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CrazyhorseB34

What would cause an aircraft from Rising Sun not to work in SF2NA?

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To be specific I am not able to run the Rising Sun Hellcats and Corsairs in my Fully merged with all titles and fully updated SF2 Pacific install.

 

I am pretty good at converting stuff but I am at my wits end. I picked through the KB last night for awhile and still cannot figure this one out.

 

Please help!

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Try to verify the NATION.ini file... :bye:

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maybe some bug in ini lines like missing line or missing [ bracket ] somewhere.

i remember that I was pissed off about some bird not showing in game - finding later that first line in data.ini file  front bracket was missing like:

Missiondata]

instead

[MissionData]

Probably you ve checked this ..but who knows...

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they're not showing on the list, or not flying properly???

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Ok Wrench, they show up and list. you can choose them, go to hangar screen and load them. But I get a lockup at 100% loading.

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Most of the data is very crude.

use as source material for modding rather than finished product.

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it that lockup on ALL terrains, or just WW2 maps? I'd test on the standard Desert or Range first. Worry about carriers later.

 

lock at 100% is most likely an aircraft fault. 

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Roger. Just WW2 Terrains. On ground and carriers. Also it is Just the Corsairs from RS4. The Earlier F4U-1A from RS is fine.

 

Lord who knows?......

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Don't quote me on this because I'm not sure I remember who or how but iirc someone got the RS Corsair to show up in SF2 by removing either gauges or parts from the cockpit.

 

Try a different cockpit.

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Ok I will try a different pit. I was going to swap Out the pit any way.............

 

Geary wins! Replaced cockpit and now they work!

 

Thanks a lot!

 

Case closed!

Edited by CrazyhorseB34
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