This mod adds ini-updated SA-7 MANPADS and several new variants :
SA-7 "Grail" - GRAU 9K32 Strela-2
SA-7b "Grail" - GRAU 9K32M Strela-2M
SA-14 "Gremlin" - GRAU 9K34 Strela-3
SA-16 "Gimlet" - GRAU 9K310 Igla-1
SA-18 "Grouse" - GRAU 9K38 Igla
Sa-24 "Grinch" - GRAU 9K338 Igla-S
Set up as GroundObjectRole=Mobile_AAA, they can show up on existing AAA positions
and during Tank Battles (in campaigns only I think)
This is a complete package of SAMs used by the United States Navy from the early cold war era to present. Currently 33 different missiles are included.
I have meticulously researched, modified, tested and compiled these weapons so that I and other ship modders have a selection of realistic standardized missiles (one might say "Standard Missiles":D) to work with.
The medium and long range missiles have been assigned updated efects from SF2NA, as well as new sound effects (included in the package), which sound much more appropriate than the default sound. I'm particularly proud of the VLS launch effect, which I made by ripping and editing official footage; I think it adds to the immersion tremendously.
Note that two stock weapons, the RIM-2F and RIM-66B, are replaced by this package. I usually try to avoid this, but the RIM-2F model did not sit on launchers correctly, and both weapons had some wildly incorrect data.
Optional data files for a few stock and third-party USN ships are included which adds new weapons as appropriate and adjusts radar strength to more realistic levels.
Please see the readme for instructions, credits, and other details. If you have any questions, comments, concerns, or constructive criticisms regarding this model, please do not hesitate to contact me. Thank you!
This is a package of 18 ground objects for the Japan Ground Self Defense Force, representing many of the significant combat vehicles from the 1970s to present. Four additional non-Japanese variants are included as a bonus, for a total of 22 distinct ground objects. All-new guns and missiles are included.
Note that these are all new models and not stand-ins or re-skins of existing ones. While they are relatively low-poly and low-res, if there is sufficient demand, I will update these models with more detail and improved textures at some point in the future.
Featured JGSDF vehicles include:
Type 74 MBT: Cold war era tank armed with a 105mm L7 gun
Type 90 MBT: Modern tank equipped with a 120mm gun, composite armor and advanced electronics
Type 87 Recon: Modern 6-wheeled armored recon vehicle with excellent sensors and a rapid-fire 25mm gun
Type 89 IFV: Modern armored infantry fighting vehicle with a 35mm autocannon and anti-tank missiles
Type 73 APC: Cold war era tracked APC
Type 96 APC A: Modern 8-wheeled APC (automatic grenade launcher)
Type 96 APC B: Modern 8-wheeled APC (heavy machine gun)
Type 87 AAA: Mobile anti-aircraft vehicle with twin 35mm guns
Type 93 SAM: Mobile short-range SAM
Type 75 MRL: Cold war era 130mm rocket launcher
Type 75 SPA: Cold war era 155mm mobile howitzer
Type 99 SPA: Modern 155mm mobile howitzer
Type 96 MPMS: Truck-mounted multi-purpose missile system designed to defeat tanks and landing craft
M110 SPA: License-built version of cold war era 203mm howitzer
M270J MLRS: License-built version of the US 227mm rocket launcher
L-90 AAA: License-built variant of the Swiss 35mm towed AAA system
Komatsu LAV: Modern light armored truck
Komatsu LAV-AT: LAV equipped with anti-tank missile launcher
International vehicles include:
GDF-001: Popular Swiss 35mm towed AAA system; used by many countries
GDF-002: Upgraded 35mm towed AAA system; used by many countries
M270 MLRS: US 227mm rocket launcher
M270A1 GMLRS: US 227mm GPS-guided rocket launcher
Two texture sets, default camo and green, are included for each vehicle. (US MLRS are Green and Tan instead.)
Additional vehicle packs for the JGSDF, ROK, and PLA may follow if this mod is well-received. (Don't worry, I'll still keep on making ships.)
These ground objects are recommended for use with Wrench's latest Korea terrain, as well as Kamchatka and other East-Asian theaters. Please see the readme for full details. If you have any questions, comments, concerns, or constructive criticisms regarding this package, please do not hesitate to contact me. Thank you!
India-Pakistan GroundOjbects/Weapons/Guns/Pilots Pak
-For SF2, Full-4 Merged -Reccomended (plus ExpPak1)
(Should actually be called "Objects, Other Than Aircraft Pack")
This is the Second Part of the India-Pakistan mod. This package =ONLY= contains GroundObjects, Weapons & Guns, Menu Screens. Aircraft will be available as seperate, packaged downloads as soon as we get them together!
These weapons and Ground Objects are NOT to be used altogether in a 'everything and anything Merged Install -- it is for a Stand-Alone India-Pakistan Mods folder ONLY!!!
Those experienced End Users , will be able to pick and choose the various items necessary, if crazy enough to use these in such an install. There are many (read: MOST) items that have been nationalized to either side. It is NOT reccomended for any use, other than what is it intended for!! You've been warned -- if you mess it up, it's all on YOU!!
These items are designed for use with/as a stand-alone India-Pak Mods Folder. Instructions for creating a seperate I/P install are in the Word Doc that comes with this pak, and are covered in the CombatAce SF2 Series Knowledge Base.
It is ALSO highly reccomended you READ these 2 documents through before installing this mod. If you don't, you're SURE to run into problems. And then, we'll clown on you. Hard
Good Hunting!
For the India-Pak Mod Team;
Wrench
Kevin Stein
Destroyed Models Pak for SF2 WW2 Installs
This package is for use in creating the 'Destroyed Crashed & Burning Wreck' for add-on aircraft in SF2 based WW2 installs.
These bits have been culled from the various terrain mods as these contained static parked aircraft with their associated destroyed lods. THESE are those destroyed lods!!, with repainted skins to make them look a bit more burned up/toasted. This will allow you to add them and have the burning wrecks on the ground ala the later model jets and so forth as seen in SF2 installs (and FE2 as well).
As always, fully detailed (and illustrated!!) install instructions are included. As well as a highly detailed "Notes" section, elaborating on the procedure, and giving alternates as you =WILL= probably be using several stock destroyed models as well in the data ini edits, as some of the larger aircraft will require reuse of the stock wrecks.
=PLEASE= read this document throughly before installing -- that will help you in making correct choices on what to use.
This pak is for free usage; any and all are welcome to it. Let's enhance our SF2 WW2 Experience!!
Wrench
kevin stein
These ground objects were simply converted to LOD format from models kindly shared by Julhelm from Combatace. All credit goes to him.
12/30/2010
(Fixed J_16OpenSilos)
12/28/2010
Models by Julhelm
Conversion by Pureblue
1. Insert the various groundobject entries from xxx_types.ini to your modded terrain_types.ini.
2. Copy over the Diffuse.tga, *.LOD and *.INI files to your terrain folder.
3. Create corresponding target objects in terrain_targets.ini
SA-8/8B "Gekko" SAM, Static Versions
-- For SF2, Any and All with Access to the original SA-8/8B Mobile SAMs --
As per some discussion in the Forums, this mod adds 2 new SA-8 (both the standard and -8B) as 'Mobile_AAA', thereby allowing them to appear as 'fixed' air defense units around airbases, ports, factories, and other usual suspects.
As being two new objects, these will NOT interfere with the 'stock' ones, that come out and play as escorts during Armed Recon missions. Simply put, this adds another level of close-in/short range Air Defense for the Red Side.
It uses all stock items (read: standard, 3W missiles). NO LODS ARE INCLUDED IN THIS PACKAGE -- so, you'll probably need at LEAST SF2:E; AFAIK, that's where they first appeared. Of course, a Full-4 Merged Install should have access to the lods.
As always, =READ= the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs, to make it a LOT easier to install (read: drag and drop).
This mod was tested in a Full-4 Merged SF2 install, and SF2:E. Your mileage (and PK) may vary.
Duck & Cover!!
wrench
kevin stein
**Package Updated to correct wrong SA-8B data ini**
New "Undead Infantry Horde"
= For SF2 (Any and All) and SF/Wo* =
A Horrific New Enemy for the 3rdWire series; just in time for Halloween!! A Just-For-Fun Mod, for folks with twisted imaginations!
Modifications/repaints and ini tweeks to Kesselbrut's Infanty squad now create Legions of the Walking Dead.
A new sound file is included, along with instructions on editing the Soundlist.ini to add it.
Included is a CAS mission on the Desert terrain, so you see how they work. Within that mission, are 6 escaping enemy transport aircraft. As they may be carring infected survivors, they cannot be allowed to escape!! Watchout for enemy air defenses as well! (NOT Zombie-crewed)
As always, fairly simple easy to follow install instructions are included, so give them a read!
Should be usable in SF/Wo*, but this is untested. There should be no reason why not...
Duck, Cover and Cower ... they're coming for your brains...
Enjoy!
wrench
kevin stein