MiG-17PF Fresco-D upgrade -Ver2.0 for SF/SFG/ WoV/WoE/WoI and maybe SF2 & SF2-V
Updated to Ver. 2 4/20/09
This version is designed to completly REPLACE the mod I released some time ago.....
This is an almost complete rebuild of Madcaddie's MiG-17PF 'Fresco-D' limited all-weather, radar equipped interceptor. This has been tweeked to use a modified UV-16 rocket pod as an air-to-air weapon, along with a new-ish version of the S-5 unguided rocket.
Most of the data for this weapons tweek was worked out by Lexx_Luthor in a thread over at the 3rd Wire Message Boards, using some data I've discoverd in the past. (see "Notes" section below for more details). The Flight Model parameters themselves have been copied directly from the latest Fresco-C's, so they are the most current (as of the 08 Patches for WoE).
I'm releasing the ENTIRE aircraft, minus the lods of course, as they exist in all versions of the game,
EVERYTHING is included, all the inis, new 'SovietSilver' larger skin bumps, etc.
Also included is the cockpit, basically Mago/Paladrin's MiG-21MF; with some small modifications to the radar display. And, ONLY available in this mod, a new WoE-style Hangar Screen; the original 'artwork' type is also still included
This is a completly new skin, created from a new template, made by me, based off the original 3rdW units. I've resized it up to 1024x1024, with completly redrawn rivet and panel lines. Also included is a revamped "M17PF.bmp" for the nose radar bubble, also resized and repainted.
You =WILL= be using the weapons editor to add the new rockets and rocket pod!!!!!
==IT IS HIGHLY SUGGESTED YOU HAVE THE LATEST WEAPONS EDITOR==
As always, it's reccomened you unzip this package to a temp folder, or your desktop, to gain access to the rest of this readme for the full, easy to follow install instructions. Well, almost easy...don't forget you'll be adding weapons, if you've not downloaded this before...
Happy Hunting!!
Wrench
Kevin Stein
MiG-17PF (SP-16) Fresco-D upgrade for SF/SG/ WoV/WoE/WoI and maybe SF2 & SF2-V
UPDATED 4/21/09
This version is designed to completly REPLACE the mod I released some time ago.....
This is an almost complete rebuild of Madcaddie's MiG-17PF (SP-16) 'Fresco-D' limited all-weather, radar equipped interceptor. This has been tweeked to use a modified UV-16 rocket pod as an air-to-air weapon, along with new-ish versions of the S-5 unguided rocket. This aircraft is also equiped with the RS-2U 'Alkali' beam-riding missile. This mod also makes ue of the 'station specific code' for the rocket pods, disallowing the use of other weapons as a saftey measure.
Most of the data for this weapons tweek was worked out by Lexx_Luthor in a thread over at the 3rd Wire Message Boards, using some data I've discoverd in the past. (see "Notes" section below for more details). The Flight Model parameters themselves have been copied directly from the latest Fresco-C's, so they are the most current.
There is also a completly new skin, created from a new template, made by me, based off the original 3rdW units. I've resized it up to 1024x1024, with completly redrawn rivet and panel lines.
And, ONLY available in this mod, a new WoE-style Hangar Screen; the original 'artwork' type is also still included
You =WILL= be using the weapons editor to add the new rockets and rocket pod, if you are adding this mod for the first time. However, there HAS been a slight change in the UV-16AA rocket pod. These changes are documented below, in the "Weapons Installation" section.
== IT IS HIGHLY SUGGESTED YOU HAVE THE LATEST WEAPONS EDITOR ==
As always, it's reccomened you unzip this package to a temp folder, or your desktop, to gain access to the rest of this readme for the full, easy to follow install instructions.
Or, in other words.....
You WILL also be reading the enclosed readme, by order of the State Ministry of Instructions, which contains fully detailed, step by step procedures for installation. There is also a substantial section by Comrade "General Notes", that you will find interestering and explanitory. If not, the uranium mines of Siberia await....
Enjoy!
Wrench
kevin stein
F-86D-31 Royal Danish Air Force Esk 726
This is a Redo of my earlier Skin. In fact it's a complete new mod.
This is a complete Aircraft. with better Sidewinder rails and a gun firring fake rockets. So now AI will engage Air2Air
with rockets. But whatch the ammo. You only have 24 shots.
ONLY reason to create a gun which is not historical correct on the D model is a compromise betwen realliaty and what the sim allowes
I STRESS again had the sim allowed the AI to engage with rockets I wouldnt have added the Gun tray. but retained the original Rocket tray.
How to install?? Unpack, drag and drop the entire Objects Folder into your WOX install. Add the weapons data and gundata
into the respective ini's open and save with the guneditor and weaponeditor. IF you have Ravenclaw_007's late CL-13B pack
installed only the tanks needs to be added in the weaponsdata.ini.
I would like to say thanks to:
The original F-86D Team for alowing me to use their stuff.
Bobrock for his Templates I used.
Ravenclaw-007 for the tank templates and sidewinder rails.
Julhelm for the gundata entry.
Vigilant for the gun.
Fast Cargo For the rocket tray animation tip.
Enjoy and REMEMBER this is freeware stuff and it should newer be used in ANY payware mod. But feel free to use at will otherwise
hgbn
Alias Henrik Nielsen
Repost of the previous, wrong file, corrected skins
This pack contains all harriers employed in the spanish navy since 1976, in nation-specific mods,
wich should work in all thirdwire sims
Includes AV-8S Matador (by wpnssgt) and AV-8B (by bobrock) in both Day Attack and Plus Versions,
in nation-specific mods
In 1976, the Spanish Navy, wich couldn´t afford to use a conventional Aircraft Carrier, became
the first navy to use Harriers operationally from a WWII CVL(USS Cabot), the AV-8S "Matador", while
the Royal Navy could still operate F-4Ks and Bucaneers from HMS Ark Royal.
After the Falklands War, the Harrier won the trust of the Spanish Navy command, wich allowed the
following models of the family to stay serving despite the cost it implicated. Such this way, the Harrier
remains in spanish service.
Enjoy
Tu-4 Pack
Model by MontyCZ
Cockpit by Wrench {from T-4 AWAC what if.. plane}
Tu-4, Tu-4A, Tu-4K, Tu-4R, H-4, H-4A, KJ-1.
Tu-4 - first version (1947) 11 x B-20 guns, Kobalt Radar
Tu-4A - Nuclear Bomb Capable version (1951) , AvionicsDLL=EasyAvionics.dllNS-23 Guns, 'Kobalt' Radar
Tu-4K - Missile carrier version (1952), 10 x NS-23 Guns, 16X for Land Attack, KS-1 for Anty Ship missions, 'Kometa' Radar
Tu-4R - Recon version (1954), 10 x NS-23 Guns, 'Kobalt' + RP Radar, RWR, PhotoCameras, can used in bomber role
H-4 - Chinnese Tu-4A Version (1953), 10 x Type 23-1 Guns, 'Kobalt' Radar
H-4A - Version with AI-20K engines (1972), 10 x Type 23-1 Guns, 'Kobalt' Radar
KS-1 AWAC version with 'Liana' radar [radar from Tu-126] (1967), 2 avionics variants: Easy [at default] & hard, 2 x Type 23-1 Guns, AI-20K engines
Note: for use B-20 & Type 23-1 Guns You should update GUNDATA.ini {included in package}
Plane FM updated for usage with Oct 2008 patch, added avionics, loadout almost hystorical.
Soviet Recon cameras data included in ReconCam.ini, add Them to weapon data.
16X & updated ini for KS-1 included.& AFA-42 family Recon cameras ini included.
BRAB family AP bombs {antyship} included in my weapons pack
HAWKER HUNTER FGA.9, No.1 Squadron Royal Rhodesian Air Force, Thornhill AFB, Rhodesia, late 1960s
The Hawker Hunter FGA.9 was delivered the (then) Royal Rhodesian Air Force in 1962/3 to replace the DH Vampires then in
service with No.1 Squadron. The aircraft wore a number of different camouflage schemes during its twenty-plus years in
service with the Royal Rhodesian Air Force, the UDI-period Rhodesian Air Force and finally, the post-Independence
Air Force of Zimbabwe.
Twelve aircraft were delivered, and all are represented in this pack, although three crashed during the 1970s. All twelve are represented here.
The Royal Rhodesian Air Force lasted until the establishment of Rhodesia as a Republic in 1970, when the Lion-and-Tusk roundel
was introduced.
Credits:
Spinners modified the Thirdwire stock Hunter FGA.9 to make it flyable, and fitted the cockpit.
Modifications to ini files, stock weapons, screens and skin by Nigel "ndicki" Dickinson.
Ideas and support from Josh "Jeremiah Weed"
For SF2 only, although it can be converted to SF1 if you know how!
Issued according to the CombatAce Freeware Agreement.
Canadair Sabre Mk.6, Fuerza Aérea Colombiana (Columbian Air Force) for SF/WoV/WoE/WoI and probably SF2
-Part of an on-going series of mod recreating Central American Airpower
Modifications, and a complete reskin of the Zur's Canadair Sabre into those as used by the Columbian Air Force.
This is a aircraft mod, with everything included to (well, pretty much ) just unzip and fly away with!!
The skins, from templates supplied by Zur about a milliion years ago, represent an "RAF Euro style" of coloring and pattern. The pattern itself might be considerd "interperative", but follows fairly closely to what few photos I was able to find in the research phase of this mod..New decals for the individual aircraft are from historical listings. The numbers.lst, while included, is NOT active, to prevent 'running out of numbers in game' (as they only had 12 aircraft, I made more decals than is actual historicaly accurate, but still.....). It's just renamed, so it's easy to reactiveate it.
You also get a new WoE style Hangar screen, all the weapons are included (well, ok just the drop tanks in this case...) in the new "folder format" for use in post-patch installs, -and- in EACH weapons folder is a _data.ini as used by SF2. Unfortunately, as I don't have SF2, some experimentation on your part will be required to install and get them up and running. (meaning, I'm not sure how the numberation runs...)
Cockpit mods are the inclusion of the "K-14" style air-to-air and air-to-ground sights, as seen on some other Sabre mods I've released.
IMPORTANT: a NEW Nations.ini is included with the mod that superceeds the previously released version. Simply put, I'd totally forgotten to add Columbia to the listing; which would cause MAJOR issues!!! Sorry! So, just replace the pre-existing versions with this one.
This mod is designed for use with, I'm hoping, ANY weapons pak. You may just need to add a few things. If you've already added the Sabre tanks from another mod or weapons pak, you need not add them again.
= IMPORTANT: This aircraft has been tested in Post-Patch SF/WoV/WoE/WoI. Be advised of the existence of some handling issues prevelant in WW2 era and many Pre-Patch (ie: 06 level) aircraft. Fly accordingly!!! It should also work in SF2 and later iterations - this has NOT been tested, however.
As always, unzip this to a temp folder somwhere, and you'll have access to the rest of the readme for it's instructions.
Happy Landings!
Wrench
Kevin Stein
IAI Sa'ar, Fuerza Aérea Hondureña (Honduran Air Force) for SF/WoV/WoE/WoI and probably SF2
-Part of an on-going series of mod recreating Central American Airpower
This is a compliation mod, mixing and matching several bits by 2 very good authors into one, nationalized aircraft.
This package included the IAI Sa'ar by ErikGen and the Honduran AF skins by museli, combined with some ini edits by me to recreate the Sa'ar as flown by the Hondurans in the late 1970s through the mid 1990s.
This is a complete aircraft mod, containing all the parts necessary to just unzip, install and fly away (excepting you'll still need to add the drop tanks)
This mod is designed for use with, I'm hoping, ANY weapons pak. You may just need to add a few things. The drop tanks are included, in the new folder format for SF/WoV/WoE/WoI, and includes a _data.ini for possible use in SF2 (this is untested by me)
IMPORTANT: a NEW Nations.ini is included with the mod that superceeds the previously released version. Simply put, I'd totally forgotten to add Columbia to the listing; which would cause MAJOR issues!!! Sorry! So, just replace the pre-existing versions with this one.
= IMPORTANTx2: This aircraft has been tested in Post-Patch SF/WoV/WoE/WoI. Be advised of the existence of some handling issues prevelant in WW2 era and many Pre-Patch (ie: 06 level) aircraft. Fly accordingly!!! It should also work in SF2 and later iterations - this has NOT been tested, however.
With thanks to ErikGen and museli for creating the aircraft and skins, respectively
As always, unzip this to a temp folder somwhere, and you'll have access to the rest of the readme for it's instructions.
Happy Hunting!
Wrench
kevin stein