Wilches Posted August 21, 2013 Posted August 21, 2013 1 - The good news. - The La-9/11 model has no static prop and shows the SLOWPROP.TGA on its place when the engine is iddle. The fix is to open the SLOWPROP.TGA with your paint program and paint a SOLID prop blades on it. Afterwards, open the DATA.INI and change the following lines: StaticPropNodeName=SlowProp <----type thisSlowPropNodeName=FastProp <----type thisFastPropNodeName=FastPropSlowPropRPM=650 <----type thisFastPropRPM=2025MaxPropRPM=2750IdlePropRPM=200 <----type this 2 - The bad news - Haven´t test it yet. Could somebody try this for us and share the results please? Thanks!! Quote
Wilches Posted August 21, 2013 Author Posted August 21, 2013 Forget about "bad news"... IT WORKS!!!! The correct parameters are: [Engine]SystemType=PROP_ENGINEInputName=THROTTLE_CONTROLEngineID=1SLPowerDry=2069317.5//1379545.0ThrustAngles=0.0,0.0,0.0ThrustPosition=0.0,2.2,0.0ThrottleRate=0.5AltitudeTableNumData=10AltitudeTableDeltaX=1524AltitudeTableStartX=0.0AltitudeTableData=1.000,0.950,0.920,0.880,0.850,0.650,0.470,0.125,0.000,0.000NumBlades=3PropDiameter=3.175MomentOfInertia=35.0PropPFactorCoefficient=0.01PropTorqueFactor=0.01PropRotationDirection=1ReversePropOrientation=TRUESpinnerNodeName=SpinnerStaticPropNodeName=SlowPropSlowPropNodeName=SlowPropFastPropNodeName=FastPropSlowPropRPM=200FastPropRPM=220MaxPropRPM=2750IdlePropRPM=100BSFC=0.01ExhaustEmitterName=CleanExhaustEmitterExhaustPosition=0.0,1.5,-0.3FireSuppression=TRUEMinExtentPosition=-0.5,2.2,-0.5MaxExtentPosition= 0.5,0.8, 0.5MaxPowerAnimationTime=0.1MinPowerAnimationTime=0.3ConstantSpeed=TRUEPropEfficiencyAdvanceRatioTableNumData=11PropEfficiencyAdvanceRatioTableDeltaX=0.2PropEfficiencyAdvanceRatioTableStartX=0.0PropEfficiencyAdvanceRatioTableData=0.023,0.40,0.70,0.80,0.86,0.87,0.87,0.87,0.87,0.86,0.85MomentOfInertia=1.00MinManifoldPressure=0.35MaxManifoldPressure=1.0 For the shadow bug... no way to fix it as far as I know. Maybe there´s a way to set the shadow to show only for a few meters (two) then disapear. Quote
Wilches Posted August 22, 2013 Author Posted August 22, 2013 Posted http://combatace.com/files/file/14217-lavochkin-static-prop-fix/ Quote
Fubar512 Posted August 22, 2013 Posted August 22, 2013 For a second there, I was expecting you to tell us that you saved a lot on your automobile insurance, but to take advantage of it, you needed to move to Antarctica 1 Quote
Wrench Posted August 22, 2013 Posted August 22, 2013 or the crew of the Planet Express ship was off on (yet) another suicidal mission Quote
Wrench Posted August 22, 2013 Posted August 22, 2013 hmmm.... as to the shadow...notice anything missing? of course, this is a 'hack' fix Quote
Wrench Posted August 22, 2013 Posted August 22, 2013 the La-9 FM is really hosed, too, in the latest SF2 iteration...wingmates hang on their prop, and mush into the ground. working on it now, and I'll have it finished late tomorrow morning. Including Claudio's prop fixes. 2 Quote
+paulopanz Posted August 22, 2013 Posted August 22, 2013 Quite a workgroup on these old workhorses! I'm very happy about this. Can't wait to see kevin fixes!!!!! Quote
+Stary Posted August 22, 2013 Posted August 22, 2013 Quite a workgroup on these old workhorses! count me in too! I just love those old underdogs! and yes, I simply NEED working, playable Fangs escorting Bulls over Netherlands for my yet-to-be-envisioned 1951 scenarios 2 Quote
+Crusader Posted August 22, 2013 Posted August 22, 2013 You can also update the fuel consumption value ...0.01 wont get you far Stock TW values are BSFC=0.005 for radial engines BSFC=0.00280 for inline engines Quote
Wrench Posted August 22, 2013 Posted August 22, 2013 anyone have a copy of Red Star #10 Lavochkin Pistion Engine Fighters on pdf? can't find my copy...might have gotten lost in one of my system rebuilds. pretty sure these could carry a drop tank or bomb??? ------- and before anyone gets tooo excited on the lack of tractor beams... it'll mean, unfortunately, a LOT of work by Paulo to reskin ALL the left and right wing bmps to match the outer skin's color (ie: paint the flap well to match the wing) The only way I fixed it was to remove the flaps. Competly Going node by node (or mesh) on the wings, narrowed it down. How sad. So, in essence truly, a new LOD is required (maybe one with opening canopy!) this was the only way, other than turning OFF the shadows. and it sucks!! -- Otto, thanks for the consumption fix! I'll add it Quote
+Stary Posted August 22, 2013 Posted August 22, 2013 I Wonder if decals could fix it... or the old-way shadow file from secondary level of detail lod... them flaps are a tad useful in flight you know Quote
Wrench Posted August 22, 2013 Posted August 22, 2013 these are only mesh removals; the flaps will always exist as their statements remain untouched in the data ini. Sort of like how we used to add 'vitural' arrestor hooks to aircraft that didn't have the actual 3d object on them. Unfortunately, there's also on the one LOD, no lower detail level versions exist. I have one other thing to test, but it requires my POS backup computer and 06 WoV.... Quote
+Stary Posted August 22, 2013 Posted August 22, 2013 ok, I came to realize it was purely mesh flaps removal Kev Quote
+paulopanz Posted August 24, 2013 Posted August 24, 2013 Someone somewhere is "slodding" lod files .... .... no news from him. I think he is having some vacations. A dream gone true? All old but gold models could te fixed & upgraded .... I hope so. Quote
Wrench Posted August 24, 2013 Posted August 24, 2013 my wish exactly, brother!! some are just too nice to loose, or to force someone to start fresh wish we could get Pasko's MAX files for ALL his planes ... so much needs tweeking on those, not the least of which are the decal bleeds. and animation fixes! Quote
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