AgapheM Posted March 16, 2011 Posted March 16, 2011 Hi I just got SF2 after years away and downloaded your terrain and the campaigns for it. I haven't played SF1/WOV/WOE in ages, so I'm probably forgetting something very basic, but I can't get your terrains or campaigns to show up. I put the terrain in the game's Terrain folder (and also made a mod folder to see if that fixed the problem - it didn't) and it isn't showing up. My terrain folder only has desert.cat and the DESERT3 folder. I also didn't see a campaigns folder, but I made one in the mod folder. Still nada. Any help from anyone? http://combatace.com/forum/268-thirdwire-sf2-series-knowledge-base/ Quote
+Dave Posted March 16, 2011 Author Posted March 16, 2011 Make sure your terrain folder is "terrains" with an "s" on the end. Quote
+Dave Posted March 16, 2011 Author Posted March 16, 2011 Also make sure you set up your folders like this: http://combatace.com/topic/62302-what-is-the-mod-folder/ Quote
Hellfish6 Posted March 16, 2011 Posted March 16, 2011 Make sure your terrain folder is "terrains" with an "s" on the end. Yeah, that's what it was. Told you it would be something noobish and stupid. Thanks, guys. Map looks great. Quote
AGOSTINO Posted March 24, 2011 Posted March 24, 2011 SFP1Ace pointed out my ommision of RAF Canopic from the terrain So here's the revised DESERT3_TARGETS.ini file ........... DESERT3_TARGETS.rar In the DESERT3_DATA.INI, this setting is wrong!!! [HeightOffset] NonTexturedMesh=-10.0 LowDetailMesh=-1.0 <<<<<<<<<<<< TexturedMesh=-5.0 DetailedMesh=0.1 LowDetailMesh=-1.5 <<<<<<<<<<<< WaterMesh=0.9 Should this be: [HeightOffset] NonTexturedMesh=-10.0 TexturedMesh=-5.0 DetailedMesh=0.1 LowDetailMesh=-1.5 <<<<<<<<<< WaterMesh=0.9 or this: [HeightOffset] NonTexturedMesh=-10.0 TexturedMesh=-5.0 DetailedMesh=0.1 LowDetailMesh=-1.0 <<<<<<<<< WaterMesh=0.9 Quote
FrankD Posted April 10, 2011 Posted April 10, 2011 SFP1Ace pointed out my ommision of RAF Canopic from the terrain So here's the revised DESERT3_TARGETS.ini file ........... DESERT3_TARGETS.rar Piecemeal, in this new DESERT3_TARGETS.ini, the Eleventh Dhimari Air Defence Battery (TargetArea055) and RAF Canopic (TargetArea261) are added but the Muthala Industrial Centre (TargetArea262 in the original ini) is now missing. Is it an initiative to reduce Dhimari's Carbon emissions? Best regards Quote
xclusiv8 Posted July 21, 2011 Posted July 21, 2011 SFP1Ace pointed out my ommision of RAF Canopic from the terrain So here's the revised DESERT3_TARGETS.ini file ........... DESERT3_TARGETS.rar Is this needed for the latest version? 1.2? Quote
lxsapper Posted January 12, 2012 Posted January 12, 2012 Hi, I have a question regarding the instalation. Pasko's SAMs and Vehicle Pak - Desert Skins, is required or recomended for this terrain update. In it's readme it say's == YOU MUST HAVE THE LASTEST WEAPONS PACK INSTALLED FOR THIS TO PROPERLY WORK!!!! == == YOU MUST HAVE THE LATEST GUN DATA AS WELL!!!! == Do I have to apply a weapon pack to SF2? The latest WP for SF2 will work with this? Quote
AgapheM Posted January 13, 2012 Posted January 13, 2012 Hi, I have a question regarding the instalation. Pasko's SAMs and Vehicle Pak - Desert Skins, is required or recomended for this terrain update. In it's readme it say's == YOU MUST HAVE THE LASTEST WEAPONS PACK INSTALLED FOR THIS TO PROPERLY WORK!!!! == == YOU MUST HAVE THE LATEST GUN DATA AS WELL!!!! == Do I have to apply a weapon pack to SF2? The latest WP for SF2 will work with this? Yes, mostly for groundobjects, such as AA, tank, etc Quote
lxsapper Posted January 13, 2012 Posted January 13, 2012 Ok thanks, So the "MGunny's Ordnance Shop II for SF2" is compatible with the old series ground objects that are installed on the 2 series? will I also need "Guns Collection for SF2 Series 2.0"? Quote
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