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    1. Thirdwire runways for SF2 series
       
      Unlike the previous packs these include runways rescaled and reworked to Thirdwire standard and have the names of the Thirdwire runway textures - so this just replaces the stock ones.
       
      A lot of existing runways use textures to this scaling so they can be used with those also.
       
       
      includes 4 different sets with different runway colours - Covers 5 default runways in SF2 / SF2V / SF2E / SF2I
       
      Just pick a set - the game will use just the one set.
      818 0
    2. DESERT 4 Mountain Regions+ Addon by Centurion and Piecemeal


       

      Requires Piecemeals Desert 4 Terrain available here:




      http://combatace.com/files/file/14551-desert-terrain-v4/

       
       
      DESCRIPTION
      This addon is for Piecemeals excellent Desert Terrain V.4 and adds more diversity to the mountain regions by adding several new tileset types. In addition to this, Piecemeal has modified all the city regions to be more diverse and less "square" and also changed movement routes and such. Overall, this makes the region more interesting to fly over.
       
      IMPORTANT NOTICE
      This patch updates the airfield names from the generic D1, D2 and so on to be specific place names. This will break you campaign files!!! Changing them to fix it is a simple matter of find-and-replace-all in notepad, however. Saved files will not work any more.
       
      KNOWN ISSUES
      Two airfields in the mountain regions have flattening issues that I have not been able to correct, if anyone could help us fix that would be great. AI Planes are bit bouncy there but the airbases are fully usable, it is mostly a visual issue.
       
      CREDITS:
      Piecemeal for the excellent V.4 terrain and the city tiling work + data tweaks.
      TK for SF2 and the whole Dhimar/Paran scenario.
      Stary and JSF Aggie for the tiles used here.
      Centurion for doing the cut/paste operations required to bring this together. Minor tile tweaks.
       
      INSTALLATION
      Unzip the whole folder into your Terrains/Desert4 folder.
      1,477 4
    3. This is a major overhaul of Thirdwires stock Germany terrain for Strike Fighters 2 Europe.
      This mod includes Starys wonderfull GermanyCE hires terrain textures V3 with some small tweaks like grey painted roads or different river colors and a few new tiles.
      All airfields has been modified with new buildings . A couple are made from scratch.
      Try out Florians Pferdsfeld or Büchel airbases if you fly for the Nato. They are outstanding! Try Drewitz or Marxwalde or Gerwin field airfields if you are fighting for the Red side .
      Lots of strike targets has been modified or moved into towns. Hamburg and Wismar got real harbours and you find new objects all over the terrain.
      I also included hi ho silver's new city night textures and a modified ENVIRONMENTSYSTEM.INI as additional install if you want to fly night missions that looks like real nights.
      Special thanks to Ravenclaw_007 and 76.IAP-Blackbird. Both made some objects i realy needed for this rework and supported me to create this mod. Another Special thank to Gepard for his German airfields mod.
      And a special thank to Florian who made the best looking airfields i've ever seen in any Sim!
      And i want to thank all creators who made all the great objects i used for this mod. Without your work i would never had started this project.
      Thank you all!
       
      Rends
      2,449 4
    4. This is a major overhaul of Thirdwires stock Germany terrain for Strike Fighters 2 Europe.
      This mod includes Starys wonderfull GermanyCE hires terrain textures V3 with some small tweaks like grey painted roads or different river colors and a few new tiles.
      All airfields has been modified with new buildings . A couple are made from scratch.
      Try out Florians Pferdsfeld or Büchel airbases if you fly for the Nato. They are outstanding! Try Drewitz or Marxwalde or Gerwin field airfields if you are fighting for the Red side .
      Lots of strike targets has been modified or moved into towns. Hamburg and Wismar got real harbours and you find new objects all over the terrain.
      I also included hi ho silver's new city night textures and a modified ENVIRONMENTSYSTEM.INI as additional install if you want to fly night missions that looks like real nights.
      Special thanks to Ravenclaw_007 and 76.IAP-Blackbird. Both made some objects i realy needed for this rework and supported me to create this mod. Another Special thank to Gepard for his German airfields mod.
      And a special thank to Florian who made the best looking airfields i've ever seen in any Sim!
      And i want to thank all creators who made all the great objects i used for this mod. Without your work i would never had started this project.
      Thank you all!
       
      Rends
      2,261 1
    5. This is a major overhaul of Thirdwires stock Germany terrain for Strike Fighters 2 Europe.
      This mod includes Starys wonderfull GermanyCE hires terrain textures V3 with some small tweaks like grey painted roads or different river colors and a few new tiles.
      All airfields has been modified with new buildings . A couple are made from scratch.
      Try out Florians Pferdsfeld or Büchel airbases if you fly for the Nato. They are outstanding! Try Drewitz or Marxwalde or Gerwin field airfields if you are fighting for the Red side .
      Lots of strike targets has been modified or moved into towns. Hamburg and Wismar got real harbours and you find new objects all over the terrain.
      I also included hi ho silver's new city night textures and a modified ENVIRONMENTSYSTEM.INI as additional install if you want to fly night missions that looks like real nights.
      Special thanks to Ravenclaw_007 and 76.IAP-Blackbird. Both made some objects i realy needed for this rework and supported me to create this mod. Another Special thank to Gepard for his German airfields mod.
      And a special thank to Florian who made the best looking airfields i've ever seen in any Sim!
      And i want to thank all creators who made all the great objects i used for this mod. Without your work i would never had started this project.
      Thank you all!
       
      Rends
      2,211 7
    6. Mali terrain for SF2
       
       
      It is still a beta one but as I don't have enough time and I know that many of you desire to fly here.... here it is.
       
      Installation:
       
      Just Drag all the files in the rar file into your mod folder
       
      Credits:
       
      TileSet--- TK
      Terrain, Targets etc etc etc--- Cangas
       
      Many thanks to Wrench , without him this add on would have been imposible.
       
      If you want to use this Terrain at any MOD please send me a PM asking for permission before uploading it.
       
       
      Have Fun
       
       
      Cangas
      403 4
    7. This is the updated version of Black Sea 2.0 for the Strike Fighters 2 series. Please read the README for complete instructions.
       
      As always, this file follows the CombatAce Modders Agreement, please do not use for payware.
      1,019 3
    8. This is the latest (and my final) version of the Desert terrain. After months of tweaking and testing I've come to realise that this is as good as I'm going to get it.
      So thus I've decided to just release it to the masses and see how it goes....
       
      Desert 4 is similar to Desert V.3 albeit with a few important differences:
      1. MOST IMPORTANTLY!!! - This terrain has been navalised, so you'll need to have SF2:NA in order to have missions work the way they should.
      As to whether this terrain will work without SF2:NA , I'm not sure and I can't guarantee it; but you're free to give it a try.
      2. This terrain is based on the STOCK DESERT TERRAIN, so DON'T use the tiles from V3 as that mod is based on Polak's desert terrain. The tiles
      along the coast will be totally messed up.
      3. D9 and D10 Airbases are still based in the mountainous north-western region of the map. However, the problem of having AI flights crashing
      into a nearby mountain soon after take-off from D10 has been solved by removing the hill in question. Huge thanks has to go to to Baffmeister
      for his work with that! Credit also has to go to Baffmeister for the surface levelling and re-tiling work around those and other airbases, as
      well as his work on the islands.
      4. The tiles are the work of JSF_Aggie, which are a huge improvement from the stock ones. Note: the tiles within the terrain folder have been
      resized to 512 X 512 pixels for better framerate performance. But for those with higher spec PCs, you can get the full size tiles in the
      download section here:
      http://combatace.com/files/file/12368-hi-res-desert-tiles/
      5. I've used Stary's excellent Desert Ground Environment mod, which for that region of the world, brings 110% more realism to town and city
      regions, with more realistic buildings and trees.
      6. More target areas have been added, as well as a few more "Easter Eggs". So get flyin' and start lookin'!
      2,498 14
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