+Gr.Viper Posted May 18, 2008 Posted May 18, 2008 You're a brave person flying at such altitude... Quote
+Wrench Posted May 18, 2008 Posted May 18, 2008 Um, aren't they called CAS mission??? And easily selectable from the main menu?? As long as the aircraft has the correct MissionType= callout listed?? You don't want to try that when the DS mod finally get released ... many of the vehicles (trucks, APCs, etc) shoot back.... Wrench kevin stein Quote
Lexx_Luthor Posted May 18, 2008 Posted May 18, 2008 (edited) Ohboy. I didn't make the 3D rocket exhaust with such slow helicoptor-esque launch speeds in mind. Basher, you might want to edit the EmissionRates. At such low speeds, you don't need so many particles. Save framerates too. Also, fewer particles may offer less chance of that linear streak pattern appearing in the smoke. Edited May 18, 2008 by Lexx_Luthor Quote
Guest Vlamik Posted May 19, 2008 Posted May 19, 2008 Well, I don't know if you guys are able to answer me, but i'm gonna ask it anyway: kreelin's FM is already out? If not, how much needs to be done? Thx in advance. Quote
+kreelin Posted May 19, 2008 Posted May 19, 2008 (edited) ...kreelin's FM is already out? ... Not yet... But stay tuned cause the first public release of it will come with Marcfighters Mi-8. According to what I know Marcelo is finalizing last details so it can come faster than you think . Unfortyunately the FM was optimized for WOI (or the coming new patch) only Edited May 19, 2008 by kreelin Quote
+Gr.Viper Posted May 19, 2008 Posted May 19, 2008 Unfortyunately the FM was optimized for WOI (or the coming new patch) only Yummy... Which Mi-8 is that going to be? Quote
Guest Vlamik Posted May 19, 2008 Posted May 19, 2008 Not yet... But stay tuned cause the first public release of it will come with Marcfighters Mi-8. According to what I know Marcelo is finalizing last details so it can come faster than you think . Unfortyunately the FM was optimized for WOI (or the coming new patch) only Oh, thanks! I'm looking forward to it Quote
+kreelin Posted May 19, 2008 Posted May 19, 2008 Yummy... Which Mi-8 is that going to be? Hip C http://www.dailymotion.com/_kreelin_/video...sion_videogames Quote
+Gr.Viper Posted May 19, 2008 Posted May 19, 2008 Can you do this? :ph34r: And this mod so cool... Quote
+kreelin Posted May 19, 2008 Posted May 19, 2008 (edited) Err... That's a Mi-17. Now you ask me if the Marfighters Mi-8 can takeoff like what the video shows ? I would say "no way" cause TK's series are just "lite sim" and not really dedicated helo sim but... Edited May 19, 2008 by kreelin Quote
Atreides Posted May 19, 2008 Posted May 19, 2008 (edited) THAT is some fantastic flying\wheeling\endoing Edited May 19, 2008 by Atreides Quote
+Gr.Viper Posted May 19, 2008 Posted May 19, 2008 That's a Mi-17. Same Hip with a few bells and whistles Quote
+kreelin Posted May 19, 2008 Posted May 19, 2008 (edited) Ok... For you Gr.Viper http://fr.youtube.com/watch?v=ZRIORatgnR8 Not perfect but hey.... Edited May 19, 2008 by kreelin Quote
+Bongodriver Posted May 19, 2008 Posted May 19, 2008 Viper, Need to repost that second pic, I didn't see a helicopter Quote
+Spectre_USA Posted May 20, 2008 Posted May 20, 2008 Viper, Need to repost that second pic, I didn't see a helicopter True dat! I only some painted on shorts, and other unmentionables, but there is definately no helo... Quote
+Gr.Viper Posted May 20, 2008 Posted May 20, 2008 Arrgh, grab whichever you want http://www.simhq.com/forum/ubbthreads.php?...381#Post2324381 And while you're at it make some high res textures out of 'em Quote
EagleEye Posted May 22, 2008 Posted May 22, 2008 Ok... For you Gr.Viper http://fr.youtube.com/watch?v=ZRIORatgnR8 Not perfect but hey.... Can`t wait! Quote
+ST0RM Posted May 23, 2008 Posted May 23, 2008 Is that in WoI? I tried adding the Cobra to the IAF lineup and the blades wouldnt spin. In fact it flew pretty poorly. Storm Quote
+Wrench Posted May 23, 2008 Posted May 23, 2008 Reduce the rotordiameter callout; I can't remember the exact figure, but Capun had said something about it...try 10.0 and see what happens. WoI changed a HUGE amount of FM stuff...like the WW2 prop planes are all very wonky...I'm not sure if new FMs are in the works. (I mean, somebody's must be fiddling with them, but I just don't know who) Wrench kevin stein Quote
+allenjb42 Posted May 23, 2008 Posted May 23, 2008 This is from Capun's tech support thread: It seems that there is a bug with WoI that will be adressed in the next patch. This bug causes the main rotors of any helicopter to stop working but the tail rotors seem to work fine. There is a temporary workaround found by Kreelin. To fix it, open the helicopter's data ini. For this example we will use the Mi--24 Look for the Engine3 system type that drives the main rotor [Engine3] SystemType=PROP_ENGINE InputName=THROTTLE_CONTROL EngineID=3 . . . NumBlades=5 PropDiameter=8.1 <- use this value instead of the stock 17.3 // 17.3 The rotor stops working with a propDiameter=8.2, where is the actual break down between 8.1 and 8.2 has not been found and not deemed worth the trouble to define it. I tried using 8.1 and no joy. Changed it to 8.0 and now it works fine with all the choppers I have in WOI. Quote
+kreelin Posted May 23, 2008 Posted May 23, 2008 (edited) Is that in WoI? I tried adding the Cobra to the IAF lineup and the blades wouldnt spin. In fact it flew pretty poorly. Storm Yeah it's WOI... And the last WOI patch resolves the blades spin issue (without editing the ini). Now as Kevin said all copters FM need to be reworked for WOI and of course the coming SFP1/WOV/WOE patch. Edited May 23, 2008 by kreelin Quote
+ST0RM Posted May 25, 2008 Posted May 25, 2008 Kreelin, I do have the April patch installed in WoI, so apparently it still is broke. I'll try the ini edit and go from there. Thanks all. Storm Quote
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