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Realistic SA-6 Gainful / 2K12 Kub SAM Pack 1.0

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About This File

SF2 Realistic SA-6 Gainful / 2K12 Kub SAM Pack 1.0

 

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This pack features the SA-6 SAM system. It is a mobile low to medium-level air defense
system, designed to protect ground forces from air attacks. Following variants are included:

 

2K12 Kub (SA-6, 1967) - The first Kub version exported to Middle East and other
Third World countries.

 

2K12M1 Kub-M1 (SA-6, 1973) - Upgraded version exported to Warsaw Pact countries.

 

2K12M3 Kub-M3 (SA-6, 1976) - Final modification exported to Warsaw Pact and some
other countries.

 

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New features:

 

- More realistic search/track ranges along with search/track times for StraightFlush radar

 

- Launchers can perform 360 degree rotation and now all battery launchers can point at the
target

 

- Corrected missile parameters

 

- Fuze distances were increased and thus a hit is not a guaranteed kill. Also it has impact on
the near pass with no detonation situation. With longer fuze distances, missiles will detonate
sooner and there will be at least some damage if not a kill

 

- Repainted missile skins

 

- New launch effect and sound

 

- Dramatically improved performance

 

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Known issues:

 

- Due to game engine limitations mobile SAM batteries can not move with other ground units
and thus offensive ground forces will be exposed to enemy air attacks.

 

- Fire control radar can guide only one missile against a single target. Real SA-6 system
could guide two missiles against a single target.

 

- Missiles can fly longer at low altitudes as they tend to reach the Missile Duration time.

 

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REQUIREMENTS:

 

You must have installed any SF2 title which will feature the stock SA-6 system.
I think that SF2, SF2E and SF2I have it.

 

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As always open readme.txt first to see installation instructions and credits.

 

Lot of research and hard work was made to make this SAM as realistic as possible.

 

Enjoy as much as you can this SAM and leave comments with your in-game experience
in the support topic!

  • Thanks 1



User Feedback

Recommended Comments

Very nice missile skins!! Well done) I only recolored them, due to the lack of time(  Can you reskin the vehicle as well? EDIT: I mean more color variants.. winter, desert camo etc.

 

On a miss situation, missiles still don't detonate tho... at least for me.

 

 

RSS will also include SA-6, but only together with SA-4 as there will be new missile models. 

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Thanks Snail. An update with new missile and vehicle skins is also planned but don't know when it will be available. 

 

Near miss can happen but not so often as previously. 

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the "three fingers of death" (as Israeli pilots referred to them in the 1970's wars) have never been done so well!

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Great looking SAM! I can't get the "SA-6" sound to work however, anybody else have this issue?

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Well it's not like the usual way where you just drop the sound file to sounds folder. Follow the instructions carefully... it's not difficult.

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I'm aware of the process of adding the text to the soundlist.ini. However I still can't get it to work.

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