+Geezer Posted February 7, 2015 Posted February 7, 2015 Outstanding visual effects. Nice castle too. Quote
+quack74 Posted February 7, 2015 Posted February 7, 2015 Nice stuff! I like how you reskinned the Bazaar to make an... is it an ammo dump? By the way, the rail mounted artillery gun would have been parked by itself on its own siding for firing. They had such a long range, and had such a tremendous recoil, that they actually laid a separate set of tracks when they were deployed. In my Verdun terrain: 2 Quote
+Stephen1918 Posted February 7, 2015 Posted February 7, 2015 That is very cool! Painting all the tracks must be an incredible amount of work, but it sure looks nice in the terrain. If you place a balloon several kilometers down range, you can get the gun to fire during the game. The engine behind the gun should be facing the other way - the gun would roll back when it recoiled and the engine would push it back into position. Quote
+gterl Posted February 7, 2015 Author Posted February 7, 2015 hi sadly I couldn't use the ones from the Verdun terrain (had to repaint everything from scratch). The idea of course is not mine. mhhhm I like my 'bazaar' :-) Quote
+gterl Posted July 5, 2015 Author Posted July 5, 2015 work still ongoing to improve this terrain (altough on a on/off basis) 3 Quote
Wilches Posted July 6, 2015 Posted July 6, 2015 gterl, don´t forget to turn on the shadows to the Zeps and hangars. Would be even better. Fantastic work, btw! Quote
+gterl Posted July 6, 2015 Author Posted July 6, 2015 Hangars have shadow....strangely enough I can't enable shadow for the Zepp's (tried via separate INI file, etc.) Quote
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