This model represents the early Baseline 1 Ticonderoga class cruisers (CG-47~CG-51), serving the US Navy from 1983 until 2005. They were the first vessels to be equipped with the Aegis combat system and the advanced SPY-1 radar.
This is my first major 3DMax project and my first model release for the Thirdwire games, now completely overhauled using everything I've learned about modding over the past year. This update gives the ship full compatibility with the SF2:NA/March 2012 patch game engine. It includes features such as working fore and aft Standard Missile launchers, new effects, optimized collision mesh, and helo deck that doesn't turn the ship unsinkable. Note that these updates may not be compatible with earlier versions of the game.
If you have any questions, comments, concerns, or constructive criticisms regarding this model, please do not hesitate to contact me. Thank you!
This is a conversion and improvement of the Osa II patrol boat for the Strike Fighters 2 series. Included are the Osa I, Osa II, and Type 021 (Huangfeng) variants. Modifications include additions of working anti-ship missiles for each variant, adjustment of the object data for accuracy, and userlists for the various operators.
Important: This package does not contain the 3D model. Please download the original OsaII model from the A-Team website and follow the instructions in the readme. Data files, weapons, and sounds are all included, however.
If you have any questions, comments, concerns, or constructive criticisms regarding this modification, please do not hesitate to contact me. Thank you!
This is a conversion and improvement of the Komar patrol boat for the Strike Fighters 2 series. Included are the Komar with Styx missiles, and Type 024 (Hegu), a Chinese-built derivative with a steel hull (as opposed to the wooden hulled Komar) and Silkworm missiles.
Modifications include additions of working anti-ship missiles for each variant, adjustment of the object data for accuracy, and userlists for the various operators.
Thanks to Pasko for the original model and Crusader for the upload.
If you have any questions, comments, concerns, or constructive criticisms regarding this modification, please do not hesitate to contact me. Thank you!
This is a full conversion of the ID(io)T Team's Iowa class battleship for SF2:NA/April 2012. Along with the expected effects, weapons, ship names, and collisions modifications, I rearranged the entire system hierarchy which fixed a critical issue causing the ship to sink after only a single missile strike. (It's now almost as tough as the real thing.) Tomahawk launchers are also fully functional and deadlier than ever. In addition, the aft deck now supports up to two helicopters. Keep in mind that there are no catapults or arresting wires, so fly with care.
This is a complete package with all the guns, sounds, and effects. Even if you have the model already or are using the version included in DS, I humbly recommend that you try out this fully updated version.
All credit for this model goes to the ID(io)T Team. Thanks for giving us such a magnificent battleship.
This model represents the Nanuchka class corvette, a Cold War era missile boat used by the Soviet Union and several export customers.
Three different versions of the ship are provided:
Nanuchka I class corvette (Soviet version; classified as a frigate in game so that it can appear in Soviet task forces)
Nanuchka I class missile boat (Soviet version; classified as a patrol boat)
Nanuchka II class missile boat (export version for India, Algeria, and Libya; classified as a patrol boat)
All three versions may be installed together with no conflicts or other issues.
The Nanuchka series are quite heavily armed for their size, with a 57mm twin gun, SA-N-4 Gecko launcher, and either six SS-N-9 Siren missiles (Nanuchka I) or four SS-N-2C Styx missiles (Nanuchka II). Naturally, all of these weapons are fully functional on the models.
See the readme for full details. If you have any questions, comments, concerns, or constructive criticisms regarding this model, please do not hesitate to contact me. Thank you!
These models represent the Luda class destroyers, in service with the People's Liberation Army Navy since 1971. They are the first surface warfare vessels designed and built in China.
Three different variants of the ship are included:
Type 051 Luda class: Initial version, armed with Silkworm missiles, two twin 130mm guns, and a large number of manually operated anti-aircraft guns.
Type 051G1 Luda-III: Improved version with upgraded radar, missiles, and automatic guns.
Type 051G2 Luda-III: Modern refit with upgraded sensors and weapons. Silkworms replaced with 4x4 YJ-8 missiles, and aft AAA turret replaced with HQ-7 SAM system.
(An additional variant refitted with a helicopter hangar, the Luda-II, is not included since only a single example was produced.)
See the readme for full details. If you have any questions, comments, concerns, or constructive criticisms regarding this model, please do not hesitate to contact me. Thank you!
HMS Cavalier, "C" Class Destroyer
For SF2 series (Full5 merged reccomended*) --
This is Hinch's WW2 era/post-war era Royal Navy destroyer.
UPDATED: 8/30/2012
for PTO and SF2NA usage
new names list, other small tweeks.
Usable from WW2 through the 1970s
*should work in SF2 installs with NA; this has NOT been tested*
HMS Victorious (R38) Aircraft Carrier by Hinchbrooke
= For SF2, Any and All =
This is the aircraft carrier HMS Victorious as she appeared "post 1950s refit" until her retirement in the late 1960s. Originally released for 1stGens way back in 2005 and subsequently "lost" in the ether. Prompted by one of the CA members into looking for it, I scrounged through all my archive CDs (dating back to 2004) and actually located it. This will give our Fleet Air Arm guys someplace new to land on!
Some very small tweeks for SF2 (mostly to the radar statments for TEWS -but as she 'retired' in 1969, that's a bit moot).
As CVs are 'unvulnerable' in-game, her defensive armament is minimal (the same 2 guns that Hinch put on way back when), and mostly for show.
Also included, just for fun, are 2 missions set on the Desert map, using my SF2 mod of Skippybing's Sea Vixen. One is a take off, the other is landing. End Users can always change the aircraft and 'mission date' to fit whatever aircraft pleases you. They are edits of the stock SF2 carrier take off/landing missions, moved to a
different map and using Royal Navy equipment.
As always, READ the enclosed readme for fully detailed, easy-to-follow install instructions. Hinch's original readme is included, for historical reference purposes.
With thanks to Hinch for creating this, so long ago!
Enjoy!
wrench
kevin stein