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    1. SF2 WW2 Royal Navy Corsair Mk.1 by Mod Mafia/TMF
       
      = For SF2, Full-5 Merged (Reccomended/Preferred) =
      -- Something for the ETO --
       
      *Note: There is a distinct possibility that this mod =MAY= work in SF/Wo* 1stGen game installs. However, due to the excessive modifications made to fit them into the SF2 environment. End Users ™ that attempt to do so, do so at their own risk. A Full 4/5 Merged install is reccomened; at very minimum, SF2:V is required, as this aricraft references the A-1H's destroyed model. Also, some of the SF2 only "switches" will NOT work in 1stGens.*
       
      A brand "new" model that was never completed when Bpao passed away a few year back. I've been fortunate enough to be allowed to complete his work, as a member of the Mod Mafia.
       
      This is the Royal Navy Fleet Air Arm Corsair Mk.1 as seen 1943-ish, when first issued to RN squadron. It should be noted, that almost NONE of the Mk.1s were used in combat, but mostly for training as the Mk.II followed right on it's heels. Essentially, this is the "Birdcage" Corsair. Unlike the Mk.II and Mk.IV, these never got the "clipped wings", and had very limited use aboard RN Carriers. Like the USMC/USN Birdcage, it is fully combat-capable, but in Real Life ™ was rarely used so.
       
      Skin/Decals are included are for:
       
      1830 Squadron, as seen at New Brusnwick, Maine (USA) before transport to the UK.
       
      All skins are in jpg format. Decals are used for all markings, and Randomization is TRUE. A "new" SF2 style hangar screen was created for this aircraft. Damage textures are the old tga versions.
      A user list is included; operational service dates have been rounded to the closest whole Year (ie: 1943), even though its a "Nationalized" version.
       
      The aircraft is fully carrier capable. The canopy operates via the Standard Animation Keystorke ™ of Shift/0. Breaking with Modder Tradition, the wingfold operates via the "airbrakes" key. I didn't change to the standard Shift/9, as the last time I did it, I broke it!. So, it is as it was originally set by Bpao.
       
      All lighting is historically accurate. WW2 weapons (ie: bombs, rockets) are NOT included. You should have them already. The drop tank is, as is the pilot figure and engine sounds (which you may also have already!).
      when 'in game', you'll see "Corsair Mk.I "Birdcage" (TMF)" in the aircraft selection drop-down window. This will diferentiate it from any other RN Corsairs you may (or may not) have. (or that are still to come!)
       
      As always, fairly easy to follow, highly detailed install instructions are included. So, please READ them. Also, give the "Notes" section a read too for futher explinations, clarifactions, illuminations and so forth.
       
      Good Hunting!
      wrench
      kevin stein
       
      For Oli
      149 1
    2. SF2 Lockheed F-94B Starfire Pak by ErikGen 10/4/2012
       
      = For SF2, Full-5 Merged (Reccomended/Preferred) =
       
      **Note: this is a re-upload, as the original was damaged in the recent unpleasentness. you do NOT need to redownload if you have it already!***
       
      A brand new aircraft, that will replace the orignal 1stGen SFP1 version you may have.
       
      This is the Lockheed F-94B 'Starfire', all-weather interceptor. This is a BRAND NEW MODEL, by ErikGen; part of his exceptional Lockheed Shooting Star series.
       
      The aircraft comes with 4 skin/decal sets:
       
      69th FIS
      319th FIS (both for KAW)
      USAFSilver a generic NM skin
      449th FIS, as used by the ADC at Ladd Field (AFB), Alaska. *
       
      The skins are set to 'turn on' at specific years; in 1948 you'll get the 'generic', 51 the 2 KAW skins, and iirc, the Alaskan ADC 449th.
      All skins are in DDS format.
       
      The first 2 have all new decal sets; the later 2 reuse those I made for the old Pasko Starfire. All decals are Randomized; all skins are in DDS format. A new SF2-style hangar screen, sounds, pilots and drop tanks (same as the Shooting Stars, btw) are included. Other weapons used can be found in the GunnyPak, or the KAW Misc Items downloads.
      The Standard Animation Keystroke ™ is used for the canopy (Shift/0).
       
      As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too.
       
      Did I happen to mention, this is a BRAND NEW aircraft? Just checking...as there seems to be the occasional doubt.
       
      Good Hunting!
      Wrench
      Kevin Stein
       
      //for the KAW Team//
       
      *everyone know how much I hate wasting good decals!
      694 1
    3. SF2 Korean War Era AD-4 Skyraider Pak
       
      = For SF2, Full-5 Merged (Reccomended/Preferred) =
       
      *Note: you MUST have SF2V as part of your Full-5 Merged install to gain access to the A-1H.lod this mod refers to.*
      All aircraft have brand new skins, built from my Home Grown Template ™.
      Unites depicted are:
       
      VA-35, USS Leyte 1950
      VA-55, USS Valley Forge 1951
      VA-75, USS Bon Homme Richard 1950-51
      VA-115, USS Philippine Sea 1950-51?
      VA-195, USS Princeton ???
      VA-702, USS Boxer (became VA-145)
      VA-923, USS Oriskany (became VA-125)
      VF-194, USS Boxer 1953? (became VA-196)
      VMA-121, Land Based, K-6 airfield
       
      This is a complete aircraft (well, minus the Stock Lod ™ of course!), with a new radar-equipped cockpit by Dels. Skins are still in bmp format, making it usable in all SF2 merged game installs with access to the A-1H.lod. All markings are decals and are Randomized. BuNums are accurate for the aircraft variant depicted, but not for the actual ones used by the squadrons; consider them 'generic' for that purpose.
       
      The 'USMC50s' pilot figure, AN/APS-4 radar pod and engine sounds are included. All weapons are included* (simple edits can make the stock 3W ones usable, if one has Expansion Pak 1).
       
      Wingfold is NOT activated, but the canopy is. Use the Usual Suspect (shift/0) to open and close it. All lighting is histerically correct.
       
      As always, fairly easy to follow, highly detailed install instructions are included. So, please read them.
      Also, give the "Notes" section a read too.
      When in-game, you'll see "AD-4 Skyraider (3W)" on the selection drop-down.
       
      Happy Hunting!
      wrench
      kevin stein
       
      *excepting torpedoes for attacking the Hwachon Dam
      775 1
    4. SF2 Lockheed F-80C/RF-80C/T-33A Shooting Stars Pak by ErikGen (Ver.2)
       
      = For SF2, Full-5 Merged (Reccomended/Preferred) =
       
      Ammended: 36th FBS skin now has the correct national markings!
       
      This package contains 3 completly new aircraft for SF2. As there are some 1stGen versions available, you'll most likely want to delete the old Pasko versions, if you have them, from your SF2 installs.
      *Note: as these aircraft were built with the latest 3W exporter, they will most likely =NOT= work in SF/Wo* 1stGen Installs*
       
      Aircraft included, and skins are:
       
      F-80C:
      35th FBS, 8th FBG
      36th FBS, 8th FBG
      80th FBS, 8th FBG - Korea, 1950/51ish
      'Generic' USAF (represents 416th FG circa 1948*)
       
      RF-80C:
      45th TRS, Korea
       
      T-33A:
      'Generic' USAF
      Football City AF (a 'What If' skin for fans of "The Wingman" series*)
       
      While designed with the Korean War in mind, they are easily used in any 'early jet' scenario.
      All skins are in DDS format. Decal randomization is set to TRUE for all skins. The 8th FBGs 3 squadrons have 95% historicaly accurate serial numbers. The 416th skin has 'semi-hisorical' serials (meaning they ARE for F-80Cs), and all the nose arts from the original release for Pasko's F-80C. The RF-80 and T-33 have 'generic' serials, but reflect actual aircraft, though no squadron affiliation was discoverable.
       
      Drop tanks for all are 'built in' to the aircraft lod; weapons data inis included, as are the pilot figures and seat. Bombs and rockets are NOT included; they're in the GunnyPak, and the soon-to-be-released KAW Weapons pak.
       
      The canopy for all is controlled via the standard Animations Keystroke ™, Shift/0
       
      Happy Hunting!
      wrench
      kevin stein
       
      *you all KNOW how much I hate wasting good decals!!! <grin>
       
      Updated: corrected 36th FBS skin
      1,511 1
    5. SF2 Korean War Era F9F-2 Panther Pak by bobrock
       
      *Updated 10/6/2012: re-added missing decals folder*
       
      = For SF2, Full-5 Merged (Reccomended/Preferred) =
       
      *Note: as this aircraft was built with the latest TW Exporter, it most likely will NOT work in SF/Wo* 1stGen Game Installs*
       
      This is the Grumman F9F-2 Panther, by Bobrock, as seen during the early 1950s; in partucular during the Korean War.
       
      Skins/Decal sets are included for the following units:
       
      VF-31 "Tomcatters" (USS Leyte, 1950/51)
      VF-51 "Screaming Eagles" (USS Valley Forge, 1950*)
      VF-52 "Knight Riders" (USs Valley Forge, 1950*)
      VF-93 "Blue Blazers" (USS Philippine Sea, 1953)
      VF-111 "Sundowners" (USS Philippine Sea, 1950)
      VF-112 "Fighting 12" (USS Philippine Sea, 1950)
      VF-192 "Golden Dragons" (USS Oriskany, 1/1953)
      VF-721 ??? (USS Boxer, 1951)
      VMF-311 "Tomcats" (land based, various airfieldz in Korea)
       
      The aircraft is fully carrier-capable, with all the SF2NA coding for deck 'parking'.
      Skins are in jpg format, so you MUST be at (minimum) Nov 2011, or the Latest July 2012 patch level. All markings are decals and are Randomized. BuNums are accurate for the aircraft variant depicted, but not for the actual ones used by the squadrons; consider them 'generic' for that purpose.
      2 Hangar Screens are supplied (the full color verison being used now), along with a Loading Screen. A new engine sound is also included. Weapons use those from the GunnyPak, or from some of the other recently released KAW aircraft.
       
      For those that don't have it, my (patentpending) back-dated, modified SCB-125_data.ini that will allow those bird farms to operate in the 1950s (until when/if we get a straight-decked Essex).
       
      Standard Animations keystrokes are used for the canopy (Shift/0) and wingfold (shift/9). Be advised, there is a slight positioning issue with bombs/rockets when the wings are folded - I can't fix this with ini edits (must be done in MAX). So, don't fold the wings when the hardpoints are loaded, eh?
       
      As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too.
       
      Good Hunting!
      wrench
      kevin stein
       
      and the whole KAW Team
       
      *see notes for further information, and the enclosed 'korean panther units.jpg'
       
      Updated: adding missing (ok, I forgot it!) /Decals folder!! My apologies to all!!
      1,346 2
    6. SF2 WW2 Focke Wulf FW-190A-4
       
      -- Something for the WW2 ETO players --
      = For SF2, Full-4/5 Merged ( Full-5 Reccomended/Preferred) =
       
      *There is a possibility that this mod may work in SF/Wo* 1stGen game installs. However due to the excessive
      modifications made to fit into the SF2 environment, not all features will be avaliable.*
      *Note X2: this mod is designed for use =ONLY= in the ETO envrionment. Specific versions for use in the MTO will be released seperatly, if required*
       
      Mods, rebuilds, reskining/redecaling for Wolf's FW-190. This is the second of a series of FW-190 upgrades, that will cover those models (while still based off Wolf's original LOD), that were/are available from the 1stGen SF/Wo* mods previously released. With required upgrades for SF2.
       
      This mod is designed to REPLACE any 1stGen variant you may have in your WW2 ETO intalls. It is reccomended you delete the aircraft and decals folders of the originals, as to NOT cause any conflicts with THIS mod.
       
      This package represents FW-190A-4s as deployed in Western Europe. Skins/Decals in this pak are:
       
      5/JG1 'standard mottle' camo (green Tatzelwurm)
      3/JG2, 'standard' Luftwaffe camo w/Full Eagle fuselage marking, circa 1941/42ish
      6/JG2, 'standar mottle', circa 1944-ish
       
      Skins are in jpg format, and decal randomization is set to TRUE.
       
      A (semi) compliant SF2 FM was cobbled together from various sources. As always, while it works quite well, further fine tuning is required by Experten.
      Sounds, pilot figures and weapons are included, as well a new SF2 version of my "box art" Hangar and/or Loading screens.
      Please note, the engine sound in this one has been changed to the AVHistory BMW 801 sound. It's reccomeneded you make this change to the FW-190A-1 that was recently released. It's a VERY simple text edit.
      As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Also, the "Notes" section for other important stuff of interest. When discoverable, Wolf's original readme is included for historical purposes.
       
      *Due to the age of the physical model (LOD), this mod is being released "as is"; PLEASE see the Notes section for more info*
       
      Happy Hunting!
      wrench
      kevin stein
      335 1
    7. SF2 C-119 Flying Boxcar, Korean War Era and Later
       
      = For SF2, (Any/All) =
       
      Some small modification/reskins/redecalling for MontyCZ's (not-so) little C-119 Flying
      Boxcar transport aircraft. I found it easier to upload this as a complete aircraft; this
      way, End Users ™ can locate, download and install any other skins that are available for
      the aircraft easier.
       
      This pak includes 5 skins;
       
      50th Troop Carrier Squadron, Korean Era
      63rd TCS
      64th TCS, Korea Era
      97th TCS, circa 1961 ( "USAF" grey/white anti-heat)
      USMC, NAS Seattle (no unit)
       
      The 3 KAW era squadrons use a 'pool' of 25 generic serial/Buzz Number decals shared amongst
      them. I say generic, as they represent C-119B/C models from the 1948-55 FY time frame, but
      with so little data available, it's almost impossible to run down "what went with whom".
      The 97th skin, while representing the C-119G model (slight physical differences), are G
      model serials; again considered 'generic' in nature.
      Almost all markings are decals (excepting the "United States Air Force" and "Troop Carrier"
      on the fuselages of the 63/64 skins. Decal Randomization is set to TRUE. All skins are in
      bmp format, making them usable in all versions, including 1stGen SF/Wo*.
      A new "UserList.ini" was created, and included for SF2 usage.
       
      As always, fairly easy to follow install instructions are included. So, please read them.
      Also, give the "Notes" section a read too; it contains the 'ChangeLog', and credits as to
      'who did what to whom' kinda thing! Monty's original Readme is also enclosed.
       
      Happy Landings!
      wrench
      kevin stein
      671 1
    8. Fairchild AC-119G & AC-119K Gunship Tweeks Pak
       
      = For SF2, Any and All, Full-4/5 Merged =
       
      *Designed with SF2:V in mind*
       
      A bunch of tweeks, modifications, and a new set of 100% historicly accurate serial number decals for MontyCZ's AC-119G and AC-119K Gunships. This is =NOT= a full aircraft pak -- just inis and decals and suchlike. You -MUST- have the original AC-119s to add this pak to.
       
      Designed for use with the SF2:V Expansion Paks (you can find the URLs for the various paks yourself),
      or
      NeverEnough's SF2 Mod Paks:
       
      http://combatace.com/files/file/9556-ac-119g-shadow-for-sf2/
      http://combatace.com/files/file/9572-ac-119k-stinger-for-sf2/
       
      or directly into the original downloads.
       
      Many tweeks/adjustments/fixes, etc to most of the inis bring it a bit more "SF2-ish".
      All weapons are supplied (illuminator flare, flare pods and the Stinger FLIR). Guns are NOT included; you should have them already.
      Decal randomization is set to TRUE. A new 'heavy radial' engine sound is included (from the A-1 Skyraider as they both used R-3350s). Lots minor little tweeks. New SF2 versions of the hangar screens for both aircraft are included.
       
      As always, fairly easy to follow, yet detailed install instructions are included. Please read them!
       
      Happy Hunting!
      wrench
      kevin stein
      380 0
    9. RB-57A Canberra
       
      = For SF2, Any and All =
       
      * Note: Full-4 Merged reccomended; can be used in any game install with access to the STOCK CanberraB2, as it uses this lod (probably SF2:E?? IIRC!!) *
       
      This is a full, complete aircraft mod containing everything needed to just unzip and fly!
       
      2 new skins and decal sets are provided, representing the
       
      30th TRS, 66th TRW at Sembach during 1956/58 (Natural Metal)
      363rd TRW at Shaw AFB, South Carolina from initial delivery to the late 1950s (Night Intruder Black)
       
      All serial numbers are 100% historically accurate for the aircraft and units depicted, excpeting the last 3 for the 30th ... they're fillers, but ARE for RB-57As (most likely from the 345th BW).
      With the exception of the tail marking (yes, I had to paint them on!), all others are decals.
       
      Minor ini edits add an audio RWR, and a very simple ground mapping radar (see notes for other explinations and such). Although designed with RECON in mind, like the actual aircraft, it still carries it's offensive bombload for Strike (ie: Night Interdiction). However, the A models (like the Canberra B2 they're derived from) carry NO guns, so I've limited the Mission Tasking to RECON and STRIKE. All weapons used (well, ok -the bombs!-) are stock in-game items.
       
      As always, fairly easy to follow, yet detailed install instructions are included. Please read them!
       
      Good Hunting!
      wrench
      kevin stein
      359 0
    10. B-57B Canberra Tweeks Pak
       
      = For SF2, Any and All =
       
      * Note: Full-4 Merged reccomended, but can be used in any game with access to the STOCK B-57B *
       
      Some ini mods for the stock B-57B that add a usable cockpit (albeit not perfect!,but VERY usable), new avioncs ini, and adds the Nuclear Delivery Capability ™ they had from inception.
       
      Note: the various Mk.7 series nukes and nuke effects are NOT included -- they're from one of the lindr2 weapons paks. For those wishing the physical models for the Mk 7s, they're in my original F-84F Update Pak available at the following link:
       
      http://combatace.com/files/file/11430-f-84f-thunderstreak-skin-inis-upgrade-pak/
       
      However, as stated above, the effects are NOT with them.
       
      An extra main ini, called "xB-57B.ini" is supplied so after patching, or DLC installation, a simple 'One click Operation' ™ will return this aircraft to Player-Usable status. Instruction on how-to are in the "To Install" section below.
       
      Data ini tweeks 're-aim' the guns to fire through the gunsight, add ECM and CM dispensers (chaff ONLY!). Now, if I could only figure out the proper LABS 'bomb toss' that don't fall a bit short ... or long ... (lol!). The Loadout ini, for mission builders, has a "Strike_Nuke" callout. However, the weapons ARE selectable on the games loadoutscreen as well, after removing any other bombs from the bombbay.
      No Hangar or Loading screens are included, cause I just plane forgot...maybe later!
       
      As always, fairly easy to follow, yet detailed install instructions are included. Please read them!
       
      Happy Landings!
      wrench
      kevin stein
      565 0
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