TheStig Posted February 5 Posted February 5 Hey guys, I download Rising Sun several years ago for my full merged SF2. I never got the chance to install it until now. Unfortunately, the YAP carriers, using Lexington as an example do not work in single missions. I checked the data ini and noticed there is no string showing TRUE for an aircraft carrier. Is this the reason why?
Flanker562 Posted February 5 Posted February 5 Wow... Maybe the YAP-RW team has fixed that with their downloads...
DoctorQuest Posted February 5 Posted February 5 It might work better to contact the YAP-RW team via their Facebook page. I got this from the installation instructions. "If you are experiencing issues, feel free to contact us. The best place is Facebook: YAP_Revamp_Works"
daddyairplanes Posted February 6 Posted February 6 ditto on contact on FB but will also say, did you experiment and try adding said line? copy and paste from a working mod install (say ODS30AE or Crisis in the Med)
DoctorQuest Posted February 6 Posted February 6 And............just curious. What exactly isn't working?
swambast Posted February 6 Posted February 6 3 hours ago, DoctorQuest said: It might work better to contact the YAP-RW team via their Facebook page. I got this from the installation instructions. "If you are experiencing issues, feel free to contact us. The best place is Facebook: YAP_Revamp_Works" Uh yeah, LOL...this!
TheStig Posted February 6 Author Posted February 6 Going to try adding this and see if it makes a difference: WarshipClass=AIRCRAFT_CARRIER CarrierBaseSize=MEDIUM CarrierNumSquadrons=6
Wrench Posted February 6 Posted February 6 It's not the vehicle --- have you looked at (or into) the terrain you're using??? Does it have NavalMap=TRUE in it's ini? Does it have the correct _water.bmp with the properly colored "CV Zones"?? Otherwise, single missions with carriers ain't gonna happen. 1
TheStig Posted February 6 Author Posted February 6 (edited) Yes definitely marked true for naval map. In using the Leyte Gulf terrain, all other carriers (Essex and Independence class) show. Casablanca class carriers from the Rising Sun pack do not. I downloaded everything again last night from YAP for Phase 2. I added the lines above to the data INI, changed the availability to VERY_COMMON and no luck. [MissionData] NationName=USN ServiceStartYear=1942 ServiceEndYear=1945 GroundObjectRole=WARSHIP Availability=VERY_COMMON FormationSizeBase=1 FormationSizeVariation=0 Exported=FALSE WarshipClass=AIRCRAFT_CARRIER CarrierBaseSize=SMALL CarrierNumSquadrons=2 Edited February 6 by TheStig
TheStig Posted February 6 Author Posted February 6 Found the issue. An INI file for ship names must be present for them to show in single mission. I created it for the CVEs and now there's so many missions starting with CVEs I had to dial down the availability. Thanks for everyone's responses.
DoctorQuest Posted February 6 Posted February 6 Thanks for the update. What specific INI did you update?
TheStig Posted February 6 Author Posted February 6 4 hours ago, DoctorQuest said: Thanks for the update. What specific INI did you update? I basically just grabbed a ship names ini from another download and populated accordingly for all carrier numbers and names. Even put the dates in when they were sunk (St. Lo off Samar due to IJN pilot rage quitting his miserable life)
Wrench Posted February 6 Posted February 6 I did that for the CVEs that have been here at CA in 2012. I know it's not for RS, but you MIGHT want to check our downloads section for things you can use. I should know . . .
DoctorQuest Posted February 7 Posted February 7 (edited) I[GroundObjectData] ObjectName=Colossus ObjectFullName=Colossus Class CVL ObjectDataFile=Colossus_data.ini Names=Colossus_Names.ini <========= is this what you guys are referring to? Edited February 7 by DoctorQuest
TheStig Posted February 7 Author Posted February 7 11 hours ago, DoctorQuest said: 1 hour ago, DoctorQuest said: I[GroundObjectData] ObjectName=Colossus ObjectFullName=Colossus Class CVL ObjectDataFile=Colossus_data.ini Names=Colossus_Names.ini <========= is this what you guys are referring to? Yep
DoctorQuest Posted February 7 Posted February 7 Thanks! It is good to learn something new every day. This could be useful for a campaign I'm playing around with.
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