+VonS 1,424 Posted May 1, 2018 A couple of simple color filter experiments for the Zepps too...will include these and the greenish skin posted above once I finish with these files. Von S 4 Share this post Link to post Share on other sites
+gterl 1,212 Posted May 1, 2018 Marmolada (fixed height-map) Col di Lana (bloody col di lana as it was known..note the crater...mine explosion) 8 Share this post Link to post Share on other sites
+Crusader 2,101 Posted May 1, 2018 Very detailed! More a excursion in history rather than gaming Share this post Link to post Share on other sites
+gterl 1,212 Posted May 1, 2018 Pasubio (where one of my great-great-uncles was mortally wounded) 7 Share this post Link to post Share on other sites
+gterl 1,212 Posted May 1, 2018 OT..I know I know...and sorry for that Made an excursion last week to the old Austrian Fort 'Werk Serrada' or in Italian 'Forte Dosso delle Somme' In the background is the mount Pasubio (approx in den middle) in the distance The fort shelled by Italian guns and within the game ...not perfect..but it's there 8 Share this post Link to post Share on other sites
+VonS 1,424 Posted May 9, 2018 Been busy transforming the data ini for the ancient L.63 (from 2006) that's under the Central Power "other" downloads section into a Schütte-Lanz airship representative of models 6 to 11 (mid-war SL types)...the 3d model by Hitchinbrooke has a cigar-shape so should work well for this...bit more to tinker with the FM but will include this with the ver. 9.5 FM pack too. Couple of screenies below (will include the skins as well..the SL types had wooden construction and wire cross-bracing until 1918 when they shifted to metal...Zepps on the other hand always used metal frames). Happy flying, Von S 6 Share this post Link to post Share on other sites
wiki 737 Posted May 26, 2018 (edited) Hey guys...I just installing back my FE2 for many years it's been in my storage but seems it was different now coz something i didn't expect when moving my WOI environment file into it and now it's like i got new effect ingame (dunno what it calls) and something too with the shaders,reflection, do you think it's better look or it's worse? because i did move SF2 2012 FX files into my install, can it be the cause? *This's Unedited Image* Edited May 26, 2018 by wiki 4 Share this post Link to post Share on other sites
wiki 737 Posted May 26, 2018 (edited) Part 2 Aah i remember it's called LOMO effect *Unedited image* Edited May 26, 2018 by wiki 4 Share this post Link to post Share on other sites
wiki 737 Posted May 26, 2018 part 3 still with SF2 2012 FX 4 Share this post Link to post Share on other sites
wiki 737 Posted May 26, 2018 (edited) Here's the difference, Now im using SF2 December 2010 FX files into my FE2 but now the LOMO effect is gone ... ;) Edited May 26, 2018 by wiki 2 Share this post Link to post Share on other sites
+Geezer 3,569 Posted May 26, 2018 Specifically, which SF2 files did you insert into your FE2 install, and where did you insert them? Share this post Link to post Share on other sites
wiki 737 Posted May 26, 2018 (edited) 1 hour ago, Geezer said: Specifically, which SF2 files did you insert into your FE2 install, and where did you insert them? It's Shaders file (it has nothing to do with environment system file). Just put them inside Flight folder like this: (i got them here on the forum but i forgot where's the thread is, you can ask stary because i think he have all the shader files Edited May 26, 2018 by wiki 1 Share this post Link to post Share on other sites
wiki 737 Posted May 26, 2018 On 1/4/2018 at 5:48 PM, Geezer said: Geezer How do you set camera zoom so close like this? Share this post Link to post Share on other sites
+Geezer 3,569 Posted May 26, 2018 1 hour ago, wiki said: Geezer How do you set camera zoom so close like this? 1) Get a good session running 2) ALT+P= Pause game 3) CTRL+F12= Free camera (use mouse to point in desired direction, left/right mouse click to move forward/backward) Share this post Link to post Share on other sites
+Geezer 3,569 Posted May 26, 2018 (edited) For dramatic dogfight screenshots: 1) Start a Single Mission using large numbers of the aircraft you select (FE2 will go as high as 16). 2) Using map (M), vector your flight towards enemy formations, just like a normal mission. 3) When battle is joined, pause the game (ALT+P) and use Free Camera (CTRL+F12) to move around the dogfight. 4) Look for interesting shots. 5) Old pulp magazine covers will give you an idea of a dramatic layout. Generally, you want one aircraft to be close to the camera and others to be nearby. Long distance shots are less dramatic than shots taken at close or middle distance. Edited May 26, 2018 by Geezer 1 Share this post Link to post Share on other sites
+Geezer 3,569 Posted May 26, 2018 Using the methods described above, I just took these shots. A bit melodramatic, but nothing succeeds like excess! 5 Share this post Link to post Share on other sites
don246 65 Posted May 27, 2018 Wow nice still a lot of life left in these old sims, I have just reinstalled my old CFS2 I wanted the Pacific theater and modded it with lots of stuff off S.O.H and what fun it is even for a old boy like me in my mid 70s (still a kid). Lots of add-on's on the S.O.H Combat flight center site. Please I do not wish to high jack this great forum with CFS2 stuff so keep it to FE2 and S.O.H is the place for Microsoft combat flight sim 2 stuff and forum. 4 Share this post Link to post Share on other sites
wiki 737 Posted May 29, 2018 (edited) Death is always around the corner Edited May 29, 2018 by wiki 4 Share this post Link to post Share on other sites
+Geezer 3,569 Posted May 31, 2018 Beautiful stuff! If you enjoy tinkering with immersion, then below is some stuff you might find interesting. VonS and I have posted some working files for new atmospherics and aircraft at: 91066-new-aircraft comment=743606 Share this post Link to post Share on other sites
wiki 737 Posted June 1, 2018 Thanks Geezer & Vons..keep it up! we still need you ! i've slowly starting from beginning (lost all FE2 files longtime ago) and now so many addons i've to download but it's now limited with downloading the files if someone willing to upload their WW1 aircraft collection that will make me happy :) Share this post Link to post Share on other sites
Crawford 570 Posted June 3, 2018 On 24.04.2018 at 9:30 PM, VonS said: ...more obligatory screenies below, including the rare Nieuport 16 DUX. A good foreshortening, Von S... but why is it GREEN ??? It being known that the Nieuport airplanes, manufactured at the Dux Plant, were painted in silver (using coarse-grained matt aluminum-pigmented dope, so they seemed gray compared to the French ones). In addition, Nie.16, like Nie.23, was not produced in Russia. 2 Share this post Link to post Share on other sites
+VonS 1,424 Posted June 3, 2018 Hello Crawford, that was my attempt at a mottled gray-green color...perhaps a factory paint-job gone wrong - while I like to be accurate with the FMs, sometimes I get creative with the skins (color filters, etc.) but within reasonable limits - no pink or neon green aircraft. Regarding the Dux Nieups., the sources I went with were these four...not the best ones probably but they do give me room to include obscure types such as the 16 Dux...although it's possible that the sources confuse the Dux-built Nieu. 11 (that has a headrest) with western-built Nieu. 16 types. Flyingmachines.ru, Historyofwar.org, Aerodrome.com, Wikipedia Nieu. 11 article... Happy flying, Von S 2 Share this post Link to post Share on other sites
+VonS 1,424 Posted June 3, 2018 Speaking of somewhat creative skins...here's another that I will include with the ver. 9.5 FM update pack...to go with a separate data ini for an early/obscure variant of the Spad 7 200-220hp that I've been tinkering with...Rudolf Windisch acquired a captured Spad 7 sometime in Jan. 1918 that he flew occasionally (180hp or higher? no data I could find)...Windisch "disappeared" after being shot down in late May 1918 on the French side of the lines. Those with skinning talents will perhaps create an accurate dragon to put on the sides of the fuselage...I've used Stephen's decals, and others, to improvise. The Hisso 8 sub-variants 8Ad to 8Be range from 210 to 220hp output, the 180hp variant is listed as 8Ab and possibly 8Ac...this gives some room to speculate on what Windisch acquired in early 1918, considering the variety of Hisso variants in use...the Germans did fly some captured Spad 7 types as early as April of 1917...those would have been likely of 180hp...perhaps 150hp only. Von S 3 Share this post Link to post Share on other sites