magua Posted May 30, 2013 Posted May 30, 2013 Unfortunately, I see the Su-17/22 cockpit There are many things white What is causing this anomaly? http://imageshack.us/a/img842/8936/img00023l.jpg Any idea? Quote
Wrench Posted May 30, 2013 Posted May 30, 2013 the white areas??? I'd say missing a texture from the cockpit folder Quote
magua Posted May 30, 2013 Author Posted May 30, 2013 the white areas??? I'd say missing a texture from the cockpit folder Hello, I downloaded the package and I copied the folders I not deleted textures! ??? Hello, I downloaded the package and I copied the folders I not deleted textures! ??? Here the my folder http://imageshack.us/a/img835/6968/cockpity.jpg Quote
Wrench Posted May 30, 2013 Posted May 30, 2013 you need to open the su-17_cockpit.LOD with a hexeditor, and "Search" for bmp and tga. note down the name of each texture, and compare that list to the bmps and tgas in the cockpit folder. it's very possilbe the lod is referencing textures from one the stock cat files (as this is originally a 1stGen mod, those textures MAY be missing from the folder. they may need to be extracted and placed INSIDE the cockpit folder) unfortunatley, the OUT file dosen't list them, so it's "The Hard Way" to find them Quote
magua Posted May 31, 2013 Author Posted May 31, 2013 you need to open the su-17_cockpit.LOD with a hexeditor, and "Search" for bmp and tga. note down the name of each texture, and compare that list to the bmps and tgas in the cockpit folder. it's very possilbe the lod is referencing textures from one the stock cat files (as this is originally a 1stGen mod, those textures MAY be missing from the folder. they may need to be extracted and placed INSIDE the cockpit folder) unfortunatley, the OUT file dosen't list them, so it's "The Hard Way" to find them Yes, but I can not do! If it painting, then yes... I'm sad! Quote
magua Posted May 31, 2013 Author Posted May 31, 2013 On the other hand, any Su-17/22 type are affected by this problem! Quote
+RAVEN Posted May 31, 2013 Posted May 31, 2013 (edited) Can you post a screenshot? I just checked the cockpit.lod and all the textures are there. I just found the screenshot. Edited May 31, 2013 by RAVEN Quote
magua Posted May 31, 2013 Author Posted May 31, 2013 Can you post a screenshot? I just checked the cockpit.lod and all the textures are there. I just found the screenshot. Hello, Here the pics: http://imageshack.us/a/img842/8936/img00023l.jpg Quote
+ravenclaw_007 Posted May 31, 2013 Posted May 31, 2013 that is only the glareshield and on my game it shows "correct" in black , are you using nvidia or AMD graphic board ??? if you have all skins in your cockpit folder than the only thing i could think of is that the glareshield has no texture assigned , what would normaly results in SF2 that it shows up black there are some other cockpits with that issue , i dont remember the name of the thread but somebody else reportet a similar thing Quote
+RAVEN Posted May 31, 2013 Posted May 31, 2013 Now this is strange ,I pulled every bmp and tga out of the cockpit folder and this is what I got. No texture is assigned to the meshes that are black. Quote
+ravenclaw_007 Posted May 31, 2013 Posted May 31, 2013 that is exactly what i mention above , all surfaces that are not assigned with any texture will show up black , at least in theory Quote
+RAVEN Posted May 31, 2013 Posted May 31, 2013 What radar mod are you using. The A-6A had the same problem with adding TVDisplay. Quote
+76.IAP-Blackbird Posted May 31, 2013 Posted May 31, 2013 I think I can help here, give some time till this evening, will be late at home and maybe I can find the solution this weekend Quote
magua Posted May 31, 2013 Author Posted May 31, 2013 that is only the glareshield and on my game it shows "correct" in black , are you using nvidia or AMD graphic board ??? if you have all skins in your cockpit folder than the only thing i could think of is that the glareshield has no texture assigned , what would normaly results in SF2 that it shows up black there are some other cockpits with that issue , i dont remember the name of the thread but somebody else reportet a similar thing Hello, I am using ATI HD5800 card What radar mod are you using. The A-6A had the same problem with adding TVDisplay. I do not turn on the radar, it is white! I think I can help here, give some time till this evening, will be late at home and maybe I can find the solution this weekend I would be very grateful, because I love these type of Sukhoi!!! Thank you! Zsolt Quote
+ravenclaw_007 Posted May 31, 2013 Posted May 31, 2013 the easy way is to assign a texture to the part but to do that you need the max file @.Martin , do you have the max file for the cockpit ???? Quote
magua Posted May 31, 2013 Author Posted May 31, 2013 the easy way is to assign a texture to the part but to do that you need the max file @.Martin , do you have the max file for the cockpit ???? What is the max file? Quote
Centurion-1 Posted May 31, 2013 Posted May 31, 2013 The Max file is the source file used in 3d Studio max to make the cockpit 3d object, and from that file you export the .LOD file. Only the author has the .max file. That being said, there is always a slim hope of the file being around somewhere. Who has made this cockpit anyway? Quote
magua Posted May 31, 2013 Author Posted May 31, 2013 (edited) The Max file is the source file used in 3d Studio max to make the cockpit 3d object, and from that file you export the .LOD file. Only the author has the .max file. That being said, there is always a slim hope of the file being around somewhere. Who has made this cockpit anyway? A Su-17/22 package contains the cockpit! - SF2_Fitters.7z - Su-22F-M3.7z - 39890SUSIE.rar etc.... Edited May 31, 2013 by magua Quote
+76.IAP-Blackbird Posted May 31, 2013 Posted May 31, 2013 About the author, I have no idea, should be mentioned in the readme file Quote
magua Posted May 31, 2013 Author Posted May 31, 2013 About the author, I have no idea, should be mentioned in the readme file - 39890SUSIE.rar : @paulopanz - SF2_Fitters.7z : Eric Howes - Su-22F-M3.7z : Spectre8750 Quote
Fubar512 Posted May 31, 2013 Posted May 31, 2013 And the original author is ArmorDave And (before anyone asks), ArmourDave "retired" from the freeware modding scene about 8 years ago. Also, the MAX files for all his SF models were lost due to a hard drive crash. Quote
+76.IAP-Blackbird Posted May 31, 2013 Posted May 31, 2013 (edited) i had the source for the Su17 that was great but now its a bit.. corrupted. About the pit, as I wrote we need to check what texture this part is calling for. After the cad file reorganisations patch i have this problem too Edited May 31, 2013 by 76.IAP-Blackbird Quote
+ravenclaw_007 Posted June 1, 2013 Posted June 1, 2013 so it is an issue that only apears above a certain patch level ???? Quote
+Stary Posted June 1, 2013 Posted June 1, 2013 @.Martin , do you have the max file for the cockpit ???? I have and I plan updated and -22 etc out of it 1 Quote
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