+RAVEN Posted November 3, 2014 Posted November 3, 2014 Are static 'Ground Object Aircraft' low poly models still being used on maps in SF2?
+daddyairplanes Posted November 3, 2014 Posted November 3, 2014 Very little. Peicemeals Desertv3 terrain has some helos but mostly its parking the flyable or ai in the parking spots for most terrains
+RAVEN Posted November 3, 2014 Author Posted November 3, 2014 OK, that's one project I dont have to do anymore.
Wilches Posted November 3, 2014 Posted November 3, 2014 There are some on the Falklands/Malvinas terrain too.
+Wrench Posted November 3, 2014 Posted November 3, 2014 on some of the WW2 terrains they are. For modern, not so much
+RAVEN Posted November 3, 2014 Author Posted November 3, 2014 I was thinking of 1950 to 1970, but cancelled the idea. I'm making progress on the PBY-4, -5 Ground (Land and Sea models) and -5 flying model. Hardest fuselage if ever built so far. Wip link, http://combatace.com/topic/43353-ww2-wips/page-8?do=findComment&comment=678399
+Wrench Posted November 3, 2014 Posted November 3, 2014 them damn boat-shaped hulls must be a nightmare with all the compound curves and such
masscort Posted November 5, 2014 Posted November 5, 2014 Somebody have a tutorial about to create Airfield on 3ds max. Sorry my English
Jimbib Posted November 5, 2014 Posted November 5, 2014 There's this excellent tutorial at the following link by Pureblue with additions by Wrench: http://combatace.com/topic/60610-how-to-create-an-airfield-from-scratch/
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