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Realistic Night Building Texture Beta v1.0  (2020.10.10)

 

How To INSTALL :

1. Open xxx_DATA.INI (in Terrains folder) and replace [SolidObjectTextureMaterial]
2. Replace Night Building Texture (TEROBJECT_xxx.tga & CE_City1_xxx.bmp)

※ No need to add or modify any ENVIRONMENTSYSTEM.INI and FLIGHTENGINE.INI
    This Night Effect only needs to disable the SolidObject shader and use with Night Building Texture
    This Night Building Texture only be used in the evening

 

xxx_DATA.INI (in Terrains Folder)

// --------------------------------------------------------

[SolidObjectTextureMaterial]
DepthBufferCheck=TRUE
DepthBufferWrite=TRUE
RenderedInOrder=FALSE
AlphaTestEnabled=FALSE
CullMode=CLOCKWISE
LightEnabled=FALSE
UseLightLevel=FALSE
SpecularEnabled=FALSE
EmissiveEnabled=FALSE
FogEnabled=TRUE
AmbientColor=1.000000,1.000000,1.000000,1.000000
DiffuseColor=1.000000,1.000000,1.000000,1.000000
ZBufferOffset=0.000000
BlendOp=ONE
NumTextureStages=1
TextureStage[01].TextureName=
TextureStage[01].MipMap=TRUE
TextureStage[01].FilterEnabled=TRUE
TextureStage[01].StageColorOp=TEXTURE_MODULATE_DIFFUSE
TextureStage[01].StageAlphaOp=NO_OP

// --------------------------------------------------------

 

Building  Texture Template  from  ( Rends Germany terrain rework v1.0 )

 

No more any modules will be released later

Taylor Gavin   2020.10.10

  • Like 10
  • Thanks 2

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Recommended Comments

tiopilotos

Posted

A step closer to realism... many thanks!

  • Like 1
citizen67

Posted

Very good mod!

Is it possible to know which ENVIRONMENTSYSTEM.ini and FLIGHTENGINE.ini lines are changed? Because I had already heavy-modified these two files and I'm afraid that overwrite them, will screw up everything...

Thanks.

Menrva

Posted (edited)

21 hours ago, citizen67 said:

Is it possible to know which ENVIRONMENTSYSTEM.ini and FLIGHTENGINE.ini lines are changed?

He just included the .ini of my realSKY mod, it's an exact copy, no modification. If you don't use realSKY, with that .ini you will get cloudless skies, because realSKY references different cloud textures for all kinds of weather, but he didn't include those.

The only original idea of this mod is to use night textures for buildings, but then again you'd get dark buildings in daylight. Also, this mod does not work with all terrains out of the box. It's only meant for Gepard's Formosa terrain. Other terrains use buildings with slightly different mapping, so to replace textures with those of this mod is not recommended.

Edited by Menrva
  • Like 3
Gavin1976

Posted

10 hours ago, citizen67 said:

Very good mod!

Is it possible to know which ENVIRONMENTSYSTEM.ini and FLIGHTENGINE.ini lines are changed? Because I had already heavy-modified these two files and I'm afraid that overwrite them, will screw up everything...

Thanks.

It has nothing to do with   ENVIRONMENTSYSTEM.INI and FLIGHTENGINE.INI

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