ValAstur Posted June 8, 2014 Posted June 8, 2014 Dassault Mirage F-1CO, 2nd Squadron RAAF, 1977 Big big thanks to all the people that were involved in the creation of this aircraft! 5 Quote
+Stratos Posted June 8, 2014 Posted June 8, 2014 Excellent mod, and excellent idea! As always Mario. Quote
+dtmdragon Posted June 8, 2014 Posted June 8, 2014 You could even do a modern upgraded version with a new radar, ECM and weapons etc maybe even an uprated engine... Quote
dsawan Posted June 9, 2014 Posted June 9, 2014 Wow!, most excellent Val. Notice the f-104 getting shafted. have you ever thought to making a what-if australian f-104? 1 Quote
+SayethWhaaaa Posted June 9, 2014 Posted June 9, 2014 Wow!, most excellent Val. Notice the f-104 getting shafted. have you ever thought to making a what-if australian f-104? Oh god, please don't! We dodged that F-104 bullet once before! Not again... Quote
Sheriff001 Posted June 11, 2014 Posted June 11, 2014 Already done: http://combatace.com/files/file/13942-f-104g-royal-australian-air-force/ Quote
ValAstur Posted June 11, 2014 Author Posted June 11, 2014 Mirage F-1CO+, 2nd Squadron, 1998 The aircraft received a combat value upgrade by receiving both electronics (including radar and internal ECM) and engine from the Mirage 2000 enlarging this way the operational life within the RAAF until the arrival of the F-18. 2 Quote
Gatling20 Posted June 13, 2014 Posted June 13, 2014 Excellent work! One very small detail correction on the markings - the legs on the kangaroo on the wing roundels on RAAF aircraft point towards the fuselage, not towards the wingtips 1 Quote
ValAstur Posted June 15, 2014 Author Posted June 15, 2014 Thanks for the advice. I only knew that the head of the 'roo has to point in flight direction. Quote
ValAstur Posted September 21, 2014 Author Posted September 21, 2014 Hi val. is this still wip? Somehow yes. I have a problem which came up after having changed the engine to the M53. The engine is glowing though no afterburner is activated and I must find a way to fix that. Maybe one of our modding cracks find the solution for me: Quote
+Stratos Posted September 21, 2014 Posted September 21, 2014 Can I ask the name of this effect? Quote
+dtmdragon Posted September 23, 2014 Posted September 23, 2014 Somehow yes. I have a problem which came up after having changed the engine to the M53. The engine is glowing though no afterburner is activated and I must find a way to fix that. Maybe one of our modding cracks find the solution for me: Are the following entries in the data.ini correct and use either stock effects or ones that are in your effects folder? Also check the effect in your effects folder is at SF2 standards and the textures it uses are also present in the effects folder. ExhaustEmitterName= ExhaustPosition= AfterburnerNodeName= AfterburnerEmitterName= AfterburnerEffectSize= Quote
+Stratos Posted September 24, 2014 Posted September 24, 2014 Maybe is not realistic, but I like that engine effect, looks like the engine is HOT!! Quote
ValAstur Posted September 24, 2014 Author Posted September 24, 2014 Are the following entries in the data.ini correct and use either stock effects or ones that are in your effects folder? Also check the effect in your effects folder is at SF2 standards and the textures it uses are also present in the effects folder. ExhaustEmitterName= ExhaustPosition= AfterburnerNodeName= AfterburnerEmitterName= AfterburnerEffectSize= Hey dtmdragon Big thanks for your help! The data.ini entries look like this: ExhaustEmitterName=DirtyExhaustEmitter ExhaustPosition=0.0,-5.6,-0.035 AfterburnerNodeName= AfterburnerEmitterName=M53AB AfterburnerEffectSize=1.0 All of the position entries in the engine section have been left untouched. Quote
+dtmdragon Posted September 24, 2014 Posted September 24, 2014 (edited) You are missing the AfterburnerNodeName for the F-1C .lod ExhaustEmitterName=DirtyExhaustEmitterExhaustPosition=0.0,-5.6,-0.035AfterburnerNodeName=canal_ab <<<<<<<<<<<<<<<<<<<<AfterburnerEmitterName=M53ABAfterburnerEffectSize=1.0 However you should still have had the afterburner effect showing up even without the AfterburnerNodeName correct. All that should have done is made the 'glow' be visible all the time and not just when the engine was in afterburner. So replace the M35 effects in your EFFECTS folder with these ones. As you can see it worked fine for me. effects.zip Edited September 24, 2014 by dtmdragon Quote
ValAstur Posted October 4, 2014 Author Posted October 4, 2014 I managed to fix the prob with the glowing engine on 0%-throttle setting: Also, the engine works now as a charm: Prepping the pack for upload now. 1 Quote
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