+Dave Posted June 11, 2009 Posted June 11, 2009 Plus what planes have you added? How big has it gotten? Here is mine. I still have aircraft to add..... Quote
FalconC45 Posted June 11, 2009 Posted June 11, 2009 Thanks dude. Now I know TMF mods will work in SF2. BTW, will they make a wep pack for SF2 series? Falcon Quote
+Dave Posted June 11, 2009 Author Posted June 11, 2009 BTW, will they make a wep pack for SF2 series? Its been out for like 3 weeks. Quote
EricJ Posted June 11, 2009 Posted June 11, 2009 Well mine will get bigger now that I figured out how adding weapons works... Much thanks Dave... Quote
+Sundowner Posted June 11, 2009 Posted June 11, 2009 mine looks a bit like that.........only with different planes........ :tomato2: Quote
Gr.Viper Posted June 11, 2009 Posted June 11, 2009 Mine's pure stock thing. And I'm happy with it Quote
Wrench Posted June 11, 2009 Posted June 11, 2009 I'm holding off adding a lot of mods, simply because I don't want to reedit thing when I get SF2:E. but, it's getting bigger, slowly, as I add things to test... wrench kevin stein Quote
GwynO Posted June 11, 2009 Posted June 11, 2009 (edited) Easy a couple hundred aircraft in my First series install and about 132 for the Second series. I'm determined not to let stuff get into my Series two mods folder that doesn't pass stringent quality control tests (usually calculated as a product of how much fun it is to fly or blow up over how much of a FPS hit it entails) Edit: Reason = talking out of my arse. Edited June 11, 2009 by Kopis n Xiphos Quote
+PureBlue Posted June 11, 2009 Posted June 11, 2009 Hey Dave, any trick to getting the F4-E ARNs to work? (Sf2 merged) The external model doesnt show up (only weapons) and the cockpit is missing too. I'm trawling through the ini files, are all these file definitions case sensitive now? Quote
Wrench Posted June 11, 2009 Posted June 11, 2009 PB: extract the LODs from the TOS game, put them in the Arnie's folder. for cockpit, adjust the main ini to use whichever of the F-4E in NextGen that's closest (and the avionics ini too!!) That's how I got the RAAF Phantom into SF2 .. super easy!! wrench kevin stein Quote
+PureBlue Posted June 11, 2009 Posted June 11, 2009 Thanks Wrench, that did it. I was thinking since they were new models, they would be self contained. It really needs the lods from the original woe cat. So it switches to the plain old TW model from a distance Nevermind, I dont know anything about this modelling & lod business. Quote
Wrench Posted June 11, 2009 Posted June 11, 2009 Sit down, a nice comfy chair will do, grab a beverage of choice (hard, beer, soft, whatever) ... we'll teach ya! wrench kevin stein Quote
+PureBlue Posted June 11, 2009 Posted June 11, 2009 Exactly what I'm doing Drinking some cold Efes draft beer, moving my Turkish-Greek confrontation install to SF2:E. WIP Anatolian terrain screens to follow soon :yes: Quote
FalconC45 Posted June 11, 2009 Posted June 11, 2009 Its been out for like 3 weeks. You mean KB's pack? I mean a hires pack :) Falcon Quote
jomni Posted June 12, 2009 Posted June 12, 2009 Stock SF2 SF2V and SF2E merged Unlocked all models of MiG-17, 19, 21, 23 by slapping in some cockpits from Column5 (and also the trusty A-4 cockpit). Added F-5 (since it's Vietnam era anyway). Added Korean War Sabers and MiG-15 out of curiosity. I avoid Modern jets for now. Quote
+Dave Posted June 12, 2009 Author Posted June 12, 2009 You mean KB's pack? I mean a hires pack :) Falcon? Its got every wep made by anyone. So what high res pack is there? Quote
FalconC45 Posted June 12, 2009 Posted June 12, 2009 Its got every wep made by anyone. So what high res pack is there? OK. It seems my install is fubar. I don't see hi res skinned weapons. ARGH. Back to the ini search. Falcon Quote
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