usafphantom2 Posted March 16, 2013 Posted March 16, 2013 I found some freeware 3d models online-vehicles,ships What else beyond an ini file and a data.ini do i need to get the game to use?maybe some only static. Thanks! they were done in 3dmax.
FastCargo Posted March 16, 2013 Posted March 16, 2013 Well, you need 3ds MAX 7, 9 or 2009 (32-bit), and the appropriate Thirdwire exporter (available at Thirdwire). FC
usafphantom2 Posted March 19, 2013 Author Posted March 19, 2013 OK great I dont have the right version of windows to run it and microsoft has received all it's getting from me! So I have these freeware 3D objects-vehicles,ships,ww2planes not many of each but if anyone wants i'll send to you they were done in 3Dmax I belive.
colmack Posted March 19, 2013 Posted March 19, 2013 I'd like to see what you have in ships, I don't know how much damage I can do but it'd be interesting just the same. bbtbmb((at))gmaildotcom
Spillone104 Posted March 19, 2013 Posted March 19, 2013 You can run the 32bit version of 3dsmax on a 64bit windows. For me it works just fine.
Veltro2k Posted March 19, 2013 Posted March 19, 2013 You can run the 32bit version of 3dsmax on a 64bit windows. For me it works just fine. same here
Stary Posted March 19, 2013 Posted March 19, 2013 You can run the 32bit version of 3dsmax on a 64bit windows. For me it works just fine. been doing it at our studio for ages, works without problems
usafphantom2 Posted March 20, 2013 Author Posted March 20, 2013 It said I needed win7PRO Alas I am back to home version.
RAVEN Posted March 20, 2013 Posted March 20, 2013 If the 3d models are the same one's that a post here at CA lead me to, I put a few into Max for a look. I found that some are very lo poly (F-20) and some are very,very high poly (M-38 jeep, just the rear tires are over 14,000 poly's).I tried to export the jeep and it crashed Max. I'm going to look at some of the other 3d's when I git time. And Max 9 run's very well in 32bit XP Pro.
Soulfreak Posted March 20, 2013 Posted March 20, 2013 I just started with Brain32 to bring different 3d models into Game (Buildings vehicles etc.)... 2
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now