Guest pfunkmusik Posted January 21, 2009 Posted January 21, 2009 A couple of screenies. BEFORE AFTER Much more work to do. Removed the power plant target areas and added industrial parks in all major cities. Most of the military targets were fine, but the urban areas needed help. They were so sterile. Anyhow, there are some nagging HFD issues to fix and and I want to go over the coastline of the Black Sea to insure there is no more 'creep' issues. Onward and upward... pfunk
Silverbolt Posted January 21, 2009 Posted January 21, 2009 hey pfunk! nice job! i'd like to suggest you to use the Stary's .TOD files in the cities and jan's trees , because those are very good and IMO should better the immersion
Guest pfunkmusik Posted January 21, 2009 Posted January 21, 2009 Currently using Stary Forests and Farms Mod. Would REALLY hate to mess that up. pfunk
Guest pfunkmusik Posted January 21, 2009 Posted January 21, 2009 Here is a shot of the Industrial Parks I've ginned up for all the major cities. pfunk
Guest pfunkmusik Posted January 21, 2009 Posted January 21, 2009 I am also adding about seven or eight Red SAM sites to make getting into the Caucasus just a little bit harder. pfunk
+76.IAP-Blackbird Posted January 21, 2009 Posted January 21, 2009 Really nice work, thanks forthose pics ..
Guest pfunkmusik Posted January 21, 2009 Posted January 21, 2009 Nice work. It's a learning process. I hope that the next one I do will be better. pfunk
Guest pfunkmusik Posted January 21, 2009 Posted January 21, 2009 MOST EXCELENT Thanks! Here's a shot of Sevastopol. pfunk
+Dave Posted January 21, 2009 Posted January 21, 2009 P The Montreux Convention of 1936 states that aircraft carriers are not authorized in the Black Sea. tsk tsk tsk... http://en.wikipedia.org/wiki/Montreux_Conv...Turkish_Straits See you can't be a full fledged modder if you do not know all the treaties and rules. Duh.
Guest pfunkmusik Posted January 21, 2009 Posted January 21, 2009 P The Montreux Convention of 1936 states that aircraft carriers are not authorized in the Black Sea. tsk tsk tsk... http://en.wikipedia.org/wiki/Montreux_Conv...Turkish_Straits See you can't be a full fledged modder if you do not know all the treaties and rules. Duh. Campaign's in 1992. Don't think those treaties were signed and settled until 1997. Now when I do a campaign set in 2010... pfunk
kct Posted January 21, 2009 Posted January 21, 2009 (edited) Also, since when we really care about not allowing carriers anywhere? Also, with the new Flankers...WOEMAC. Edited January 21, 2009 by kct
+Soulfreak Posted January 21, 2009 Posted January 21, 2009 Nice work, i really like the blacksea terrain!
+EricJ Posted January 23, 2009 Posted January 23, 2009 Guess I've been jetsetting too much and missed this topic... looking great!
+Typhoid Posted January 23, 2009 Posted January 23, 2009 Campaign's in 1992. Don't think those treaties were signed and settled until 1997. Now when I do a campaign set in 2010... pfunk actually they were but who cares - who's going to stop us? I've got a couple of missions in the Black Sea just because.
Guest pfunkmusik Posted January 24, 2009 Posted January 24, 2009 actually they were but who cares - who's going to stop us? I've got a couple of missions in the Black Sea just because. And thus, we see the true draw of the Third Wire series. We do it because we can. pfunk
+EricJ Posted January 24, 2009 Posted January 24, 2009 Too bad there isn't a Kuznetsov.. or it'd be "true" to use carrier ops in that region to be "true to reality" but still nice stuff.
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