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    1. SF2 WW2 PTO P-39/P400 Airacobra Pak

      SF2 WW2 PTO P-39/P400 Airacobra Pak
       
      -- Something for the PTO players --
      = For SF2, Full-4/5 Merged (Reccomended/Preferred) =
       
      *There is a distinct possibility that this mod will =NOT= work in SF/Wo* 1stGen game installs, due to the excessive modifications made to fit them into the SF2 environment.*
       
      Mods/reskins/redecaling for Wolf257's WW2 aircaft. This package contains 2 complete aircraft, broken down by aircraft and skins:
       
      P-39D
      36th FS, 8th FG in early 1942 ("meatball" star)
      39th FS, 35th FG, mid-1942
      41st FS, 35th FG, late-1943 (star & bar, white tail)
       
      P-400
      39th FS, 35th FS, early 1942 (RAF camo & serials)
       
      All skins are in jpg format, and are brand new builds for this mod. Decal Randomization is TRUE. .
      Due to both aircraft sharing the same lod, all skins are fully interchangable with each other.
      A new cockpit, Stary's 'Midwar #3' replaces both the modded Hurri pit I'd been using, and the original Wolf pits.
      Both new SF2 versions of the original 'box art' hangar screen. Damage textures are the old tga ones.
       
      Both have semi-compliant SF2 Flight Models, but they do need further fine tuning by experts (it's actually TOO good!). All lighting is 100% historically correct.
       
      As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. Remember -- these are very old models, so "they are as they is". All original readmes, when discoverable, are included.
       
      Good Hunting!
      wrench
      kevin stein

      338 downloads

         (2 reviews)

      2 comments

      Updated

    2. SF2 WW2 PTO Hawk 75A-C7, ML-KNIL

      Hawk 75A-C7, ML-KNIL
       
      =for SF2, (Full4/5 merged reccomended)
       
      -Something for the PTO players*-
       
      *even if we don't have an NEI map; at least you'll have the aircraft.*
       
      This is a revamp for SF2, a modification of Wolf257's P-36/Mohawk into the Hawk 75 export version, as used by several Allied nations
      .
      It represents aircraft from the ML-KNIL during the opening days of the War in the Pacific, in the defense of the Netherlands East Indies (Java and Sumatra, for those that don't know)
       
      This creates a country specific version for use in your World War 2: PTO installs ONLY!! As such, all the loadout have been adjusted to fit KLU aircraft of the time. The 'fake pilot method" (patentpending) is used to add the 2 underwing pylons for light bombs (either RAF50 or US 100 pounders)
       
      This is the complete aircraft; serial numbers are historically correct, but I could not determine which squadron used what number; consider them generic in this respect. A new cockpit (one of Stary's WW2 pits) replaces the original, as the gauge needles have disappeared due to a material issue. This cockpit MAY be more historicaly correct; French Hawk75s used a reflector gunsight -so perhaps they were also used on other export versions.
       
      I've also adjusted the operational service years/dates; they historically were all destroyed by February, 1942; in the 1stGen version we couldn't have the mm/dd/yyyy but now in SF2 we can have them end on the 28th of Feburary.
       
      As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. Remember -- these are very old models, so they "are as they is". All original readmes, when discoverable, are included.
       
      Good Hunting!
      wrench
      kevin stein

      197 downloads

         (0 reviews)

      0 comments

      Updated

    3. SF2 WW2 RAAF Dakota (C-47A)

      SF2 WW2 RAAF Dakota (C-47A)
       
      -- Something for the WW2 players --
       
      = For SF2, Full-4/5 Merged -PLUS- SF2I Expansion Pak 1 Required!!! =
       
      *Note: you MUST have SF2I Expansion Pak 1 to gain access to the C-47A to add this mod to. If you do
      not meet this requirement, DO NOT DOWNLOAD THIS MOD, as you'll be unable to use it.*
       
      A quickie redecaling of the 3W Skytrain to represent Royal Australian Air Force Dakotas in the SoWesPac region. 12 serial number/radio callsign decals are included; these are 100% historically accurate for the aircraft depicted. However, lack of clear shots of the tail made me 'guess' as to the use of the fin flash. I think it looks nice, so I left it on (some seem to have had it, some not)
       
      As always, fairly easy to follow, yet fairly detailed install instructions are included. So, please
      read them.
      This is another bird that will look nice sitting parked around you WW2 PTO airfields!
       
      enjoy!
      wrench
      kevin stein

      166 downloads

         (1 review)

      0 comments

      Updated

    4. SF2 WW2 C-47 Skytrain

      SF2 WW2 C-47 Skytrain
       
      -- Something for the WW2 players --
      = For SF2, Full-4/5 Merged -PLUS- SF2I Expansion Pak 1 Required!!! =
       
      *Note: you MUST have SF2I Expansion Pak 1 to gain access to the C-47A to add the mod to. If you do
      not meet the requirement, DO NOT DOWNLOAD THIS MOD, as you'll be unable to use it.*
       
      A quickie redecaling of the 3W Skytrain to represent Early WW2 C-47s in use pretty much anywhere in
      the world. It uses the stock OD skin, with the Round Star (no meatball, no bars) as seen from May
      1942 through September(ish) 1943. 12 serial number decals are included; these ARE actual C-47A
      serials from the correct timeframe.
       
      Also included is Kesselbrut's cockpit*, for those that haven't made it flyable, and a new engine
      sound, of an actual C-47. The userlist ini also included, adding Australia as a new nation; a WW2
      RAAF skin is in the works.
       
      As always, fairly easy to follow, highly detailed install instructions are included. So, please
      read them.
      This will look quite good sitting parked around you WW2 airfields!
       
      *Note: although a cockpit is supplied, it is reccomended to leave the aircraft under AI control.
      There is very little actual use for transport aircraft in game, at the moment, other than as eye
      candy.
       
      Happy Landings!
      wrench
      kevin stein

      284 downloads

         (1 review)

      0 comments

      Updated

    5. SF2 WW2 PTO - F4F Wildcats and SBD Dauntless

      SF2 WW2 F4F-3/4 Wildcat, SBD-3/5 Dauntless
       
      -- Something for the PTO players --
      = For SF2, Full-5 Merged (Reccomended/Preferred) =
       
      *There is a possibility that this mod will =NOT= work in SF/Wo* 1stGen game installs, due to the
      excessive modifications made to fit them into the SF2 environment.*
       
      This is a compilation of all my work for Wolf's SBD Dauntless and Pasko's F4F Wildcat. It is
      designed to replace ALL the previously released versions. So, be advised.
      There are 5 aircraft in this pak:
       
      F4F-3 (pre- and early war)
      F4F-4 (early war to mid-43
      FM-2 (mid to late war -this is a stand in aircraft, based on the -4)
      SBD-3 (pre and early war, to mid-43 -includes RNZAF skin)
      SBD-5 (mid war, tri-color)
      and ???? a surprise!
       
      All have semi-compliant SF2 Flight Models, but they REALLLLLLY do need further fine tuning by
      experts. All lighting on all aircraft is 100% historically correct. All are carrier capable, with
      the SF2NA statments for those (ok, 2) aircraft with folding wings
      Use Shift/0 to open the window, and Shift/9 to fold the wings -Wilcat ONLY!
       
      All skins are in jpg format, and decal randomization is set to TRUE. I've tried, as best as
      possible, to use the 'StartDefaultDate' on all skins to limit the availability for pre-War markings
      from those that came into being post-January, 1942. The -4 'cats have skins that start 1/42, and
      the Dauntless has the same pre and post 1/42 starts. Hopefully, they will work as they should.
      Userlists are included for all aircraft, as being 'exported' means USN, USMC, and in the SBD-3's
      case, RNZAF.SF2 versions of the old 'box art' Hangars are included for those that had them.
      Sounds, weapons are included. Also, for you enjoyment, a never-before-released-to-the-public
      "Surprise" aircraft. Yes, its a total stand-in, and dosen't really even look like what it
      represents, but ... you can have to fun with it (flying for the Red Side, that is, attacking it.)
       
      As always, fairly easy to follow, highly detailed install instructions are included. So, please
      read them. Also, give the "Notes" section a read too.
      All readmes from the original releases, and re-releases, are included where discoverable from the
      archives.
       
      Happy Hunting!
      wrench
      kevin stein

      582 downloads

         (3 reviews)

      2 comments

      Updated

    6. Lockheed P-38J, 20th FG, 8th AF, ETO

      Lockheed P-38J, 20th FG, 8th AF, ETO
       
      = For SF2, Any and All (Full-5 Merged Prefered/Reccomended) =
      - Something for the European Theatre
       
      *Note: due to certain changes in the data ini, it may NOT be usable in any 1stGen game install at any patch level. End Users ™ who choose to do so can expect no support if/when issues arise.*
       
      This pack is a revamp of the 1stGen (SF/Wo*) WW2 ETO 20th FG pak originally released in 2009. It now incorporates the changes seen on the Recently Released PTO P-38 Pak. This is the complete aircraft, with all the "little fiddly bits" included.
       
      The 3 squadrons of the Group represented are:
      55th FS
      77th FS (both in OD/Grey)
      79th FS (in Natural Metal)
       
      All skins are in jpg format. Included are sounds, pilot figue, and weapons (excepting the standard WW2 AN series bombs, readly available all over the place!). Decal randomization is set to TRUE. The Squadron Name display on the Loadout Screen has been activated via my "fake" SqTail decal, so their modern names will show.
       
      As always, fairly easy to follow, yet detailed install instructions are included. Please READ them! The original readme from my SF/Wo* release is included, as it contains further explainations and historical notations. Wolf's original release readme is also included
       
      Happy Landings!
      wrench
      kevin stein

      247 downloads

         (1 review)

      0 comments

      Updated

    7. SF2 WW2 PTO P-38 Lightning Pak

      SF2 WW2 PTO P-38 Lightning Pak
       
      - More P-38 Lightnings in the Pacific -
      -- Something for the PTO players --
       
      = For SF2, Full-4/5 Merged (Reccomended/Preferred) =
       
      *There is a distinct possibility that this mod will =NOT= work in SF/Wo* 1stGen game installs, due to the excessive modifications made to fit them into the SF2 environment.*
       
      Mods/reskins/redecaling for Wolf257's WW2 aircaft. This package contains, broken down by aircraft and skins:
       
      P-38H
      9th FS, 49th FG "Flying Knights"
      39th FS, 35th FG "Flying Cobras"
       
      P-38J
      431st FS, 475th FG "Satan's Angles"
      7th FS, 49th FG "Screaming Demons"
       
      P-38L
      80th FS, 8th FG "Headhunters"
      433rd FS, 475th FG "Blue Devils"
       
      P-38M* (NightLightning -radar equiped 2-seat nightfighter)
      6th NFS
       
      (*Note: M's never reached operational, squadron status before war's end. This one is more for fun)
       
      All skins are in jpg format, Decal Randomization is TRUE. All get new SF2 versions of the original 'box art' hangar screens. Damage textures are the old tga versions.
      All have semi-compliant SF2 Flight Models, but they do need further fine tuning by experts. All lighting is 100% historically correct.
       
      As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. Remember -- these are very old models, so they "are as they is". All original readmes, when discoverable, are included.
       
      Good Hunting!
      wrench
      kevin stein

      431 downloads

         (2 reviews)

      1 comment

      Updated

    8. P-51C Mustang, ETO

      P-51C Mustang, ETO by Wolf257
       
      = For SF2, Any and All* =
       
      *Note: reccomended to have at least SF2 Expansion Pak 1, and be at the latest patch level, as the decals referenced on the Generic NM skin call to several stock 3W decals. If not at that level, you'll have to find alternative serial numbers and period-correct USAAF national insignia decals to use*
       
      Some slight modifications and tweeks to Wolf's P-51C "Malcolm Hood" USAAF Mustang bring it closer in line for SF2 usage.
       
      Included are 3 skins:
       
      356th FS, with 99.9% hisorically accurate codes, serials and nose arts
      'Generic' Olive Drab
      'Generic' Natural Metal.
       
      All skins are in jpg format, and decal randomization is set to TRUE.
      2 Data inis are suppliled; one is the original from way back when, and the one being used now has some of the SF2 statements. It's not perfect; it seems works well enough, but does need further adjustments and fine-tuning by an expert.
      A new SF2 version of the original 'box art' Hangar screen is included, as are the needed weapons (ie: the drop tank), sounds and the pilot figure.
       
      Happy Landings
      wrench
      kevin stein

      386 downloads

         (4 reviews)

      0 comments

      Updated

    9. Mustang III, RAF, 112 Squadron, MTO

      Mustang III, Royal Air Force, MTO by Wolf257
       
      = For SF2, Any and All =
       
      *Specifically designed for a SF2, MTO-Centric based mods folder*
       
      This is a modifcation of Wolf257's P-51B Mustang into the earlier Mk.III version (non Malcom Hood), as used the RAF in the MTO (and elsewhere, too!)
       
      This pak, a complete aircraft with all the trimmings, represents aircraft from 112 Squadron 'Sharkmouths', circa 1944/45.
      All skins are in jpg format, and decal randomization is set to TRUE.
       
      A new SF2-compliant Hangar screen is included, as are the needed weapons (ie: the drop tank), sounds and the pilot figure.
      FM is similiar to the recently (re)release USAAF P-51C (ok, it's really the same one, nationalized)
       
      As always, fairly easy to follow, highly detailed install instructions are included. So, please read them.
      Wolf's original (P-51B) release readme, and my RAF Mustang III readme are included for historical purposes
       
      Good Hunting!
      wrench
      kevin stein

      171 downloads

         (2 reviews)

      0 comments

      Updated

    10. SF2 WW2 Mustangs of the CBI

      SF2 WW2 CBI Mustangs
       
      -- Something for the CBI players --
      = For SF2, Full-4/5 Merged (Reccomended/Preferred) =
       
      *There is a possibility that this mod will =NOT= work in SF/Wo* 1stGen game installs, due to the excessive modifications made to fit them into the SF2 environment.*
       
      **Notex2: These aircraft should ONLY be used in a seperate CBI-centric mods folder to prevent them from showing up where, historically, they shouldn't. The Aircraft/GroundObject sets for CBI are substantially different from Central or SouthWest Pacific areas. You'll need the Burma and China WW2 terrains from the 1stGen Terrains Downloads. Be advised, that even though I reworked both terrains some years ago, they need yet another going over to correct many faults; but they ARE perfecly playable as is, with the needed SF2 terrain conversion tweeks that is :)**
       
      This pack contains 3 aircraft, by or modded from those build by Wolf257, for use in the China-Burma-India Theatre by the USAAF. They are:
       
      A-36 Apache
      P-51A Mustang
      P-51B Mustang
       
      All aircraft are from the 311th FBG, and represent the various squadrons. These are the ONLY early model Mustangs to see service in the Pacifc Theatre (well, ok, actually CBI!), and no where else. The D model's didn't start to make their appearences until US Forces landed in the Phillipines. Hence, again, the need for a seperate CBI-centric install.
       
      New (semi)compliant SF2 FMs were cobbled together. As has become expected, the FM is NOT perfect, and needs further fine-tuning by Experts. New hangar screens, theatre specific weapons (except the WW2 bombs -you should have them already), a pilot figure and engine sounds are included. All skins are in jpg format, and decal randomization is set to TRUE. As is usual, all lighting is 100% historically correct. Remember, too, the A-36 and P-51A are the Allison engined versions, and therefore not as 'quick' as the Merlin powered models.
       
      As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. All original readmes are included for historical purposes (when discoveralbe from the archives)
       
      Happy Hunting!
      wrench
      kevin stein

      293 downloads

         (4 reviews)

      0 comments

      Updated

    11. SF2 KAW RF-51D Mustang

      SF2 KAW RF-51D Mustang
       
      = For SF2, Full-4/5 Merged (Reccomended/Preferred) =
       
      *Note: as these aircraft were built with the latest 3W exporter, and due to the skin format, they will most likely =NOT= work in SF/Wo* 1stGen Installs*
       
      This is the recon variant of the Mustang, the RF-51D. Like all other Mustangs, it is fully capable of most other operational Missions (CAS,STRIKE,Armed_Recon, but not auntie-ship or Air-To-Air). The primairy use was the photo-recon role; all other ground-attack roles are secondary.
       
      This skin represents aircraft from the 45th TRS "Polka Dots" during the late 1940s and 50s, with special focus on the Korean War.
      The skin is in DDS format, and decal randomization is set to TURE. 18 new serial and BuzzNumber decals are supplied.
       
      No weapons are included excepting the drop tank data; all others can be found in the GunnyPak or the KAW Weapons Pak, both available at here at CA. The pilot figure and engine sounds are included, as in an SF2-style hangar screen.
      The Standard Keystrokes ™ operate the canopy (Shift/0)
       
      Happy Hunting!
      wrench
      kevin "bob" stein
       
      =For the KAW Team=

      600 downloads

         (5 reviews)

      2 comments

      Updated

    12. SF2 RAF WW2 ETO Mustang Pak

      SF2 RAF WW2 ETO Mustang Pak
       
      = For SF2, Any and All (Full-5 Merged Prefered/Reccomended) =
      - Something for the European Theatre -
       
      *Note: due to certain changes in the data ini, it may NOT be usable in any 1stGen game install at any patch level. End Users ™ who choose to do so can expect no support if/when issues arise. Also, for those unwilling to patch SF2 to the latest level, the jpg skins may cause visual issues.*
       
      This pack is a revamp of the 1stGen (SF/Wo*) WW2 ETO RAF Mustangs originally released in 2007, now bundled into a single package. It now incorporates the changes seen on the Recently Released PTO Mustangs Pak. This is the complete aircraft, with all the "little fiddly bits" included.
       
      There are 3 complete aircraft in this pak:
       
      Mustang 1, 26 Squadron
      Mustang 1A, 170 Squadron
      Mustang III (Malcom Hood), 315 Squadron "City of Deblin", Polish
       
      All skins are in jpg format. Decal randomization is TRUE. Included are sounds, pilot figure, and weapons. The Squadron Name display on the Loadout Screen has been activated via my "fake" SqTail decal, so their modern names will show (if listed in the stock SquadronList.ini, which 170 & 315 are not).
      A (semi)compliant SF2 level FM has been cobbled together, and while not 100% perfect, flys exeeding nicely! Basiclly, the same one as used on the CBI USAAF Mustangs.
      The 'box art' style hanger screens have been updated to fit SF2 styling; they and any loading screens are also in jpg format.
      A Userlist.ini was NOT created, as these are 'nationalized' aircraft, non-exported, with a single user.
       
      As always, fairly easy to follow, yet detailed install instructions are included. Please READ them! The original readmes from the SF/Wo* releases are included, as it contains further explainations and historical notations. Wolf's original release readme is also included.
       
      Good Hunting!!
      wrench
      kevin stein

      252 downloads

         (4 reviews)

      0 comments

      Updated

    13. Curtiss P-40B Tomahawk, USAAC, Early WW2

      Curtiss P-40B Tomahawk, USAAC Early War
       
      -- Something for the PTO players --
      = For SF2, Full-4/5 Merged (Reccomended/Preferred) =
       
      *There is a distinct possibility that this mod will =NOT= work in SF/Wo* 1stGen game installs, due to the excessive modifications made to fit them into the SF2 environment. You try so at your own risk; no support is/will be available for such attempts*
       
      This is a compliation pak of several of my 1stGen USAAC/AAF P-40B mods, recreating USAAC P-40Bs at the beginning of WW2. Based off Wolf's original RAF Tomahawk, now nationalized for American usege. This package contains 3 skin and decal sets:
       
      47th Pursuit Squadron, Bellow Field, Hawaii;
      "Pearl Harbor Defender" -with Historical Markings.
       
      "USAAC";
      representing the 24th Purusit Group in the Phillipines, Dec 8, 1941. Marking are 98% accurate - those units "closest" to the expected War Zone had slightly different markings they US Mainland units. There are 100 "plane-in-group' numbers, represening the 24th's 4 Squadrons.
       
      "The Sky Legion";
      a fanciful skin based on the film "Sky Captain and the World of Tommorrow". Just for fun! If you don't want it showing up, simply rename the textureset.ini, and delete the entry from the P-40B.ini.
       
      The markings on BOTH the 47th PS and 24th PG are correct for the period. All skins are in jpg format, Decal Randomization is TRUE. A new SF2 version of the original 'box art' hangar screen is included . New DDS damage textures. A destroyed model is included, as is the in-line 'CRSPRP' engine sound (very Allison like!) "Time in Service" has been limited to 1940 start year, and a 'guesstimated' end service date of May, 1941. They were all pretty much used up by then, and replaced by D,E,and F models in the SoWesPac. All running lights are 100% correct for this aircraft.
       
      A semi-SF2 compliant Flight Model was "fiddled into being", but it does needs further fine tuning, as always, by experts. Even though THIS version is a non-exported aircraft, a Userlist.ini was created for it. Allowed Mission statements now more reflect the actual usage philosophy of the time frame. (no Strike, Anti-ship, or Sweep) The aircraft was designed more for a 'point defence interceptor', and has no provisions for external stores of any kind.
       
      As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. Original readmes, when discoverable, have been included for historical purposes.
       
      Good Hunting!
      wrench
      kevin stein

      297 downloads

         (4 reviews)

      0 comments

      Updated

    14. SF2 WW2 F4U-1 Corsair (Birdcage) by Mod Mafia/TMF

      SF2 WW2 F4U-1 Corsair (Birdcage) by Mod Mafia/TMF
       
      = For SF2, Full-4/5 Merged (Reccomended/Preferred) =
       
      *Note: There is a distinct possibility that this mod may not work in SF/Wo* 1stGen game installs at any patch level, due to the excessive modifications made to fit them into the SF2 environment. End Users ™ that attempt to do so, do so at their own risk. A Full 4/5 Merged install is reccomened; at very minimum, SF2:V is required, as this aricraft references the A-1H's destroyed model*
      *Note #2: this model will REPLACE, in it's entirety, the stand-in I built using Wolf's as a base. You may (well, should!) delete that mod completly*
       
      A brand "new" model that was never completed when Bpao passed away a few year back. I've been fortunate enough to be allowed to complete his work, as a member of the Mod Mafia.
       
      This is the eagerly awaited (and wanted!) F4U-1 "Birdcage" Corsair as issued to USMC, and later to USN squadrons.
      Skin/Decals set included are for:
       
      VMF-124 "Wild Aces", the 1st American unit to take the Corsair into combat in the Solomons. It is finished in the "Non-Specular Blue over NS-grey"
      VF-17 "Jolly Rogers", finished in the 3-tone blue camo
       
      All skins are in jpg format, Decal Randomization is TRUE. All get new SF2 versions of the original 'box art' hangar screens. Damage textures are the old tga versions. The 124 skin uses painted on National Markings, the "Jolly Rogers" use decals. Either skin version can easily be used to create other operational squadrons of the time period. A userlist is included with proper dates for BOTH USMC and USN operations.
      when 'in game', you'll see "F4U-1 Corsair "Birdcage" (TMF)" in the aircraft drop-down selection window.
       
      While the aircraft IS carrier capable, historically, the Birdcages saw very limited use aboard ship. The canopy operates via the Standard Animation Keystorke ™ of Shift/0. Breaking with Modder tradition, the wingfold operates via the "airbrakes" key. I didn't change to the standard Shift/9, as the last time I did it, I broke it!. So, it is as it was originally set by Bpao.
      All lighting is historically accurate. WW2 weapons (ie: bombs) are NOT included. You should have them already.
       
      As always, fairly easy to follow, highly detailed install instructions are included. So, please READ them. Also, give the "Notes" section a read too for futher explinations, clarifactions, illuminations and so forth.
       
      Good Hunting!
      wrench
      kevin stein
       
      For Oli; you are sorely missed!

      257 downloads

         (3 reviews)

      0 comments

      Updated

    15. SF2 WW2 F4U-1A Corsair by Mod Mafia/TMF

      SF2 WW2 F4U-1A Corsair by Mod Mafia/TMF
       
      = For SF2, Full-4/5 Merged (Reccomended/Preferred) =
       
      *Note: There is a distinct possibility that this mod may not work in SF/Wo* 1stGen game installs at any patch level, due to the excessive modifications made to fit them into the SF2 environment. End Users ™ that attempt to do so, do so at their own risk. A Full 4/5 Merged install is reccomened; at very minimum, SF2:V is required, as this aricraft references the A-1H's destroyed model*
      *Note #2: this model will REPLACE, in it's entirety, those using Wolf's as a base. You may (well, should!) delete that mod completly; both aircraft and decals folders. These, again, will replace them.*
       
      A brand "new" model that was never completed when Bpao passed away a few year back. I've been fortunate enough to be allowed to complete his work, as a member of the Mod Mafia.
      This is the F4U-1A Corsair, as seen from 1944 unitl the end of the War.
       
      Skin/Decals set included are for:
       
      VF-17 "Jolly Rogers", USN (now with "tail art" decals)
      VMF-111 "Devil Dogs", USMC
      No. 20 Squadron, RNZAF
       
      All skins are in jpg format, Decal Randomization is TRUE. A "new" SF2 version of the original 'box art' hangar screen and loading screens are included. Damage textures are the old tga versions.
      All markings are decals; making is supremly easy to recreate other squadrons (unless Modex Numbers are different -you can do your own research and decal creation! :) )
      A user list is included; operational service dates have been rounded to the closest whole Year (ie: 1944).
       
      The aircraft is fully carrier capable. The canopy operates via the Standard Animation Keystorke ™ of Shift/0. Breaking with Modder Tradition, the wingfold operates via the "airbrakes" key. I didn't change to the standard Shift/9, as the last time I did it, I broke it!. So, it is as it was originally set by Bpao.
      All lighting is historically accurate. WW2 weapons (ie: bombs) are NOT included. You should have them already. The drop tank is, as is the pilot figure and engine sounds (which you may also have already!).
      when 'in game', you'll see "F4U-1A Corsair (TMF)" in the aircraft selection drop-down window. This will diferentiate it from any other -1As you may have.
       
      As always, fairly easy to follow, highly detailed install instructions are included. So, please READ them. Also, give the "Notes" section a read too for futher explinations, clarifactions, illuminations and so forth.
       
      Good Hunting!
      wrench
      kevin stein
       
      For Oli; you are sorely missed!

      271 downloads

         (2 reviews)

      1 comment

      Updated

    16. SF2 WW2 F4U-1D Corsair by Mod Mafia/TMF

      SF2 WW2 F4U-1D Corsair by Mod Mafia/TMF
       
      = For SF2, Full-4/5 Merged (Reccomended/Preferred) =
       
      *Note: There is a distinct possibility that this mod =MAY= work in SF/Wo* 1stGen game installs. However, due to the excessive modifications made to fit them into the SF2 environment. End Users ™ that attempt to do so, do so at their own risk. A Full 4/5 Merged install is reccomened; at very minimum, SF2:V is required, as this aricraft references the A-1H's destroyed model. Also, some of the SF2 only "switches" will NOT work in 1stGens.*
      *Note #2: this model will REPLACE, in it's entirety, those using Wolf's as a base. You may (well, should!) delete that mod completly; both the aircraft and decals folders. These, again, will replace them.*
       
      A brand "new" model that was never completed when Bpao passed away a few year back. I've been fortunate enough to be allowed to complete his work, as a member of the Mod Mafia.
       
      This is the F4U-1D Corsair, as seen from 1944 unitl the end of the War.
      Skin/Decals set included are for:
       
      USN/USMC:
      VF-84, aboard USS BUNKER HILL
      VBF-10, aboard USS INTREPID
      VBF-83, aboard USS ESSEX
      VMF-112, aboard USS BENNINGTON
      VMF-323, land based on Okinawa
       
      RNZAF:
      20 Squadron (?), land based SoWesPac. (note: markings may be for No.1 or No.2 Service Unit, the "parent unit" of the squadrons.)
       
      All skins are in jpg format, Decal Randomization is TRUE. A "new" SF2 version of the original 'box art' hangar screen and loading screens are included. Damage textures are the old tga versions. AND...when selecting the RNZAF Corsair, expect a surprise!!!
       
      The "prop fix" from the Birdcage and -1A variants has already been applied to the mod.
      USN Air Group markings are the "G" system, and are painted on the skins. This system was used from Jan 1945 to July 1945, when Air Group marking began changing the now in-use "Letter" style. My resarech has shown that many squadron still were using G-symbols on VJ-Day. Decals are used for most other markings, and Randomization is set to TRUE.
       
      A user list is included; operational service dates have been rounded to the closest whole Year (ie: 1944).
      The aircraft is fully carrier capable. The canopy operates via the Standard Animation Keystorke ™ of Shift/0. Breaking with Modder Tradition, the wingfold operates via the "airbrakes" key. I didn't change to the standard Shift/9, as the last time I did it, I broke it!. So, it is as it was originally set by Bpao.
      All lighting is historically accurate. WW2 weapons (ie: bombs, rockets) are NOT included. You should have them already. The drop tank is, as is the pilot figure and engine sounds (which you may also have already!).
       
      when 'in game', you'll see "F4U-1D Corsair (TMF)" in the aircraft selection drop-down window. This will diferentiate it from any other -1Ds you may (or may not) have.
       
      As always, fairly easy to follow, highly detailed install instructions are included. So, please READ them. Also, give the "Notes" section a read too for futher explinations, clarifactions, illuminations and so forth.
       
      Good Hunting!
       
      For Oli

      266 downloads

         (5 reviews)

      0 comments

      Updated

    17. SF2 WW2 Royal Navy Corsair Mk.1 by Mod Mafia/TMF

      SF2 WW2 Royal Navy Corsair Mk.1 by Mod Mafia/TMF
       
      = For SF2, Full-5 Merged (Reccomended/Preferred) =
      -- Something for the ETO --
       
      *Note: There is a distinct possibility that this mod =MAY= work in SF/Wo* 1stGen game installs. However, due to the excessive modifications made to fit them into the SF2 environment. End Users ™ that attempt to do so, do so at their own risk. A Full 4/5 Merged install is reccomened; at very minimum, SF2:V is required, as this aricraft references the A-1H's destroyed model. Also, some of the SF2 only "switches" will NOT work in 1stGens.*
       
      A brand "new" model that was never completed when Bpao passed away a few year back. I've been fortunate enough to be allowed to complete his work, as a member of the Mod Mafia.
       
      This is the Royal Navy Fleet Air Arm Corsair Mk.1 as seen 1943-ish, when first issued to RN squadron. It should be noted, that almost NONE of the Mk.1s were used in combat, but mostly for training as the Mk.II followed right on it's heels. Essentially, this is the "Birdcage" Corsair. Unlike the Mk.II and Mk.IV, these never got the "clipped wings", and had very limited use aboard RN Carriers. Like the USMC/USN Birdcage, it is fully combat-capable, but in Real Life ™ was rarely used so.
       
      Skin/Decals are included are for:
       
      1830 Squadron, as seen at New Brusnwick, Maine (USA) before transport to the UK.
       
      All skins are in jpg format. Decals are used for all markings, and Randomization is TRUE. A "new" SF2 style hangar screen was created for this aircraft. Damage textures are the old tga versions.
      A user list is included; operational service dates have been rounded to the closest whole Year (ie: 1943), even though its a "Nationalized" version.
       
      The aircraft is fully carrier capable. The canopy operates via the Standard Animation Keystorke ™ of Shift/0. Breaking with Modder Tradition, the wingfold operates via the "airbrakes" key. I didn't change to the standard Shift/9, as the last time I did it, I broke it!. So, it is as it was originally set by Bpao.
       
      All lighting is historically accurate. WW2 weapons (ie: bombs, rockets) are NOT included. You should have them already. The drop tank is, as is the pilot figure and engine sounds (which you may also have already!).
      when 'in game', you'll see "Corsair Mk.I "Birdcage" (TMF)" in the aircraft selection drop-down window. This will diferentiate it from any other RN Corsairs you may (or may not) have. (or that are still to come!)
       
      As always, fairly easy to follow, highly detailed install instructions are included. So, please READ them. Also, give the "Notes" section a read too for futher explinations, clarifactions, illuminations and so forth.
       
      Good Hunting!
      wrench
      kevin stein
       
      For Oli

      144 downloads

         (2 reviews)

      1 comment

      Updated

    18. SF2 WW2 F4U-2 Corsair Nightfighter (Birdcage) by Mod Mafia/TMF

      SF2 WW2 F4U-2 Corsair Nightfighter (Birdcage) by Mod Mafia/TMF (Ver 2.0)
       
      *Version 2.0, for post 7/13 patch. This Version Replaces the earlier one in its Entirety. Although, for the most part, the changes only relate to the wing mounted radar pod. (data and loadout ini edits*
       
      = For SF2, Full-4/5 Merged (Reccomended/Preferred) =
       
      *Note: There is a distinct possibility that this mod may not work in SF/Wo* 1stGen game installs at any patch level, due to the excessive modifications made to fit them into the SF2 environment. End Users ™ that attempt to do so, do so at their own risk. A Full 4/5 Merged install is reccomened; at very minimum, SF2:V is required, as this aricraft references the A-1H's destroyed model*
       
      *Note #2: this mod will REPLACE, in it's entirety, the F4U-2 I built using Wolf's as a base. You may (well, should!) delete that mod completly*
       
      This represents the F4U-2 Corsair Nightfighter, as used by the USMC and USN. This is a mod of the TMF Birdcage Corsair, and uses the -5N cockpit (which I know ain't correct), which has the radar scope.
       
      New for Ver 2.0: The AN/APS-4 wing-mounted radar pod has been added as a "fake pilot seat", and will NOT move when the wings are folded. It was done like this, simply because in the post 5/13 and 7/13 patch world, the right wing would disappear. Completely.
       
      Units depicted are:
       
      VF(N)-101 US Navy
       
      VMFN-532 USMC
       
      All skins are in jpg format, Decal Randomization is TRUE (these decals are reused from the Wolf Corsair mod). Damage textures are the old tga versions. The Hangar screen is the same one resued, and is SF2 compliant.
       
      When 'in game', you'll see
       
      "F4U-2 Corsair (TMF)"
       
      on the aircraft drop-down selection window.
       
      The aircraft is fully carrier capable. The canopy operates via the Standard Animation Keystorke ™ of Shift/0. Breaking with Modder tradition, the wingfold operates via the "airbrakes" key. I didn't change to the standard Shift/9, as the last time I did it, I broke it!. So, it is as it was originally set by Bpao. However, commented out ARE the sections that do allow for Standard Keystroke ™ animation wingfold. It is suggested you do NOT change it from how it's done now. Doing so creates "visual oddities" on carrier parked aircraft (the right wing is missing!)
       
      All lighting is historically accurate. WW2 weapons (ie: bombs), pilot figres, etc, are NOT included. You should have them already from the other Corsairs.
       
      As always, fairly easy to follow, highly detailed install instructions are included. So, please READ them. Also, give the "Notes" section a read too for futher explinations, clarifactions, illuminations and so forth.
       
       
      Good Hunting!
      Wrench
      Kevin Stein
       
      For Oli; you are sorely missed!
       
       
      Version 2.0:
       
      Fixed mounting for radar pod

      232 downloads

         (1 review)

      0 comments

      Updated

    19. SF2 WW2 FAA Grumman Martlet I, III and IV

      SF2 WW2 FAA Grumman Martlet I, III and IV
       
      -- Something for the WW2 ETO/MTO players --
       
      = For SF2, Full-5 Merged (Reccomended/Preferred) =
       
      *There is a possibility that this mod may work in SF/Wo* 1stGen game installs, but due to the excessive modifications made to fit them into the SF2 environment, it may not without serious editing.*
      *Full-5 Perfered, as these aircraft make use of the SF2NA Carrier-basing statements*
       
      Further mods and rebuilds to Pasko's Wildcat, recreate Royal Navy Martlets. This is a compilation, in some respects, of all the RN Wildcat mods. However, most of the skins and decals ARE new builds.
      Aircraft and Skins in the Pak are...
       
      Martlet I/III
       
      804 Squadron (originally land based in the Orkneys)
      805 Squadron (semi-fictional "what-if" based aboard HMS Eagle in the Eastern Med)
      805 Squadron (Land based, Western Desert -standard RAF Desert Camo)
       
      Martlet IV
       
      819 Squadron (? or was it 891?) based aboard HMS Activity (??, well, escort carriers in the North Atlantic)
       
      It should be noted the 'standard FAA camo scheme' used (except on 805DAF) is usable anywhere in the ETO or MTO for the timeframe these aircraft were in operation.
      Like the USN Wildcats, the Standard Animation Keystorkes ™ are used for the Canopy (Shfit/0), and Wingfold (Martlet IV -ONLY!-), is Shift/9.
      Sounds, pilot figure and weapons are included, as are new SF2 versions of the Hangar screen. A new cockpit by Stary is used for both; his 'generic' Early WW2 pit.
       
      AND!!! by acting now and downloading this mod, you get an extra expecial BONUS!!!
       
      Attacker Class CVEs
       
      Modded (once again), from the USN CVE, which is in fact a mod of Hinchbrook's MAC. All set up, SF2NA-wise for use by the Royal Navy!!
       
      As always, fairly easy to follow, detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too.
      Both Pasko's original Wildcat, and my original Martlet release readmes are included. Give them a perusal; there's some (semi) historical notes and stuff that might be of interest. As always, I hope I got everyone in the Credits.
       
      Happy Hunting!
      wrench
      kevin stein

      230 downloads

         (3 reviews)

      0 comments

      Updated

    20. SF2 F-82G Twin Mustang, Korean War Era by KAW Team

      SF2 F-82G Twin Mustang, Korean War Era by KAW Team
       
      = For SF2, Full-5 Merged (Reccomended/Preferred) =
       
      *This mod will =NOT= work in SF/Wo* 1stGen game installs, due to the MAX level used to create it. It is HIGHLY suggested you be at the latest SF2 patch level for the mod to work properly*
       
      This is the NAA F-82G "Twin Mustang" as operated by the USAF during the Korean War.
       
      This is a BRAND NEW MODEL!!!, created expecially for KAW. You will probably want to delete any other Twin Mustang you may (or may not!) have. This will replace it completely.
       
      This pack comes with 3 skins:
       
      4th AWS
      68th AWS
      339th AWS
       
      as used in the Air Defense of Japan, and over Korea itself. All aircraft are finished in 'Night Black".
      All skins and damage textures are in DDS format. Decal randomization is set to TRUE.
      All sounds, weapons, pilot figures and goodies are included. A New SF2-style 'box art' hangar is included (rebuilt from the 1stGen version).
       
      The Standard Animation Keystroke ™ operate the canopies (Shift/0).
       
      As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, might want to give the "Notes" section a look-see, for further explinations, illuminations, and operational notes.
       
      Good Hunting!
      wrench
      kevin stein
      for the KAW Team

      666 downloads

         (7 reviews)

      4 comments

      Updated

    21. SF2 Korean War Era A-26B Invader Pak

      SF2 Korean War Era A-26B Invader Pak
       
      = For SF2, Full-5 Merged (Reccomended/Preferred) =
       
      *Note: This mod will most likely =NOT= work in SF/Wo* 1stGen game installs at any patch level, due usage of the latest TW Exporter, and DDS format skins. End Users ™ that attempt it, do so at their own risk. A Full 5 Merged install is reccomened at the LATEST patch level.*
       
      *Note: this aircraft =WILL= replace any other A/B-26B Invader you may (or may not) have. It's HIGHLY advisable you delete said aircraft and decals from your game install*
       
      *Note: (again!) In 1947, the "A" for "Attack" designation was removed from use, and the A-26 Invader renamed to B-26 Invader (for Light Bomber Squadrons). Also, with the retirement of the Martin B-26 Marauder after WW2, the name was "open for reuse". To that end, the displayed name on the Single Mission screen will read "A-26B Invader (B-26B)".
       
      The skins represent aircraft from the 13th BS, 3rd BG, as seen in Korea. Aircraft are finished in 'Night Intruder Black". Serial numbers and nose are are 98.6% historically correct; nose arts are matched to the aircraft's serial and ID Letter, via exhaustive research (oh, boy it was!).
       
      Weapons are NOT included; they can be found in the KAW Weapons Pak. However, the 'para-illuminator flare pod' is, for those pesky night interdiction mission. In fact, just as a CYA measure, my /Effect folder is included (which is also available in one of the KAW Mod Paks -forget which one, exactly!)
      Pilot figures, sounds are included, as is a SF2-style version of the my original "Box Art" Hangar screen. A Userlist.ini was also created.
       
      The canopy opens with the Standard Animation Keystroke ™, Shift/0.
       
      As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too.
       
      Good Hunting!
      wrench
      kevin stein
      -for the KAW Team-
       
      **Parentel Advisory: Many (ok, more than a lot) of the nose art decals depict the unclothed female form. If you find nudiditity offensive, seek medical help immeaditly, if not sooner. This mod is rated PG-13**

      763 downloads

         (9 reviews)

      4 comments

      Updated

    22. SF2 WW2 F4U-1C Corsair by Mod Mafia/TMF

      SF2 WW2 F4U-1C Corsair by Mod Mafia/TMF
       
      = For SF2, Full-4/5 Merged (Reccomended/Preferred) =
       
      *Note: There is a distinct probability that this mod will =NOT= work in SF/Wo*
      1stGen game installs at any patch level. Due to the excessive modifications made to
      fit them into the SF2 environment. End Users ™ that attempt to do so, do so at
      their own risk. A Full 4/5 Merged install is reccomened at the LATEST patch level;
      at very minimum, SF2:V is required, as this aricraft references the A-1H's
      destroyed model. Also, due to some bmp mapping in dds format, there are some things
      that just make it impossilbe for 1stGen to generate. At all.*
       
      *Note #2: this model will REPLACE, in it's entirety, those using Wolf's as a base.
      You may (well, should!) delete that mod completly; both the aircraft and decals
      folders. These, again, will replace them.*
       
      A brand new model, based on Bpao's F4U-1D, converted to the F4U-1C by RussoUK2004.
      With Extra Expecial Thanks to Russ for MAX work on the model; he truely made this
      variant possible! He went 'above and beyond' to fix some issues I was having.
       
      This is the F4U-1C Corsair, as seen from early 1945 unitl the end of the War.
      Skin/Decals set included are for:
       
      USN/USMC:
      VBF-85, aboard USS SHANGRI LA
      VMF-311, aboard USS BRETON (CVE-23)
      VMF-331, land based on Okinawa
       
      All skins are in jpg format, Decal Randomization is TRUE. New SF2-style hangar
      screens are included (watch the switch when flying Marine squadrons). Damage
      textures are the old tga versions.
       
      The "prop fix" from the Birdcage and -1A/-1D variants has already been applied to
      the mod.
      USN Air Group markings are the "G" system, and are painted on the skins. This
      system was used from Jan 1945 to July 1945, when Air Group marking began changing
      the now in-use "Letter" style. My research has shown that many squadron still were
      using G-symbols on VJ-Day (although, in truth, Shangri La DID start using it's "Z"
      code in July. Photos prove this!!). Decals are used for most other markings, and
      Randomization is set to TRUE.
      A user list is included; operational service dates have been rounded to the closest
      whole Year (ie: 1944).
       
      The aircraft is fully carrier capable. The canopy operates via the Standard
      Animation Keystorke ™ of Shift/0. Breaking with Modder Tradition, the wingfold
      operates via the "airbrakes" key. I didn't change to the standard Shift/9, as the
      last time I did it, I broke it!. So, it is as it was originally set by Bpao.
      All lighting is historically accurate. WW2 weapons (ie: bombs, rockets) are NOT
      included. You should have them already. The drop tank is, as is the pilot figure
      and engine sounds (which you may also have already!).
      A new 20mm gun, created by Russo, is included as well. (thanks again!)
       
      Also, I've preformed a slight "Cheat" on the VMF-311 skin; it's Nation tagged as
      "USN", because for some reason, nowadays, USMC Air Units are relegated to Land-
      based Ops only. By doing so, I've allowed the Game Engine ™ to generate them
      aboard ship.
       
      when 'in game', you'll see "F4U-1C Corsair (TMF)" in the aircraft selection drop-
      down window. This will diferentiate it from any other -1Cs you may (or may not)
      have.
       
      As always, fairly easy to follow, detailed install instructions are included. So,
      please READ them. Also, give the "Notes" section a read too for futher
      explinations, clarifactions, illuminations and so forth.
      Good Hunting!
       
      For Oli

      253 downloads

         (2 reviews)

      1 comment

      Updated

    23. SF2 French Navy F6F-5 Hellcat and F4U-7 Corsair

      SF2 French Navy F6F-5 Hellcat and F4U-7 Corsair
       
      = For SF2, Full-4/5 Merged (Full-5 Reccomended/Preferred) =
       
      This pak could also be called "Post-War French Naval Aviation".
       
      *Note: There is a distinct probability that this mod will =NOT= work in SF/Wo* 1stGen game installs. However, some data ini and other statements will =NOT= be in effect in 1stGen SF/Wo* at any patch level (with the possible exception of WoI plus it's ExpansionPak -this has not been tested, as I ONLY mod for SF2). It is designed for use in SF2/SF2NA, at the most CURRENT patch level. Your milage will vary!*
       
      *Note x2: built/tested in the SF2NA Environment; Again, your milage will vary*
       
      The pack contains the following aircraft, skin/decal sets:
       
      F6F-5 Hellcat:
      Flotille 1, aboard Arromanches, early 1950s in Indochina
       
      F4U-7 Corsair:
      Flotille 14, aboard Arromanches 1950s, Indochina
      Flotille 15, circa 1956, with Suez yellow/black 'Invasion Stripes'
       
      FMs have been adjusted as per the KAW Corsairs, and the WW2 USN Hellcat. Skins on the Corsair have been conveted to jpg format; the skin for the Hellcat remains in tga format. Decal randomization is TRUE for all.
      Both aircraft are "stand alone versions", nationalized for French Navy usage.
      All sounds, weapons, pilot figures, etc are included. New SF2-style hangar screens were created for both aircraft.
       
      The canopy for both works via Standard Animation Keystroke; Shift/0. The wingfold on the Hellcat does NOT work; however, the Corsair's does (I didn't break this one!). Use it's Standard Animation Keystroke; Shift/9.
      Both aircraft are fully carrier capable in the SF2/SF2NA environment.
       
      When in-game, you'll see
       
      F6F-5 Hellcat (FN)
      and/or
      F4U-7 Corsair (FN)
       
      in the Aircraft Selection Drop-down window.
       
      As a bonus, included are also Optional modifications to the following terrains:
       
      VietnamSEA
      IsrealME
       
      These have modified _water.bmps that have the 'green CV Zones' added. V-SEA has them approximatly for Yankee & Dixie stations. IME has them approximately for Operation Musketeer (56 Suez Crisis). Both terrain's main and nations' ini have been expanded to include 'FrenchNavy'.
      Also, you'll be needing to extract the Game's Nations.ini, and make one small adjustment to it. Instructions are below, in the "To Install" section.
       
      And.. by downloading now, an extra added bonus!!! a couple of FN ships:
      R95 Arromanches aircraft carrier, from PauloPanz's "9 Carriers" mod pak (with minor changes by me)
      Le Brix class destroyers, based on Hinchbrooks' C-Class DD. A pure stand-in; but something was needed for the CVBG. This will have to suffice for now.
       
      As always, fairly easy to follow, yet detailed install instructions are included. So, please -READ- them. Also, give the "Notes" section a read too for futher explinations, clarifactions, illuminations and so forth.
       
      Happy Landings!
      wrench
      kevin stein

      260 downloads

         (2 reviews)

      0 comments

      Updated

    24. SF2 KAW Era F4U/AU-1 Corsair Pak by TMF

      SF2 Korean War Era F4U/AU-1 Corsair Pak by TMF
       
      = For SF2, Full-5 Merged (Reccomended/Preferred) =
       
      This package contains theTMF Corsairs for use during the Korean War. There are 4 complete aircraft in this pak, with a ship-load of skins/decal sets.
       
      Skins/Decal sets are included for the following units:
       
      F4U-4:
      VF-24 "Renegades" (USS Boxer, 7/50-11/50)
      VF-63 "Fighting Redcocks" (same as above)
      VF-64 "Freelancers" (same as above)
      VF-113 "Stingers"(USS Philippine Sea, 7/50-3/51)
      VF-114 "Excutioners" (same as above)
      VMF-312 "Checkboards" (Shore based, various fields in Korea)
       
      F4U-4B:
      VF-53 (USS Essex 1/51-3/52)
      VF-54 (same as above)
      VF-192 (USS Princeton, 11/51-5/52)
      VF-791 "Fighting Rebels" (USS Boxer, 3/51-10/51)
      VMA-323 "Deathrattlers" (shore based, various fields in Korea)
      VMA-332 "Polka Dots" (USS ??? -flew off CVE)
      VMF-214 "Black Sheep" (shore based)
       
      F4U-5NL:
      VC-3 (various Dets aboard ship)
      VMF-513 "Flying Nightmares" (shore based, various fields)
       
      AU-1:
      VMA-212 "Devil Cats" (land based until 1951, transfered to USS Bataan)
      VMA-323 (used F4U from USS Badoeng Strait, 1950; shore based after?)
       
      *Please note, many Corsair squadrons flew both the -4 and -4B at the same time. As the aircraft are mapped identically, it's an easy job to swap out skins/decal sets, for those so inclined. There is also one 'Easter Egg' squadron, as you all know how I hate wasting good skins/decal sets!! *
       
      The aircraft is fully carrier-capable, with all the SF2NA coding for deck 'parking'.
      Skins are in jpg format, so you MUST be at (minimum) Nov 2011, or the Latest July 2012 patch level (HIGHLY suggested!!!). All markings are decals and are Randomized. BuNums are accurate for the aircraft variant depicted, but not for the actual ones used by the squadrons; consider them 'generic' for that purpose.
      Standard Animations keystrokes are used for the canopy (Shift/0) and wingfold (shift/9) *Note the -4/-4B wingfold no longer works for some inexplicable reason*.
       
      As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too.
       
      Good Hunting!
      wrench
      kevin stein
       
      -with special thanks to my brothers in the Mod Mafia-
      For Oli ...

      669 downloads

         (4 reviews)

      0 comments

      Updated

    25. SF2 WW2 ETO A-26B Invader Pak

      SF2 WW2 ETO A-26B Invader Pak
       
      -- Something for the WW2 ETO players --
      = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred -PLUS Expansion Pak 1) =
       
      *Note: there is a DISTINCT possibility that this mod, like it's KAW brother, will =NOT= work in 1stGen installs, at any patch level. Having SF2I Expansion Pak 1 is reccomended, as the loadout references the Stock 3W WW2 bombs.*
       
      A reskining of Bobrock's SUPERB B-model Invader, recreate those as used from late 1944 through war's end in the European Theatre of Operations.
      This is a complete aircraft pak, with all the trimmings. Skins/Decal sets included are for the following units:
       
      670th BS, 416th BG, 9th AF
      552nd BS, 386th BG, 9th AF
       
      (actually, ALL Invader units in the ETO were in the 9th)
      Skins are in DDS format, and decal randomization is set to TRUE. There are no nose arts, unfortunately, in this pak.
       
      Weapons, for the most part are NOT included. The bombs used reference those from SF2I ExpPak1, but are easily swapped out for the older WepPak version by a simple loadout ini text edit. Pilot figures (the gunner) is included, and a NEW engine engine sound; now using the AvHistory R2600 x2 sound.
      The Standard Animation Keystroke (shift/0) opens the canopy.
       
      When 'in game', you'll see...
       
      A-26B Invader (BR)
       
      on the Aircraft Selection Drop down menu. This, also, will help to diferentiate the aircraft from any other Invader you may (or may not) have.
       
      As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. And the "Notes" section, too. Important changes there.
       
      Good Hunting!!
      wrench
      kevin stein

      405 downloads

         (3 reviews)

      0 comments

      Updated

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