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Posted (edited)

Expect that was done for the AI benefit.

 

Once the limits were in place it didn't take much tweaking to match it up on Hard mode with flight test data I have which probably shows that some effort went into it initially for SFP1.

 

Luckily the stall sound acts as a convenient stick shaker/kicker - however most of the limits have to be observed manually. I have limited top end speeds as per the Compressor Inlet Temps (as -1)

 

Having the newer FM code it can be recovered from a spin with altitude and have reduced the nose lift off a bit on takeoff. Although not a fan I prefer that for now than having to wrestle the thing off the ground due to lack of lift at the right places as with old code - you didn't have to do that with the real thing either. 

Edited by MigBuster
Posted

 

 

Luckily the stall sound acts as a convenient stick shaker/kicker - however most of the limits have to be observed manually. I have limited top end speeds as per the Compressor Inlet Temps (as -1)

 

 

 

Thats the way I think about it. The initial stall buffet is like the stick shacker and then if you pull a bit harder the nose starts to move up and down with a bigger amplitude. I think of that as overpowering the stick pusher. A little too much and "away you go!"

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