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Strike Fighters 1 Series by Thirdwire

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    1. The first jet from Sweden in 3 version.
       
      J 21R/RB & A 21
       
      workin' decals skins & prototype tribute.
       
      Cockpit by Stary.
       
      Specially made for Jon's OPIsbjorn camp
       
      (*) Not a complete plane as You have to D/L relevant lods from A-team beta page. Put them in each plane folder.
       
      Then extract all in your mod, objects folder.
       
      That's all.
       
      Take care.
       
      Paulopanz
      243 0
    2. Supermarine Scimitar F Mk 1 & F Mk 1 (60)(*)
       
      Here You will get 2 planes, and some new edited/upgraded High res Skins I made for You.
       
      - Scimitar F Mk 1
       
      803 (2); 804; 907 NAS
       
      - Scimitar F Mk 1 (60) with fuel probe & IRM missiles
       
      736; 768; 800; 803(2); 907 NAS
       
      Canopy=Key 0
      Wingfold=Key 9
       
       
      TO INSTALL:
       
      (*) You need the new lod here at A_team site
      new lods here http://cplengineeringllc.com/SFP1/
       
      Fixed/Upgrades
       
      - canopy glass, wheels, tail beacon rounded
      - gun ports painted
      - nose mapping fixed
      - IRM pylons added
       
       
      Put that lod inside present extrcted folder and transer all (as usual) in Your mods folder
       
       
      CREDITS:
       
      * 3D Model by Wehner
      * Model completion, Folding Wings and Sliding canopy by Capun
      * FM and testing by Charles
      * Texture skins and testing by Gramps
       
      A special thank to Capun for his kind rework of this old but gold model.
       
      Enjoy.
       
      Paul
      459 0
    3. Supermarine Attacker FB.2(*)
       
      The third - and last - Supermarine jet trilogy.
       
      736; 800; 803; 890 NAS 1831; 1833 RNAS & Generic FAA Skins
       
      INSTALL
       
      (*) This is not a complete plane: you have to D/L the upgraded
      and fixed lod (white center wheels isuue solved!)
      new lods here http://cplengineeringllc.com/SFP1/
       
       
      Put it inside the extracted Attacker folder and transef all inside your mod folder
       
      CREDITS
       
      A-TEAM for the plane (a conversion from FS2004 model by Ralph Pegram)
       
      Wrench and Spinners for relative, special PAF skin works, I used for making my RN temps.
       
      I think that Spinners' PAF Attacker, that highly reccomend, is the best companion of this one.So if You aven't it yet I suggest to grab it now!
       
      Enjoy.
       
      Paul
      282 0
    4. Nuclear Bomb Effect for Strike Fighters 1 and WOV/WOE/WOI.
      ------------------------------------------------------------------------------------------------------------------------------------
       
      Sory if my English is not good.
      This is a BIG Nuclear Bomb Effect mod & this is my first mod, this works on my PC & this mod have i test on WOE, maybe can also work
      for WOV & Others.
      This mod is Beta version & free...
       
      NOTE:
      still have error while is played, as can't play sounds Nuclear effects, maybe you can fix it!
       
      Installation:
      1. Before you install this mod, I highly recommend that you backup MISSILEOBJECT.INI on Objects folder, & Other files that named equal to this mod files.
      2. Copy & Overwrite all Effects,Objects, & Sounds folders into WOE folder.
      3. you can do use this effect by WeaponEditor, n Select you weapon/bomb use EffectClassName = NukeExplosionEffect
      4. Finish, You can Test & Play..
       
       
       
       
      ------------------------------
      JasonCW, 19 November 2011
      877 5
    5. This is a F-15E Strike Eagle cockpit. This cockpit belongs to Paladrian, and, with his authorization, I am uploading it for all of you. Inside the folder, you'll find a folder called "Cockpit" and two .ini files. Copy them into your F-15E Strike Eagle folder and overwrite the files. Hope you like it!!!
       
       
      Ragards,
       
      Ignacioc91
       
       
      PD: NO README FILE!!! The instruction and all staff is above.
      778 8
    6. B-57A RB-57A FuseNum and SNum Decal Overhaul for:
       
      SF1 and 2 Series
       
      Martin B-57A Canberra for the "Strike Fighters 1" Series
      by Ahmed Junaid Raza.
       
      http://combatace.com/files/file/1819-b-57a-canberra/
       
       
      Martin RB-57A Canberra for the "Strike Fighters 1" Series
      by Ahmed Junaid Raza
       
      http://combatace.com/files/file/1837-rb-57a-canberra/
       
       
      Martin B-57A Canberra for the "Strike Fighters 2" Series
      by Ahmed Junaid Raza.
       
      http://combatace.com/files/file/9449-b-57a-canberra/
       
       
      Martin RB-57A Canberra for the "Strike Fighters 2" Series
      by Ahmed Junaid Raza
       
       
      http://combatace.com/files/file/9463-rb-57a-canberra/
       
      See Readme for Info Creidts.
       
      Raven
       
      10/26/2011
       
       
      66 0
    7. This is a skin for the SH-60 representing the SH-60J of the Japan Maritime Self Defense Force, No.51 Squadron based in Atsugi. The SH-60J is license-built by Mitsubishi and is a hybrid of the SH-60B and SH-60F. However the performance is similar enough that an entirely new aircraft mod for this sim is probably not necessary.
       
      To install, simply extract the files to their matching folders. NOTE: This addon does NOT contain the aircraft itself; please get it from the A-Team rotorworks site. Though I'm releasing this mod for SF2, there's no reason you can't use it for the first gen titles.
       
       
      If you have any questions, comments, concerns, or constructive criticisms regarding this model, please do not hesitate to contact me. Thank you!
      84 3
    8. Ive been working on this mod for quite awhile and I think I have finally
       
      got it working without any bugs or kinks you know the unusual pink or
       
      green cloud floating around here or there on the horizon.It makes the
       
      scattered and broken clouds look great as far as the inclement clouds they
       
      look good from the top but,from the bottom not so much.There has always
       
      been a problem with the bottom of inclement clouds no matter which cloud
       
      mod you use at least that's what I have found.The CLOUD1 TARGA
       
      file comes from the Clouds big mod for IL2 by MANYSH and has been heavily
       
      edited by me for use in the SF 1 series by Thirdwire,I hope he approves of
       
      the effect his file creates for this game and I greatly appreciate his
       
      original work and thank him for it.I have forgotten where I got the
       
      ENVIRONMENTSYSTEM ini it has been along time and so much editing ago the
       
      author of the original has slipped my mind,so if you see your work in here
       
      I hope you approve and I thank you.As far as impact on the FPS I haven't
       
      experienced any loss or if I have it's barely noticeable.This mod has been
       
      created around Cellinksy's "Widesky" Environment Mod so if your not using
       
      it,you may want to get it.The clouds have been tested in WOV
       
      1st series and WOI 1st series it may work in the other 1st series titles
       
      to you'll just have to try it and see.I do not guarantee it will work in the SF 2 series.
      837 4
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