Stratos Posted March 16, 2015 Posted March 16, 2015 I can remember a old post where someone added a green filter to the effects so night missions with NG googles can be simulated in SF. What I cannot remember is that If that mod was ever released or If it was for the first generation only. Anyone remember? Quote
Viggen Posted March 16, 2015 Posted March 16, 2015 I believe it was Eric and Brain32 while working on the Super Hornets, who did that. If I recall, the filter ended up being there during day and night missions. Quote
+Stary Posted March 16, 2015 Posted March 16, 2015 there was indeed mod that had the cockpit light set to green with range of over dozen of kilometers. Also, my post process shaders pack had one -permanent sadly- implemented as optional version to choose and install Quote
Stratos Posted March 16, 2015 Author Posted March 16, 2015 Yes I remember that it was permanent, maybe is possible to remake it as a JGSME mod and install for night missions and uninstall for daylight ones... Quote
+yakarov79 Posted March 17, 2015 Posted March 17, 2015 So far only thing I can do for now is fake nvg. It is just test pit. To be honest it doesn't help at night But you can on/off anytime without affecting anything. Here by defalut Shift+1 Quote
Stratos Posted March 17, 2015 Author Posted March 17, 2015 Well in fact it helps a bit I think, at least I can see the plane on the second pic (is that a Connie?) and I cannot see it in first pic. Work on every pit or you need to create it for every airplane? Quote
+yakarov79 Posted March 17, 2015 Posted March 17, 2015 Unfortunately it's embedded to cockpit. Working on tga file to have better visual. Yes it is Connie. Quote
EricJ Posted March 19, 2015 Posted March 19, 2015 I believe it was Eric and Brain32 while working on the Super Hornets, who did that. If I recall, the filter ended up being there during day and night missions. Yeah all I did was reconfigure the cockpit "lights" to be more around the cockpit (360 degrees if my tired mind serves me right) and activated automatically when it switched to the night cockpit. Wasn't anything special but it helped as much as it could. 1 Quote
Stratos Posted March 19, 2015 Author Posted March 19, 2015 Yeah all I did was reconfigure the cockpit "lights" to be more around the cockpit (360 degrees if my tired mind serves me right) and activated automatically when it switched to the night cockpit. Wasn't anything special but it helped as much as it could. Sounds interesting, I will try it on your F/A-18E. Quote
EricJ Posted March 21, 2015 Posted March 21, 2015 Cool, these should the correct values to get it working: [CockpitSeat001] LightInnerConeAngle=360LightOuterConeAngle=360LightAngles=0.0,0.0,0.0DiffuseLightFactor=0.5NightLightOn=0.25NightLightColor=0.0,1.0,0.0,0.7 Just paste that in the Cockpit.ini and go fly. Quote
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