About This File
STRIKE FIGHTER 2: AVIONICS COMMUNITY PACK (SF2: ACP) v0.3
Welcome to SF2: ACP first release of alpha. Before I explain about the pack, I want to express big thank to the wonderful communities and modders of Combatace and Combat Flight Sim Tavern (Discord), including Thirdwire for the simulation.
You all are the reasons why this pack exists. I want to use the passions to improve SF2 into higher levle with avionics.
This requires a lot of research, reading flight manual, and tons of tweaking in avioincs and cockpit ini, along with countless of testing in-flight in SF2.
The mods is not perfect, we do our best with the mods. We do it with the joys of our hobbies!
This pack includes the following features:
- New gunsight / optical sight
- New texture for radar scope and another avionic equipment (See note #1)
- Improved cockpit and radar through cockpit and avionics ini tweaks for semi-realism (See note #2)
- Templates for gunsight, radar, TV, and other avionics
- Improves glass texture (If possible)
- Accessibility - Optional, includes the AAM firing cue on gunsight for people who can not hear the sounds of missile locking on targets.
- Improved night lights inside cockpits
- Tweaks to the view angle around cockpit
NOTE #1: Due to the nature of lighting system inside cockpit in SF2 engine, I had to apply the darkness level on top of texture scope, in order, to prevent them from glowing. In templates, you will see "darkness" layer for this reason.
NOTE #2: As mentioned in note #1, due to little resources (Information / data) on early cold war era radar, at least half or most of tweaks are based on an educated guess. For exampe, AN/APG-33 radar that is used with E-1 FCS in F-89B and C, there are some data on it, but no data on elevator nor azimuth angle limitation.
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----------------------- TEMPLATES ------------------------
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There are templates for gunsight, radar, RWR, and another type of avionics assets. It is there so anyone can use it to create their own avionics for any aircraft. You will see the folder:
_AVIONIC TEMLPATES
Please note, the standard size created for radar and gunsights;
For Radar scope, it is 1024 x 1024.
For gunsight, it comes in two sizes:
512 x 512 (For MIL 80 to higher MIL)
256 x 256 (For MIL 70 to lower MIL)
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----------------- HISTORICAL VS FICTIONAL ----------------
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Avionics overhaul for Historical vs fictional aircraft
I am dong overhaul for both historical and 'what if' fictional aircraft.
For example, in this alpha version, there are avionics overhaul for F-8A to F-8K, along with France F_8s. It also includes 'what if' JASDF F-8EJ Crusader.
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---------------------- INSTALLATION ----------------------
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There are readme inside each aircraft folder, please read the instruction to install the mods.
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----------------------- CHANGE LOGS ----------------------
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v0.01 - First release of SF2: ACP
v0.02 - Includes avionics overhaul for A-1s, A-4s, F-8s, F-89s, and MiG-15s
v0.03 - MAJOR updates,
> gunsight and radar are now in higher resolution.
> Tweaked cockpit panning angles
> Tweaked night lights for night mission
> New texture to add 'Old CRT' effect to early cold war aircraft's DTV
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----------------- CURRENT / FUTURE PLANS -----------------
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I am currently workong on F-86s series before moving on the next aircraft. If you have any feedback or request for aircraft avionic overhaul, please post in CombatAce forum discussion:
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------------------------ CREDITS ------------------------
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I want to give big thanks to the people who have suported me, helped me with the project, shared the books, mods, information, and gave me the advice on various aircraft avionics, especially giving me the feedbck. I also want to thank to the modders for the excellent mods that makes SF2 the greater sims. I use the various mods as part of this projects too.
Thank you dtmdragon, Stary, Wrench, FANATIC MODDERS, KJakker, Crusader, Gunfighter6, Nightfall, Centurian (Outlaw), USNRaptor, and the rest of awesome fellow people of Combatace and Combat flight sim tavern!
I also want to credit the great works of the developer teams who develops Wing over Korea, The Mirage Factory for great quality cockpits and other files, and the great communities from Combatace and Combat flight sim tavern.
Finally, Thakn you Thirdwire (TK) for the Strike fighter 2 simulation.
To anyone who is missing from the credit part, please let me know ASAP. I will update the credit page.
Thank you for enjoying the mods!
Eagle114th / Flowing Dragon
What's New in Version 0.3
Released
Hello everyone!
The new version SF2 - CAP v0.3 is now released. It is the major release with huge improvement, along with new addditional avioincs overhaul for F-102 sand F-106s.
What is now included in v0.3
- Higher resolution gunsight and radar texture, including two versions of radar texture (Texture and TW style)
- tweaked cockpit ini for cockpit panning angle
- Tweaked night light insdie cockpit for night mission
- Templates now available for gunsight and radar texture
- Re-organized fodlers for ease of access
- two version fo avionics; Default and Accessiblity version
The following aircraft have avionics overhaul available in this apck:
- AD / A-1 Skyraider
- A4D / A-4 SKyhawk
- F8U / F-8 Crusader
- F-89 scorpion
- F-102 Detla Dagger
- F-106 Delta Dart
- MiG-15
Pleas read the README file int he main mod folder.
Thank you for enjoying the mods!
Eagle114th
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