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WOE Mirage 4000 A & B - French Air Force 1.0.1

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About This File

This aircraft mod represents Dassault's probable initial Mirage 4000A fighter and its trainer B variant in the French Air Force service. Since the company always created several variants of each type based on costumer requirement and evolution of technology, other national oriented types and variants will be uploaded as separate packages.

This package comes with 3 skin sets for each variant, 3 squadron specific for A (18 planes), and 3 squadron sets for B (8 planes) and special Tiger Meet skin for a single AC.

This is the SF1 version, tested in WOE. There might be some hidden flaws in SFP1, WOV or WOI. Please report if you find some problem.
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The FlightEngine.ini file is extracted from WOE, in order to edit the following part :

[NearSceneClip]
...
NearClipDistance=0.95

If you're using a SFP1, WOV or WOI install, make sure you can do this edit in the appropriate file.
Be aware that it could have an effect on other mods (like "double canopy" issue) then you could adjust the value 0.01 to whatever you want (0.97 ? 1.0 ?)
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Install is the regular dropping the contents in their respective places. In case you have the prototype variant, the 4 "blue tanks" are identical.

Please note: The model can be quite heavy on FPS in large formations on weaker machines, so if required, either resize skin files or use lower lods(_nd,001,002,003) as lod1.

The model uses the general french weapons, either as part of weapon packs or the Mirage 2000 family.

Important: The B variant comes with 2 types of cockpit, the basic setup will use a simple pit that has only the pilots cabin instrumented. The other is a fully modeled front and rear compartment, in which you want to fly you should activate the proper line in the AC's.ini file.

CockpitDataFile=Mirage4000B_Cockpit.ini <---- basic setup
;CockpitDataFile=Mirage4000B_Cockpit_full1.ini <------ front seat
;CockpitDataFile=Mirage4000B_Cockpit_full2.ini <------ rear seat

Be aware - the piloting seat position can not be changed during/in game, so chose wisely!

Make sure to read the manual included with the package.

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Creators of these Aircraft mods as members of CombatAce site:

Original 3D work: Cocas

Aircraft 3d update and additional changes: Logan4
Cockpit 3d work: Logan4
Aircraft FM: Cliff7600
Aircraft avionics: Loborojo, Cliff7600, logan4
Skin files and decals: Flogger23, Cliff7600, logan4, loborojo
Cockpit files: Logan4, Cliff7600

Thanks to Crusader for additional brochure files

Big thanks to members of CombatAce for helping and answering our questions and in sorting out some of the issues we got while creating this mod.

Modding and distribution of files are allowed and limited according to the CombatAce Freeware Licensing agreement.


What's New in Version 1.0.1

Released

- Latest files for the cockpits (texture, LOD and ini files)

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200 megabytes archive ??? :shok:

Isn't this a condensed version of the Library of Congress?

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Luckily not that one, but .bmp skin format do make it large even with "compression". So unfortunately it will be largely sized. 

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4 hours ago, logan4 said:

Luckily not that one, but .bmp skin format do make it large even with "compression". So unfortunately it will be largely sized. 

It is possible to edit LODs so that they refer to textures of the jpeg format instead of bmp. But you don't have to edit the LODs to make jpgs work on 1stGen models in SF2. You just simply use jpg skins. The game does the rest.

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4 hours ago, Crawford said:

It is possible to edit LODs so that they refer to textures of the jpeg format instead of bmp. But you don't have to edit the LODs to make jpgs work on 1stGen models in SF2. You just simply use jpg skins. The game does the rest.

The SF2 version of this plane pack is already released for more than a year and can be found among the SF2 downloads. This pack is SF1 specific, but will still work in SF2.

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20 hours ago, logan4 said:

The SF2 version of this plane pack is already released for more than a year and can be found among the SF2 downloads. This pack is SF1 specific, but will still work in SF2.

Yes, I know that. However, all this does not refute what I said in the commentary above.

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Wonderful aircraft, just wondering if there is a template for it? I have a couple of ideas for a SAAF and Israeli version.

Cheers

Jeff

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