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F-111_improvedskinpack 2.0

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About This File

Since I'm not a fan of too strong panel lines in the skins, I decided to redo the skins of the F-111.

I redrew the lines, added rivets, also some stencil stuff and the squadron's patches.

 

The squadrons are the ones of the original F-111 pack, which you need to download first to make these skins work of course.

Find the pack here:

 

http://combatace.com/files/file/10425-f-111-super-vark-pack-version-24/

 

and the FB111A here (unless it's already included in the above pack... don't remember)

 

http://combatace.com/files/file/9192-sf2-f-111adef-ef-111a-and-fb-111a/

 

 

For the F-111D I created separate folders for the ones with classic insignia and 1984 versions referring to the more modern insignia.

So I took the liberty to copy the star.tga included in the F-111A decal folders and added them to the F-111D decal folders.

(you could easily do that yourself, but... what the heck)

 

Also, I created a new aircraft folder for a 1986 version of the FB-111A to include the Dark Vark skin with slimers.

I had change the data.ini file for that. So I went ahead and included that as well.

 

Another extra is a fictional wrap-up desert skin for the D and E version and a desert skin with grey underside for the F-111F.

 

Oh, I also made new Bump maps, because I thought the original ones were just too deep... They're in a separate folder.

 

Anyway to install everything:

 

 

1. Install the add-on F-111 pack mentioned above. (And keep it aside in case you don't like this and want to go back to the original pack)

2. Paste the contents of the Objects folder into your Objects folder (in your mod folder).

 

This includes F-111A/D/E/F and FB-111A and the new FB-111_86 folder.

The Decals folder only contains the star.tga in the F-111D, so you can have the D version with classic stars.

 

3.To make the FB-111A_86 work. Copy everything from the original FB-111A aircraft folder and paste them in

the new FB-111A_86 folder EXCEPT FOR the FB-111A.ini and the FB-111A_data.ini files (as I already made new ones for the FB-111A_86).

This is important as the new data.ini contains everything to make the slimers work!

Keep in mind that the FB-111A_86 refers to the FB-111A decal folder. There's no separate folder.

 

4. If you want the new bump maps, copy the three bmp's from the "new bump maps" folder and paste them in each aircraft folder of the different versions.

 

 

Credits

TW for the game.

Fastcargo and everyone included in the credits of the original add-on aircraft (see above links)

Yours truly for the skins

 

 

 

ps: For those who want to improve the skins (and I'm sure there's much room for it) I also uploaded the layered template I made as a separate mod.

Go look for it.

 

 

 

 

ps: For those who want to improve the skins (and I'm sure there's much room for it) I also uploaded the layered template I made as a separate mod.

Go look for it.


What's New in Version 2.0

Released

  • 02-05-2015
  • I corrected the skin around the nose. Some parts of the camo kind of bled into the nose section.
  • Not good...
  • I changed the desert colours in the desert skins. The dark brown is a bit lighter now. I prefer it this way...
  • But feel free to use my template (which I also updated).
  • The new bumps maps are now also included in every aircraft folder.



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