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Posted

Has anyone got the YAP Rising Sun aircraft carriers to show up with the island, crewmen, guns, bells and whistles, etc., in single missions?

 

I'm trying to use them in a SF2 PTO full-5, merged install.

 

The most I've been able to get to show is this:

 

 

 

 

Looks a bit naked to me.

 

Any help is appreciated.

Posted

Has anyone got the YAP Rising Sun aircraft carriers to show up with the island, crewmen, guns, bells and whistles, etc., in single missions?

 

I'm trying to use them in a SF2 PTO full-5, merged install.

 

The most I've been able to get to show is this:

 

 

 

 

Looks a bit naked to me.

 

Any help is appreciated.

 

 

post-5138-0-43035300-1368036063_thumb.jpgpost-5138-0-64957900-1368036068_thumb.jpg

 

Shokaku full steam in SF-2

  • Like 2
Posted

paulopanz,

 

What miracle did you preform to get those to show up like that?

 

 

 

 

Geary

Posted

usually it's just a simple edit of the boats data ini;

you have to bring it up to SF2 NA standards, as per the stock CVs

 

(and paulo is a wiz at locating and adding the parking slots!)

  • 1 month later...
Posted

do your Zekes and Vals  have the correct nation (IJN) as the carrier (which should also be IJN)

 

does the carrier have properly sized, positioned, and spaced parking slots?

Posted

Hmm. I'll have double check my IJN aircraft tonight. I think they do but not 100 percent. Last night I changed all the YAP ships to IJN. The othe part I'll have to check on.

Posted

do your Zekes and Vals  have the correct nation (IJN) as the carrier (which should also be IJN)

 

does the carrier have properly sized, positioned, and spaced parking slots?

So I double checked the aircraft and they have IJN for nations well as the aircraft carriers. The parking spaces seem big enough for the aircraft. Pakingingmaxspan for Zuikaku is 13.0. The Zero parkspan is 12.50. Also. I double checked the F4F-4 and its nation is USN. Needless to say, I'm stumped.

Posted (edited)

Maybe TextureSet.ini?

 

[TextureSet]

Name=248S

Nation=Japanese Empire <---------------?

Specular=0.150000

Glossiness=0.100000

Reflection=0.000000

Edited by RAVEN
Posted

Maybe TextureSet.ini?[TextureSet]Name=248SNation=Japanese Empire <---------------?Specular=0.150000Glossiness=0.100000Reflection=0.000000

I did a check on all my zero and val texture sets and they all read IJN. Im assuming that's correct.

Posted

Ok.I switched out the Zero from the CM download section and replaced them with the Yankee air pirates zero. it works now. the funny thing is I didn't have to do this for the American aircraft carriers.

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