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mikeymead

Comming up against enemy aircraft in single missions way past service end year.

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Hi,

 

Noticed an odd problem in some WOE single missions I have flown, in that a few times now I have come up against enemy aircraft that are operating way past their service end year.

 

An example of which was an escort mission I flew set in 1999 where I came up against a flight of Mig-15bis. I have set the service end year for this plane at 1964. I have also come up against Mig-9s in 1967 when I have set their service end year at 1954.

 

I have noticed that many planes have an export start year but no export end year in config file, would that make a difference?

 

I have set the single mission years in the Options ini to start=1947 and end=2010.

 

It doesn't make sense to me.

 

Many thanks.

 

Mikeymead.

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Hi,

 

Noticed an odd problem in some WOE single missions I have flown, in that a few times now I have come up against enemy aircraft that are operating way past their service end year.

 

An example of which was an escort mission I flew set in 1999 where I came up against a flight of Mig-15bis. I have set the service end year for this plane at 1964. I have also come up against Mig-9s in 1967 when I have set their service end year at 1954.

 

I have noticed that many planes have an export start year but no export end year in config file, would that make a difference?

 

I have set the single mission years in the Options ini to start=1947 and end=2010.

 

It doesn't make sense to me.

 

Many thanks.

 

Mikeymead.

 

If they are set to exported that will happen IIRC.

 

[MissionData]

NationName=USN

ServiceStartYear=1957

ServiceEndYear=1970

AircraftRole=ATTACK

AircraftCapability=DAY_ONLY

Availability=COMMON

Exported=TRUE <-------------------------------------

ExportStartYear=1966 <-----------------------------

ExportAvailability=RARE

PrimaryRoles=CAS,STRIKE,ANTI_SHIP

SecondaryRoles=SEAD,ARMED_RECON,RECON,FAC

NormalMissionRadius=536

MaxMissionRadius=885

Ceiling=16154.4

MinBaseSize=SMALL

 

Then you will see aircraft like you have been.

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Change exported= to "FALSE".

 

That ends the problem.

 

Wrench

kevin stein

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I had this problem back when i had a bunch of WWII planes on here. A picture says a thousand words...

 

post-28461-1203825529_thumb.jpg

 

remind you of a movie?

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"Splash the Zeros! I repeat, splash the Zeros!"

"Yes, sir!"

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IIRC some planes have an export end year in the ini so you can allow planes to show up for other countries, but also not show up after a time.

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I had this problem back when i had a bunch of WWII planes on here. A picture says a thousand words...

 

post-28461-1203825529_thumb.jpg

 

remind you of a movie?

 

Heyyyyy!!!!!

 

"Final Countdown" REMIX!!!! :biggrin::biggrin::biggrin:

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I had a problem where non-stock planes not belonging to the stock burning sands campaign (not necessarily out of date) would show up on the campaign, and not only for the enemy. Unclean instalation maybe?

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That's the "RPG" - random plane generator.

 

If the aircraft exists in the aircraft folder, they'll pop in from time to time, just to be annoying :haha: . Just randomly genearted encounters.

 

Wrench

kevin stein

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I had this problem back when i had a bunch of WWII planes on here. A picture says a thousand words...

 

remind you of a movie?

 

HEH! HEH! I'll bet you turned those Zeros into "scrap metal sushi"... icon6.gif

Edited by Tomcat_ace

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Thanks Wrench. I was unaware of that feature. Good thing to know.

I'm sure glad I did what I did to my Middle East Wars Installment.

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actually, that was my wingie in the pic. I was in an F-8. 'winders proved useless, so I dumped them all and used guns. After wayy too many overshoots, I put some flap out and took to using the vertical. I got 8 and my wingie got 2. It's amazing how they just fell apart after taking a single round of 20mm!

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It's amazing how they just fell apart after taking a single round of 20mm!

 

Yeah.. of course.. As you know most WWII Japanese fighters including the Zero were very agile but could'nt withstand battle damage.. even a well placed .50 caliber incendiary round in the lower fuselage below the cockpit could easily take out a Zero..

 

A single hit from a 20mm Colt-Browning cannon could literally blow one to smithereens.......

Edited by Tomcat_ace

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