13 files
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Australian Army UH-1H Huey
By Guest
ere is the excellent Uh-1B Huey modded by me as the Uh-1H in service (at least for another for another year or two) with Australian Army Aviation. All I've done is renamed some files, created a new texture, and some new screens.
Just paste the UH-1H folder into your Objects/Aircraft folder and fly!
Thanks to the Capun, MarcFighter, Kesselbut and Pasko!
6,160 downloads
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OH-6A Loaches Over ...SF1
By yakarov79
Hughes OH-6A CAYUSE Ver 1.1 for SF1
This is a third party add on of the OH-6A CAYUSE using models* and cockpits created by me.
*External model is build by my friend Tomek Wachowski and me long time ago for differnt purpose. I just remodeled it a lot for use in this game. Technicaly it is 80% new model compared to original old one.
The original flight model is standard as on many free to download helicopters.
I have just modified it a bit.
It is designed for and works in SF1 series. Flight model is copy from SF2. Here in SF1 somehow works different and I can not set it SF2 way. Sorry guys I tried, but no good result. Someone has to sit on FM here.
Please report if any LOD file is not ok. I've exported everything again into SF1 standard but I could miss something. If ever something is wrong sorry for that. Report and I will fix it.
*************************************************************
This is freeware; it CANNOT be distrubuted unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modfications, contact me first.
Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
Bribes and donations are accepted;
*************************************************************
*************************************************************
THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
*************************************************************
Jarek Hereda
------------------------------------------------------------------------------------------------------------------
******************IMPORTANT******************
This addon works only with my WeaponPACK (included in rar file). All of weapon stations are made as specific station code and will work only with this weapon pack.
Standard commands for activating Loach features:
OH-6A Loach:
ARRESTING HOOK - jump from pilot station to gunner station.
LANDING GEAR - Nose light deploy/retract at any speed. Don't forget to retract before shooting.
A2Ground mode - M70E1 gunsight.
In OH-6A Cayuse model XM70E1 gunsight will apear in cockpit and external model only when gun is loaded on weaponstation.
OH-6A Cayuse only:
ANIMATION 8 - front left door (ext and cockpit view)
ANIMATION 9 - front right door (ext and cockpit view)
ANIMATION 10 - rear door.
This helicopteris build in two variants. First is ‚clean’ out of factory OH-6A Cayuse. Just small scout chopper. Second is OH-6A Cayuse as seen on many photos from Vietnam War. Known also as Loach.
In this model you can switch to rear gunner positionand actualy realy hit ground targets with M60. You just have to aim throug rear – front sight line. Like in real gun.
It is not prefect but this game as you know is not supporting choppers, double cockpits and many many more things. So this time again it is just to have at least good feeling.
Gunner is made as internal weapon not weapon station. This way is better. Gunner is set as secondary weapon by default.
You can realy fly low and slow. And in Pink Team just mark targets for Cobra wingman.
I am sugesting to fly low on 40-50% of throttle. around 45degree vector control, use pulse rudder to control left right it is realy easy.
Fuel. Remeber it is small chopper. And it can carry only around 54 US Gals of fuel. I belive it is enough for around 2 hours of flight here maybe little more.
Skins.
All serial numbers are historicaly correct.
Paint schemes and markings. I was trying to be acurate as much as possible in paint schemes and markins. Some skins for unit are generic because there were some little diferences within unit itself. Plus this schemes represents aircrafts used bu units during 2-3 year of service.
OH-6A Cayuse standard olive green paint with two serial numbers.
OH-6A Loach. Here i was trying to match my AH-1G Cobra.
All serial numbers are historicaly correct.
D Company 227th AHB
11th ACR
C Troop 1/9 Cavalry
D Troop 1/4 Cavalry
D Troop 3/4 Cavalry
C Troop 16th Cavalry
F Troop 4th Cavalry
Story about Weapon systems.
Internal. Gunner with M60 400 round of ammo.
No flash by default. Because with cocpit movement on gunner station it apear somewhere on elbow. better when it is not there. It can be easy changed by setting entry on M60 in aircraftdata.ini to TRUE
- Weapon Station 1
XM27E1 – M134 Minigun
M27 - as above redesignated an unfaired Minigun M134 since 1969.
XM8 – M129 40mm automatic grenade launcher. Not seen in Vietnam.
Plus some extra weapons that were spotted on photos from Vietnam War.
- Weapon Stations 2 & 3
Up to two single tubes for Mk40 FFAR rockets attached on skids, with different warhead rockets. M151, M156, M229, M255A1, M259, M257, M247.
- Weapon Station 6
Experimental quad launcher unit developed by Rock Island Arsenal attached inside cargo compartment. Similiar to system mounted later in exported versions of H-500 Series. Very rare, seen on few pictures from Vietnam War but it was there.
Do not mix Weapon station 2 and 6 on loadouts menu. Meaning to be correct 2 or 1 single tube OR Quad launcher.
- Weapon Station 7
Most interesting is 7 tube XM158 launcher attached to XM27 susbsytem instead of 7.62mm minigun. Very rare field mod probably instaled only on one aircraft (no. 67-16321). I just used two versions with M151 and M156 warheads.
- Weapon Stations 4 & 5
Smoke grenades. DO NOT GIVE THEM TO WINGMAN.
Just five colours of smoke grenades, Yellow, White, Green, Red, Violet. I am not sure if this will support available color smoke effects. So probably wil need to create new smoke effects or mod smoke grenades.
- Weapon Station 8
Exhaust modification in late Loaches. Starting 1972 when SA-7 was threatening US crews this mod was often instaled on scout choppers. Same purpose as on late G Cobra models. I will apear on aircraft by default starting 1973 due to loadout.ini file.
- Weapon Stations 9, 10, 11, 12.
Not to be used on OH-6A !
Purpose of this is to play Pink Team on single mission with armed AH-1G Cobra.
In single mission on loadout menu you can change wingman aircraft to any AH-1G Cobra available and arm it with designated weapons for Cobra. If you don't like this option you can easly disable this by puting \ mark in data.ini file in front of weapon station entry.
197 downloads
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AH-1J Sea Cobra SF1
By yakarov79
BELL AH-1J SEA COBRA Wings Over the Seven Seas * Ver 1.0 for SF1
For those who stil are stick to sf1 series.
This is a third party add on of the AH-1J Sea Cobra using models and cockpits created by me.
The original flight model is standard as on many free to download helicopters.
I have just modified it a bit.
It is designed for and works in the SF1.
WeaponPACK for this model is also included.
*************************************************************
This is freeware; it CANNOT be distrubuted unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modfications, contact me first.
Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
Bribes and donations are accepted;
*************************************************************
*************************************************************
THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
*************************************************************
Jarek Hereda
----------------------------------------------------------------------------------------------------------------------
This model is based on previous G model. Well with little modifications.
Plus new version of slow/fast rotor.
Also new cockpits included for both 69 and 80 versions.
This addon works only with included WeaponPACK. All of weapon stations are made as specific station code and will work only with this weapon pack.
Standard commands for activating Cobra features:
AIRBRAKES - jump from pilot station to gunner station.
ARRESTING HOOK - deploy arresting hook to land on aircraft carrier.
LANDING GEAR - belly light deploy/retract at any speed. Don't forget to fold before shooting.
A2A mode - gunner station guncross for turret.
A2Ground mode - pilot M60 gunsight cross.
ANIMATION 7 - turret doors
ANIMATION 8 - ammo bay dooors
ANIMATION 9 - gunner door (ext and cockpit view)
ANIMATION 10 - pilot door (ext and cockpit view)
For take off: Around 75% of throttle vector (small needle on RPM clock in cockpit should be like 65degree up) - (default ctrl + ) and then increase power to 70-85% (or more for quick lift) and pull controll stick little and snake will take off. Then reduce throttle vector as needed and reduce power to 69%. It should fly around 110kts now. 69% is about cruising speed.
When on the ground you can see rotating blades for pitch and roll. Just additional and unnecesary thing (not visible so much when flying) but it is possible so it is there. Not working like i want but better then nothing.
There are two different pylons on inboard stations one for rocketpods one for gunpods. Just to have a proper angle of fire with GP. It is not proper for real model but in my opinion best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations.
To take off from ship.
Increase throttle realase brake.
Or.
Incrase throttle around 75% of throttle vector controll and then realase brake.
Landing on ship.
Aproach. Reduce speed using throttle vector controll. Realase hook. Slowly aproach matching speed with vessel and reducing altitude to deck height. Hit deck. Needs practice but it is easy.
Catapult on deck are set 10cm higher than regular deck level. So aircraft is 'hovering' 10cm above deck. It must be this way since these vesseles are not supportin aircraft carrier operations. It is just fooling game engine.
Skins:
69 Model
For Wings Over Vietnam
HML-367 'Scareface' Marble Mountain 1971
HMA-369 'Marhukers' Operation MARHUK USS Cleveland, USS Denver
For Wings Over Europe North Atlantic/Mediterranean Sea and anywhere.
HMM-263© Det.HMA-269 USS Guadalcanal 1975
HMM-162© Det.HMA-269 USS Guadalcanal 1976 (I am not sure if BuNos and modex are 100% correct here)
HMH-362© Det.HMA-269 USS Guadalcanal 1976
HMM-262© Det.HMA-169 USS Tarawa 1979 (I am not sure if BuNos and modex are 100% correct here)
80 Model
For Operation Desert Storm
Last and only AH-1J combat units, Marine reserve squadrons.
HMA-773 'Sea Cobras' USS New Orleans 1991
HMA-775 'Coyotes' Camp Smith, Saudi Arabia 1991
For other secret operations during Cold War.
HMA-169 'World Famous Vipers'
This unit used AH-1J until 1986. This skin is based on photos but serial numbers are not 100% correct. Those are real Sea Cobra numbers but fictional for this unit. However numbers started with 159 were present in this unit.
Optional files:
Two navy ships LHA and LPD class. Converted to USMC service. So in single mission, player flight will start from ship. (Water map needed)
Both with landing deck.
Experimental lights on deck of LPD class ship. Credits to Fubar for his carrier lights pack.
Weapons:
Unlike the G model here on Sea Cobra gun is already part of airframe. This way is better for J model.
If you have downloaded G model plus weaponPACK before rocket pods and gun pods are working fine here.
For 80's model version there is folder with specific weapons. LAU-68/61 for MK66 Hydra plus AN/ALE 39 CMDs
Mk66 Hydra rockets with different warheads included.
LAU-10D/A launchers and MK71 Zunis. Also included in pack. However there is already existing great hi-poly hi-detailed version of LAU-10 and Zunis by Ravenclaw. If you wish you can use them by editing ini files. My Zuni rockets are little more FPS friendly.
One more thing. I am using mostly standard weapon effects.
Make sure to edit it your way if you decide to use this weapons.
During late 70 Marines tested scoop exhaust like on older G. There are just a few photos with this mod.
Here in game it will apear for a while in 1976-1978. It doesn't do anything. Since there is no IR suppresion in game. It is just for look and fun factor.
In 80's model there is ALQ-144 IR Jammer. Since ther is no IR Jamming in game it is just very weak jammer. you can turn it on but don't count on jamming.
Pilots:
I am using usnpilots by OldDiego. Not included.
Some pilots models might be too big for this helo.
Instalation:
Copy all files into specific folders.
Sounds:
For M197gatling sound copy the lines from SOUNDLIST ADDON to your soundlist ini file.
Squadrons:
Add specific entrys form Squadronlist addon to your squadron list.
Enjoy.
Edit your way.
For updates visit on:
strikechoppers.wordpress.com
*********************************************************************************************************
*********************************************************************************************************
Reference:
NAVAIR 00-110AH1-4
NATOPS FLIGHT MANUAL AH-1J
TM 55-1520-221-10 Operators Manual Army Model AH 1G Helicopter
Osprey Combat Aircraft 41 - US.Army AH-1 Units In Vietnam
Cobra! The Attack Helicopter: Fifty Years of Sharks Teeth and Fangs Mike Verier
GUNSLINGERS IN ACTIONS - Squadron Signal
WALK AROUND AH-1G Cobra - Squadron Signal
Combat Aircraft Series 09 - AH-1 Huey Cobra (1987)
Osprey Colour Series Cobra Tank Killer Supreme
Aerofax Datagraph 4 - Bell AH-1 Cobra Variants
Squadron Signal - Bell AH-1 Cobra In Action
Osprey - New Vanguard 125 - Huey Cobra Gunships
XM-118 Organizational DS GS and Depot Maintenance XM118
With the 1st Marine Division in Desert Shield and Desert Storm
U.S. Marines in the Persian Gulf 90-91 MARINE FORCES AFLOAT IN DESERT SHIELD AND DESERT STORM
Concord 3002 US Marine Corps Helicopters
airport-data.com
aerialvisuals.ca
planepictures.net
479 downloads
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AH-1Q_Wings Over Europe
By yakarov79
BELL AH-1Q COBRA Ver 1.0
--------------------------------------------------------
This is a third party add on of the AH-1Q Cobra using models and cockpits created by me.
The original flight model is standard as on many free to download helicopters.
I have just modified it a bit.
It is designed for and works in the SF1 and SF2 series.
However this pack is build on SF1 folder tree.
For SF2 You have to separete Decals folders.
There is a plenty of tutorials how to convert to SF2 series.
There is a issue with tractorbeamshadow. I will try to fix this asap.
For now temporary i dont have posibility to convert and work on SF2 sim. Temporary.
*************************************************************
This is freeware; it CANNOT be distrubuted unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape or form be used in any payware additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modfications, contact me first.
Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
Bribes and donations are accepted;
*************************************************************
*************************************************************
THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
*************************************************************
Jarek Hereda
strikechoppers.wordpress.com
----------------------------------------------------------------------------------------------------------------------
******************IMPORTANT******************
This addon works only with my WeaponPACK.
For this Q model you should download standard weapon pack for AH-1G.
You can download it here:
http://combatace.com/files/file/15215-ah-1g-weaponpack/
New weapons specific for this model are already included in this package.
All of weapon stations are made as specific station code and will work only with Cobra WeaponPACK.
Standard commands for activating Cobra features:
AIRBRAKES - sun filter/shader on off - just for fun no airbrakes so empty animation slot for use.
ARRESTING HOOK - jump from pilot station to gunner station.
LANDING GEAR - belly light deploy/retract at any speed in late models
- nose lights activate/deactivate in early model. Lights must on.
A2A mode - gunner station guncross for turret.
A2Ground mode - pilot M73 cross.
ANIMATION 7 - turret doors
ANIMATION 8 - ammo bay dooors
ANIMATION 9 - gunner door (ext and cockpit view)
ANIMATION 10 - pilot door (ext and cockpit view)
For take off: Around 75% of throttle vector (small needle on RPM clock in cockpit should be like 65degree up) - (default ctrl + ) and then increase power to 70-85% (or more for quick lift) and pull controll stick little and snake will take off. Then reduce throttle vector as needed and reduce power to 69%. It should fly around 110kts now. 69% is about cruising speed.
When on the ground you can see rotating blades for pitch and roll. Just additional and unnecesary thing (not visible so much when flying) but it is possible so it is there. Not working like i want but better then nothing.
There are two different pylons on inboard stations one for rocketpods one for gunpods. Just to have a proper angle of fire with GP. It is not proper for real model but in my opinion best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations.
Outboard TOW pylons. You can load 4 or 8 BGM-71 Missiles. Upper M65 launcher is made as StationGroupID=3 and lowwer M65 launcher is StationGroupID=4. Either you can load only on upper launcher or both lower and upper.
Of course loading onl on lower without upper will look silly. But this is thirdwire game engine. We can't change it. Unfortunately in loadout menu option for 2 BGM-71 will appear. Well i don't know how to limit station to load only on weapon rack. Do not use it also. It doesn't look good. And missile has no launching tube.
Guns are loaded as weaponstations so player got options.
For updates visit on:
strikechoppers.wordpress.com
There is skin only for 11 ACR in Europe. Well Q was upgraded to S(MOD) quickly so not much info to find about Q in units.
All serial numbers are proper for Q model but am not sure if these numbers appeared in 11th ACR.
15086 for sure was there.
This pack contains already weapons folder. There you will find 2 new weapons and one weapon rack for this Q model Cobra.
BGM-71A
BGM-71B
TOW launcher tubes.
Also you have to download my WeaponPACK for AH-1G so this helo can work properly. Otherwise there will be no rocket pods, guns etc.
http://combatace.com/files/file/15215-ah-1g-weaponpack/
Copy other files from folders /Flight and /Sounds into your folders in game directory.
*********************************************************************************************************
IMPORTANT
If you dont have US Army Aviation service you will need to add the following to your Nations.ini file which should be in your Flight folder.
Make sure the XXX is replaced with the next number in sequence in your file:
[Nationxxx]
Name=USA
DisplayName=United States Army Aviation
Alignment=FRIENDLY
PilotNameList=NamesUSAF.lst
RankList=RanksUSAF.lst
CallsignList=CallsignsUS.lst
Formation.Fighter=USFighter
Formation.Attack=USFighter
Formation.Bomber=USBomber
Formation.Transport=USBomber
Formation.Tank=USTank
Formation.MobileAD=USAD
PilotTrainingStandard=EXCELLENT
GenderRatio=0
DebriefSuccessMusic=DebriefSuccess.wav
DebriefFailMusic=DebriefFail.wav
DebriefKilledMusic=DebriefKilled.wav
SpeechFile=USAFSpeech.cat
SpeechTextFile=USAFSpeechText.cat
Medals=MedalsUSAF.ini
MedalTextFile=MedalsUSAF.str
UseFAC=TRUE
*********************************************************************************************************
Reference:
TM 55-1520-221-10 Operators Manual Army Model AH 1G Helicopter
TM 55-1520-234-10 Operator's Manual Army Model AH 1S(MOD) Helicopter
TM 9-1425-473-20 Technical Manual TOW Guided Missile M65
TM 11-1520-221-34P Electronic Equipment Configurations...
Combat Aircraft Series 09 - AH-1 Huey Cobra (1987)
Aerofax Datagraph 4 - Bell AH-1 Cobra Variants
Squadron Signal - Bell AH-1 Cobra In Action
Osprey - New Vanguard 125 - Huey Cobra Gunships
XM-118 Organizational DS GS and Depot Maintenance XM118
11thacraviation.com
usarmygermany.com
airport-data.com
aerialvisuals.ca
planepictures.net
505 downloads
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AH-1G Wings Over Elsewhere-SF1
By yakarov79
----------------------------------------------------------------------------------
BELL AH-1 COBRA OVER ... PACKAGE Ver 1.0
----------------------------------------------------------------------------------
This is a third party add on of the AH-1G Cobra using models and cockpits created by me.
The original flight model is standard as on many free to download helicopters.
I have just modified it a bit.
It is designed for and works in the SF1 and SF2 series.
However this pack is build on SF1 folder tree.
For SF2 You have to separete Decals folders.
There is a plenty of tutorials how to convert to SF2 series.
For now temporary i dont have posibility to convert and work on SF2 sim. Temporary.
Sorry for that.
*************************************************************
This is freeware; it CANNOT be distrubuted unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape or form be used in any payware
additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modfications, contact me first.
Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
Bribes and donations are accepted;
*************************************************************
*************************************************************
THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
*************************************************************
Jarek Hereda
strikechoppers.wordpress.com
-------------------------------------------------------------------------------------------
Instalation:
Copy folders into specific folders in your game.
Add Nations.ini line (below) if you dont have US Army Aviation yet.
I missed one thing. Pilots.
Use favorite pilots of your choice.
This addon works only with my WeaponPACK. All of weapon stations are made as specific station code and will work only with this weapon pack.
In Spanish AH-1G Z-14 model folder there is seperate folder with additional weapons made for Spanish model. It should be instaled same way as other weapons.
WeaponPACK can be downloaded here:
http://combatace.com/files/file/15215-ah-1g-weaponpack/
Standard commands for activating Cobra features:
AIRBRAKES - sun filter/shader on off - just for fun no airbrakes so empty animation slot for use.
ARRESTING HOOK - jump from pilot station to gunner station.
LANDING GEAR - belly light deploy/retract at any speed in late models
- nose lights activate/deactivate in early model. Lights must on.
A2A mode - gunner station guncross for turret.
A2Ground mode - pilot M73 cross.
ANIMATION 7 - turret doors
ANIMATION 8 - ammo bay dooors
ANIMATION 9 - gunner door (ext and cockpit view)
ANIMATION 10 - pilot door (ext and cockpit view)
For take off: Around 75% of throttle vector (small needle on RPM clock in cockpit should be
like 65degree up) - (default ctrl + ) and then increase power to 70-85% (or more for quick
lift) and pull controll stick little and snake will take off. Then reduce throttle vector
as needed and reduce power to 69%. It should fly around 110kts now. 69% is good cruising
speed. Use vector throttle to control speed.
When on the ground you can see rotating blades for pitch and roll. Just additional and
unnecesary thing (not visible so much when flying) but it is possible so it is there. Not
working like i want but better then nothing.
There are two different pylons on inboard stations one for rocketpods one for gunpods. Just
to have a proper angle of fire with GP. It is not proper for real model but in my opinion
best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations.
I made all Mk40 FFAR rockets with different look of warhead. Two versions low poly with
colors in max and hi-detail with skins. But i just noticed that i did not pack hi-detailed
versions. I will upload it little later in weapon pack update.
I have redone all weapons - launchers M159,157,158,M200, and some navy LAUs. Gunpods M18
and navy SUU-11. XM118 smoke dispenser and also zuni LAU for future.
Guns are loaded as weaponstations so player got options.
For updates visit on:
strikechoppers.wordpress.com
*******************************************************************************************
**************
IMPORTANT
You will need to add the following to your Nations.ini file which should be in your Flight
folder.
Make sure the XXX is replaced with the next number in sequence in your file:
[Nationxxx]
Name=USA
DisplayName=United States Army Aviation
Alignment=FRIENDLY
PilotNameList=NamesUSAF.lst
RankList=RanksUSAF.lst
CallsignList=CallsignsUS.lst
Formation.Fighter=USFighter
Formation.Attack=USFighter
Formation.Bomber=USBomber
Formation.Transport=USBomber
Formation.Tank=USTank
Formation.MobileAD=USAD
PilotTrainingStandard=EXCELLENT
GenderRatio=0
DebriefSuccessMusic=DebriefSuccess.wav
DebriefFailMusic=DebriefFail.wav
DebriefKilledMusic=DebriefKilled.wav
SpeechFile=USAFSpeech.cat
SpeechTextFile=USAFSpeechText.cat
Medals=MedalsUSAF.ini
MedalTextFile=MedalsUSAF.str
UseFAC=TRUE
*******************************************************************************************
**************
Reference and Thanks to:
TM 55-1520-221-10 Operators Manual Army Model AH 1G Helicopter
Osprey Combat Aircraft 41 - US.Army AH-1 Units In Vietnam
GUNSLINGERS IN ACTIONS - Squadron Signal
WALK AROUND AH-1G Cobra - Squadron Signal
Combat Aircraft Series 09 - AH-1 Huey Cobra (1987)
Aerofax Datagraph 4 - Bell AH-1 Cobra Variants
Squadron Signal - Bell AH-1 Cobra In Action
Osprey - New Vanguard 125 - Huey Cobra Gunships
F Troop Yearbook 1971-1972
XM-118 Organizational DS GS and Depot Maintenance XM118
vhpamuseum.org
11thacraviation.com
darkhorsevietnam.com
blueghosts.com
centaursinvietnam.org
usarmygermany.com
airport-data.com
aerialvisuals.ca
planepictures.net
286 downloads
-
AH-1G Wings Over Vietnam-SF1
By yakarov79
----------------------------------------------------------------------------------
BELL AH-1 COBRA IN VIETNAM PACKAGE Ver 1.0
----------------------------------------------------------------------------------
This is a third party add on of the AH-1G Cobra using models and cockpits created by me.
The original flight model is standard as on many free to download helicopters.
I have just modified it a bit.
It is designed for and works in the SF1 and SF2 series.
However this pack is build on SF1 folder tree.
For SF2 You have to separete Decals folders.
There is a plenty of tutorials how to convert to SF2 series.
For now temporary i dont have posibility to convert and work on SF2 sim. Temporary.
Sorry for that.
*************************************************************
This is freeware; it CANNOT be distrubuted unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape or form be used in any payware
additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modfications, contact me first.
Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
Bribes and donations are accepted;
*************************************************************
*************************************************************
THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
*************************************************************
Jarek Hereda
strikechoppers.wordpress.com
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Instalation:
Copy folders into specific folders in your game.
Add Nations.ini line (below) if you dont have US Army Aviation yet.
I missed one thing. Pilots.
Use favorite pilots of your choice.
This addon works only with my WeaponPACK. All of weapon stations are made as specific
station code and will work only with this weapon pack.
WeaponPACK can be downloaded here:
http://combatace.com/files/file/15215-ah-1g-weaponpack/
Standard commands for activating Cobra features:
AIRBRAKES - sun filter/shader on off - just for fun no airbrakes so empty animation slot for use.
ARRESTING HOOK - jump from pilot station to gunner station.
LANDING GEAR - belly light deploy/retract at any speed in late models
- nose lights activate/deactivate in early model. Lights must on.
A2A mode - gunner station guncross for turret.
A2Ground mode - pilot M73 cross.
ANIMATION 7 - turret doors
ANIMATION 8 - ammo bay dooors
ANIMATION 9 - gunner door (ext and cockpit view)
ANIMATION 10 - pilot door (ext and cockpit view)
For take off: Around 75% of throttle vector (small needle on RPM clock in cockpit should be
like 65degree up) - (default ctrl + ) and then increase power to 70-85% (or more for quick
lift) and pull controll stick little and snake will take off. Then reduce throttle vector
as needed and reduce power to 69%. It should fly around 110kts now. 69% is good cruising
speed. Use vector throttle to control speed.
When on the ground you can see rotating blades for pitch and roll. Just additional and
unnecesary thing (not visible so much when flying) but it is possible so it is there. Not
working like i want but better then nothing.
There are two different pylons on inboard stations one for rocketpods one for gunpods. Just
to have a proper angle of fire with GP. It is not proper for real model but in my opinion
best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations.
I made all Mk40 FFAR rockets with different look of warhead. Two versions low poly with
colors in max and hi-detail with skins. But i just noticed that i did not pack hi-detailed
versions. I will upload it little later in weapon pack update.
I have redone all weapons - launchers M159,157,158,M200, and some navy LAUs. Gunpods M18
and navy SUU-11. XM118 smoke dispenser and also zuni LAU for future.
Guns are loaded as weaponstations so player got options.
For updates visit on:
strikechoppers.wordpress.com
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**************
IMPORTANT
You will need to add the following to your Nations.ini file which should be in your Flight
folder.
Make sure the XXX is replaced with the next number in sequence in your file:
[Nationxxx]
Name=USA
DisplayName=United States Army Aviation
Alignment=FRIENDLY
PilotNameList=NamesUSAF.lst
RankList=RanksUSAF.lst
CallsignList=CallsignsUS.lst
Formation.Fighter=USFighter
Formation.Attack=USFighter
Formation.Bomber=USBomber
Formation.Transport=USBomber
Formation.Tank=USTank
Formation.MobileAD=USAD
PilotTrainingStandard=EXCELLENT
GenderRatio=0
DebriefSuccessMusic=DebriefSuccess.wav
DebriefFailMusic=DebriefFail.wav
DebriefKilledMusic=DebriefKilled.wav
SpeechFile=USAFSpeech.cat
SpeechTextFile=USAFSpeechText.cat
Medals=MedalsUSAF.ini
MedalTextFile=MedalsUSAF.str
UseFAC=TRUE
*******************************************************************************************
**************
Reference and Thanks to:
TM 55-1520-221-10 Operators Manual Army Model AH 1G Helicopter
Osprey Combat Aircraft 41 - US.Army AH-1 Units In Vietnam
GUNSLINGERS IN ACTIONS - Squadron Signal
WALK AROUND AH-1G Cobra - Squadron Signal
Combat Aircraft Series 09 - AH-1 Huey Cobra (1987)
Aerofax Datagraph 4 - Bell AH-1 Cobra Variants
Squadron Signal - Bell AH-1 Cobra In Action
Osprey - New Vanguard 125 - Huey Cobra Gunships
F Troop Yearbook 1971-1972
XM-118 Organizational DS GS and Depot Maintenance XM118
vhpamuseum.org
11thacraviation.com
darkhorsevietnam.com
blueghosts.com
centaursinvietnam.org
usarmygermany.com
airport-data.com
aerialvisuals.ca
planepictures.net
379 downloads
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Bo-105
By frtn
My new Helicopters
No cockpit
If you want to change Bo105 Nation Please rewrite helicopters skin photo
(some problem in 3dmodel so I can't add decals)
The variants used by the German Army are the Bo 105P and Bo 105M
my bo105 can air to air and air to ground
Here download my M134 GUN pod
http://combatace.com/files/file/13318-m134-minigun-pod/
You can open Helicopters door
[Doors]
SystemType=ANIMATION
InputName=ANIMATION_10
Have fun
407 downloads
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Alouette V1
By frtn
This is a beta version, there is not much introduction
Used SA341B cockpit
The main work is completed by myself
May be on some unknown problem
Have Fun!
279 downloads
0 comments
Updated
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Alouette III - Armada Argentina
By Tracker
Alouette III - Argentine Navy:
Veteran and legendary helicopter. Served with the Argentine Navy until December 2010.
Cheap, simple and highly versatile, it's place on the force won't be easily filled.
Included with the file is Readme with instructions, please read it.
Note: The AI has trouble controlling the aircraft, but anyway, most of the time this choppers operated alone.
Enjoy!!
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Alouette III - Armada Argentina:
Helicóptero legendario dentro de la fuerza. Sirvión con la Armada Argentina hasta su retiro definitivo en Diciembre de 2010.
Barato, simple y altamente versátil, su lugar en la fuerza no va a ser fácilmente ocupado.
Incluido con los archivos hay un LEAME, por favor, léanlo.
Nota: La IA tiene problemas controlando el aparato, pero de todas maneras, estos helicópteros operaban en solitario la mayor parte del tiempo.
¡¡Disfrútenlo!!
958 downloads
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china- SA341B_AH-1
By Guest
this will serve as a readme!
1. this package is a nation specific helicopter SA341B_AH-1 that the chinese bought from france.
2. no lod mod is included get in here http://combatace.com/topic/56725-sa-341-gazelle/ just put it in as usual.
3. this is for sfp1 , patched latest 08 , weapon pack 2.5 the really big one with inertia weapons.
4. i tried to get as close as possible with the real life screens/copter.
5. decal positions are included for insignia and number as original package didn't have it.
6. special thanks to kesselbrut and team for the original package /mod " thank you = xie xie ne (chinese mandarin)"
lucky #7. have fun because this helicopter can do a satisfactory damage to taiwanese tanks and so go get em. blast a taiwanese tank or ship for me.
to admin thanks for your help and also if this file is not allowed then pm me and i will fix it.
to simmers out their just copy paste this description/readme to a txt file and save it just in case for reference.
helpful links:
http://en.wikipedia.org/wiki/A%C3%A9rospatiale_Gazelle#Operators
http://www.airforceworld.com/pla/gazelle-helicopter-china.htm
http://bbs.tiexue.net/post2_3999713_1.html
977 downloads
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Armed UH-1H
By hgbn
ITS only a Beta vers. IT dont have a pit.
I have changed the ini's so all you need is to download the UH-34 Seabat and Copy/paste the Cockpit folder and the UH-34_COCKPIT.ini
from that chopper. REMEMBER both files and dont remame the ini.
Also install the weapons that came with UH-34 Seabat and you have a nice armed UH-1H.
Thanks to MontyCZ for creating this. And for his permission to upload this bird
Enjoy Henrik
3,601 downloads
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Mi-35
By gerald14
Mi-35 with modern weapons and ground radar!!!!
Soon will add HUD!!!
^^^^^^^^^^^^^^Read Me^^^^^^^^^^^^^^^^^^
This is a Mi-35 with modern updates and weapons
The Mi-35 uses a A-4 cockpit and has ground radar to track down targets like the
M1A1 and M2
Also has a new gun to kill those ground targets
TV guided missiles can be loaded
For Max crazyness use gun pods!!!!
By:
FM's:Gerald14
Loadouts:Gerald14
Pit:Gerald14 and Thirdwire
Model:A-Team (capun and others)
Hanger Screens:Wrench
Radar:Gerald14
New Gun:Gerald14
Skins:allenjb42
You may use my mod but you must give me permission to me and capun if you want to
post it.
Thank you to the A-Team for letting me use the Mi-24!!!!
Please Don't Piss People Off
Thank you
Any Bugs please PM me at Combatace or E-mail me at:
gerald14juarez@yahoo.com
8,137 downloads
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TH-1L Huey (Navy)
By pappychksix
This Helo depicts a U.S. Navy TH-1L of HT-18 Vigilant Eagles stationed at NAS Pensacola used as advanced trainers. Special thanks to Pasko, Capun, and Kesselbut for creating this model. Hope you guys enjoy.
3,014 downloads
0 comments
Updated
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