orsin 160 Posted April 29, 2012 (edited) View File Mi-24P Public Beta Please note: The default Flight Model is designed for "Hard" setting only, and takes off vertically. If you are using "Normal" or "Easy" settings there is no guarantee that it would work. Use "H" Key to switch between front and back seats Package has included an optional flight model from Marcfighter for try out. Mi-24P public beta proudly present to you by YEYEYE. This is a highly detailed model with proper cockpits and LOD files. This model has no relevance to A-team's work. Model/FM/Weapon/Cockpit - YEYEYE FM and beta test - Honeyfox, Orsin Optional FM: Marcfighter, Floran Commercial use of Mi-24P and all its parts are strictly prohibited. All rights reserved. This is a public beta released as-is, please use on your own discretion. The authors and CombatAce do not take any responsibility should damages occur to your property. Modifications/Improvements to the Data/INI/Texture are all welcome. No consent from the author required. Submitter orsin Submitted 04/29/2012 Category Mi-24 Edited June 5, 2013 by orsin Share this post Link to post Share on other sites
+JonathanRL 974 Posted April 29, 2012 *fanboy scream* Great morning so far :D 1 Share this post Link to post Share on other sites
dsawan 624 Posted April 29, 2012 Thx for this! I took her for a spin and she is unflyable on autopilot and without. Spins around most of time. I know shes a beta, any ideas to fix/ Share this post Link to post Share on other sites
orsin 160 Posted April 29, 2012 Thx for this! I took her for a spin and she is unflyable on autopilot and without. Spins around most of time. I know shes a beta, any ideas to fix/ In General, this flight model was, is and will be developed for "hard" mode only. Please ensure your settings. Share this post Link to post Share on other sites
Juhis 3 Posted April 29, 2012 Im able to fly something like 500 kmh, isn´t it a bit too much Share this post Link to post Share on other sites
+paulopanz 2,876 Posted April 29, 2012 In General, this flight model was, is and will be developed for "hard" mode only. Please ensure your settings. Well the Mi-24 finally takes off as an helicopter and flies quite well. But the AI fly (iauotopilot too) it's not possible ...... So I think that FM for this fantastic model should be tweaked, Share this post Link to post Share on other sites
Piloto 3 Posted April 30, 2012 Is it just me or....no weapons?!? Share this post Link to post Share on other sites
dsawan 624 Posted May 1, 2012 Tip: click inside this box to load the editort it set to easy so it turns and is easier to handle. Weps show up Share this post Link to post Share on other sites
+Coupi 4,388 Posted May 3, 2012 (edited) Thank you very much Orsin! Dogfights Apaches vs Hinds... Coupi. Edited May 3, 2012 by Coupi Share this post Link to post Share on other sites
Piloto 3 Posted May 3, 2012 (edited) Tip: click inside this box to load the editort it set to easy so it turns and is easier to handle. Weps show up Much more difficult to handle in easy mode....what box? I got this in my data.ini: "// Internal Guns ------------------------------------------------------------ // Weapon Stations ---------------------------------------------------------- [WeaponStation1] SystemType=WEAPON_STATION StationID=1 StationGroupID=1 StationType=EXTERNAL GunGroup=1 AttachmentPosition=-1.496,-1.781,0.104 AttachmentAngles=0.0,0.0, 0.0 LoadLimit=500.0 AllowedWeaponClass=BOMB,EOGB,EOGR,CGR,MER,TER,LGR,ASM,RP,GP,FT,RCKT AttachmentType=WP,Soviet ModelNodeName= PylonMass=25 FuelTankName=Tank600_Su7 [WeaponStation2] SystemType=WEAPON_STATION StationID=2 StationGroupID=1 StationType=EXTERNAL GunGroup=1 AttachmentPosition=1.496,-1.781,0.104 AttachmentAngles=0.0,0.0, 0.0 LoadLimit=500.0 AllowedWeaponClass=BOMB,EOGB,EOGR,CGR,MER,TER,LGR,ASM,RP,GP,FT,RCKT AttachmentType=WP,Soviet ModelNodeName= PylonMass=25 FuelTankName=Tank600_Su7 [WeaponStation3] SystemType=WEAPON_STATION StationID=3 StationGroupID=2 StationType=EXTERNAL GunGroup=2 AttachmentPosition=-2.167,-1.817,-0.057 AttachmentAngles=0.0,0.0, 0.0 LoadLimit=500.0 AllowedWeaponClass=BOMB,EOGB,EOGR,CGR,MER,TER,LGR,ASM,RP,GP,FT,RCKT AttachmentType=WP,Soviet ModelNodeName= PylonMass=25 [WeaponStation4] SystemType=WEAPON_STATION StationID=4 StationGroupID=2 StationType=EXTERNAL GunGroup=2 AttachmentPosition=2.167,-1.817,-0.057 AttachmentAngles=0.0,0.0, 0.0 LoadLimit=500.0 AllowedWeaponClass=BOMB,EOGB,EOGR,CGR,MER,TER,LGR,ASM,RP,GP,FT,RCKT AttachmentType=WP,Soviet ModelNodeName= PylonMass=25 [WeaponStation5] SystemType=WEAPON_STATION StationID=5 StationGroupID=3 StationType=EXTERNAL GunGroup=3 AttachmentPosition=-2.832,-1.91,-0.137 AttachmentAngles=0.0,0.0,0.0 LoadLimit=100.0 AllowedWeaponClass=BOMB,EOGB,EOGR,CGR,LGR,ASM,IRM,RCKT,RP AttachmentType=WP,Soviet ModelNodeName= PylonMass=25 [WeaponStation6] SystemType=WEAPON_STATION StationID=6 StationGroupID=3 StationType=EXTERNAL GunGroup=4 AttachmentPosition=2.832,-1.91,-0.137 AttachmentAngles=0.0,0.0,0.0 LoadLimit=100.0 AllowedWeaponClass=BOMB,EOGB,EOGR,CGR,LGR,ASM,IRM,RCKT,RP AttachmentType=WP,Soviet ModelNodeName= PylonMass=25 [WeaponStation7] SystemType=WEAPON_STATION StationID=7 StationGroupID=3 StationType=EXTERNAL GunGroup=3 AttachmentPosition=-3.267,-1.91,-0.137 AttachmentAngles=0.0,0.0,0.0 LoadLimit=100.0 AllowedWeaponClass=BOMB,EOGB,EOGR,CGR,LGR,ASM,IRM,RCKT,RP AttachmentType=WP,Soviet ModelNodeName= PylonMass=25 [WeaponStation8] SystemType=WEAPON_STATION StationID=8 StationGroupID=3 StationType=EXTERNAL GunGroup=4 AttachmentPosition=3.267,-1.91,-0.137 AttachmentAngles=0.0,0.0,0.0 LoadLimit=100.0 AllowedWeaponClass=BOMB,EOGB,EOGR,CGR,LGR,ASM,IRM,RCKT,RP AttachmentType=WP,Soviet ModelNodeName= PylonMass=25 [LaserDesignator] ReferenceName= SystemType=LASER_DESIGNATOR CameraFOV=60.000000 CameraPosition=0.6100,4.0930,-0.137 CameraYaw=0.000000 CameraPitch=0.000000 CameraRoll=0.000000 SightTexture=avq23sight1.tga EODisplayFlags=268763648 SeekerRange=10.000000 SeekerGimbleLimit=5.000000 SeekerNodeName=SeekerHead SearchFOV=60.000000 SearchTexture=avq23sight2.tga [supplies] SystemType=WEAPON_STATION StationID=3 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=0.0,-0.053,-0.938 AttachmentAngles=0.0,0.0,0.0 DiameterLimit=10.23 LengthLimit=3.0 LoadLimit=3000.0 AllowedWeaponClass=BOMB SpecificStationCode=SKING AttachmentType=NATO,USN ModelNodeName=FreightRack PylonMass=2" No Guns and no Weps.... Edited May 4, 2012 by Piloto Share this post Link to post Share on other sites
+kreelin 2 Posted June 25, 2012 I've betatested this beauty 8 months ago and did a unified FM (the same FM for Player and AI) for it. http://www.dailymotion.com/_kreelin_#video=xm6gi6 The FM is somewhere in my archive. I'll post it here ASAP for those who are interested Share this post Link to post Share on other sites
+Soulfreak 6,522 Posted November 15, 2012 Kreelin, any news for the FM? Share this post Link to post Share on other sites
qbad 0 Posted May 4, 2015 heloo, how to use a gun in this bird ? Share this post Link to post Share on other sites