- A-1 Skyraider
- A-4 Skyhawk
- A-6 Intruder
- A-7 Corsair II
- A-5A/B/RA-5C Vigilante
- F-4 Phantom II
- F-5 Freedom Fighter
- F-8 Crusader
- F-84 ThunderJet/Thunderflash
- F-86 Saber
- F-101 Voodoo
- F-104 Starfighter
- F-105 Thunderchief
- F-111 Aardvark
- B-57 Canberra
- G-91 Gina
- Mig-17 Fresco
- Mig-21 Fishbed
- Hawker Seahawk
- Harriers
- Trainers
- Heavy Bombers and Multi Engined Aircraft
- British Aircraft
- Saab Aircraft
- Mirage and Dassault
- US Navy Aircraft
- US Air Force Aircraft
- Soviet Union/Russian Aircraft
-
F-104S-ASA-M Starfighter Mods
By Wrench
A Small Modification of Jet-Zs excellent Italian Air Force F-104S-ASA
This is a modification of, like it says in the title, of the F-104S-ASA in the final, pen-ultimate Super Starfighter as used by the Italian Air Force.
It is based on JetZ's work, along with Crab_02 3d modeling to create the weapons pylons and a few other niceties that were needed. In fact, very little of the original data ini has been changed, other than updating the weapons types, and service years, and cockpit tweeks by me. All the rest, is still their work.
This mod/upgrade/tweek package makes use of several items from the stock games...it is MOST important you have the original 3rd Wire stock issue of the F-104G. Many of it's components are used. --PLEASE NOTE: this is not to be used with any of the Starfighters built and released by Ajundair; it is for the stock 3rd Wire 104G -ONLY-!!!!
== THIS IS NOT A COMPLETE AIRCRAFT - YOU WILL NEED THE STOCK 3RD WIRE F-104G TO MAKE USE OF THIS MOD ==
You MUST have the latest weapons pak installed to make use of the pylons/ventral strake kit necessary for your missiles and other neat things!!!
1) Most important, you'll need to have the stock 3rd Wire F-104G Starfighter, as this is the airframe base. If you don't have it already in game (ie: for WoV*), you can get it at CombatAce or from 3rd Wire's downloads section.
*It should be noted, that in fully patched up versions of ALL the sims - especially WoV- all the needed lods are already in place inside the object.cat.*
2) You'll need JetZ's really cool "ITLowVis" skin, availabe at his site:
http://www.12packproductions.com/JetZ/index.html
If you're a Zipper-head, he's got some SUPERB skins there for the 104. I'd also reccomend getting his F-104S, and 104S-ASA, not only to round out the set, but they're nice additions. And the original basis of this work. The lo-vis skin is part of the 104S/S-ASA package, so you might as well get it all, don't ya think????
There are further, fully detailed instructions in the read on how to create the full aircraft -- PLEASE read them!!!
Credits: all credit goes to JetZ and Crab_02 for creating the S and S-ASA version of the Zipper,
TK for giving us the F-104 in the first place, and WoE (where I got the cockpit parts)
I can only take credit for some ini editing, that gives us this last operational, full interceptor version of the Starfighter.
Happy Landings!
Wrench
Kevin Stein
1,238 downloads
0 comments
Updated
-
A-6B Intruder
By allenjb42
A-6B Intruder Readme
This is a modification of the A-6A Intruder by Monty CZ/Column5
Ensure you have the weapons pack installed.
Instalation:
1) Extract file into Objects/Aircraft
2) Go fly and blow things up!
Contributors:
External model of plane by Monty CZ
Flight model by Column5, modded by gbreuder and allenjb42
Damage model by Monty CZ/Column5
Skin for VA34 by Paul Nortness
Skin for VA196 by pappychecksix
Screens by gbreuder
Thanks to all of those listed above - they did all the hard work, I just packaged it all together - and of course to TK for creating these great games for us to tinker with.
The VA196 skin represents the A-6B flown by Jake Grafton and Tiger Cole in the book and movie 'Flight of the Intruder' by Stephen Coonts, who really did fly with VA196 over Vietnam. In the book their callsign was Devil 511, and that's the Modex I've given one of the planes here. In the movie the Modex was 520.
The data.ini is set up to use the Flight of the Intruder pilots available at Wrench's site at http://wrench1smog.com
This plane is compatible with all of the A-6 skins currently available. You'll just need to go into the decal.ini file within the skin folder and edit it so that all references to the original A-6 model the skin was made for are changed to A-6B. Check out the skin folders within this download for an example.
Have fun, and good hunting!
Allen (allenjb42) Burton
Any problems, find me at combatace.com, simhq.com or column5.us
This mod is dedicated to LT Al Ashall and LT Bob Duncan, an A-6B crew who's story I came across while researching the plane's service history and tactics at www.virtualwall.org
--------------------------------------
LT Al Ashall joined Attack Squadron Eighty-Five (ATKRON 85 or VA-85, squadron callsign BUCKEYE) as a replacement toward the end of the squadron's 1967 Viet Nam deployment. On this cruise, Al was teamed with a first-deployment pilot, LT Bob Duncan.
Homeported at Naval Air Station Oceana (Virginia Beach, VA), VA-85 deployed in USS AMERICA (CV-66) in early 1968. Following work-ups, we proceeded to the South China Sea via Rio de Janario, the Cape of Good Hope, and the Indian Ocean, arriving at Yankee Station the first of May 1968.
VA-85 had 15 INTRUDER aircraft, 12 A-6A bombers and 3 A-6B SAM killers. These three aircraft were partially stripped of the normal DIANE navigation and attack system, and instead were fitted with surface-to-air radar detection equipment and the gear needed to effectively use the Shrike and long-range Standard ARM (Anti-Radiation Missile) missiles. Four crews, including Bob Duncan and Al Ashall, had qualified on the A-6B in addition to their normal A-6A qualifications.
Initially, the A-6B's were used in the same manner as the equivalent USAF Wild Weasel aircraft: they accompanied daylight strike forces as advance Iron Hand and SAM suppressors. Normal weapons configuration was 2 Shrikes on the outboard wing pylons and two Standard ARMs on the inboard pylons, with a drop tank on the centerline. Because of the scarcity of the Standard ARMs, we were encouraged to use them only when a really promising target came up, and then only if the target was beyond Shrike range or if the Shrikes had been expended.
As the cruise progressed, VA-85 increasingly found itself tasked with night single-aircraft missions over North Viet Nam -- exactly what the aircraft was designed for. However, the inability of the A-7As and F-4Bs to operate effectively over land at night meant that there were fewer aircraft over the beach, and consequently these few aircraft drew more concentrated attention from NVN's anti-air defenses.
The A-6B tactics evolved accordingly. An A-6B would launch with the attack birds, and everyone would go their separate ways . . . the attack birds at low level and the A-6B wandering around feet dry at 20,000 feet or so. If and when the NVN gunners lit off their fire control radars, the A-6B would attempt to engage them with either Shrike or Standard ARMs. Given the limited number of A-6Bs, these missions grew to "double-cycles" -- launch and go over the beach with the first batch, go feet wet to refuel when they went home, and be back in position as the second wave came feet dry.
As the weather worsened, the A-6As would operate below the cloud cover while the A-6B would remain above (or in) the clag. This situation exacerbated the A-6B's weakest point: a combination of detection system and missile delivery parameters left the A-6Bs vulnerable to a close-in attack from the rear hemisphere. If the A-6B found itself targeted from the rear, SAMs might arrive before the Shrike or Standard ARM missiles could take out the SAM guidance radars. If you were operating within the cloud layers and couldn't see the SAMs, dodging them became a very tricky affair.
On 29 August 1968 Bob Duncan and Al Ashall were scheduled for one of these missions, a double-cycle in support of two A-6A waves. The first wave came and went with no SAM activity, and the A-6B joined with an EKA-3D to refuel before going feet dry to await the second A-6A wave. Between the A-6B's "Feet dry" call and the arrival of the second A-6A wave, the EKA-3D recorded SAM missile radar activity. As usual, the on-station EC-121 flight following aircraft had lost radar contact with the Buckeye SAM killer after it went feet dry. No calls were heard from the Buckeye A-6B, and it failed to return.
What happened? What is known is simple: The Buckeye flight went feet dry and was not heard from again. What may be surmised is equally simple: The NVN air defenders waited it out until the A-6B was alone over North Vietnam and then took it under fire from the rear quadrant. While the weather low was reasonable, heavy towering cumulus and high layers blanketed North Viet Nam that night -- the worst possible situation for SAM-dodging. It appears likely that the hunter became the hunted, and lost a missile exchange.
Al was carried as "Missing in Action" for ten years; during this time he was promoted to Lieutenant Commander. On 02 August 1978, his status was changed to "Killed in Action".
Bob was carried as "Missing in Action" for seven years; on 22 October 1975, his status was changed to "Killed in Action".
A-6 aircrews were accustomed to operating alone, without radar flight following or other friendly support. Bob and Al recognized the inherent risks and accepted them without qualm. Their professionalism and dedication to duty warrants our respect.
Bob was more restrained and more married than many of the rest of us, which made for quiet liberties. Never the less, he was a solid officer, a professional aviator, a good friend, and very well liked. Thirty-two years later, his death in combat still brings a sense of sorrow and loss.
Al was a quiet gent until you got him on liberty . . . then he could be as rowdy as the next guy. He was a solid officer, a professional aviator, and a good friend. Thirty-two years later, his death in combat still brings a sense of sorrow and loss.
From a friend, squadronmate, roommate, and fellow VA-85 A-6A/A-6B aircrewman,
Ken Davis
A memorial from their shipmates in Attack Squadron 85
virtualwall@alltel.net
1,725 downloads
0 comments
Updated
-
F-104A-19
By Dave
F-104A-19 by Jet Z
Decals by USAFMTL
Based on Adjundars original F-104A
937 downloads
0 comments
Submitted
-
MiG-15bis BS Fighter-Bomber Mod
By Wrench
MiG-15bis BS Fighter Bomber 'stand-in' For SF, WoV & WoE
From the readme:
Based on some discussions & wishes for more 'NATO Fighters' mods, I thought I see if I could do a quick and dirty hack job and create the fighter-bomber version of the MiG-15bis as used by the Soviet and other client state's air forces.
Mind you, it is exactly what I say it is -- a hack job adding the extra wing hardpoints 'virtually' via data ini edits, but it seems relatively close to what should actually be there...
I hope you like this little tweek; albeit not perfect, it does add another version of this historical, and varied aircraft.
-- This mod is designed for use with the Weapons Pak!!! --
Ok, first off...this is NOT a full aircraft mod; this is only a group of inis and a few other bits. You WILL need to have Pasko's MiG-15bis already installed, as you will be transfering most of the physical parts (the aircraft itself). Also as there is no cockpit with the original, you will probably want to use one of the Russianized Skyhawk pits available at CombatAce. The cockpit ini supplied with the kit is built around that one; either the black or green, it dosen't matter.
I've built the ini's around a standard Soviet Air Force version; if you want it to be for another country (ie: Czech AF), you should know by now the edits necessary to create a 'country specific' version of the aircraft.
Please read the readme for further, detailed instructions for installation!!!
Happy Landings!
Wrench
Kevin Stein
749 downloads
0 comments
Updated
-
MiG-19P Farmer-B Mod
By Wrench
This is a modification of the stock MiG-19S Farmer-C into the limited all weather, radar equiped 19P. Since the base aircraft exists in all versions of the game, no LODs are included. In fact, everything, but the radar nose, cockpt, and few other bits, are all stock items!
=NOTICE: you MUST have the latest weapons pak installed to make use of the Izurmud radar nose, and missiles!!=
Hopefully, you'll have Magoo & Badger the Bad's MiG-21PFM's cockpit around somewhere, as you're going to be needing it!! If you don't have it, go and get it. You'll probably be wanting it for your Fishbeds anyway, so head over to "SF/WoV/WoE" downloads section, and pick it up!!
This package includes some 'new' weapons, so you'll be using the weapons editor to add them.
There are full, detailed install instructions in the readme. There are also some explinations as the the "what's and wherefore's", and an extensive credit list.
Most of the credit goes to Lexx_Luthor, for his ideas concerning the 'radar bubble' nose, on this and 19PM Farmer E.
Happy Hunting!!
Wrench
Kevin Stein
1,271 downloads
0 comments
Updated
-
MiG-19PM Farmer-E Mod -Ver 2.0
By Wrench
MiG-19PM Farmer-E upgrade Ver.2 for SF/SFG/WoV/WoE/WoI and maybe SF2/SF2-V
UPDATED to Version 2.0 5/5/09
This is a simple upgrade that will bring this aircraft to the latest patch standards (08 Level)
This is ALL the other bits from before complied into a complete package, all inclusive, and is designed to TOTALLY replace any earlier upgrades.
The changes implimented herein are mostly in the switching of the Izumrud nose bubbles to a 'pilot seat', ala FastCargo's trick. This will allow it to show on aircraft parked on the line. Included is Mago/Paladrain's cockpit from the Mig-21PFM. While not a perfect match, it's the 'bestest closest fit', and works REALLY nicely!! Other data ini edits remove all 3 gun barrels and the xtra weapons pylon. A new skin, based off my 1024 templates is also included, with the ejection ports and fusleage gun-blast shielding removed. Decal ini edits move the bort numbers aft and make them slightly smaller; meaning they're not -quite- correct, but at least now something will show up on the nose. For those wishing to resking for Czech or Hungarian usage, you'll have to plot the new postions yourselves, as they placed them on the aft fuesleage.
The avionics ini has been updated to include an audio-only RWR; not sure of what type, probably some kind of a Serina, but it does work. The cockpit ini has also been modified to use the original style radar and radar display that Pasko created. No other changes have been made to it. So the instructions given in the original 'readme' still apply for target aquisition, tracking and firing. The is the 'Interception Procedures.txt' included in the main folder.
You'll also find an updated data ini to 08 standards. I've split the Alkali stations, to allow for a "mixed" loadout of either/or the IR or SAH versions of the AA-1, even though I've turned up nothing that says that a mix could be used. It's part of my gaming belief system "playbility & fun sometimes takes precedence over historicality" (and everyone knows what a stickler I am for historical correctness!!)
The original 'box-art' style hangar screen is included, along with a new WoE 'on the runway' version, so you can choose which you like best.
It is designed for use with any/all weapons paks, or none. I've incuded the Alkali A & B missiles from the 06 Bunyap Pak; still in their RS-2US and RS-2U naming conventions, in the 'seperate folder' format now usable in all post patch games. For those with SF2 and SF2:V, the weapons data ini for each missile is included in each of the folders. As I don't have these games, you all'll have to figure out the numbering on your own. But, with TKs release of the SF2 weapons editor, this should pose no major problem
As always, it's reccomened you unzip this package to a temp folder, or your desktop, to gain access to the rest of this readme for the full, easy to follow install instructions.
Happy Hunting!
Wrench
Kevin Stein
2,005 downloads
0 comments
Updated
-
Indian AF Type 74 Update Pak
By Wrench
IAF Type 74 Fishbed C Update ver 2.5
** Updated to reflect corrections to loadouts and weapons ** Updated 8/19/07 **
Based on the original mod by Bob 'howling1' Hauser.
I know there's a version already done and out produced by the Mirage Factory, but since this was finished before I remembered it was available, I thought I'd just go ahead and release it anyway.
What I've basically done, is 'rearrange' things to use the latest, Patch 4 versions of the 21F lod, and 21F data ini.
== This package is designed to be used ONLY with the latest weapons pak!!! ==
== This package is also set to use the Magoo/Badger Mig-21F cockpit - make sure you have it installed. ==
-The cockpit is NOT included!! -
The loadouts have been set for Indian weapons
It it vitaly important you read the enclosed readme for further, detailed install insturctions!!!!
With thanks to howling1, Ghostrider883, and Gramps, who started the whole thing!
Wrench
Kevin Stein
265 downloads
0 comments
Updated
-
Indian Air Force Type 76 Update Pak
By Wrench
IAF Type 76 Fishbed C Update ver 2.0
Based on the original mod by Bob 'howling1' Hauser.
What I've basically done, is 'rearrange' things to use the latest, Patch 4 versions of the 21PF lod, and 21PF data ini.
== This package is designed to be used ONLY with the latest weapons pak!!! ==
== This package is also set to use the Magoo/Badger Mig-21MF cockpit - make sure you have it installed. ==
The loadouts have been set for Indian weapons; the decals ini has been updated, along with several other fixes.
PLEASE read the enclosed readme for further, detailed instructions, and credits to the original modders.
Happy Landings!
Wrench
Kevin Stein
242 downloads
0 comments
Submitted
-
Indian Air Force Type 95 Update Pak
By Wrench
IAF Type 95 Fishbed L Update ver 2.0
Based on the original mod by Bob 'howling1' Hauser. Skins by Ghostrider883 (not included)...see readme for details.
What I've basically done, is 'rearrange' things to use the latest, Patch 4 versions of the 21MF lod, and 21MF data ini.
== This package is designed to be used ONLY with the latest weapons pak!!! ==
== This package is also set to use the Magoo/Badger Mig-21MF cockpit - make sure you have it installed. ==
The loadouts have been set for Indian weapons; several of which might be new. Please check the 'Loadout Fixes' Thread at the CombatAce Knowledge Base for any further details.
It should be noted at this time, 2 other skins by Ghostrider883, the "4Ag" and "15_YT" need NO updating. All the decals and skin bmps work just fine with the later lods. Sometimes one actually gets lucky..... If there are other skins for this aircraft, please compare the decal ins and skin bmps to MAKE SURE they'll fit the newer lod.
You'll also be using the weapons editor to add several weapons (mostly a new HAL Mig-21 Reco Pop), but double check your weaponsdata ini that the latest versions of the HAL missiles and twin IRM racks are installed.
PLEASE!!! read the enclosed readme for full, detailed instructions...
Fly High!
Wrench
Kevin Stein
370 downloads
0 comments
Submitted
-
Indian Air Force Type 96 Update
By Wrench
IAF Type 96 Fishbed J Update ver 2.0
Based on the original mod by Bob 'howling1' Hauser. Skins by Ghostrider883
What I've basically done, is 'rearrange' things to use the latest, Patch 4 versions of the 21MF lod, and 21MF data ini.
== This package is designed to be used ONLY with the latest weapons pak!!! ==
== This package is also set to use the Magoo/Badger Mig-21MF cockpit - make sure you have it installed. ==
The loadouts have been set for Indian weapons; several of which might be new. Please check the 'Loadout Fixes' Thread at the CombatAce Knowledge Base for any further details. (and also the enclosed readme)
I've NOT included any of the skins, as these were done by ghostrider883, but I've updated the decal inis for the "Ankush" and "Hawks" skins.
The cockpit itself is also NOT included...
PLEASE read the enclosed readme for full, detailed instructions!!!
With thanks to the original modders!!
Happy Landings!
Wrench
Kevin Stein
274 downloads
0 comments
Submitted
-
Indian Air Force Type 96B Update Pak
By Wrench
IAF Type 96B Fishbed C Update ver 2.0
Based on the original mod by Bob 'howling1' Hauser. Skins by Ghostrider883
What I've basically done, is 'rearrange' things to use the latest, Patch 4 versions of the 21MF lod, and 21MF data ini.
== This package is designed to be used ONLY with the latest weapons pak!!! ==
== This package is also set to use the Magoo/Badger Mig-21MF cockpit - make sure you have it installed. ==
The loadouts have been set for Indian weapons; several of which might be new. Please check the 'Loadout Fixes' Thread at the CombatAce Knowledge Base for any further details. (and I've listed them in the enclosed 'readme' as well, plus a new one)
Weapons carraige has been updated to reflect the use of some 'stand-off' style A-G missiles.
I've NOT included any of the skins, as these were done by ghostrider883, but I've updated the decal ini for the "7Sq" skin. The skin bmps themselves fit fine, and need no updating (which is good, as I didn't really want to get into that!).
PLEASE!!! (must I beg?) read the enclosed readme for detailed install instructions -- ya'll sensing a pattern here???
With thanks to the original modders/skinners that brought the Sub-Continet to our gaming world!!
Good Hunting!
Wrench
Kevin Stein
ps: just in case anyone is interested, I've updated all the Pakistani MiG-21/J/F-7s as well, but they need to use pre-patch lods, which at the moment cannot be uploaded. I'm trying to figure out a work around...
W
564 downloads
0 comments
Submitted
-
0 comments
Submitted
-
0 comments
Updated
-
0 comments
Submitted
-
0 comments
Updated
-
0 comments
Updated
-
0 comments
Updated
-
0 comments
Updated
-
0 comments
Updated
-
0 comments
Updated
-
0 comments
Updated
-
0 comments
Updated
-
Mirage Factory F-5A Freedom Fighter
By Dave
F-5A Freedom Fighter by the Mirage Factory
2,753 downloads
0 comments
Updated
-
0 comments
Submitted
-
0 comments
Submitted
-
Download Statistics
14,263
Files12,547
Comments26,921
Reviews