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What Animation Number should I use, and How do I enter this in the Data.INI ?

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you can use it the same way as a canopy animation works.

check other planes for the folding wing animation or canopy stuff. use in the ini the same animation number as in max. im not home cant send you an example now.

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[WingFold]

SystemType=ANIMATION

InputName=ANIMATION_10

AnimationTime=3.0

AnimationID=9

 

From F4F-4 WoA

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If you're short of animation slots, combine the wing fold with the canopy opening.

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that's gonna look reeeeeeeeeeeeealll funny on the approach to the deck .... canopy open, wings folded!!! :lol:

 

from what I've seen, you can use any slot number for them. In General Consesus ™, we modders have chosen the Shift/9 keystroke for in-game use

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well Wrench there are documented cases of planes taking off with wings folded. most divert to land bases however!

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in particular, one i remember reading of, a Skyraider for San Deigo ... actually took off, flew the circut and landed safely! (albeit with VERY shallow turns!!)

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I think u need add the on ground only command in the data.ini lol

as cocas said and then u look in controls and set a keypress for slot 10

Edited by russouk2004

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thank you all

post-11906-0-04368400-1331561133.jpg

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