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    1. Battle of Britain Campaign
       
      Beta v0.60a
       
      *******************************************************************************************
       
      This is a campaign for use on Gepard's excellent Battle of Britain terrain v1.4
       
      It will run on SFP1, WoV and WoE, although only fully tested on SFP1.
       
      My thanks in particular to Gepard, capun, B Bandy RFC and CA_Stary for their encouragement, inspiration and contributions to v0.60, but this is very much a group effort, so there are many others who have my thanks for making this project a pleasure to work on. Please see the credits below.
       
      Thanks also to everyone who has posted feedback on this campaign, and to everyone who has entered into the spirit of things by contributing mods of their own.
       
      S! to the merry band of WW2 propheads ;-)
       
      *****************************************************************************************
       
       
      CAMPAIGN CONTENT:
       
      FLYABLE SQUADRONS:-
       
      RAF
       
      1 Sqdn RAF - Hurricane 1, transition to Hurricane 2A
      25 Sqdn RAF - Blenheim Mk1F, transition to Beaufighter Mk1NF
      41 Sqdn RAF - Spitfire 1A, Spitfire 2A
      82 (United Provinces) Sqdn RAF Bomber Command - Blenheim Mk1
      151 Sqdn RAF - Hurricane 1, transition to Hurricane 2B then Hurricane 2C
      242 (Canadian) Sqdn RAF - Hurricane 1
      303 (Kosciusko) Sqdn RAF (Polish) - Hurricane 1
      310 (Czechoslovak) Sqdn RAF - Hurricane 1, Hurricane 2A
      603 (City of Edinburgh) Sqdn RAF - Spitfire 1A, Spitfire 2A
       
      1 Sqdn RCAF - Hurricane 1, Hurricane 2A
       
       
       
       
      Luftwaffe
       
      II./JG26 "Schlageter" (Bf 109E-3)
      I./JG53 "Pik As" (Bf 109E-3)
      II./KG1 "Hindenburg" (He-111H3)
      I./KG76 (Do-17Z)
      I./KG51 "Edelweiss" (Ju-88A4)
      II./ZG76 (Bf-110C)
      II./StG1 (Ju 87b)
      Stab, 1./ and 2./ Staffeln - Erprobungsgruppe 210 (Bf-110C)
      3./Erprobungsgruppe 210 (Bf-109E-3B Fighter-Bomber)
       
       
      MISC:-
       
      Modded OPTIONS.INI and INSTANTACTION.INI for BoB-style instant action
       
      Revised "Battle of Britain_movement.ini" file for more active shipping lanes to bomb and truck routes to strafe.
       
      Squadron-specific intro, victory and defeat screens.
       
      Phased campaign:-
       
      1. Kanalkampf - Battle over the Channel
      2. Adlerangriff - RAF Fighter Command under Attack
      3. Operation Loge - Terror over London
      4. Operation Seelöwe - The Nazi Invasion of England
       
       
      ********************************************************************************************
       
       
       
      INCLUDED FILES:-
       
      The following files are included in this download. I am extremely grateful to the devs and modders concerned for allowing me to include their work in this package. My thanks to them.
       
      All feedback, issues, gripes and bitching re this package should be directed to baltika, not these guys, OK? As well as their excellent contributions, they have just made everyone's life easier by making this campaign more of a one-stop shop. You are not permitted to mod or distribute their files without the express written consent of the owner of the particular file.
       
       
      **********************
       
      AIRCRAFT:-
       
      **********************
       
      Bf 109E-3 - Plane & skins by RussoUK2004, virtual pit by Kesselbrut, pilots by The Wrench
       
      Bf 109E-3B Fighter-Bomber - Plane & skins by RussoUK2004, virtual pit by Kesselbrut
       
      Ju-87B - Model & "the rest" by Pasko, FM by Starfighter, virtual pit by Kesselbrut, skins by Gramps, special thanks to dsawan.
       
       
      Hurricane 2A - B Bandy RFC's mod of A-team Hurricane 1
      Spitfire 2A - B Bandy RFC's mod of A-team Spitfire 1
       
      (Hurri2A & Spit2A are incomplete, requiring the lod files from the DAT Hurri1 and Spit1)
       
      Some alternative _data.inis (in Extras folder) - B Bandy RFC
       
      All RAF Fighters have guns harmonised at 250 yards. Thanks to B Bandy RFC, Tailspin and capun!
       
       
      *************************
       
      SKINS:-
       
      *************************
       
      Spitfire 603 Sqdn RAF - rebadging of Gramps' 41 Sqdn Spitfire skin by baltika
       
      Stuka STG3 - swayne64
       
      He-111H2 - IIIKG55 }
      - IVKG55 }
      - IVKG53 }
       
      He-111H3 - IIKG1 }
      - IIKGR100 }
      - IIKGR100 green } Allenjb42
      - StabKGR53 }
      - IIIKGR100 }
       
      He-111H4 - FuX }
      - IIIKG126 }
      - WO }
       
       
       
      ************************
       
      GROUNDOBJECTS:-
       
      ************************
       
      BritSquad - Kesselbrut, Pasko
      GerSquad - Kesselbrut, Pasko
      Crusader Mk 1 Tank - RussoUK2004
      Destroyer - Modified Benham Class Destroyer by capun, 3d model by Mikewhl
      KriegFlakDestroyer - Geo
      PzKpfw-IVA - RussoUK2004
      StuGIIIB - Kesselbrut
      PzKpfw-IIIF - Kesselbrut
       
       
      ************************
       
      OTHER MODS:-
       
      ************************
       
      WW2 Formations mod - Charles
      Battle of Britain Mainscreen and Campaign Screen - Kout
      Battle of Britain Music Pack - Allenjb42
      WW2 Era Map icons - Geo and Charles
      WW2 RAF & Luftwaffe pilot photos - pcpilot
      WW2 aircraft damage TGAs - The Wrench
      WW2 Green Wooden hangars & shelters - CA_Stary
      WW2 Effects Pack v0.91 - CA_Stary
      Battle of Britain pilot photos - B Bandy RFC
      Towns, villages and London Parks mod (beta) - CA_Stary
      Pinup "Mimi" by Elvgren
       
      } Wrench (Spit 1A, Hurri 1 & Bf-110)
      BoB themed loading screens} baltika (Spit 2A, Hurri 2A, Bf-109-3 & -3B, Ju-87b)
      } Full credit to artists N. Trudgian & R. Taylor
       
       
       
      ************************
       
      CAMPAIGN FILES:-
       
      ************************
       
      All BoB Campaign files, UI screenshots - baltika
       
       
      ***************************************************************************************
       
       
      REQUIRED FILES:-
       
      You will need to download these separately.
       
       
      AIRCRAFT:-
      ********
       
      SFP1 Dev A-team (capun, Gramps, Charles, Kesselbrut & The Wrench)
       
      Hurricane 1
      Hurricane 2B
      Hurricane 2C
      Spitfire 1A
      Blenheim Mk1
      Blenheim Mk1F
      Beaufighter Mk1
      Beaufighter Mk1NF
      Hurricane 2B
      Hurricane 2C
      Ju-88A4
      Do-17Z
      Bf 110C-4
       
      He-111H2 - Allenjb42's mod of A-team He-111H6
      He-111H3 - Allenjb42's mod of A-team He-111H6
      He-111H4 - Allenjb42's mod of A-team He-111H6
       
      Available at capun's Skunkworks website. Member Registration and login required for d/l.
      http://cplengineeringllc.com/SFP1/
       
       
       
      TERRAIN:-
      *******
       
      Battle of Britain v 1.4 by Gepard
      http://forum.combatace.com/index.php?autom...p;showfile=5203
       
       
       
      OTHER ESSENTIAL DOWNLOADS:-
      *************************
       
      WW2 Weapons pack, compiled by The Wrench from Bunyap's wep pack
      http://forum.combatace.com/index.php?autoc...p;showfile=8495
       
       
       
      REALLY, REALLY NICE TO HAVE, PLUS IT TOOK ME AGES TO COMPILE, SO TRY IT OUT, OK?:-
      ********************************************************************************
       
      WW2 RAF SPEECHPACK, COMPILED BY BALTIKA
      http://forum.combatace.com/index.php?autoc...p;showfile=5533
       
       
       
       
      *********************************************************************************************
       
       
      * * * HEALTH WARNING * * *
       
      INSTALLATION OF THIS MOD WILL OVERWRITE THE FOLLOWING FILES, WHICH WILL BREAK THE STOCK INSTALL AND ANY OTHER MODS WHICH RELY ON THESE FILES. BACKUP THESE FILES BEFORE INSTALLATION SO YOU CAN RESTORE THEM IF NECESSARY.
       
      Strike Fighters/PilotData/SquadronList.ini
      Strike Fighters/OPTIONS.INI
      Strike Fighters/Flight/INSTANTACTION.INI
      Strike Fighters/Flight/FORMATION.INI
      Strike Fighters/Flight/MISSIONCONTROL.INI
      Strike Fighters/Flight/NATIONS.INI
      Strike Fighters/Menu/campaignscreen.bmp
      Strike Fighters/Menu/CAMPAIGNSCREEN.INI
      Strike Fighters/Menu/MAINSCREEN.INI
      Strike Fighters/Menu/{all menu music}.wav files
      Strike Fighters/Terrain/Battle of Britain/Battle of Britain_movement.ini
      Strike Fighters/Terrain/Battle of Britain/Battle of Britain_targets.ini
      Strike Fighters/Terrain/Battle of Britain/Battle of Britain_types.ini
       
      And many others! Check the download package before installing over a modded install! You have been warned!
       
       
      ********************************************************************************************
       
       
      INSTALLATION INSTRUCTIONS
       
      1. Install SFP1/WoV/WoE
       
      (For WoV & WoE follow Wrench's instructions to create an era-specific install - see KB at combatace)
       
      2. Patch up to v 083006
       
      3. Delete all stock aircraft
       
      4. Install the DAT aircraft listed above
       
      5. Install Wrench's WW2 wep pak.
       
      6. Install Gepard's BoB terrain v1.4. For detailed instructions on how to do this, see the readme file for the terrain.
       
      7. Copy the Battle of Britain campaign mod files to the relevant folder of your new install. The simplest thing is to retain the file structure and copy the unpacked files over. Items in the Campaigns, Flight, Menu, Missions, Objects and Objects/Aircraft, PilotData, Sounds and Terrain folders go into those same folders in your new install. The options.ini file goes into your main Strike Fighters folder. When asked to overwrite existing files, say "Yes" each time. YOU DID BACK UP THOSE FILES LISTED ABOVE, DIDN'T YOU?
       
      8. Copy the file Hurricane-R10D.LOD from the Hurricane1 folder into the Hurricane2A folder.
       
      9. Copy all the Spitfire .LOD files from the Spitfire1A folder into the Spitfire2A folder.
       
      10. That's it. Battle of Britain should now be available at the campaign menu. Happy hunting!
       
       
      ********************************************************************************************
       
       
       
      KNOWN ISSUES:-
       
      1. Finally sorted out the "random movement of air units" bug. That was the main problem which meant this campaign was a beta release. You should now see a lot more air activity on both sides.
       
       
      2. Victory conditions.
      "Winning" a campaign depends on your Force capturing the enemy Base node. So the best the RAF can hope for is a lose or a stall. No invasion of Fortress Europe in 1940! As for the Luftwaffe, well. . .
       
       
      3. The RAF fly a lot of intercept missions, and they're hard. Good luck! Use high energy boom and zoom attacks, or frontal attacks for best results. Try to keep your wingies alive. Remember this is a war of attrition, so kills matter. Ignore Bitchin' Betty when she tells you to RTB, mission failed. Finish off those bombers!
       
      As an extra hint, the campaign engine does not fix intercept waypoints very efficiently. If you rely on them, you will not intercept bomber formations until they are on top of their target - by which time it's too late. Use planning map to move your waypoints to show the most direct route between waypoint 2 and your objective point. Then use Red Crown to give you the best vector to your target. Intercept those bombers while they are still out there!
       
       
      4. In order to make the phased campaign work properly, I have brought forward the front-line operational dates of certain squadrons (303, 310, 603 and 1 RCAF) to the start of July 1940. This is clearly non-historical. However, having later start dates meant that the timings of the phased campaign were thrown out of kilter, so I chose this as the lesser of two evils.
       
       
       
      ********************************************************************************************
       
      Credits:-
       
      Thanks to Gepard, the A-team, RussoUK2004, Kesselbrut, allenjb42, Pasko, Bunyap, Charles, Kout, Cellinsky, swayne64, pcpilot, CA_Stary, B Bandy RFC, George (Geo) and, of course TK and Thirdwire.
       
      Let me also express my grateful thanks to those Devs and modders listed above who have granted permission to allow their work to be included in this package. That makes installation a whole lot easier! And, of course, without their work, this campaign would, quite simply, not exist. Thanks to all!
       
      If I have missed anyone out please let me know and I will add your name, with my apologies.
       
      Orders of Battle and Unit strengths are taken from the appendices to "The Most Dangerous Enemy - A History of the Battle of Britain" by Stephen Bungay, ISBN 1-85410-801-8. Thoroughly recommended for those with an interest in the Battle of Britain.
       
       
      *****************************************************************************************
       
      Legal Notice:-
       
      You are not permitted to re-distribute any of the 3rd-party files included in this package without the prior written consent of the owner of the file concerned.
       
      Modding of the campaign files written by baltika for the free use of the community is, however, actively encouraged. Share your results. But if anyone is planning a payware BOB conversion, don't you dare use any of the campaign files in this mod for your bloodsucking financial gain, unless you make me a decent offer first ;-)
       
       
      Tally-ho, chaps!
       
      baltika
       
      ************************************************************************************************
       
      Changelog:-
       
      0.50 - Initial release
      0.51 - Revised Planeset
      0.52 - Revised "MissionChance[XXX]=" values for all air units (Thanks, Charles!)
      0.53 - Revised Aircraft Replacement Times & percentages for each Force
      0.54 - Added WW2 period map icons by Geo and Charles
      0.55 - Revised Experience and Morale values for all Air Units
      0.56 - SFP1 Dev A-Team & allenjb42 aircraft included as part of the package. Thanks!
      0.57 - Added WW2 RAF and Luftwaffe Pilot photos (Thanks pcpilot!)
      0.58 - Added Allenjb's Battle of Britain Music Pack. Thanks Allen!
      0.59 - Added RussoUK2004's BF 109E-3B Fighter-Bomber.
      Added 3./Erprobungsgruppe 210 as flyable squadron to fly it. Thanks Russo!
       
      0.60 - Added swayne64's STG3 skin
      - Added The Wrench's damage TGAs
      - Revised DefaultTexture= for some air units
      - 25 Sqdn RAF transition to Beaufighter Sept '40
      - Added SFP1 Dev A-team Beaufighter MK1NF
      - Added SFP1 Dev A-team Blenheim MK 1F
      - Added 3rd zoom level for mission planning map
      - Added 15 Sqdn RAF Bomber Command as flyable unit (Blenheim Mk1)
      - Czech and Polish Squadrons now display correct nationality Pilot names
      at Flight Roster
      - RCAF Squadron now has appropriate nationality selection & pilot names
      - Individual plane numbers enabled in campaign file
      - 242 (Canadian) Sqdn available as flyable
      - 19 Sqdn flyable replaced by 603 Sqdn as flyable
      - Added Hurricane 2A and Spitfire 2A mods by B Bandy RFC
      - Added WW2 effects pack v 0.91 and WW2 green wooden hangars by CA_Stary
      - Phased campaign to allow for historical campaign progression
      - Revised terrain files (TYPES and TARGETS .ini) for phased campaign
      - Added British Channel Convoys
      - Armed CargoShip Mod
      - Implemented gun harmonisation mod to RAF fighters
      - Revised RAF Order of Battle and unit names/mottos
      - Revised Squadron histories for some flyable units
      - Added Squadron upgrade paths in interests of gameplay
      - Added various ground objects
      - Operation Sealion
      - Added CA_Stary's Towns, Villages and London Parks mod to terrain (beta release). Cheers Przemek!
      - Revised Luftwaffe flyable Geschwadern to match available skins
      - Revised Luftwaffe unit names
      - BoB themed loading screens
       
      0.60a- DAT aircraft removed from this download package,
      - by request of the creator of those 3d models for SFP1/WOx series of games.
      - Sorry chaps, but it's his call to make.
       
       
       
       
      *************************************************************************************************
      3,521 0
    2. Burning Sands 1944 v1.0
       
      A fictional WW2 Campaign for Strike Fighters Project One
       
      by baltika
       
       
       
      *****************************************************************************************************************************
       
      This is a mod of the stock Burning Sands campaign to take advantage of the many excellent WW2 MTO planes and skins which have been produced by individuals more talented than me. It is entirely fictional.
       
      Please note that this download includes the campaign files only. 3rd party planes, skins and ground objects, and a couple of other essential mods, will require separate download. Full list below. But let's face it, if you're reading this you've already got them all anyway. Hell, you've probably got a dedicated MTO install you can drop this right into.
       
      My thanks to all devs and modders whose work has inspired this campaign. See Credits.
       
      *****************************************************************************************************************************
       
       
       
      CAMPAIGN CONTENT:
       
      FLYABLE SQUADRONS:-
       
      RAF
      213 Sqdn RAF - Hurricane 2C
      601 Sqdn RAF - Spitfire 5BL
      252 Sqdn RAF - Beaufighter Mk1
      274 Sqdn RAF - Hurricane 2D
      145 Sqdn RAF - Spitfire 8C
      114 Sqdn RAF - Boston
       
      RAAF
      3 Sqdn RAAF - Curtiss P-40E (Kittyhawk)
       
       
      Luftwaffe
      I./JG26 Bf-109E (Emil)
      V./JG77 Bf-109G10
      I./ZG26 Bf-110E (Zerstorer)
      I./JG52 Fw190
      I./JG77 Me-262A (Schwalbe)
      II./KG26 He-111H6
      I./SchG2 Hs129B3
      I./StG2 Ju 87B (Stuka)
      I./JG300 FW-190A-8/R2 (Wurger)
       
       
      DESERT TERRAIN CHANGES:-
       
      -No more concrete runways. All airfields replaced with the desert airstrip, for a more WW2 look.
      -Desert airstrip re-classified as MEDIUM_RUNWAY to allow some of the bigger birds to take off.
      -Sam sites, radars, trucks and so on replaced with WW2 equivalents. But ground object placement is a frustrating and time-consuming business so more work is required here. For now, all AAA sites are active in 1944, and most of the airstrips will have a few WW2 vehicles around, including mobile AA units which will fire at you if you get low enough. You have been warned!
       
       
      USER INTERFACE:-
       
      -Squadron specific intro, victory and defeat screens to add atmosphere.
       
      Please see Credits section for a full list of the modders whose work is featured in these screenshots. Thanks to everyone involved. If your name has been omitted, it is in error and I apologise. Please contact me and I will rectify the situation.
       
      *****************************************************************************************************************************
       
       
       
       
      * * * HEALTH WARNING * * *
       
      INSTALLATION OF THIS MOD WILL OVERWRITE THE FOLLOWING FILES, WHICH WILL BREAK THE STOCK BURNING SANDS CAMPAIGN AND ANY OTHER MODS WHICH RELY ON THESE FILES. BACKUP THESE FILES BEFORE INSTALLATION SO YOU CAN RESTORE THEM IF NECESSARY.
       
      Strike Fighters/PilotData/SquadronList.ini
      Strike Fighters/Terrain/Desert/DESERT_NATIONS.INI
      Strike Fighters/Terrain/Desert/DESERT_TARGETS.INI
      Strike Fighters/Terrain/Desert/DESERT_TYPES.INI
       
      AGAIN, YOU HAVE BEEN WARNED! BACKUP THOSE FILES!
       
      Or, make a fresh install to run this campaign. Having a dedicated MTO install will probably make life easier. If you have that, you're not going to use it to run stock Burning Sands anyway.
       
      Those of you who know what you are doing can copy my squadron list on to the end of the existing squadron list, if you already have a modded SquadronList.ini. You will have to renumber the squadrons.
       
      I have simply added more (WW2) target types onto the end of those listed in DESERT_TYPES.INI, so that shouldn't cause any problem at all.
       
       
      *****************************************************************************************************************************
       
       
       
       
      REQUIRED FILES:-
      **************
       
       
      AIRCRAFT:-
      ********
       
      Hurricane 2C - SFP1 Dev A-team
      Spitfire 5BL - SFP1 Dev A-team
      Beaufighter Mk1 - SFP1 Dev A-team
      Hurricane 2D - SFP1 Dev A-team
      Spitfire 8C - SFP1 Dev A-team
      Boston - SFP1 Dev A-team
      P-40E - SFP1 Dev A-team
      Bf-110E - SFP1 Dev A-team
      Me-262A - SFP1 Dev A-team
      He-111H6 - SFP1 Dev A-team
      Hs129B3 - SFP1 Dev A-team
      Bf-109E - RussoUK2004
      Ju 87B - Pasko, virtual pit by Kesselbrut
      FW-190A-8/R2 (Wurger) - howling1's mod of WOLF257's FW-190
       
      All the above available at combatace in the WW2 aircraft section. A-team planes also available at Skunkworks website, http://cplengineeringllc.com/SFP1/ - Registration required for both sites.
       
      Fw190 - WOLF257
      Bf-109G10 - WOLF257
       
      EDIT:- WOLF has generously re-issued his planes as the WW2 plane pack, available here at CombatAce. At present only the 2 listed above are required. A major expansion to this campaign is in the works to utilise the many American birds now available. Cheers to WOLF for the re-release.
       
       
      COCKPITS:-
      ********
       
      Kesselbrut's excellent Bf-109E virtual pit
      http://forum.combatace.com/index.php?autom...p;showfile=3235
       
       
       
      SKINS:-
      *****
       
      213 Sqdn Hurri 2C - The Wrench
      145 Sqdn Spitfire Mk8 - The Wrench
      Bf-109G10 MTO JG53 - The Wrench
      Bf-109G10 MTO JG77 - The Wrench
      Fw190 MTO JG2 - The Wrench
      FW190 MTO JG52 - The Wrench
      ME-262 MTO JG 77 - The Wrench
       
      Some of The Wrench's skins available at combatace. Best to stop off at his site first though, as not all are. Get them here:- http://wrench1smog.com/index.html
       
      Bf-109E MTO theme - mrcraig
      He111H6 IIKG26 - allenjb42
       
      Both of the above available at combatace.
       
      Please note, if you are using the Wurger instead of the Fw190, The Wrench's Fw190 MTO skins will work perfectly well on the Wurger, as it is a mod of WOLF's original Fw190.
       
       
       
      GROUND OBJECTS:-
      **************
       
      WWII Ground Object Packs 1 & 2 - George (Geo)
      http://www.geos-aircraft.com/SFObjects.htm
       
      KpfPzIII_Pack - Kesselbrut
      http://forum.combatace.com/index.php?autom...p;showfile=2682
       
       
      WW2 AAA units -
      BoforsFlak, FlakAchtAcht, Tommyflak37, Vierlingsflak - Created by Kesselbrut
       
      I'm not sure where these can be downloaded seperately. However, if you have downloaded Gepard's excellent Battle of Britain terrain v 1.3, you will have these objects. If you don't have the BoB terrain, this is your excuse to download it from combatace. Otherwise AA fire is going to be thin on the ground in this campaign.
       
       
       
       
      OTHER ESSENTIAL DOWNLOADS:-
      *************************
       
      Bunyap's Weapons pack (latest version)
      http://www.bunyap2w1.com/
       
      WW2 Formations mod - Charles
      EDIT http://www.users.bigpond.net.au/CharlesEAW/sfpage.html
       
       
       
       
       
      Whew! Still with me? OK then, onwards to-
       
      *****************************************************************************************************************************
       
       
      INSTALLATION INSTRUCTIONS
       
      1. Install Strike Fighters Project One
       
      2. Patch up to v 083006
       
      3. Install the latest weapons pack.
       
      4. Delete all stock aircraft
       
      5. Install the aircraft, skins and ground objects listed above. For detailed instructions on how to do this, see the readme file for each individual item. For the AA units from the BoB terrain, simply copy their folders from the SFP1/Objects/Groundobject folder to the the same folder of your new install.
       
      6. Install Charles' WW2 formations mod.
       
      7. Copy the Burning Sands 1944 mod files to the relevant folder of your new install. The simplest thing is to retain the file structure and copy the unpacked files over. Items in the Campaigns, Menu, Objects, PilotData and Terrain folders go into those same folders in your new install. When asked to overwrite existing files, say "Yes" each time. YOU DID BACK UP THOSE FILES LISTED ABOVE, DIDN'T YOU?
       
      8. That's it. Burning Sands 1944 should now be available at the campaign menu. Happy hunting!
       
       
      *****************************************************************************************************************************
       
       
       
       
      KNOWN ISSUES
       
      1. Some of the third party planes use the "_" character in the name of their install folder when unzipped, e.g. Bf_110E, He_111H6, Me_262A, P_40E. For some reason, my set up refuses to recognise those planes as installed when that character is present. I have all those planes installed in the following format: Strike Fighters/Objects/Aircraft/Bf-110E, Strike Fighters/Objects/Aircraft/He-111H6 and so on (Me-262A, P-40E). I have used that format in the BS1944_data.ini file, so if you find that the campaign does not allow you to select those planes, check that you have installed those planes with the same naming format. If they are different, either change each air unit entry in the BS1944_data.ini file to match the install folder for each plane, or change the name of the plane's install folder to the format used in the BS1944_data.ini file.
       
      2. WOLF257's planes are not currently available for download. If you don't have them, use the alternative BS1944_data.ini file provided.
       
      3. Skins. I have used the "DefaultTexture=" flag for each unit (in the BS1944_data.ini file) to try to ensure all planes use the appropriate MTO skin. Sometimes planes still show up in ETO skins. I have no idea why. If you are having skin problems, check that the "DefaultTexture=" for each squadron specifies the skin folder in the aircraft folder correctly. Or you could create a specific MTO install where the only skin in each plane's folder is an MTO skin - hint, hint. Otherwise, answers on a postcard to. . .
       
      4. Loadouts. If you are having trouble saddling up with the appropriate tank-busting gear or whatever, check that the "AttachmentType=" flag in the Weapon Stations section of the appropriate aircraft_DATA.ini file is specified properly. Bunyap's site has updated DATA.ini files for many aircraft so they work with the latest weapons pack. Or just set it like this, "AttachmentType=UK,USAF,USN" (without the quotes) for the Allies and all will be well. Purists run screaming for the hills at this point. For Luftwaffe the setting is "AttachmentType=Nazi Germany" On the subject of loadouts, if (like me) you want to fly CAS campaign missions in the Hurri 2C (and what else would you do with a wingful of rockets?), go to the Strike Fighters/Objects/Aircraft/Hurricane2C/Hurricane2C_DATA.ini file, and add CAS to the "PrimaryRoles=" flag under [MissionData] near the top of the file. My apologies to the A-team. My excuse is that this is a fictional campaign.
       
      5. I know that the RAAF squadron has to be selected from the RAF list. My apologies to our Australian cousins. Apparently the current build of the campaign engine has trouble with the ground war if more than two forces are defined. Take solace in the fact that the Poms can't cope without you.
       
      6. If you have any other problems, questions, suggestions or constructive criticism, I can be contacted at Combatace, SimHQ, column5.us and the Thirdwire forums. I can't promise to solve your issue, but talking helps.
       
      7. Now, if only someone would make an MTO skin for the Hawker Typhoon. . . ;-)
       
       
       
      Cheers,
       
      baltika
       
       
       
       
      *****************************************************************************************************************************
       
       
      CREDITS
       
       
       
      This campaign is my way of saying thanks to all the modders who have created so many great WW2 planes to enhance the community's enjoyment of this great series of sims. Without all their hard work in producing a wealth of additional planes, skins, ground objects, terrains, weather mods, and all the rest, this mod would, quite simply, not exist. My thanks to all concerned, and indeed the wider SFP1/WOV/WOE/FE community in general who have provided so much information about how this whole bag of nuts and bolts works.
       
      And, of course, thanks to TK and Thirdwire for creating SFP1/WOV/WOE/FE in the first place.
       
       
      I have included a number of screenshots which feature the work of various devs and modders, and I would like to thank them for their contribution:-
       
      The SFP1 Dev A-team (Capun, Gramps, Charles, Kesselbrut and The Wrench) - Planes and skins too numerous to mention. 12 out of the 16 aircraft featured in this campaign.
       
      The Wrench (Kevin Stein) - Skins (see full list above) & inspiration. Kevin kicked this off with his Cold War Gone Hot: 1946 suggestion.
       
      Pasko - Stuka Ju 87B (Skins by Gramps)
       
      Polak - WW2 Ground objects, Sky mod
       
      WOLF257 - Bf-109G10 and Fw190
       
      Deuces - weapons, effects
       
      Kesselbrut/Geo - WW2 Ground objects
       
      Cellinsky - Weather Mod
       
       
      Thanks to everyone. If your work is featured and I have not credited you, please accept my apology. Let me know & I will add you to the list.
       
      Happy Hunting,
       
      baltika
       
       
       
       
       
      *****************************************************************************************************************************
       
      DISCLAIMER AND LEGAL STUFF
       
      Use these files at your own risk. They have been tested, but I accept no responsibility for loss of data, damage to hardware, or trashing of your heavily modded SFP1 install. Heed the health warning or else!
       
       
      This campaign is distributed as freeware. Feel free to mod it to your heart's content, so long as you give credit where it's due. You are not permitted to attempt to make any money out of it. Or are you so low that you would feed your grandmother to the Ravenous Bugblatter Beast of Traal for only five altarian dollars?
       
      (Douglas Adams, of course. See what I mean about credit where it's due?)
       
      *****************************************************************************************************************************
      726 0
    3. NOTE THIS IS A WORK IN PROGRESS!!
       
      Here is a small collection of "blue" airfields I have built for use in the TW series (specifically SFP1 and the WoX series).
       
      This project is a collection of my thoughts along with other folk’s talent. It is not perfect and I am working to improve them all the time.
       
      ****************************************************
       
      Credit goes to the following:
       
      The creator's of the CA forum. It has provided me a lot of ideas, some which have been realized.
       
      I have used the work of the individuals below in this project.
       
      Comrpnt - His airfield light program inspired me to attempt lighting up these airfields.
      http://forum.combatace.com/index.php?autoc...p;showfile=6863
       
      CA_Stary for the Generic hangars pack
      http://forum.combatace.com/index.php?autoc...p;showfile=7221
       
      Gepard for use of the New Airbases for SFP1 / WOE v. 2.0
      http://forum.combatace.com/index.php?autoc...p;showfile=5078
       
      wingwiner for the Tactical Control Centre and Gas Station
      http://forum.combatace.com/index.php?autoc...p;showfile=4989
       
      wingwiner for the Control TowerH1
      http://forum.combatace.com/index.php?autoc...p;showfile=4168
       
      Mitch's "Factory Place"
      http://wrench1smog.com/wrench3.html
       
      The Wrench
       
      I don't think I missed anyone but If I did please let me know.
       
      *****************************************************
       
      What's included:
       
      AIRFIELD_HAGARRS.ini (used for lighting the airfield)
      AIRFIELD_IBERIA.ini
      AIRFIELD_METRO.ini
       
      Hagarrs Airbase.txt (add this to your XXX_targets.ini listing)
      Iberia Airbase.txt
      Metro Airport.txt
       
      *****************************************************
       
      Installation:
       
      You will need the objects listed in the credits to populate the airfields.
       
      Just drop the AIRFIELD_XXXX.ini into the terrain folder where you plan to use the airfields. This will light the airfield.
       
      Copy and paste the ***.txt into the ***_target.ini folder, making sure to number the target accordingly.
       
      Go fly and enjoy.
       
      Questions / comments / concerns please contact me here at Combat Ace.
       
      As I subscribe to the freeware policy at Combat Ace, this is a FREEWARE product.
       
      KRFRGE
       
      March 2009
       
       
      14 Apr 09 - Fixed the A/C lineup
      280 0
    4. Baltic Entrance Terrain (Ostseeausgang)
      *****************************************************
       
      This terrain is written for WOE.
       
      +++++++++++++++++++++++++++++++++++++++++
       
      I. Short description:
       
      The terrain covers the baltic entrance, the bottleneck of Denmark which is blocking the free way from the Baltic Sea to the north Sea. You can fly over entire Denmark, to most southern part of Norway and Sweden, northern Poland, Northern east and West Germany and a very small part of the Netherlands.
      The terrain is set as a cold war scenario. You will find the NATO with Norway, Denmark, West Germany and the Netherlands as blue power, the WP states GDR and PR Poland (plus soviet bases in this contries) as red powers and the neutral Sweden.
       
      ++++++++++++++++++++++++++++++++++++++++++++++++
       
      II. INSTALLATION:
       
      Unzip all files into your Wings Over Europe /terrain folder.
      Put folder UnimogBW into your objects/groundobjects folder.
       
      Thats it.
       
       
      Q: What is to do to make it usable for WOI,WOV and SFP1?
       
      For WOI open file Osteeeausgang.ini with notepad editor
      overwrite line
      CatFile=..\GermanyCE\GermanyCE.cat
      with
      CatFile=..\IsraelME\IsraelME.cat
       
      For WOV open file Persischer Golf.ini with notepad editor
      overwrite line
      CatFile=..\GermanyCE\GermanyCE.cat
      with
      CatFile=..\VietnamSEA\VietnamSEA.cat
       
      For SFP1open file Persischer Golf.ini with notepad editor
      overwrite line
      CatFile=..\GermanyCE\GermanyCE.cat
      with
      CatFile=..\desert\desert.cat
       
      Then you must download a tileset which is made for WOE GermanyCE terrain and install into the Ostseeausgang folder. Be aware, that there are some new tiles, so that your terrain could be look something strange.
       
      ++++++++++++++++++++++++++++++++++++++++++++++++++
       
      III. Credits. I want to say thank you to all guys who helped me to create the this terrain, and made the new ground objects like cars, fireengine, run- and taxiways, shelters, Unimog etc...
       
       
      ++++++++++++++++++++++++++++++++++++++++++++++++
       
      IV. This Terrain is Freeware. Commercial use is not allowed.
       
      +++++++++++++++++++++++++++++++++++++++++++++++++
       
      V.
       
      For remarks, comments, bugs, etc please use CombatAce forum or send me a PM.
       
      Hope you enjoy it.
       
       
      Michael (Gepard)
       
       
      Made in Germany
      28 May 2012
      875 2
    5. Su-20 Fitter-C
       
      ***************************************************
      I .Credits
      ***************************************************
      This is a mode of AmokFloos Su-17M Fitter C. Florian, thanks for the permission to use your files.
      The Cockpit is the excellent Su-7BM cockpit made by Boopidoo and Kukulo.
       
      My little share was to do some modifications of the Data.ini. I deleted the guided weapons, added armour, modified the decoys and made a fictive egyptian Su-20 skin.
      ***************************************************
      II. Su-20
      ***************************************************
      The Su-20 was the export version of the early Su-17. It had simplyfied avionics and was thatswhy unable to use high developed weapon systems. But it had high survival capabilities. The very robust Ljulka engine was able to "eat" some birds and in one occasion a complete pitote tube without to suffer damage. While life firing tests in the USSR the tanks of the swing wing Fitter were rippled by 12.7 mm bullets with the only result, that the technicians found the bullets "swimming" in the fuel.
      The Su-20 was used by the Egyptian Air Force during the 1973 war against Israel (Yom Kippur war, Ramadan War, October War)
       
      **********************************************
      III. INSTALLATION
      **********************************************
       
      1. unzip into your aircraft folder
      subfolders will be automatically created
       
      Thats it! Enjoy flying.
       
       
      ************************************************
       
      IV. THIS MOD IS FREEWARE. COMMERCIAL USE IS NOT ALLOWED.
       
      *************************************************
       
       
      V. For remarks, comments, bugs, etc please use CombatAce forum or send me a PM.
       
       
      Hope you enjoy it.
       
      Michael (Gepard)
       
       
       
      Made in Germany
      Dezember 2008
      1,471 0
    6. WOI Panzer Pack
       
      This package includes modded versions of TK's panzers of WOI plus a T-34/85 and the israeli version of the T-55.
      All of this tanks i gave additionally to the gun an coaxial MG and in some cases Flak MG.
      All tanks are now able to defend themself against engaging planes, so that tank butchering now becomes more challenging for the pilots.
       
      ************************************************
      INSTALLATION
       
      Unzip all files into your objects/groundobjects folder.
       
      Thats it.
       
      ***********************************************
      Credits:
      All honour for the stock tank models goes to TK
      For the T-34 i want to say thank you to Pasko.
      ***********************************************
       
      You will need a weapon pack to make the soviet vehicles able to fire their coaxial MG and the T-34's to fire their gun.
      Or you add following lines into you gundata.ini file. Make sure to exchange the xx with the correct sequence number.
       
      [GunData0xx]
      TypeName=7.62mm_PKB
      FullName=PanzerMG PK
      Caliber=7.620000
      ROF=900.000000
      MuzzleVel=935.000000
      AmmoWt=0.009730
      WarheadWt=0.000000
      Reliability=97.000000
      Accuracy=80.000000
      AddLight=FALSE
      MaxLightRange=1000.000000
      FireColor=0.150000,0.150000,0.150000
      GunFireEffect=LmgFireEffect
      GunFireSound=50cal
      EffectClassName=LmgEffects
      EffectTime=0.100000
      TracerTexture=Tracer.tga
      TracerSize=0.120000
      TracerDistFactor=0.002000
      TracerLength=0.015000
      MaxVisibleDist=4000.000000
      MaxStreakVisibleDist=1000.000000
      TimeFuzed=FALSE
       
      [GunData0xx]
      TypeName=85MM_ZIS-S-53
      FullName=85mm Kanone
      Caliber=85.000000
      ROF=8.000000
      MuzzleVel=1042.000000
      AmmoWt=5.040000
      WarheadWt=0.000000
      Reliability=100.000000
      Accuracy=75.000000
      AddLight=TRUE
      MaxLightRange=1200.000000
      FireColor=0.500000,0.450000,0.320000
      GunFireEffect=TankGunFireEffect
      GunFireSound=AAA
      EffectClassName=TankGunEffects
      EffectTime=0.100000
      TracerTexture=Tracer2.tga
      TracerSize=0.200000
      TracerDistFactor=0.002000
      TracerLength=0.018000
      MaxVisibleDist=6000.000000
      MaxStreakVisibleDist=1000.000000
      TimeFuzed=FALSE
       
       
      *************************************************
      Hope you enjoy it.
       
      Michael (Gepard)
      528 0
    7. Mirage2000EM Egypt
      *****************
      version 1.1
       
      In is version of the Mirage2000EM i have changed the flightmodel to fit in the October2008 patch. With the old flightmodel the Mirage had the tendency to overroll and by using the autopilot to overpitch while landing approach.
      With version v1.1 the Mirage200EM had become again a very good dogfighter with acceptable handling capabilities.
       
      Hope you enjoy it.
       
      Michael (Gepard)
       
      Made in Germany
      January 2010
       
       
      Readme of version 1.0
      ----------------------------------------------------------
      I.
       
      This is a mod of Erwin_Hans Taiwanese Mirage2000-5.
       
      It represent the egyptian version of the Mirage-2000E.
      The Mirage-2000EM was ordered in 1981 and was delivered from 1986. It was intended to act as couterpart to the israeli F-16C.
       
      +++++++++++++++++++++++++++++++++++++
      II.
       
      Changes: - weaker engine to represent the M-53/5
      - other Radar and weaker avionics
      - i use the F-15A cockpit which is the closest available to the Mirage2000E cockpit
      - new skin
       
      +++++++++++++++++++++++++++++++++++++
      III.
       
      CREDITS:
       
      I want to say thank you to Erwin_Hans for the permission to mod his Mirage2000-5.
      The original 3D Model was made by aleks
      The flight Model was done by IAFmars and YEYEYE and Erwin_hans
       
       
      ----------------------------------------------------------
      IV.
       
      INSTALLATION:
       
      -Unzip all files into your objects/aircraft folder.
       
      -For the case that you have no weaponpack you will find all Mirage2000EM weapons in the included Weapons folder. To install follow the instructions in the readme there.
       
      ----------------------------------------------------------
      V.
       
      For remarks, comments, bugs, etc please use CombatAce forum or send me a PM.
      -------------------------------------------------------------
       
      VI.
       
      The Mirage2000EM is FREEWARE. COMMERCIAL USE IS NOT ALLOWED!
       
      ------------------------------------------------------
       
       
      Hope you enjoy it.
       
       
      Michael (Gepard)
       
       
      Made in Germany
      November 2008
      1,477 1
    8. MiG-23PFM Fishtail-D Beta
      *****************
      ----------------------------------------------------------
      I. History
       
      This is a "What if" plane. It was not real, but could have been it if the E-8 development line would not have been canceled in 1962.
      Imagine: A lot of MiG ingenieurs did not agree with Mikoyans decision to stop the E-8 program. They made a proposal to use proven elements of the E-8 and the MiG-21PF to start a new project called E-9. Mikoyan agreed and intended to use the E-9 as gap filler till his favored project E-11, the later swing wing MiG-23 Flogger, was ready. In autumn 1963 the E-9 was ready for flight tests. It was a combination of MiG-21PF engine, wings and avionics with a new fuselage, tail and canards. The E-9 was accepted by the soviet air force in spring 1964 and entered the production line in summer 1964 as MiG-23F.
      In 1966 the Soviet Air Force demanded to equip the new fighter with state of the art avionics and to increase the range. So the MiG-23 Fishtail got a bigger fuselageback fueltank, a modified vertical tail, a mirror on the canopy. Other modifications are the more powerfull R-13 engine and the Saphir-21 Radar, but in the version RP-23. It is not widely known, that the Saphir 21 was originaly developed for the E-8. Only with a smaller antenna it could be fitted in the MiG-21 as RP-22. The smaller antenna reduced the detection range of this radar by 10 km. An other welcome addition of the PF is the ability to carry one gunpod under the left wing root.
      In 1970 the last and most advanced version of the Fishtail was accepted by the Soviet Air Force. New features were the R-25 engine and the big backfueltank. The combat abilities were incresed by a now internal GSha-23 gun, double short range IR missile rails and chaff flare dispensers.
       
       
      +++++++++++++++++++++++++++++++++++++
      II.
      Known issues. It is still a beta. I know that the flight gear movement is not perfect. I know, that the skin is only a test shot, quick and dirty. etc.
      I will try to make it better as fast as possible.
       
       
      +++++++++++++++++++++++++++++++++++++
      III.
       
      CREDITS: I want to say thank you to a lot of guys who helped me with files, ideas and hints. First of all i want to say thank you to Ricardo Batalha whos MiG-21 gmax file was the basic for this bird. Thanks to EricGen, Amokfloo, Blackbird, Wrench ... for their hints and ideas. A big thanks to Paladrian for the Cockpit.
      And again a big thank you to TK for the MiG-21 flight modell that i modded to make this bird.
       
       
       
      ----------------------------------------------------------
      IV.
       
      INSTALLATION:
       
      -Unzip all files into your objects/aircraft folder.
       
      Thats it
       
       
      ----------------------------------------------------------------
      V.
       
      The MiG-23PFM Fishtail-D is FREEWARE. COMMERCIAL USE IS NOT ALLOWED.
       
      ----------------------------------------------------------
      VI.
       
      For remarks, comments, bugs, etc please use CombatAce forum or send me a PM.
       
      Hope you enjoy it.
       
       
      Michael (Gepard)
       
       
      Made in Germany
      March 2009
      669 1
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