Jump to content

Recommended Posts

On the off chance that it might be possible, I just tried to load a FE-2 N-28 into SF2NA.

 

It worked - albeit with a contemporary pilot and markings.

 

It appears it may be possible to have WWI naval action, as well as use of SF2NA (and other SF terrains) for WW I missions and campaigns. I think I remember that Italy was fighting in WWI terrain that looks a bit like Iceland . . .

 

If the game can be modded for Japanese ships and WWII, why not WWI?

 

The TW Mission and Campaign customizers are both available. Now I need to find a doppelganger and a parallel dimension with enough time to model the Cuxhaven Raid, HMS Furious, U-Boots and floatplanes.

 

post-6006-0-74716400-1343830565.jpg

 

post-6006-0-06195900-1343830743.jpg

 

post-6006-0-56213500-1343830774.jpg

 

post-6006-0-08042000-1343830754.jpg

 

[attachment=84997:img00001.JPG

Share this post


Link to post
Share on other sites

How is the FE2 aircraft's airspeed since the terrain is a different scale from the FE series ???

Share this post


Link to post
Share on other sites

dude you're few years old... jet planes and terrains also work in FE2 BTW

Share this post


Link to post
Share on other sites

Interesting idea! I installed FE2 last WE... as soon as possible I'll test "pour le fun" !!! :salute:

 

Effectively I noticed also that the last SF2 Extractor version works fine with FE2...

 

Coupi. :bye:

Edited by Coupi

Share this post


Link to post
Share on other sites

i'm tring to imagine how much HD space that's gonna take; one would need to extract ALL the FE2 cats (ok, both of them), and place all their objects/declas/skins/etcs into all their proper folders

 

as to a ww1 carrier, i'm sure Hinch's MAC or the Akagi (??) could easily be repainted and reused for ww1 (provided the terrain(s) is/are set up for it with the new carrier op zones, new water bmps, appropriate escort ships and so forth)

Share this post


Link to post
Share on other sites

Hi Wrench

 

Right.

 

I didn't say easy - I said possible.

 

The most interesting and credible path is a revision by TK and Third Wire to offer a WWI package based on the SF2NA engine.

 

A WWI DLP.

 

A post by TK on the TW forum displayed little interest, but maybe that will change. The ship combat and water FX in SF2NA are very attractive, and the competition isn't going there.

 

This sort of thing is just too massive for solo (or even small team) modding.

 

There is a market waiting . . .

Edited by sinbad

Share this post


Link to post
Share on other sites

Hi Stary-

 

Yes, and a few years older as well.

 

[jet planes and terrains also work in FE2 BTW]

 

There is no purpose to putting modern planes in FE or FE2 - tho I did use a Spitfire to check terrain in my First Battle of Britain project for FE.

 

It's my experience getting mired down there that dissuades me from attempting any serious WWI mod for SF2NA.

 

If I ever get the energy to finish that, I'll look further, but not likely. It's too much like work and too little like fun.

 

Besides TK can make money doing it, and should.

 

See the reply to Wrench, above.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..