The Avenger Air Defense System, designated AN/TWQ-1 under the Joint Electronics Type Designation System, is a missile system which provides mobile, short-range air defense protection for ground units against cruise missiles, unmanned aerial vehicles, low-flying fixed-wing aircraft, and helicopters.The Avenger was originally developed for the United States military and is currently used by the Army. Until recently, the system was also used by the Marine Corps. -Wikipedia
Humvee 3d model by Suicidal. launcher 3d model and INI's by YEYEYE. in case of any problem,PM me
Pantsir-S1 is a surface to air mobile anti-air system developed by russia.it is generally used as a point defence system and is a successor to 2s6 tunguska or the SA-19.
SPAAS-no its not the popular shotgun, it stands for "SELF PROPELLED ANTI-AIRCRAFT SYSTEM".
In case of any problem PM me.
hello comrades
found this @ inksy , all credits go to insky and only 1 percent of credits goes to me for bring in china sam unit system to people who don't understand the structure of insky website. hence language barriers etc....
screen is no good , so what ,at least you got the goods , now enjoy and install alas taiwan/formosa
plaaf comrade
I did this work hoping to motivate people to present a re-worked F-16C cockpit.
This mod enables WOI users to enjoy their MF F-16As with the stock hi-rez TW cockpit.
The stock TW F-16A in WOI unfortunately lacks TWS capability (Note: Apparently I was wrong, it was indeed without TWS in the very first batches), while MF F-16As lacked ground map capability due to a mixture of avionics60 lines in an avionics70dll file (Note: As I was informed, it was later corrected).
Furthermore, TMF avionics are more representative of Blk1/5/10s, instead TW are a bit stronger, more representative of Blk 15 avionics.
I re-worked the avionics.ini to present something as close to reality as I could, based on the stock WOI cockpit.
V1.1 Changes:
TWS Capability deleted from Blk 10 Avionics
TV Capability restored in Blk 15 Avionics
If you want to use MF TV filter instead of the TW, change this line from
TextureStage[01].TextureName=GreenTVFilter.bmp
;TextureStage[01].TextureName=cockpit\GreenTVFilter.bmp
TextureStage[01].MipMap=FALSE
to
;TextureStage[01].TextureName=GreenTVFilter.bmp
TextureStage[01].TextureName=cockpit\GreenTVFilter.bmp
TextureStage[01].MipMap=TRUE
NOTE: Not 100% sure when Maverick capability was certified for F-16s. It seems to me that it was a retrofit in a later date for Blk1/5/10 aircraft.
INSTALLATION INSTRUCTIONS:
1) Download, extract and place into respective folders. They will overwrite the previous ones. Remember to keep back ups just in case...
2) Change this line
CockpitDataFile=
from
CockpitDataFile=F-16A_cockpit.ini
to
CockpitDataFile=F-16A_NETZ_COCKPIT.ini
NOTE: Do not, I repeat DO NOT delete the already installed cockpit, since I use many TGAs from the MF cockpit. It won't work properly without it.
ADDED BONUS: Modified MF F-16A OCU DATA file with F100-220E engine.
I want to thank TW & MF and every person that contributed to the community.
If an individual deserves credit, please notify me.
REMEMBER THIS IS A FREEWARE!
New Bofors 40 mm L70 Antiaircraft gun, using the 3D from Kesselbruth's Bofors 40mm L60 Antiaircraft gun. New version with radar and new gundata to make it useful for NF4+ and SF2V/WOV air and ground expansion pack (normal difficult for russian aaa guns).
Also, alternate Bofors L60 Antiaircraft gun and alternate Cold War Antiaircraft guns GUNDATA.INI, simulating Shrapnel. This alternate data is lighter than NF4+ and SF2V/WOV air and ground expansion pack (normal difficult for russian aaa guns), but heavier than the out of the box Thirdwire AAA.
Please, read the Readme.
Good flying to Red mudmovers!
Thank you, Kesselbruth, for your wonderful work, and all Thirwire
Community (the best modding community ever).
Be free to use or mod these files in any freeware mod.
M-113-A2 Ejercito Argentino (SF-1 gen) by SUICIDAL-ART
Thank you very much to Steve S for the excellent 3D-Model of Browning M2
3D Model: SUICIDAL
Photo Realistic Skins: SUICIDAL
To use this model you only have to release the contents of the
GroundObject folder inside the folder the same name in your game...
-This Model is FREEWARE . Feel free to use this mod for any
future projects as long as proper credit is given..
-This Model is FREEWARE . Feel free to use this mod for any
future projects as long as proper credit is given..
3rd Wire Productions, Parking Enforcement Vehicle
= For SF/WoV/WoE/WoI and all SF2 games =
This is a modification of RussoUK's VW 'Follow Me' van into a, well, "ticket tagger".
What started out as a joke in the SF2 forums, about not having enough parked aircraft; someone had made a comment about "maybe they'd been towed away for illeagly parking", grew into this little mod.
It still uses the basic yellow/black checkerboard skin, with the addition of 'identifer placards' on the roof, front, back and sides of the vehicle. Yes, the front ID Placard IS supposed to reversed, just as one sees on other Emergency Vehicles.
The vehicle's nationality has been set to "GENERIC", so it can be used by both sides. It's GroundObjectRole has also been set to TRANSPORT, which will allow it to show up on ARMED_RECON missions. If this is unwanted, I'd reccomend changing it to RECON, in the data ini.
Fairly simple install instruction are included; with data for Terrain builders as well, on how to include them scattered around maps as sort of an 'Easter Egg'.
Have fun with it!! And remember the 3W Parking Enforcement Bureau's Mottos:
"Move It, Or Lose It"
and, BTW, the fines associated with the ticket and towing are EXPENSIVE!!! They go up with the size of the aircraft towed. Plus storage....
Enjoy!
Wrench
Kevin Stein
Humvee M1025 Weapon Carrier (SF-1 gen)
Thank you very much to Steve S for the excellent 3D-Model of Browning M2
Original 3D model and skin, taken from the blog http://gratis3darg.blogspot.com/
Used under license GNU
Tested by: FALLSCHIRMJAGER
To use this model you only have to release the contents of the GroundObjects folder inside the folder the same name in your game...
Greetings