are all of the opinion that
    the Fokker Triplane's excellent climb capability would have allowed Voss to withdraw from
    the combat at any time with relative ease. Yet he chose to fight to the end... Maybe he just
    had a little too much confidence in his own ability?
     
    Werner Voss' life story in general, and his final combat in particular, make very interesting
    reading. I highly recommend the book 'September Evening', by Barry Diggens' to anyone
    who would like to read further on the subject. Apart from containing a detailed blow by blow
    account of the combat, it also includes the complete combat reports of all the allied pilots
    involved.
     
    ============================================================
     
    To set the scene:
     
    At this time Voss was Staffelfuhrer of Jasta 10, based at Heule, near Courtrai. He had
    achieved his 48th victory that morning (23rd Sept) by shooting down a DH4. It was his first
    day back on the front line since going on leave on 11th of September. Probably eager to
    rack up his victory tally, he fatefully decided to fly one last patrol...
     
    Voss took off at approximately 17:05, in the pre-production Fokker Triplane, serial No.
    FI. 103/17 which he had been using since late August, and in which he had achieved his last
    10 victories. At about the same time, thirty or so miles away at Estree Blanche, 56 Sqn
    were leaving the ground for their final patrol of the day.
     
    At 18:25, Voss encountered two SE's of 60 Sqn. The ensuing combat which lasted all of two
    minutes, ended with both British fighters disengaging after being severely damaged.
    Unfortunately for Voss, The flight of SE5a's from 56 Sqn, led by Cpt. James McCudden VC,
    had witnessed the brief furball and were not slow in coming to the aid of their two stricken
    comrades...
     
    The infamous ten minute dogfight that followed is excellently summed up in this excerpt
    from James McCudden's book; 'Flying Fury':
     
    "The German pilot (Voss) saw us and turned in a most disconcertingly quick manner, not a
    climbing nor Immelmann turn, but a sort of flat half spin. By now the German triplane was
    in the middle of our formation, and its handling was wonderful to behold. The pilot seemed
    to be firing at all of us simultaneously, and although I got behind him a second time, I
    could hardly stay there for a second. His movements were so quick and uncertain that none
    of us could hold him in sight at all for any decisive time."
     
    Inevitably though, odds of seven to one were too great, even for a pilot of Voss' prowess.
    And especially considering the high calibre fighter pilots he was up against. It was 2/Lt.
    Arthur Rhys-Davids who eventually got Voss in his sights long enough to deliver the coup
    de grace. Voss fell to earth just inside the British lines, NW of Frezenberg, at a place called
    Plum Farm. He was 20 years old.
     
    In homage to Voss, McCudden stated in his book:
     
    "I shall never forget my admiration for that German pilot, who single-handed fought seven
    of us for ten minutes, and also put some bullets through all of our machines. His flying was
    wonderful, his courage magnificent, and in my opinion he is the bravest German airman
    whom it has been my privilege to see fight."
     
    High praise indeed.
     
    The battle hardened 56 Sqn pilots that Voss faced that evening were all aces except for
    Cronyn. Indeed, by the end of the war they had amassed 172 victories between them.
    They are listed below with their total end of war victory numbers, the serial number, and
    identification letter of the SE5a they were actually flying on 23rd Sept 1917.
     
    Cpt. J.B. McCudden. (58) flew B4863 marked 'G'
    Cpt. G.H. Bowman. (32) flew B2 marked 'M'
    Lt. R.T.C. Hoidge. (27) flew B506 marked 'N'?
    2/Lt. A.P.F. Rhys-Davids. (22) flew B525 marked 'I'
    Lt. R.S. Maybery. (21) flew B1 marked 'K'
    Lt. K.K. Muspratt. (8) flew A8944 marked 'H'
    Lt. V.P. Cronyn. (4) flew A4563 marked 'L'
     
    ============================================================
     
    Mission guidlines:
     
    WARNING!
    It has to be said that it's almost impossible to survive this mission, (well, for me anyway!)
    and for that reason I hesitated to upload it at all. But with the 91st anniversary of Voss'
    demise approaching, I decided to go for it.
    I created it using the latest 'Peter01 FM's pack', 'Very Hard AircraftObject.ini', and
    '70% GunData.ini files'. Consequently, I haven't lasted more than a minute during the
    mission testing! I'm no great flyer though, so with a bit more ability, or without those
    mods?...
     
    When the mission begins, you'll be flying at approximately 6,500ft. We'll assume that the
    encounter with the two 60 Sqn SE's has just ended, and the 56 Sqn flight is winging its way
    towards you...Utilise your height advantage, and don't fly straight and level for more than a
    few seconds!
     
    The 56 Sqn pilots were all amazed at Voss' aerobatics...You'll have to be equally agile to
    have even the slightest glimmer of a chance!
     
    ============================================================
     
    Compromises and game limitations:
     
    I had a go at including the legendary 'red nose Albatros' that featured briefly in the furball
    that fateful evening. However, it only distracted the SE's from giving you (Voss) their full
    attention. And seeing as it only played a very small part in the combat, I decided not to
    use it.
     
    The 56 Sqn SE5a identification letters used are all correct for the pilots involved in the
    combat (See above for pilot/ID list). However, on 23/9/17, 56 Sqn were still using a dumbell
    marking on the rear fuselage. This was changed to the more familiar white rear fuselage
    band on 25/9/17.
     
    The actual combat between Voss and 56 Sqn commenced at about 6:30pm, but I've had to
    set the mission time at 5:30, otherwise you'd be flying in the dark.
     
    I've also used a bit of artistic license regarding height advantage and the order of events,
    but essentially it's you (Voss) against seven enemy planes, just as it was for him.
     
    ============================================================
     
    Mission requirements:
     
    To fly this mission as intended, you'll need the following mods and skins:
     
    Flanders terrain.
    By Edward.
    To be found in the Combat Ace, Downloads, 'Maps/Terrains' section.
     
    Werner Voss skin for the Expansion Pack Fokker Dr.I.
    By Gumpy.
    To be found in the Combat Ace, Downloads, 'WWI Aircraft Skins' section.
     
    SE5a 56 Sqn, RFC, 1917 Squadron Markings.
    Two versions by dhasdell.
    To be found in the Combat Ace, Downloads, 'WWI Aircraft Skins' section.
    Make sure to use the 'letters' version.
     
    Many thanks to all the above artists for their most excellent contributions to this great game.
     
    Although not essential, for extra realism and immersion I would recommend the following
    mods, available from the Combat Ace, Downloads site:
     
    'Thicker, Fuller Clouds'.
    By ShrikeHawk.
    Found in: 'Maps/Terrains'. 'Environmental Mods'.
    Excellent mod that greatly improves the "cotton wool ball" clouds effect.
     
    'FE Sounds'.
    By yours truly.
    Found in: 'Sound Mods'.
     
    For maximum realism I would also recommend that this mission be played with all gameplay
    settings set to 'Hard'.
     
    ============================================================
     
    Installation instructions:
     
    Install the mission by unzipping the downloaded file to the following path:
    C:/Program Files/Thirdwire/WW1/Missions
     
    Alternatively, you can drag and drop the unzipped MSN file directly into your 'Missions' folder.
     
    ============================================================
     
    I hope you enjoy flying this mission and find it both challenging and enjoyable enough to play
    it more than once. I've tried to make it as historically accurate and authentic as the game
    will allow.
    Feel free to change any of the parameters as you wish.
     
    I would welcome any suggestions or general feedback, good, bad or indifferent, via any one
    of the FE forums.
     
    Viel Glueck!
     
    Bucky. 23/9/08.
     
    ============================================================
     
    References used in creating this mission:
     
    'September Evening'... B. Diggens.
    'Werner Voss'... D. Hylands.
    'Flying Fury: Five Years In The Royal Flying Corps'... J. McCudden VC.
    'High In The Empty Blue'...A. Revell.
    'Under The Guns Of The German Aces'... N. Franks & H. Giblin.
    'Who Downed The Aces In WWI'... N. Franks.
    'Above The Lines'... N. Franks. F.W. Bailey & R. Guest.
    'Above The Trenches'...C. Shores. N. Franks. R. Guest.
    'The Jasta War Chronology'... N. Franks. F. Bailey & R. Duiven.
    'The Sky Their Battlefield'... T. Henshaw.
    'Royal Flying Corps Communiques 1917-18'... C. Bowyer.
    'The Fokker Triplane'... A. Imrie.
    'Fokker Dr.I Triplane: A WWI Legend'... P. Leaman.
    'Fokker Dr.I Aces Of WWI'... N. Franks & G. VanWyngarden.
    'British Aviation Squadron Markings Of WWI'... L.A. Rogers.
     
    ============================================================
    ============================================================

    348 downloads

       (2 reviews)

    1 comment

    Updated

  11. Three missions for First Eagles

    These are simply three of the stock SPAD missions, reworked to give SE pilots something more to do.

    599 downloads

       (1 review)

    0 comments

    Updated

  12. Cambrai Plane Fest

    Cambrai France
    January 1 1916
     
    The new campaign is now ready to Download as soon as its approved....
     
    This campaign works on FE + Exp pack and FE+Exp+April Patch
     
    The plane sets as follows:
     
     
    1. Dh2
    2. F2B
    3. Fe8
    4. Pup
    5. CamelF1_110
    6. Triplane
    7. CamelF1_130
    8. SE5a
    9. CamelF1_150
    10. Nieuport11
    11. Nieuport17
    12. N24
    13. N24bis
    14. SPAD13
    15. N28
    16. HalbD3
    17. AlbatrosD1
    18. AlbatrosD2
    19. PfalzD3
    20. AlbatrosD3
    21. AlbatrosD3OAW
    22. AlbatrosD5
    23. AlbatrosD5a
    24. PfalzD8
    25. FokkerD7F
    26. Snipe
    27. RE8
    28. BE2
    29. Re8
    30. Salmson2A
    31. Ca3
    32. HP400
    33. Walfisch
    34. AviatikC2
    35. DFWC5
    36. AEG_G4
    37. Staaken
    38. GothaGIV
     
     
    The are also two additional packs included with the download.
     
    1) The cambrai_targets.ini file to add many extra ground, balloons and AAA nests.
     
    2) A new sound pack for FE planes to add realism for the sound of the game.
     
    As always if there are issues leave me a msg here and I will try and get the problem sorted out.
     
    Enjoy

    468 downloads

       (1 review)

    0 comments

    Updated

  13. Firecage Flying Circus Campaign

    Thanks for downloading this campaign.
     
    This release has only been tested in the exp pack and the exp pack +April 2008 versions. They may be interesting results when played in the Orig Release loads
     
    Fly in Jasta 11 squadron against the RAF and the French over Cambrai
     
    Contents of this zip file
     
    The whole “wwiCampFC_J11” folder which can be dropped into the main campaign folder and your ready to go.
     
    I have included my cambrai targets ini file so there are MANY more balloons and AAA nest including every airbase and all main cities. Just drop this file into the cambrai terrain folder.
     
    Planes needed for this campaign to work properly.
     
    AlbatrosD1
    AlbatrosD2
    AlbatrosD3
    PfalzD3
    AlbatrosD5a
    Dr1
    PfalzD12
    FokkerD7F
    Walfisch
    AviatikC2
    DFWC5
    GothaGIV
    Staaken
     
    Nieuport17
    SPAD7
    SPAD12
    N24
    N24bis
    N28
    Avro504C
    Avro504D
    Fe2B
    Pup
    Triplane
    CamelF1
    SE5a
    F2B
    Salmson2A
    BE2
    BE-2D
    Ca3
    HP400
     
    I will release a new update on this as I work out a problem on squad sizes and supplies that’s giving me trouble.
     
    Enjoy
     
    Firecage

    569 downloads

       (1 review)

    0 comments

    Updated

  14. Albatros Missions for First Eagles

    The default Fokker missions, reworked to use the Albatros. Replacement files to make the Albatros and DFW flyable are included.

    788 downloads

       (2 reviews)

    0 comments

    Submitted

  15. 56 Squadron meets the Gothas

    Two missions, one by day and one by night, for 56 Squadron SE5a's to intercept Gotha bombers. These are the SPAD mission from the Gotha pack reworked.

    717 downloads

       (2 reviews)

    0 comments

    Submitted

  16. Zeppelin Hunters

    Five missions using Hinchinbrooke's splendid Zeppelin, all slightly different as I'm now finding my way with Kreelin's mission builder.

    937 downloads

       (0 reviews)

    0 comments

    Submitted

  17. Second Marne / Hundred Days Offensive Campaign Pack

    This pack contains two campaigns for Third Wire Production’s flight simulator First Eagles: “Second Battle of the Marne” and “Hundred Days Offensive.” These campaigns portray events in the Verdun Sector during the German offensive and Allied counteroffensives between 15 July and 12 September 1918. Players can now begin their FE careers in mid-July rather than mid-September, covering the entire period when the USAS was equipped with the SPAD XIII.

    1,211 downloads

       (3 reviews)

    0 comments

    Submitted

  18. Tridyed_Firecage Winter missions pack 1

    Ok a set of mission set for use with our winter terrain packs. Time and conditions already set for you ....
     
    They are mostly 12 v 12 missioon and soem have more bombers included as well. No small dogfights in my house
     
    Install to the missions folder and enjoy....

    385 downloads

       (1 review)

    0 comments

    Updated

  19. FE Missions with Static Aircraft

    This is a small set of four missions for FIRST EAGLES featuring ground attack, and demonstrating the use of Static Aircraft to populate allied and enemy aerodromes.
    Instructions for creating the static aircraft, and Mission Notes are included.
     
    Missions by IndioBlack
    Static aircraft design by Paul Taylor

    459 downloads

       (2 reviews)

    0 comments

    Submitted

  20. Firecage Plane Fest Campaign Ver 4.1

    THIS IS FOR FE PRE EXPANSION PACK! THIS MAY NOT WORK WELL AFTER THE EXP PACK IS INSTALLED. I HAVE NOT TESTED IT YET..
     
    Firecage Plane Fest 4.0
     
     
    1st off …. Tip of the Hat to all the plane makers… thank you for the time and effort your putting in so I can have fun 
     
    This campaign has about 60 airplanes in it now. (see note above)
     
    I do all the testing on hard FM and all settings to hard. So if things don’t seem even in normal mode that’s why.
     
    All of the plane sets have been done to make room for the newest planes that the mod people have available.
     
    I have moved the start dates back to October 5th 1915 to make more room for so many early planes and still have time to enjoy and learn each one well.
     
    I have redone all the upgrade plane dates so the planes match up as closely as I can. As normal I try and balance what is available. I do my best with what I have.
     
    Bomber squads available for the RAF and Germans. (flyable)
     
    Fixed a few text entries to docs that were showing wrong versions in game.
     
    Please read the installation and Plane Fest Doc for more info.

    1,934 downloads

       (11 reviews)

    0 comments

    Updated

  21. Rotagen's 1916 Flying Circus (German_Defense)

    Requires some planes from Here: (combatace.com) See "readme" file. I wanted a Campaign where I didn't have to fly to "egypt" to see an enemy squadron, I wanted to fly some early war planes, and I wanted to see lots of planes in a Random fashion. I liked the result. Hopefully you will too. I think you will get more action flying German, but try both.

    743 downloads

       (5 reviews)

    0 comments

    Submitted

  22. Bloody April 1917

    Bloody April 1917
    =================
    A campaign for First Eagles.
    This is a historical campaign for the Flanders terrain in First Eagles, to recreate the nadir of the Royal Fying Corps, "Bloody April" 1917. It requires a standard install of First Eagles, plus Edward's Flanders terrain, and a number of extra add-on aircraft. There is a TXT file which explains all that is required.
    The campaign uses a variety of early-1917 aircraft, and every mission will provide extensive aerial action, with large numbers of aircraft from different squadrons going about their various missions along the Front.
     
     
    Historical Background
    =====================
    A major British offensive was planned to commence in the Arras area in Flanders in April 1917. The First Army (General Horne) and the Fifth Army (General Allenby), comprising British, Australian, Canadian and Indian troops, would make a major push along the River Scarpe, and towards Vimy Ridge. A month of bloody fighting yielded little except heavy casualties on both sides, on the ground and in the air. A brilliant Canadian assault captured Vimy Ridge, and a tenacious Australian attack at Bullecourt penetrated the Hindenurg line for a time, but stubborn German resistance limited the gains to no more than a few miles overall.
     
    In the air, early 1917 was a difficult time for the Royal Flying Corps. The Fokker scourge of early 1916 had been defeated by aircraft such as the DH.2 and the FE.2B, but by early 1917 these aircraft were obsolescent, and were facing newer German machines such as the formidable Albatross D.III. In addition, the German air force was now operating on the Flanders front in larger "Jastas", or "Flying Circuses". Newer British machines such as the Sopwith Pup and Triplane and the Bristol Fighter F2B were becoming available, but in small numbers. The Royal Flying Corps would suffer grievous losses in "Bloody April".

    1,232 downloads

       (5 reviews)

    0 comments

    Updated

  23. First Eagles: Hitting the Zeppelins

    Hitting the Zeppelins
     
    Requires Flanders terrain and A-team Camel, but no other extras. Just drop into the Missions folder of First Eagles.
     
    This mission allows a flight of Camels to take off from St Pol, attack a Zeppelin base near Zeebrugge and return home. Enemy fighters may or may not appear.

    482 downloads

       (3 reviews)

    0 comments

    Updated

  24. First Eagles: Hitting the Zeppelins (Avro)

    Hitting the Zeppelins (Avro 504D)
     
    Requires Flanders terrain from Combat Ace and Bortdafarm's Avro 504D, Fokker EIII and Fokker DII, all available from http://www.ebort2.co.uk/FE.html. Just drop into the Missions folder of First Eagles.
     
    This mission allows a flight of Avro's to take off from St Pol, attack a Zeppelin base near Zeebrugge and return home. Enemy fighters may or may not appear. I have deliberately kept it simple because when tested, it worked.

    418 downloads

       (2 reviews)

    0 comments

    Updated

  25. 19 squadron Dolphin Vs Jasta 6 Fokker D.VIII

    A mission for First Eagles.
     
    Bucky's quick mission No.1. 19 squadron Dolphin Vs Jasta 6 Fokker D.VIII.
     
    =======================================================
     
    This mission, although a 'what if' scenario is quite a plausible aerial engagement that
    is accurate regarding geography and timing relating to the two units involved
    (19sqn & Jasta 6).
     
     
    Jasta 6 received the Fokker D.VIII (or the Fokker E.V as it was first called) at the
    end of July 1918, Jasta 6 being the first to receive it. However, on August the 16th
    they lost a pilot because of wing failure, and again on the 19th...The E.V was then
    quickly taken out of service until the weakness was diagnosed and cured.
    It was accepted back in service in early October, and by the end of the war a mere
    80 had been delivered. There is no record of it being used in combat during the last
    weeks of the war.
     
    So to maintain historical accuracy this mission takes place the day before the wing
    failure incidents; (15/8/18.) At this time Jasta 6 were based at Bernes, a few miles
    north of St Quentin, which in turn, is about 30 miles from Douai
     
    19 Squadron, using the Sopwith Dolphin at this time, were based at Savy, about 20
    miles from Douai.
     
     
    You're flying an offensive patrol with your two 19 sqn wingmen, at 08.25 on Thursday
    15/8/18. You have just crossed the German front lines at 12,000 feet near Douai,
    looking for trouble. You're mindful of the fact that there have been recent rumours
    within the RAF of a new German monoplane fighter in operation on the western front,
    reported as being very manoeuvrable... You're about to find out those rumours are
    horribly true!....
     
    =======================================================
     
    To use this mission as intended, you'll need:
     
    Flanders terrain.
    By Edward
     
    The Sopwith Dolphin.
    By Capun and his team. Available from the Skunkworks site (Registration required).
     
    The Fokker D.VIII.
    By Laton. Available from the Combat Ace download section.
     
    The 19 Sqn Blue Nose Dolphin skin.
    By Gambit168. Available from the Combat Ace download section.
     
    All three Fokker D.VIII Jasta 6 skins.
    By V. Deutschmark. Available from the Combat Ace download section.
     
    A big thank you to all of the above artists for their most excellent contributions to this
    great game.
     
    =======================================================
     
    To install, simply unzip the downloaded file to:
    C:/Program Files/Thirdwire/WW1/Missions.
     
    Or unzip to your desktop and drag and drop, or copy, then paste into your missions
    folder.
     
    =======================================================
     
    Feel free to change the mission anyway you like, and should you find anything wrong
    with it, please let me know.
     
    EDIT, 11/4/07: One thing I didn't realise when I first put this mission together is that
    unless you tell your wingmen to 'Engage Air', they won't fire a single shot!
    So remember to hit the TAB button and select '1' if you want some help from your
    Squadron comrades...Think of it as firing a flare gun!
     
    Have fun!
     
    Bucky.
     
    =======================================================
    =======================================================

    361 downloads

       (4 reviews)

    0 comments

    Updated



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