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Posted

How can I extend the view distance of objects e.g Buildings,Trees, etc...? Video options are set to Unlimited but still getting bad distance view.

 

This is my options.ini

 

[GraphicsOptions]

DisplayDeviceID=0

DisplayWidth=1920

DisplayHeight=1080

DisplayDepth=32

AspectRatio=1.777778

AntiAliasing=16

ForceDX9=FALSE

ForceVSyncOff=FALSE

LensFlare=0

DetailLevel=4

ObjectDetail=2

ObjectTexture=3

CockpitTexture=3

CockpitMirrors=1

CockpitReflection=1

EffectsDetail=3

TerrainDetail=2

TerrainTexture=3

HorizonDistance=3

GroundObjectDensity=3

WaterDetail=3

CloudsDetail=2

Shadow=3

ObjectsFade=TRUE

--------------------------------------

Best regards.

Posted

Think it was DetailMeshSize in FLIGHTENGINE.INI - turn it up to 11 for the graphic option you use.

 

 

[HighDetailOption]

HorizonDistance=14000.0

DetailMeshSize=11 <-------------

DetailLevel=2

WaterEffect=2

NoiseTexture=1

MaxTextureRes=512

Posted

Think it was DetailMeshSize in FLIGHTENGINE.INI - turn it up to 11 for the graphic option you use.

 

 

[HighDetailOption]

HorizonDistance=14000.0

DetailMeshSize=11 <-------------

DetailLevel=2

WaterEffect=2

NoiseTexture=1

MaxTextureRes=512

 

Thanks for your reply Migbuster though I have a noobish question, I couldnt find Flightengine.ini file, Running win 7 x64 bit where is it exactly located?

Posted (edited)

flightdata.cat

 

Extractor softwares wont open the Flightdat.cat

 

31214262.jpg

 

What should I do now :help:

 

Edit: My game is SF2- North Atlantic it checked for updates online and updated the game.

Edited by skulz
Posted (edited)

And don't forget to set ObejctsFade=FALSE in options.ini, otherwise changing detailmeshsize won't have any affect!

Edited by SFP1Ace
  • Like 1
Posted

It works :D I downloaded the last version from TW site.

 

You guys rule and have saved my a** :grin:

 

I couldnt find any readme file for TW extractor, What do I do after editing the FLIGHTENGINE.INI file? Do I have to put it inside the Mod folder?

Posted

It worked! With DetailMeshSize=20 looks perfect but drops down FPS to 20's with high res texture maps.

Reduced to DetailMeshSize=9 for normal gameplay.

 

With DetailMeshSize=20 Looks perfect for Screenshots, Strangely my GPU doesnt even like running the game, it doesnt get warm as playing other games. There must be something with game's engine.

 

strikefighters2northatl.png

 

 

Thank you so much for all your help I really appreciate it.

  • 8 years later...

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