Yakovlev Yak-28P Firebar cockpit.
V0.9 18.02.2015
Cockpit for Yak-28P Firebar interceptor of the Soviet Union, not perfect but "close enough"
To install:
Best would be to backup your existing Yak-28P ini files* and cockpit folder, right?
Extract to your Yak-28P folder, overwrite when asked.
*I DO realise that as far as I checked there seems to be no Firebar upgraded to SF2 standards, BUT the procedure is quite simple and takes 15 minutes tops. You are encouraged to do it yourself. NO SF1 version of this cockpit is planned. Period.
Also, some aspects would require more tweakings but people more in the know of both avionics systems in SF2 and the true airframe radar capabilities, so go ahead if you habve the knowledge.
Freeware license apply, not to be used as part of payware of any sort. Raw max 3D model available for those willing to work on this as basis for other mods/adjustments.
Feel free to include in your own reuploads, retextures, tweaks etc without asking.
Credits:
Pasko, Doghouse, Lindr -for their work on Yakovlev 25/27/28 series through all the years. Avionics and data adjustments based on ini files by Doghouse and Lindr I think -at least found in the packs they created and or uploaded
Boopidoo- I borrowed the "fake" SPO-10 RWR idea from his excellent Su-15TM cockpit
TK, Thirdwire -for SF/SF2 series
Admins, moderators and good folks at CombatAce
Me- cockpit mesh, textures, cockpit inis, avionics tweaks etc
Yakovlev Yak-28B cockpit.
V0.9 18.02.2015
Cockpit for Yak-28B Brewer soviet jet bomber. Comes with "Stary's patented bombsight" for quite accurate high altitude level bombing. Bombsight activated with switching to air-to-ground gunsight mode or by simply selecting A2G ordnance.
Suitable for Yak-28, Yak-28B and several other subtypes of Brewer family aside from P/PM and R/RR/PP types (without getting into too much detail).
To install:
Best would be to backup your existing Yak-28B ini files and cockpit folder, right?
Extract to your Yak-28B folder, overwrite when asked. If you want to substitute this for other planes you should know what to do as the procedure is straightforward.
Freeware license apply, not to be used as part of payware of any sort. Raw max 3D model available for those willing to work on this as basis for other mods/adjustments.
Feel free to include in your own reuploads, retextures, tweaks etc without asking.
Credits:
Pasko, Doghouse, Lindr -for their work on Yakovlev 25/27/28 series through all the years. Avionics and data adjustments based on ini files by Doghouse and Lindr I think -at least found in the packs they created and or uploaded
Boopidoo- I borrowed the "fake" SPO-10 idea from his excellent Su-15TM cockpit
TK, Thirdwire -for SF/SF2 series
Mods and good folks at CombatAce
Me- cockpit mesh, textures, cockpit inis, avionics tweaks etc
HUD and Radar update for Julhelm's F-22 cockpit which can be found here:
http://combatace.com/files/file/12851-f-22-cockpit/
- New HUD which looks more like a F-22 HUD
- Improved radar, only fast scanning TWS, close combat Vertical Scan and Ground Map now
Not fully finished yet, still like to further improve a few things some day.
Version 1.0
Something I've thrown together in a handfull of hours today ...
New HUD symbology which looks a bit more like the real thing
Pitch ladder is just a quick fix, will see more attention during the next overhaul..
Only small edits to the radar so far, it needs some bigger changes by chance...
Installation:
- I recommend to delete the present HUD subfolder in the Cockpit folder first
- Then add the files include din this mod, let overwrite if asked
Thats it, Thats all
Remember... its just a quick beta .. have fun
( some other things I noticed on ianH and crew SHAR 2 mod: shouldnt have a CL fuel tank, gunpods have some data error which prevents correct CCIP function in Guns A2G ... )
Sea flanker cockpit for SF2
well here's another version of the flanker cockpit,just modify some parts for Su-33.
and i believe we have several sea flanker already,but don't know which one you gonna use with this cockpit,
you may need did some of adjustment by your self.
After few years,hundred thousand hours hard works and some remod,here's the stuff.it designed for SF2 still you can also put
it in Gen1,but some instruments won't do their job.using in Gen1 is not recommend,well,you know,old engine has lower efficiency
when deal with those high poly model.
Model:
the whole thing has more than ten thousand polys,i try to build almost everything in 3d model,switch panel instruments handle etc....
Texture:
Spending about a dozen bitmap for those texture,most of the instruments and panel has their own skin.for compatibility all bitmap
been converted into BMP format,which can work in Gen 1&2.
Head up display:
the HUD is composed with traditional one which using the avionics.ini and 3d model with cockpit.ini,just like TMF mig-29's pit,
you will lose some part of the HUD when press the Cockit hidden key.
tested environment:
WOE Oct 2008
SF2E Jul 2013
SF2NA Jul 2013
Installation:please check the readme file
Credits:
TK,Thirdwire
Combatace.com
This is freeware mod made for SF2 series do not use for commercial use or unauthorized distribution.
hope you like this mod,and enjoy your flight
Modern Flanker cockpit for SF2
After few years,hundred thousand hours hard works and some remod,here's the stuff.it designed for SF2 still you can also put
it in Gen1,but some instruments won't do their job.using in Gen1 is not recommend,well,you know,old engine has lower efficiency
when deal with those high poly model.
Model:
the whole thing has more than ten thousand polys,i try to build almost everything in 3d model,switch panel instruments handle etc....
Texture:
Spending about a dozen bitmap for those texture,most of the instruments and panel has their own skin.for compatibility all bitmap
been converted into BMP format,which can work in Gen 1&2.
Head up display:
the HUD is composed with traditional one which using the avionics.ini and 3d model with cockpit.ini,just like TMF mig-29's pit,
you will lose some part of the HUD when press the Cockit hidden key.
tested environment:
WOE Oct 2008
SF2E Jul 2013
SF2NA Jul 2013
Installation:please check the readme file
Credits:
TK,Thirdwire
Combatace.com
This is freeware mod made for SF2 series do not use for commercial use or unauthorized distribution.
hope you like this mod,and enjoy your flight
Classic flanker cockpit for Marcfighters Su-27
After few years,hundred thousand hours hard works and some remod,here's the stuff.it designed for SF2 still you can also put
it in Gen1,but some instruments won't do their job.using in Gen1 is not recommend,well,you know,old engine has lower efficiency
when deal with those high poly model.
Model:
the whole thing has more than ten thousand polys,i try to build almost everything in 3d model,switch panel instruments handle etc....
Texture:
Spending about a dozen bitmap for those texture,most of the instruments and panel has their own skin.for compatibility all bitmap
been converted into BMP format,which can work in Gen 1&2.
Head up display:
the HUD is composed with traditional one which using the avionics.ini and 3d model with cockpit.ini,just like TMF mig-29's pit,
you will lose some part of the HUD when press the Cockit hidden key.
<hr>
tested environment:
WOE Oct 2008
SF2E Jul 2013
SF2NA Jul 2013
Installation:please check the readme file
Credits:
TK,Thirdwire
Combatace.com
This is freeware mod made for SF2 series do not use for commercial use or unauthorized distribution.
hope you like this mod,and enjoy your flight []
Yak-38M Gunsight Hotfix
by: Fubar512
This is a Hotfix that resolves the Yak-38M’s missing gun sight, and adjusts the aircraft’s gun aim angle to take advantage of the gun sight’s positioning.
TO INSTALL: "Objects", into your User Name/Saved Games/Thirdwire/SF2x folder, overwriting the originals when prompted.
It will replace the cockpit folder, the avionics, cockpit, and the Yak-38M_85 data ini files.
CREDITS:
Paladrian: Mira overlay
Tomcat74: Setka
Fubar512: A2A sight and ini work
And thanks to...
KJakker: For the idea and the inspiration.