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Posted (edited)

I've been playing around with a crude bomb sight,,using it on the B-47E,B-52D,F-111D,& B-57B...it allows you to actually drop a load of eggs on or near target with a little practice..

 

Was making my runs at different altitudes,and speeds..i was shocked at how accurate the sight was at say 19 to 25 k.

 

Im sure someone has devised a level bombing method,,,but i just haven't seen it

 

The sight can be implemented on any aircraft fairly easy..Just edit the aircraft cockpit.ini,ViewList,add a new sight.tga,& map a joy stick hat switch or key...

 

Still experimenting with it..If anyone is interested in perfecting it ,let me know..cause im not sure how to put it together in a package for downloading..or if it's even worth messin with :biggrin:

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post-666-1121719337_thumb.jpg

Edited by dfang
Posted

I'm calm...I'm calm...I'm....

 

NO I'M NOT!!!

PLEASE...PPPPLLEAAZZEEE!!!!!

 

sorry, kind of lost control there...

 

I think there is a whole load of people who would love to play with

thank.

 

Myself included.

:victory:

  • 2 weeks later...
Posted

Please post how you did it! Also, where did you find the B-52 D in SEA camo for SFP1, or is this from WOV?

Mike D.

 

mppd@worldnet.att.net

Posted

I got a little more testing & it'l be ready for action...now bombing at around 30,000

ft...using B-29B.. :biggrin:

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Posted

BOMBS AWAY!!!.. :grin:

 

Hope this works for you all,,,it's not perfect,,but just a simple solution for level bombing.

With a little trial & error,,one could get quite accurate with putting dumb bombs on target.. :biggrin:

 

Instructions in the Bomb _Sights.zip file...

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Bomb_Sights.zip

Posted

Talon,

 

Sorry but the AN-12 is a cargo/transport aircraft and as such has no weapons capabilities modeled in WOV & SFP1 (as far as i know).. :dry:

 

The only two cargo aircraft that are modeled in WOV & SFP1 are,AC-130 & the C-130B_PAF...at this point..

 

I would like to see a C-130 with the capability of pushing a "Daisy Cutter" out the back.... :biggrin:

Posted
Started workin on gettin a BLU-82 out of the back of a Herk.  :cool:

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DW,

Now we're cookin with gas....... :biggrin:

 

A instant LZ maker,..... it will break your dishes....:lol:

Posted

What kind of file is this. I don't have anything that will open it. It looks like a tag file. I didn't get a zip file when I downloaded it. All I got was what looks like a TAG file that is called 1264. Can you help Me.

thanks for your work. Mad Mike

Posted (edited)

Mad Mike,

You need the WINRAR archiver program,its a archiver program that processes RAR & ZIP files..most everyone involved with Strike Fighters uses it..

 

Here's the link,,it's free,,it will unzip the file you downloaded...

 

After it's installed:

If you want to change back to your current WINZIP or whatever you use to unzip compressed files,,,just go to ADD/REMOVE programs & remove WINRAR.. :)

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WINRAR

Edited by dfang
  • 2 weeks later...
Posted

tell me, guys...is there no hope for some modernization of the a/g mfd's, tv, flir, ccip, etc? i find this a serious limit in this game, especially because so many of the mods are updated (in every sense) models of planes that were original to the game. i am a hack computer user....is there someone out there who can program or invent this?

 

thanks

 

mdavis

  • 3 weeks later...
Posted

I agree about the a/g mfd's with targeting capability,...but i think TK has stated before that it would take away from the games original design,,,,casual, light, fun sim... :)

 

For me,with all the different mods,,,there is more than enough to keep me interested... :grin:

  • 1 month later...
Guest MGonzales
Posted (edited)

<I realize that this is an old thread but I wanted to comment on it.>

 

 

I agree about the a/g mfd's with targeting capability,...but i think TK has stated before that it would take away from the games original design,,,,casual, light, fun sim... :)

 

You can still have a casual light fun sim while supporting modern avionics. JetFighter and Novalogic "sims" come to mind. I take SF/WoV MUCH more seriously than these games. :)

 

IMO, SF doesn?t need to have the level of modern avionics as say...Jane's USAF. It would be nice though (and probably expected), if TW were to one day release a dedicated modern a/c sim. But it's not necessary as a '60s-era hack, IMO.

 

To improve support for SF, I think a patch of BASIC modern avionics features like a fully functional HUD, multiple MFD screens, CCIP (including auto mode), HARMs (if not already included), a couple of autopilot modes, and TV guidance/FLIR would be really nice.

 

Basically include the same features as in Novalogic's F-16 sim, which is about as casual as you can get. :)

--

 

 

Mark

Edited by MGonzales
Posted
IMO, SF doesn’t need to have the level of modern avionics as say...Jane's USAF. It would be nice though (and probably expected), if TW were to one day release a dedicated modern a/c sim. But it's not necessary as a '60s-era hack, IMO.

I agree & the thing is that in the timeframe that TK envisioned for this game very few aircraft had those features.

I'm sure that if TK decides to make a sim in a more modern timeframe that they will appear (indeed, I suspect that some of the work has already been done for the USAF's recruit team sim).

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