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F-111-A, Combat Lancer, somewhere over North Vietnam (DRV)

 

SFG00035.jpg

 

Almost every picture I've seen of 'Varks in Vietnam has the ECM pods loaded, but by default you can't hang them on it in SF. I couldn't let that stand. After much scouring of the various data files, and this forum, I found the solution. There's an error in F-111A_DATA.INI which prevents the pods being loaded on the stations, the length limit of the ECM stations is 2.85, but in WEAPONDATA.INI, the pod is 2.96. Made the adjustment and they magically appeared :good:

 

Who'd be a data analyst huh :dntknw:

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Nice Job 'Rogue, Thanks. :good:

Edited by Bwf

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Nice Job 'Rouge, Thanks. :good:

 

cool - bin meaning to look for that for a while now!

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...the length limit of the ECM stations is 2.85, but in WEAPONDATA.INI, the pod is 2.96. Made the adjustment and they magically appeared :good:

 

Who'd be a data analyst huh :dntknw:

 

I've had problems loading these kind of pods as well as other kinds onto some A-4s (in that the pod was registered as being there but was invisible during the sortie). I'll have to give this a go when I get home from work. Lousy job... :fuk:

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That is odd as it always worked for me. And we made the thing.

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That is odd as it always worked for me. And we made the thing.

 

Work = lousy, not the scooter :smile:

 

I had this same problem with my pig and the A-4 I use is the A-4G but then again for some reason there are a few things that don't work on that particular model despite being able to get them to work on the A-4K Kahu. I used the process above here to get my pigs in order (though never had this problem with the F-111C) gonna try it in a sec on my Aussie Scooter...

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OK, next problem... Custom Pilots not appearing, Stock red & white helmeted aircrew persist even after editing the INI, and adding the new pilot files to the F-111A folder:

 

// Crew ---------------------------------------------------------

 

[Pilot]

SystemType=PILOT_COCKPIT

PilotModelName=Pilot1A

SetCockpitPosition=TRUE

Position=-0.3785,4.9695,0.9851

SeatModelName=seat_f-100

SeatPosition=-0.3785,4.8695,0.5553

canopynodename=CanopyFrameLeft

 

[CoPilot]

SystemType=PILOT_COCKPIT

PilotModelName=Pilot1A

SetCockpitPosition=TRUE

Position=0.3785,4.9695,0.9851

SeatModelName=seat_f-100

canopynodename=CanopyframeRight

SeatPosition=0.3785,4.8695,0.5553

 

I have placed the .bmp, .INI and .lod files in the objects folder too, even deleted the stock pilots from there as well, but no joy.

 

Is this just not possible any more or have I missed something?

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I dont think you have the correct pilot names.

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All pilot bits go in the /aircraft folder, not the main objects folder

 

ie: /objects/aircraft/all-the-pilot-bits-and-sundry

 

Wrench

Kevin Stein

Edited by Wrench

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As far as I can tell I have followed the naming convention correctly, here's what the Aircraft folder contains:

 

F111Afolder.jpg

 

The filenames are unchanged from when I extracted them.

Edited by Platinum Rogue

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All pilot bits go in the /aircraft folder, not the main objects folder

 

ie: /objects/aircraft/all-the-pilot-bits-and-sundry

 

Wrench

Kevin Stein

 

:ok: Now I see the problem, the pilot files are in the wrong folder... I'm on the case now :good:

 

Much Better...

 

SFG00043.jpg

 

Thanks for the timely response, Wrench

Edited by Platinum Rogue

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Good catch wrench.....I missed that.

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:good:

Just doin' ma job!!

 

Now...if we can just get the jammer pods on the F-111K....

probably just have to check the 'exported' box (or cheat like I did, and create them internally)

 

Wrench

Kevin Stein

Edited by Wrench

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:good:

Just doin' ma job!!

 

Now...if we can just get the jammer pods on the F-111K....

probably just have to check the 'exported' box (or cheat like I did, and create them internally)

 

Wrench

Kevin Stein

 

Checking the export box will work, but you will still need to adjust the hardpoint length limit to accomodate the pod.

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