Fubar512 Posted March 8, 2009 Posted March 8, 2009 4 x 30 mm gatling guns mounted on 2 x 8-tube trainable SAM launchers, another 48 SAMs in a VLS system, topped off a 2-barreled 130mm DP gun mount....a formidable target, indeed. http://forum.combatace.com/uploads/1236375..._43_1805535.wmv Quote
Tannethal Posted March 8, 2009 Posted March 8, 2009 Surely up for a hard fight Do Harpoons sound like a good idea? S! Quote
Fubar512 Posted March 8, 2009 Author Posted March 8, 2009 Surely up for a hard fightDo Harpoons sound like a good idea? S! That's what got it in the end. You'll see one land about 200 yards astern, and another nailed the bastige, hitting amidships. Quote
+Typhoid Posted March 8, 2009 Posted March 8, 2009 I rolled in on two with a flight of 4 F-18C's; shot Harpoons, Harms, Mavricks, dropped bombs, score - 4 Hornets in the drink................... This one is a tough opponent!! Quote
Viper6 Posted March 8, 2009 Posted March 8, 2009 sounds like the old Kirov nuc powered battle cruiser Quote
Viper6 Posted March 8, 2009 Posted March 8, 2009 I learned from playing harpoon that you have to hit her from 2 or 3 sides at the same time Quote
Fubar512 Posted March 8, 2009 Author Posted March 8, 2009 sounds like the old Kirov nuc powered battle cruiser Udaloy II FFG Quote
+SkippyBing Posted March 8, 2009 Posted March 8, 2009 Ahh, the Admiral Chabenko. Due to the end of the Cold War they only actually built the one. Yes that is a bottle of Vodka in my hand and no I'm not convinced by Russian flight safety! Quote
Wrench Posted March 8, 2009 Posted March 8, 2009 AHAAA!!! Found you out Skippy!! Now we really KNOW what you do for a living .... trade Brit Brews for Russian Vodka!!! OTOH, it's nice to see more ships starting to come "down the ways", expecialy modern variants Wrench kevin stein Quote
Fubar512 Posted March 8, 2009 Author Posted March 8, 2009 Yes, only one Udaloy-II made it into service, however, the original design was quite "prolific", for a Soviet ship series: http://www.fas.org/man/dod-101/sys/ship/row/rus/1155_1.htm Quote
winterhunter Posted March 8, 2009 Posted March 8, 2009 Looks Nice!!! (With a capital N) When can we have it? (I'm eager to get shot down while flying anti-ship on the blue side :yes: ) Quote
Fubar512 Posted March 8, 2009 Author Posted March 8, 2009 Looks Nice!!! (With a capital N) When can we have it? (I'm eager to get shot down while flying anti-ship on the blue side :yes: ) It's sort of a non-official "community" WIP at the MF, and I have no idea on when it will be ready, or, even if it will be made available for public release. I do not even have permission to name the artiste responsible for this project The model still needs work, as only one of the two Kashtan CIWS mounts is currently animated (the main 2x130mm mount works, though). It also has a few "holes" in the model file (.lod) that need to be patched, and it needs to be texture-mapped. Otherwise, it's nicely, no, make that amazingly detailed, for what I gather is the modeler's first effort. Quote
+SkippyBing Posted March 8, 2009 Posted March 8, 2009 Looking good. If you want a few more pictures for reference/textures etc. I could uploaded some. Quote
zmatt Posted March 8, 2009 Posted March 8, 2009 How do you get missions with the extra ships to work? I only get to attack unarmed cargo ships. I want to sink an armada. Quote
+GrinchWSLG Posted March 8, 2009 Posted March 8, 2009 Wow, it is quite detailed. Although recessing the windows seems a bit...overkill for this sim. Still, great work. Quote
Fubar512 Posted March 8, 2009 Author Posted March 8, 2009 How do you get missions with the extra ships to work? I only get to attack unarmed cargo ships. I want to sink an armada. You must either script your own mission, or reclassify warships as "cargoships", with the nationality set to generic, and let the system select them at random. I believe that there's a three-ship maximum for the cargoship classification, so the system will only use the first three, including the default TW cargoship. Scripting your own missions yields the best results, as you can use multiple ship types within the same mission, and even setup ship-to-ship surface action. Quote
Silverbolt Posted March 8, 2009 Posted March 8, 2009 Not only Rusian.... btw, us ships aren't a big issue to deal :( 8 sandards fired, no hit, for the 4 Fencers that were over the fleet, just one has been shooted down.... Quote
Fubar512 Posted March 8, 2009 Author Posted March 8, 2009 Not only Rusian....btw, us ships aren't a big issue to deal :( That's because it's not using my data.ini Quote
zmatt Posted March 9, 2009 Posted March 9, 2009 You must either script your own mission, or reclassify warships as "cargoships", with the nationality set to generic, and let the system select them at random. I believe that there's a three-ship maximum for the cargoship classification, so the system will only use the first three, including the default TW cargoship. Scripting your own missions yields the best results, as you can use multiple ship types within the same mission, and even setup ship-to-ship surface action. Thanks, I'll try that. where are ships located in the objects directory? Quote
Silverbolt Posted March 9, 2009 Posted March 9, 2009 That's because it's not using my data.ini shaaaaaaare? Quote
+KnightWolf45 Posted March 9, 2009 Posted March 9, 2009 (edited) Thanks, I'll try that. where are ships located in the objects directory? Groundobjects you can also include warshpis in target areas whit xxx_targets.ini and xxx_types do something like this [TargetType Name=Warshpis´s name FullName=Warships´s full name TargetType=CHEMICAL_WEAPONS_PLANT this make it in strike mission random and campaing missons ActiveYear=xxxx TargetValue=250 UseGroundObject=TRUE GroundObjectType=warship´s folder name expl. Patrolboat RepairRate=0.0 StartDetectChance=50 StartIdentifiedChance=25 IncreaseDetectChanceKey=10 MaxVisibleDist=8000.0 DestroyedEffect=SmallRocketGroundExplosion SecondaryEffect=VehicleFireEffect SecondaryChance=50 after putting them in a target area probleme they are static Edited March 9, 2009 by cocas Quote
Viper6 Posted March 9, 2009 Posted March 9, 2009 Not only Rusian....btw, us ships aren't a big issue to deal :( 8 sandards fired, no hit, for the 4 Fencers that were over the fleet, just one has been shooted down.... In real world a U.S.Navy AGEIS class ship would make short work of those attacking planes Quote
+SkippyBing Posted March 9, 2009 Posted March 9, 2009 In real world a U.S.Navy AGEIS class ship would make short work of those attacking planes Yeah, but that's a Spruance Class, not a Tico. My recce instructor would be so proud.... Quote
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